Commit Graph
12539 Commits
Author SHA1 Message Date
Kyle Carberry ddfe630757 refactor(chatd): replace fantasy.Agent with custom agent loop (#22507)
## Summary

Replaces fantasy's `Agent` abstraction with a direct step loop calling
`LanguageModel.Stream()`. Fantasy is retained as the provider
abstraction layer (streaming parsers, types, tool schema) but we no
longer use `fantasy.Agent`, `AgentStreamCall`, `AgentResult`, or
`StepResult`.

## Problems solved

| Problem | Before | After |
|---|---|---|
| **Sentinel prompt hack** | fantasy.Agent requires non-empty Prompt →
UUID sentinel generated and stripped in PrepareStep | Messages passed
directly to `model.Stream()` |
| **Discarded PersistStep errors** | `_ = opts.OnStepFinish(result)`
silently swallows errors | Errors propagate directly from
`PersistStep()` |
| **Shadow draft state** | ~160 LOC tracking content in parallel because
fantasy doesn't expose in-progress content on interruption |
`stepResult` owns content directly; `flushActiveState()` is trivial |
| **Nested retry layers** | fantasy's 2-attempt retry nested inside
chatretry's indefinite retry | Single `chatretry.Retry` layer |
| **Callback-mediated compaction** | Mutex + boolean flag + coordination
between OnStepFinish/PrepareStep callbacks | Inline `if` statement
between steps |
| **Duplicate compaction paths** | `compactStep()` + `maybeCompact()`
sharing ~80% logic | Single `tryCompact()` function |

## Changes

### `coderd/chatd/chatloop/chatloop.go` — Rewritten
- **Removed**: `fantasy.NewAgent()`, `AgentStreamCall`, sentinel prompt,
shadow draft state (~160 LOC of closures), `compactedMu`/`compacted`
flag, `PrepareStepResult`
- **Added**: `stepResult` struct, `processStepStream()` (stream
consumer), `executeTools()` (sequential tool execution),
`flushActiveState()` (interrupt handling), `buildToolDefinitions()`,
`toResponseMessages()`
- **Changed**: `Run()` return type from `(*fantasy.AgentResult, error)`
to `error` (callers already discarded the result)
- **Preserved**: Anthropic prompt caching, reasoning title extraction,
`extractContextLimit()`, `ErrInterrupted` semantics

### `coderd/chatd/chatloop/compaction.go` — Simplified
- Merged `compactStep()` + `maybeCompact()` → single `tryCompact()`
- Removed `[]StepResult` parameter from `generateCompactionSummary()`
(caller provides complete message list)
- Kept helper functions: `normalizedCompactionConfig`,
`contextTokensFromUsage`, `resolveContextLimit`, `shouldCompact`

### `coderd/chatd/chatd.go` — Caller updates
- Removed `AgentStreamCall` construction
- Changed `_, err = chatloop.Run(...)` to `err = chatloop.Run(...)`
- Model parameters moved from `AgentStreamCall` fields to `RunOptions`
fields

### Tests — 4 new tests
- `MidLoopCompactionReloadsMessages` — compaction fires mid-loop,
messages reloaded
- `PostRunCompactionSkippedAfterMidLoop` — no double compaction
- `MultiStepToolExecution` — tools execute between steps, results feed
next step
- `PersistStepErrorPropagates` — persistence errors propagate (was
silently discarded)
2026-03-02 18:51:57 -05:00
Kyle Carberry 7e0895a1ee fix(site): roll back optimistic message when server queues it (#22522)
## Problem

When a user sends a message while the agent is busy, the message appears
in the chat timeline as if it was sent and being processed (with the
"Thinking..." shimmer), instead of appearing in the queued messages list
above the input.

## Root Cause

`handleSend` in `AgentDetail.tsx` unconditionally injects an optimistic
user message into the conversation timeline and sets chat status to
`"pending"` **before** awaiting the server response. However, the server
can respond with `{ queued: true, queued_message: {...} }` (via
`CreateChatMessageResponse`) when the agent is already busy — meaning
the message was queued, not processed.

The client never inspected `response.queued` after the request
succeeded, so the optimistic message stayed in the timeline even though
the server queued it.

## Fix

After `sendMutation.mutateAsync(request)` resolves, check
`response.queued`. If true, roll back the optimistic message and restore
the previous chat status. The `queue_update` SSE event from the
WebSocket stream handles adding it to the queued messages list.

## Changes

- **`site/src/pages/AgentsPage/AgentDetail.tsx`**: Capture the response
from `sendMutation.mutateAsync` and roll back the optimistic message +
status when `response.queued === true`.
2026-03-02 16:31:12 -05:00
Kyle Carberry 5eebd3829f fix: use cursor-based query for chat stream notifications (#22510)
## Problem

The pubsub notification handler in `chatd` re-fetched **all** messages
from the DB on every new message notification, then filtered in Go with
`msg.ID > lastMessageID`. This grows linearly with conversation length —
every new message triggers a full table scan of that chat's history.

The `AfterMessageID` field in the pubsub notification payload was
clearly designed for cursor-based fetching, but no matching query
existed.

