win-capture: Fix debug function strings

These had an older name of what the function used to be named
This commit is contained in:
jp9000
2015-02-14 07:48:35 -08:00
parent 2c5a5b82c4
commit ae931b32cf
@@ -556,34 +556,34 @@ static void gl_init(HDC hdc)
static void gl_copy_backbuffer(GLuint dst)
{
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, data.fbo);
if (gl_error("gl_shtex_capture_blit", "failed to bind FBO")) {
if (gl_error("gl_copy_backbuffer", "failed to bind FBO")) {
return;
}
glBindTexture(GL_TEXTURE_2D, dst);
if (gl_error("gl_shtex_capture_blit", "failed to bind texture")) {
if (gl_error("gl_copy_backbuffer", "failed to bind texture")) {
return;
}
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
GL_TEXTURE_2D, dst, 0);
if (gl_error("gl_shtex_capture_blit", "failed to set frame buffer")) {
if (gl_error("gl_copy_backbuffer", "failed to set frame buffer")) {
return;
}
glReadBuffer(GL_BACK);
if (gl_error("gl_shtex_capture_blit", "failed to set read buffer")) {
if (gl_error("gl_copy_backbuffer", "failed to set read buffer")) {
return;
}
glDrawBuffer(GL_COLOR_ATTACHMENT0);
if (gl_error("gl_shtex_capture_blit", "failed to set draw buffer")) {
if (gl_error("gl_copy_backbuffer", "failed to set draw buffer")) {
return;
}
glBlitFramebuffer(0, 0, data.base_cx, data.base_cy,
0, 0, data.cx, data.cy, GL_COLOR_BUFFER_BIT, GL_LINEAR);
gl_error("gl_shtex_capture_blit", "failed to blit");
gl_error("gl_copy_backbuffer", "failed to blit");
}
static void gl_shtex_capture(void)