Waleed b148a52db1 fix(api): stop workspace import dropping every workflow variable (#6002)
The workspace importer guarded its variable write on `Array.isArray`, but
`parseWorkflowVariables` — what the matching workspace export emits — returns
the record form. Every variable was silently dropped, so exporting a workspace
and importing it back lost all of them. It now uses the shared
`normalizeImportedVariables`, which accepts both shapes.

Also runs the workspace importer through `prepareWorkflowStateForPersistence`,
the pipeline the editor, the v1 import API and the single-workflow admin import
already share. Without it this route wrote raw parsed state, so a dangling edge
tripped the `workflow_edges` foreign key and failed the restore, and blocks
missing their backfilled columns could land unopenable.

Repoints `persistImportedWorkflow` at the same helper, removing the last
inline copy — all four import paths now normalize variables identically.

Adds the first tests for these helpers, including the export -> import round
trip that pins the record form the bug dropped.
2026-07-28 07:38:12 -07:00

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Sim — Integrate, Context, Build, and Monitor AI agents

A workspace to build, deploy and manage AI agents and workflows.

Quickstart

Cloud-hosted: sim.ai

Open sim.ai

Self-hosted

git clone https://github.com/simstudioai/sim.git && cd sim
bun run setup

Open http://localhost:3000

The Sim platform — chat on the left, the visual workflow builder on the right

Capabilities

  • Connect 1,000+ integrations and every major LLM
  • Add Slack, Notion, HubSpot, Salesforce, databases, and more
  • Build agents visually, conversationally, or with code
  • Ingest files, knowledge bases, and structured table data
  • Monitor runs, logs, schedules, and workflow activity

One workspace, every surface

Chat and workflows are just the start — tables, files, knowledge, and scheduled tasks all live in the same workspace.

Tables in Sim — structured data your agents can query

Tables — a database, built in

Files in Sim — documents for your team and every agent

Files — one store for your team and every agent

Knowledge bases in Sim — synced docs your agents can search

Knowledge — your agents' memory

Scheduled tasks in Sim — recurring agent runs on a calendar

Scheduled tasks — runs on your schedule

Self-hosting

Requirements: Bun and Docker.

bun run setup is an interactive wizard: it provisions the database, generates secrets, writes your .env files, connects a Chat API key, and starts Sim the way you choose:

  • Local dev — run from source to contribute or hack on Sim
  • Docker Compose — a self-contained instance for testing self-hosting
  • Kubernetes (Helm) — deploy to a local cluster

When it finishes, open http://localhost:3000.

Manage your install with bun run sim:

bun run sim start | stop | restart   # bring your install up / down / cycle
bun run sim status                    # what's installed and healthy
bun run sim logs                      # follow logs
bun run sim doctor                    # diagnose configuration problems
bun run sim down                      # remove containers (data kept)
bun run sim reset                     # archive .env and wipe managed data

sim detects how you're running (Docker Compose, local dev, or Kubernetes) and acts accordingly.

Prefer a bare sim? Run bun link once — but note sim lands in ~/.bun/bin, which Homebrew's bun doesn't add to your PATH, so you may need export PATH="$HOME/.bun/bin:$PATH" in your shell profile.

Sim also supports local models via Ollama and vLLM. See the self-hosting docs for details.

Chat API Keys

Chat is a Sim-managed service. bun run setup connects a Chat API key for you — sign in when it opens your browser and the key is stored automatically. To view, create, or revoke keys later, go to sim.ai/selfhost/settings/chat-keys.

Environment Variables

See the environment variables reference for the full list, or apps/sim/.env.example for defaults.

Tech Stack

Next.js · Bun · PostgreSQL · Drizzle · Better Auth · Tailwind — and the rest of the stack

Contributing

We welcome contributions! Please see our Contributing Guide for details.

License

This project is licensed under the Apache License 2.0 - see the LICENSE file for details.

Built by the Sim team in San Francisco

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