## Fix

- Add `GetChatMessagesByChatIDAfter` SQL query with `WHERE id >
@after_id`, so the database does the filtering instead of Go.
- Use it in the pubsub notification handler in `chatd.go`, passing
`lastMessageID` as the cursor.
- Implement the dbauthz wrapper (was a `panic("not implemented")` stub
from codegen) with the same read-check-on-parent-chat pattern as
adjacent methods.
- Add dbauthz test coverage for the new method.

**Not changed:** The initial snapshot in `Subscribe()` still loads all
messages — that's correct, since a newly-connecting client needs the
full conversation state. The waste was only in the ongoing notification
path.
2026-03-02 16:31:04 -05:00
Kyle Carberry e3c5d734ba fix(site): move gradient mask below title bar in agent detail (#22515)
The gradient mask overlay was positioned at the top of the parent
container (`absolute top-0`), causing it to overlap the title bar
instead of fading the scroll content beneath it.

**Changes:**
- Wrap the TopBar, archived banner, and gradient in a `relative z-10
shrink-0 overflow-visible` container
- Change the gradient from `top-0` to `top-full` so it anchors to the
bottom of the title bar and fades downward over the message area
2026-03-02 16:16:09 -05:00
Cian Johnston d787b3cada fix(coderd): fix error handling in deleteUserWebpushSubscription (#22500)
## Summary

`deleteUserWebpushSubscription` in `coderd/webpush.go` had incorrect
error handling that masked database errors as 404 responses.

## Bug

`GetWebpushSubscriptionsByUserID` is a `:many` query — it returns `([],
nil)` when no rows match, never `sql.ErrNoRows`. The previous `if/else
if` chain:

```go
if existing, err := api.Database.GetWebpushSubscriptionsByUserID(ctx, user.ID); err != nil && errors.Is(err, sql.ErrNoRows) {
    // dead code — :many queries never return sql.ErrNoRows
} else if idx := slices.IndexFunc(existing, ...); idx == -1 {
    // real DB errors fall through here, existing is nil, idx is -1 → 404
}
```

Any real database error (connection failure, timeout, authorization
error) fell through to the `else if` branch where `slices.IndexFunc(nil,
...)` returns `-1`, returning 404 "subscription not found" instead of
500.

## Fix

Split into two separate checks so database errors properly return 500:

```go
existing, err := api.Database.GetWebpushSubscriptionsByUserID(ctx, user.ID)
if err != nil {
    // 500
}
if idx := slices.IndexFunc(existing, ...); idx == -1 {
    // 404
}
```

## Testing

Added `TestDeleteWebpushSubscription/database_error_returns_500` which
wraps the DB store to inject an error into
`GetWebpushSubscriptionsByUserID` and asserts the handler returns 500
(not 404).
2026-03-02 21:11:20 +00:00
Kyle CarberryandDanielle Maywood c4a4ad6008 feat(site): add smooth streaming text engine for LLM responses (#22503)
## Problem

LLM responses currently stream in bulk chunks — multiple `message_part`
events arrive per WebSocket frame, get batched into a single
`startTransition` state update, and render as a visual jump. This looks
janky compared to smooth character-by-character reveal.

## Solution

Port the jitter-buffer approach from
[coder/mux](https://github.com/coder/mux) into a single self-contained
file: `SmoothText.ts`.

### What's in the file

| Component | Purpose |
|---|---|
| `STREAM_SMOOTHING` constants | Tuning knobs (72–420 cps adaptive rate,
120 char max visual lag, 48 char frame cap) |
| `SmoothTextEngine` class | Pure state machine — two-clock model
(ingestion vs presentation) with budget-gated adaptive reveal |
| `useSmoothStreamingText` hook | React bridge via
`requestAnimationFrame` loop, single `useState<number>`, grapheme-safe
slicing |

### How the engine works

- **Adaptive rate:** Linear interpolation from 72 → 420 chars/sec based
on backlog pressure (how far behind the display is from ingested text)
- **Budget accumulation:** Fractional character budget accrues per RAF
tick. Only reveals when ≥1 whole character is ready. This makes it
frame-rate invariant — 60Hz and 240Hz displays reveal the same amount
over wall-clock time (tested to ≤2 char deviation)
- **Max visual lag:** Hard cap of 120 chars. If the gap exceeds this,
the visible pointer jumps forward immediately
- **Clean flush:** When streaming ends, remaining buffer appears
instantly — no trailing animation
- **Grapheme safety:** Uses `Intl.Segmenter` (with codepoint fallback)
to never split emoji mid-animation

### Integration

To wire this up, wrap the `<Response>` component in
`ConversationTimeline.tsx` with the hook:

```tsx
const SmoothedResponse: FC<{text: string; isStreaming: boolean; streamKey: string}> =
    ({ text, isStreaming, streamKey }) => {
        const { visibleText } = useSmoothStreamingText({
            fullText: text,
            isStreaming,
            bypassSmoothing: false,
            streamKey,
        });
        return <Response>{visibleText}</Response>;
    };
```

### Tests

8 engine tests covering: steady reveal, adaptive acceleration, max lag
cap, immediate flush on stream end, bypass mode, content shrink,
sub-char budget gating, and frame-rate invariance.

---------

Co-authored-by: Danielle Maywood <danielle@themaywoods.com>
2026-03-02 15:18:30 -05:00
Kyle Carberry 2f684002b8 fix(site): stay on archived chat instead of redirecting (#22505)
When archiving a chat, the frontend no longer navigates away to a
different chat. Instead it stays on the current chat and shows an
archived state.

## Changes

**AgentsPage.tsx** — Removed the redirect logic from
`requestArchiveAgent`. After a successful archive, invalidates the
individual chat query so the detail view picks up the `archived` flag
immediately.

**AgentDetail.tsx** — Detects `chatRecord.archived` and:
- Disables the chat input
- Shows a banner: "This agent has been archived and is read-only."
- Passes `isArchived` to the top bar
- Guards `handleArchiveAgentAction` against double-archiving

**AgentDetail/TopBar.tsx** — When `isArchived`:
- Shows an "Archived" badge next to the chat title
- Hides the "Archive Agent" dropdown menu item

**AgentDetail/TopBar.stories.tsx** — Added an `Archived` story variant.
2026-03-02 19:43:45 +00:00
Kyle Carberry bdc1a0e798 fix: raise diff panel drag handle z-index above sticky file headers (#22504)
## Problem

The drag handle (resize slider) on the diff right panel and the sticky
file headers inside `FilesChangedPanel` both had `z-index: 10`. Because
the sticky headers render later in the DOM and are positioned, they
painted on top of the drag handle — making it appear to go "below" the
headers when dragging.

## Fix

Bump the drag handle from `z-10` to `z-20` so it always stays above the
sticky `[data-diffs-header]` elements (`z-index: 10`).
2026-03-02 19:16:46 +00:00
Kyle Carberry 7aef0bf25e fix(chatd): increase title generation timeout from 10s to 30s (#22501)
## Problem

Production logs frequently show:

```
[debu] coderd.chats.chat-processor: failed to generate chat title
    error= generate title text: context deadline exceeded
```

## Root Cause

The title generation timeout in `maybeGenerateChatTitle` is 10 seconds.
Many LLM providers routinely exceed this under load (cold starts, rate
limits, large models). Since `chatretry` classifies `context deadline
exceeded` as non-retryable, the first timeout kills the entire attempt
with no retry.

## Fix

Increase the timeout from 10s to 30s. Title generation is async and
best-effort — it runs in a background goroutine and doesn't block the
chat response — so a longer timeout has no user-facing impact.
2026-03-02 14:11:25 -05:00
Steven Masley 583e6daaab chore: also proxy coder_session_token headers for websockets (#22499)
When using dev frontend flow
2026-03-02 12:23:28 -06:00
Jaayden Halko 3daac86efe refactor(site): add tabbed layout for single group page (#22486)
## Summary

Replaces the standalone **Settings** button on the single-group page
with a tabbed layout containing **Group members** and **Group settings**
tabs.

This uses the new figma designs here:
https://www.figma.com/design/klGTlHSPQwI4KBvAMdebrx/Customer-Usage-Controls-for-AI-Governance-Add-On?node-id=51-4907&m=dev

<img width="797" height="371" alt="Screenshot 2026-03-02 at 22 53 28"
src="https://github.com/user-attachments/assets/88d2ca8e-928f-404d-8569-ec4aba6c2ce4"
/>



### What changed

| File | Change |
|------|--------|
| `site/src/router.tsx` | Nested `settings` route under `:groupName`
layout route; added `GroupMembersPage` lazy import |
| `site/src/pages/GroupsPage/GroupPage.tsx` | Converted to shared
layout: header + tabs (`Tabs`/`TabsList`/`TabLink`) + `<Outlet />` with
context. Removed settings button and member-management code |
| `site/src/pages/GroupsPage/GroupMembersPage.tsx` | **New file** —
extracted member-management UI (add/remove members, member table) from
GroupPage; consumes data via `useOutletContext` |
| `site/src/pages/GroupsPage/GroupSettingsPage.tsx` | Switched from
independent group query to outlet context; removed duplicate
loading/error/title handling |
| `site/src/pages/GroupsPage/GroupSettingsPageView.tsx` | Removed
duplicate `ResourcePageHeader`; renders only the settings form |
| `site/e2e/tests/organizationGroups.spec.ts` | Updated selectors from
`"Settings"` link to `"Group settings"` link |

### How it works

- `:groupName` route now renders `GroupPage` as a **layout route** with
header, tabs, and `<Outlet />`.
- Index child route renders `GroupMembersPage` (member table +
add/remove).
- `settings` child route renders `GroupSettingsPage` (group settings
form).
- Shared group data + permissions are passed via React Router outlet
context, eliminating duplicate queries.
- URL structure is unchanged: `/organizations/:org/groups/:groupName`
(members) and `.../settings` (settings).

### Verification

- `pnpm exec tsc --noEmit` — passes
- `pnpm exec biome check --error-on-warnings` on all touched files —
passes
2026-03-02 18:12:40 +00:00
Kyle Carberry a33ca95df2 fix(chatd): prevent chat re-acquisition during server shutdown (#22497)
Fixes https://github.com/coder/internal/issues/1371

## Problem

`TestCloseDuringShutdownContextCanceledShouldRetryOnNewReplica` flakes
intermittently in CI. The observed failure is that the chat never
reaches `pending` status after `serverA.Close()`.

## Root cause

Race between context cancellation and the mock OpenAI server's stream
completion marker.

When `Close()` cancels the server context, the in-flight HTTP streaming
request is canceled. The mock server's handler detects this via
`req.Context().Done()` and closes its chunks channel. The mock's
`writeChatCompletionsStreaming` then writes `data: [DONE]` — the SSE
completion marker. On a loopback connection, this marker can reach the
client **before** the client's HTTP transport honors the context
cancellation.

When this happens:
1. The client sees a successful stream completion (not an error)
2. `chatloop.Run` returns `nil`
3. `processChat` falls through without error → status stays `waiting`
(the default)
4. The test expects `pending` → **flake**

## Fix

Skip writing the `[DONE]` marker when the request context is already
canceled, in both `writeChatCompletionsStreaming` and
`writeResponsesAPIStreaming`.
2026-03-02 18:00:21 +00:00
49aefdd973 chore: update test directions in AGENTS.md (#22490)
Our `AGENTS.md` previously contained this directive:

> When adding tests for new behavior, add new test cases instead of
modifying existing ones. This preserves coverage for the original
behavior and makes it clear what the new test covers.

This leads to inflated diffs and test explosions. Updating it to bias
more towards updating existing tests where applicable.

---------

Co-authored-by: Danielle Maywood <danielle@themaywoods.com>
Co-authored-by: Mathias Fredriksson <mafredri@gmail.com>
2026-03-02 17:07:38 +00:00
Kyle Carberry 0908505348 fix(chats): archive chat tree with single query instead of loop (#22496)
## Problem

When archiving an agent with subagents, the children briefly flash in
the sidebar as root-level items before disappearing. Two issues:

1. **Backend:** Archive used N+1 queries — a recursive DFS
(`archiveChatTree`, no transaction) or BFS loop (`chatd.ArchiveChat`,
N+1 queries in a tx) to walk the tree and archive each chat
individually.
2. **Frontend:** The SSE `deleted` event handler only filtered out the
parent chat from the cache. Children remained briefly, got promoted to
root-level by `buildChatTree`, then disappeared on the next re-fetch.

## Fix

**Backend:** Replace both tree-walk implementations with a single SQL
query:
```sql
UPDATE chats SET archived = true, updated_at = NOW()
WHERE id = @id OR root_chat_id = @id;
```
This leverages the existing `root_chat_id` column (already indexed) to
archive the entire tree atomically.

**Frontend:** When a `deleted` event arrives, also filter out any chats
whose `root_chat_id` matches the deleted chat, so children vanish from
the sidebar immediately with the parent.

## Changes

- `coderd/database/queries/chats.sql` — Added `ArchiveChatTreeByID`
query
- `coderd/chats.go` — Use single query, delete `archiveChatTree`
function
- `coderd/chatd/chatd.go` — Simplify `ArchiveChat` to use single query
- `coderd/database/dbauthz/dbauthz.go` — Auth wrapper for new query
- `coderd/chats_test.go` — Added `TestArchiveChat/ArchivesChildren`
subtest
- `site/src/pages/AgentsPage/AgentsPage.tsx` — Filter children in SSE
handler
- Generated files updated via `make gen`
2026-03-02 12:00:00 -05:00
Steven Masley 7bc454eed8 chore: version is 2.31 not 1.31 (#22494) 2026-03-02 16:23:09 +00:00
Cian Johnston a62f2fbfc4 feat(rbac): add AsChatd subject to replace AsSystemRestricted in chatd (#22487)
Add a new SubjectTypeChatd RBAC subject with minimal permissions:
- Chat: CRUD
- Workspace: Read
- DeploymentConfig: Read

Replace all 10 AsSystemRestricted calls in coderd/chatd/chatd.go:
- Line 890: Use AsChatd instead of AsSystemRestricted for the background
processor context.
- Subscribe() path (5 calls): Remove system escalation entirely; these
run under the authenticated user's context from the HTTP handler.
- processChat path (4 calls): Remove redundant per-call wraps; the
context already carries AsChatd from the processor start.

Add TestAsChatd verifying allowed and denied actions.

Created using Mux (Opus 4.6)
2026-03-02 15:57:04 +00:00
Kacper Sawicki 8cfb294291 fix: initialize API key LastUsed to Unix epoch instead of zero time (#22327)
## Flake Fix

Resolves https://github.com/coder/internal/issues/1301

`TestAIBridgeListInterceptions/Pagination/offset` flakes with a 500
caused by `runtime error: integer divide by zero` in `pq.ParseTimestamp`
(encode.go:430) during `GetAPIKeyByID` in the auth middleware.

### Root Cause

**PostgreSQL historical timezone formatting + fragile pq parser:**

1. **Year-0001 timestamps trigger unusual PostgreSQL formatting.** New
API keys were initialized with `LastUsed: time.Time{}` (year
0001-01-01). When the PostgreSQL server timezone is non-UTC, it applies
historical Local Mean Time (LMT) offsets for pre-1900 dates. For year
0001, this can produce timestamps with seconds in the timezone offset
like `0001-12-31 19:03:58-04:56:02`, a format the pq parser was never
designed to handle.

2. **The pq parser panics on unexpected formats.** The
fractional-seconds parser at encode.go:430 computes `fracOff` via
`strings.IndexAny`. When the timestamp has an unusual LMT format, index
arithmetic can produce `fracOff ≤ 0`, causing `int(math.Pow(10,
float64(negative))) = 0` → divide-by-zero panic.

3. **Why it is intermittent:** CI Postgres instances may have varying
timezone configs across runs. The pagination test makes 80+ API calls,
each reading `last_used` via `GetAPIKeyByID`, increasing the probability
of hitting the edge case.

4. **Ruled out pq race condition.** The decode path copies bytes to a Go
string via `string(s)` before `ParseTimestamp`, so buffer reuse cannot
corrupt the input.

### Fix

Initialize `LastUsed` to `time.Unix(0, 0).UTC()` (Unix epoch,
1970-01-01) instead of `time.Time{}` (year 0001). This avoids the entire
class of historical timestamp formatting edge cases.

**Why not `dbtime.Now()`?** The auth middleware debounces `LastUsed`
updates — it only writes when `now.Sub(key.LastUsed) > time.Hour`. Using
`dbtime.Now()` makes the key appear freshly used so the debounce never
triggers, breaking `TestPostUsers/LastSeenAt` and
`TestUsersFilter/LastSeenBeforeNow`. Unix epoch is always >1 hour in the
past, so debounce works correctly.

### Follow-up

A defensive fix should also be added to the `coder/pq` fork (guard
`fracOff ≤ 0` before the division in `ParseTimestamp`). Other year-0001
sentinel values exist across the codebase (`workspace_builds.deadline`,
`users.last_seen_at`, `workspaces.last_used_at`, etc.) and remain
theoretically vulnerable until the pq fork is hardened.
2026-03-02 16:02:01 +01:00
Danielle Maywood f2e5636a8a fix: remove extra left border from diff panel header on agents detail page (#22489) 2026-03-02 14:21:12 +00:00
Kyle CarberryandCoder ebe8c8a5b4 fix(site): scope chevron to icon hover when any child is running (#22456)
Follow-up to #22452. The previous fix only checked the chat's own
status, so a root chat in `waiting` status with actively running
sub-agents still showed the expand/collapse chevron on full-row hover.

## Problem

A root chat that's idle (`waiting`/`completed`) but has running
sub-agents would still swap its status icon for the `>` chevron on row
hover. The fix in #22452 only gated on `chat.status` being
`pending`/`running`, which doesn't cover the parent when sub-agents are
the ones executing.

## Fix

`isExecuting` now also checks whether **any direct child** is
`pending`/`running`:

```ts
const isExecuting =
  chat.status === "pending" ||
  chat.status === "running" ||
  (hasChildren &&
    childIDs.some((id) => {
      const c = chatById.get(id);
      return c?.status === "pending" || c?.status === "running";
    }));
```

When `isExecuting` is true, the chevron only appears on hover of the
icon area itself (`group-hover/icon`), not the entire row.

## New story

Added `IdleParentWithRunningChild` — verifies a `waiting` parent with a
`running` child uses icon-only hover scope for the toggle.

Co-authored-by: Coder <coder@users.noreply.github.com>
2026-03-02 09:20:46 -05:00
dependabot[bot] 80688ec221 chore: bump rust from 7e6fa79 to c0a38f5 in /dogfood/coder (#22484)
Bumps rust from `7e6fa79` to `c0a38f5`.


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2026-03-02 12:58:42 +00:00
Ethan 552f342a5b fix(codersdk): use header auth for non-browser websocket dials (#22461)
## Context
This commit is part of the fix for a downstream provider outage observed
during
`coderd_template` updates.

Observed downstream symptoms (terraform-provider-coderd):
- Template-version websocket log stream requests returned `401`:
  `GET /api/v2/templateversions/<id>/logs`.
- In older provider code (`waitForJob`), stream-init errors could
produce
`(nil, nil, err)` and then trigger a nil dereference when
`closer.Close()`
  was deferred before checking `err`.
- Net effect: template update path crashed instead of returning a
controlled
  provisioning error.

That provider panic is being hardened in the provider repo separately
(https://github.com/coder/terraform-provider-coderd/pull/308). This
commit addresses the upstream SDK auth mismatch that caused the
websocket `401`
side of the chain.

## Root cause

On deployments with host-prefixed cookie handling (dev.coder.com)
enabled
(`--host-prefix-cookie` / `EnableHostPrefix=true`), middleware rewrites
cookie
state to enforce prefixed auth cookies.

For non-browser websocket clients that still sent unprefixed
`coder_session_token` via cookie jars, this created an auth mismatch:
- cookie-based credential expected by the client path,
- but cookie normalization/stripping applied server-side,
- resulting in no usable token at auth extraction time.

## Fix in this commit

Apply the #22226 non-browser auth principle to remaining websocket
callsites in
`codersdk` by replacing cookie-jar session auth with header-token auth.

_Generated with mux but reviewed by a human_
2026-03-02 19:32:36 +11:00
451dedc3ee chore: replace mux■ icon with m■ icon (#22460)
Co-authored-by: blink-so[bot] <211532188+blink-so[bot]@users.noreply.github.com>
Co-authored-by: Jake Howell <jake@hwll.me>
2026-03-02 01:42:12 +00:00
blinkagent[bot]andblink-so[bot] d033487fff fix(dogfood): rename mux module input add-project to add_project (#22459)
The mux module's input variable was renamed from `add-project` to
`add_project`. This updates the dogfood template to use the new name.

Ref:
https://github.com/coder/registry/blob/main/registry/coder/modules/mux/main.tf
(variable `add_project`)

Co-authored-by: blink-so[bot] <211532188+blink-so[bot]@users.noreply.github.com>
2026-03-02 00:53:51 +00:00
dependabot[bot] 300f15c98a chore: bump the coder-modules group across 3 directories with 5 updates (#22457)
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2026-03-02 00:38:13 +00:00
Danielle Maywood 17d3d8a2f9 fix(site): prevent layout shift when opening dropdowns on /agents page (#22448) 2026-03-01 08:01:28 +00:00
Kyle CarberryandCoder c9ed1e17fc feat(agents): add desktop notifications via VAPID web push (#22454)
## Summary

Wire VAPID web push notifications into the Agents (chat) system so users
get desktop notifications when an agent finishes running.

### Backend

- Add `webpush.Dispatcher` to `chatd.Server` and pass it through from
`coderd.Options.WebPushDispatcher`
- In `processChat()`'s deferred cleanup, dispatch a web push
notification when the chat reaches a terminal state:
  - **`waiting`** (success): "Agent has finished running."
- **`error`** (failure): the error message, or "Agent encountered an
error."
- Sub-agent chats (`ParentChatID.Valid`) are skipped to avoid
notification spam from internal delegation
- Gracefully no-ops when the dispatcher is nil (web push disabled)

### Frontend

- New `WebPushButton` component — a bell icon that uses the existing
`useWebpushNotifications` hook
  - Returns `null` when the `web-push` experiment is off
- Three states: loading spinner, green bell (subscribed), muted bell-off
(unsubscribed)
  - Tooltip + toast feedback on toggle
- Added to both the Agents page empty state top bar and the AgentDetail
top bar
- The Agents page has its own layout (no standard Navbar), so it needs
its own subscribe button

### End-to-end flow

1. User clicks the bell icon on `/agents` → browser subscribes via VAPID
2. User starts an agent chat → chat enters `running` status
3. Agent finishes → `processChat` defer sets status to `waiting`/`error`
→ dispatches web push
4. Browser service worker shows a desktop notification with the chat
title and status

---------

Co-authored-by: Coder <coder@users.noreply.github.com>
2026-02-28 23:40:17 -05:00
Kyle CarberryandCoder 68e4155fed feat(agent/filefinder): add plocate-lite file finder package (#22453)
Adds an in-memory trigram-indexed file finder package at
`agent/filefinder`, designed to power a future `FindFiles` HTTP handler
on the WorkspaceAgent.

## What it does

Fast fuzzy file search with VS Code-quality matching across millions of
files. Sub-millisecond search latency at 100K files.

## Architecture

- **Index**: append-only docs slice with trigram + prefix posting lists
- **Snapshot**: lock-free reader view via frozen slice headers +
shallow-copied deleted set
- **Search pipeline**: trigram intersection → fuzzy fallback (prefix
bucket + subsequence) → brute-force scan (capped at 5K docs)
- **Scoring**: subsequence match, basename prefix, boundary hits,
contiguous runs, depth/length penalties
- **Engine**: multi-root with fsnotify watcher (50ms batch coalescing),
atomic snapshot publishing

## Benchmarks (10K files)

| Query Type | Latency |
|---|---|
| exact_basename (`handler.go`) | ~43µs |
| short_query (`ha`) | ~7µs |
| fuzzy_basename (`hndlr`) | ~50µs |
| path_structured (`internal/handler`) | ~29µs |
| multi_token (`api handler`) | ~15µs |

## File inventory (11 files, 3273 lines)

| File | Lines | Purpose |
|---|---|---|
| `text.go` | 264 | Normalization, trigram extraction, scoring |
| `delta.go` | 128 | Index, Snapshot, CRUD operations |
| `query.go` | 272 | Query planning, search strategies, top-K merge |
| `engine.go` | 323 | Multi-root engine, watcher integration |
| `watcher_fs.go` | 201 | fsnotify wrapper with batch coalescing |
| `*_test.go` | 2085 | Unit tests, integration tests, benchmarks |

---------

Co-authored-by: Coder <coder@users.noreply.github.com>
2026-02-28 23:37:07 -05:00
Kyle CarberryandCoder 897f178a5c feat(site): replace Agent chat textarea with Lexical editor (#22449)
## Summary

Replaces the plain `<TextareaAutosize>` in the Agent chat input
(`AgentChatInput`) with a Lexical-based editor component, matching the
pattern used in [coder/blink](https://github.com/coder/blink).

## What changed

### New component: `ChatMessageInput`
`site/src/components/ChatMessageInput/ChatMessageInput.tsx`

A Lexical-powered text input that behaves as a plain-text editor with:
- **Enter** submits, **Shift+Enter** inserts newline
- Rich-text formatting disabled (Cmd+B/I/U blocked)
- Paste sanitization (strips formatting, inserts plain text)
- Undo/redo via HistoryPlugin
- Imperative ref API: `insertText()`, `clear()`, `focus()`, `getValue()`

### Updated components
- **`AgentChatInput.tsx`** — Swapped `<TextareaAutosize>` for
`<ChatMessageInput>`. Moved from controlled `value`/`onChange` to
ref-based pattern with `initialValue`/`onContentChange`.
- **`AgentDetail.tsx`** — Updated to use `useRef` for input value
tracking and `editorInitialValue` state for editor resets (edit/cancel
flows).
- **`AgentsPage.tsx`** — Updated to use `useRef` + `initialValue`
pattern.
- **`AgentChatInput.stories.tsx`** — Updated prop names.

### Why Lexical?
This lays the groundwork for features that a native `<textarea>` can't
support:
- Ghost text / inline autocomplete suggestions
- @-mentions and slash commands
- Programmatic text insertion (e.g. from speech-to-text)
- Custom inline decorators (chips, pills, badges)
- Syntax-highlighted code blocks

No adornments are added in this PR — it's a drop-in replacement that
matches existing behavior.

---------

Co-authored-by: Coder <coder@coder.com>
2026-02-28 22:18:36 -05:00
Kyle CarberryandCoder a6d2462076 fix(site): preserve running spinner on agents sidebar row hover (#22452)
When hovering over a running/pending chat in the agents sidebar, the
spinning status icon was being replaced by the expand/collapse chevron
button. This was disorienting because the spinner conveys important "in
progress" state.

## Changes

**`AgentsSidebar.tsx`**:
- Added `group/icon` scoped hover group to the icon container div
- When a chat is executing (`pending`/`running`), the chevron toggle
only appears on hover of the icon area itself, not the entire row
- Non-executing chats retain the original whole-row hover behavior (no
UX change)

**`AgentsSidebar.stories.tsx`**:
- Added `RunningChatPreservesSpinner` story verifying the spinner is
present and the toggle button starts invisible for running chats with
children

Co-authored-by: Coder <coder@users.noreply.github.com>
2026-02-28 22:05:18 -05:00
Kyle CarberryandCoder fb6bf3a568 fix(agent): wire updateCommandEnv into process manager (#22451)
## Problem

The `agentproc` process manager spawns processes with only
`os.Environ()`, missing agent-level environment variables like
`GIT_ASKPASS`, `CODER_*`, and `GIT_SSH_COMMAND` that are injected by the
agent's `updateCommandEnv` function. This means processes started
through the HTTP process API (used by chat tools) cannot authenticate
git operations via the Coder gitaskpass helper.

By contrast, SSH sessions get the full agent environment because the SSH
server calls `updateCommandEnv` via its `UpdateEnv` config hook.

## Fix

Wire the agent's `updateCommandEnv` hook into the process manager so all
spawned processes receive the full agent environment. The hook is:

- Passed as a parameter through `NewAPI` → `newManager`
- Called in `manager.start()` with `os.Environ()` as the base, producing
the same enriched env that SSH sessions get
- Gracefully falls back to `os.Environ()` if the hook returns an error

Request-level env vars (`req.Env`, set by chat tools) are still appended
last and take precedence.

## Changes

- `agent/agentproc/process.go`: Add `updateEnv` field to manager, call
it when building process env
- `agent/agentproc/api.go`: Accept `updateEnv` parameter in `NewAPI`
- `agent/agent.go`: Pass `a.updateCommandEnv` when creating the process
API
- `agent/agentproc/api_test.go`: Add `UpdateEnvHook` and
`UpdateEnvHookOverriddenByReqEnv` tests

Co-authored-by: Coder <coder@coder.com>
2026-02-28 21:58:59 -05:00
Kyle CarberryandCoder 533b90a3a4 fix: resolve chat title update race conditions and improve resilience (#22450)
## Problem

Chat titles sometimes don't update in the UI. The generated AI title
gets stuck as the fallback (first 6 words of the message) even though
the backend successfully generates a proper title.

## Root Causes

### 1. Cancelable context used during cleanup DB read (P0)
In `processChat`, the deferred cleanup re-reads the chat from the DB to
pick up the AI-generated title for the `status_change` pubsub event. But
it used the cancelable `ctx` instead of `cleanupCtx`:

```go
// Before — ctx may already be canceled here
if freshChat, readErr := p.db.GetChatByID(ctx, chat.ID); readErr == nil {
```

When the context is canceled, the DB read fails silently and the
`status_change` event carries the stale fallback title.

### 2. Title goroutine not tracked by inflight WaitGroup (P2)
The `maybeGenerateChatTitle` goroutine was fire-and-forget — not tracked
by `p.inflight`. During graceful shutdown, the server could exit before
the goroutine completes its DB write or pubsub publish.

### 3. No recovery when watchChats() WebSocket misses events
The frontend relies entirely on the `watchChats()` SSE connection for
title updates. If the connection drops or misses events, titles never
recover — the only fix was a full page reload.

## Fixes

1. **Use `cleanupCtx`** for the `GetChatByID` call and logger in the
deferred cleanup block.
2. **Track the title goroutine** with `p.inflight.Add(1)` / `defer
p.inflight.Done()` so shutdown waits for it.
3. **Invalidate chats query** on WebSocket open/close/error events so
missed updates are recovered via refetch. Also enable
`refetchOnWindowFocus` for the chats query.

Co-authored-by: Coder <coder@users.noreply.github.com>
2026-02-28 21:38:16 -05:00
Kyle Carberry 1c71fd69f6 fix: workspace auto-refresh during the chat flow (#22447) 2026-02-28 19:07:17 -05:00
Kyle CarberryandCoder 948fd0fc06 test(site): add comprehensive ChatContext store and integration tests (#22444)
## Summary

Export `createChatStore`, `ChatStore`, and `ChatStoreState` from
`ChatContext.ts` so the pure store logic can be unit tested directly
without React rendering overhead.

## Changes

### Production code (3-line change)
- Added `export` to `ChatStoreState`, `ChatStore`, and `createChatStore`
in `ChatContext.ts`

### chatStore.test.ts — 35 pure store unit tests (runs in ~6ms)
Covers every store method directly with synchronous, zero-React tests:
- `replaceMessages`: population, ordering, undefined handling,
dedup/no-emit
- `upsertDurableMessage`: insert, duplicate detection, value-change
update, optimistic placeholder removal (negative IDs), role-scoped
cleanup, in-place update without reorder
- `setChatStatus`: set, null clear, idempotency
- `setStreamError` / `clearStreamError`: set, clear, no-op guards, dedup
- `setRetryState` / `clearRetryState`: set, clear, no-op guard
- `setSubagentStatusOverride`: single, accumulation, dedup, overwrite
- `setQueuedMessages`: set, undefined handling, ID-based dedup
- `clearStreamState`: clear, no-op guard
- `applyMessagePart` / `applyMessageParts`: text, append, batch, empty
no-op
- `resetTransientState`: clears all transient state, preserves messages,
no-op guard
- `subscribe`: unsubscribe lifecycle, multiple subscribers

### ChatContext.test.tsx — 8 new integration tests
WebSocket event handling that was previously untested:
- **Error events**: sets chatStatus to error, populates streamError,
clears retryState, calls setChatErrorReason; uses fallback when error
has blank text
- **Retry events**: populates retryState; status transition to running
clears retryState
- **Subagent status overrides**: status events with different chat_id go
to subagentStatusOverrides, not main chatStatus
- **WebSocket disconnect**: sets streamError; preserves existing error
on disconnect
- **Status transitions**: clears chatErrorReason on non-error status

### Test infrastructure improvements
- Added `emitError()` helper to MockSocket for testing WebSocket
disconnect
- Added `vi.mocked(watchChat).mockReset()` to `afterEach` for reliable
test isolation between tests that use `mockReturnValueOnce`

## Test results
```
✓ chatStore.test.ts (35 tests) 6ms
✓ ChatContext.test.tsx (23 tests) 107ms
  58 passed (58)
```

---------

Co-authored-by: Coder <coder@users.noreply.github.com>
2026-02-28 17:14:58 -05:00
Kyle Carberry 2abe55549c fix: return in-flight chats to pending on server shutdown (#22443)
When a chatd server shuts down (`Close()`), the server context is
canceled. Previously, in-flight chats would be marked as `error` because
the `context.Canceled` error was not distinguished from actual
processing failures.

This adds `isShutdownCancellation()` to detect when the error is caused
by the server context being canceled (as opposed to a chat-specific
cancellation like `ErrInterrupted`). When detected, the chat status is
set to `pending` with no `last_error`, allowing another replica to pick
it up and retry.

Extracted from #22440 — only the context cancellation bug fix, no
chattest changes.
2026-02-28 17:14:11 -05:00
Danielle Maywood 7860b99597 refactor(site): refactor AgentsPage createPortal soup (#22438) 2026-02-28 22:11:11 +00:00
Kyle CarberryandKyle Carberry 5945febf06 feat(agent): add fuzzy whitespace matching to edit_files tool (#22446)
Inspired by openai/codex's `apply_patch` implementation, this changes
the `edit_files` search-and-replace to use a cascading match strategy
when the exact search string isn't found:

1. **Exact substring match** (byte-for-byte) — existing behavior,
unchanged
2. **Line-by-line match ignoring trailing whitespace** — handles
trailing spaces/tabs the LLM omits
3. **Line-by-line match ignoring all leading/trailing whitespace** —
handles tabs-vs-spaces and wrong indentation depth

## Problem

When the chat agent uses `edit_files`, it generates a search string that
must match the file content exactly. LLMs frequently get whitespace
wrong:
- Emitting spaces when the file uses tabs (or vice versa)
- Getting the indentation depth wrong by one or more levels
- Omitting trailing whitespace that exists in the file

When this happens, the edit silently does nothing, and the agent falls
into a retry loop using `cat -A` to diagnose the exact whitespace
characters.

## Solution

Adopted the same cascading fuzzy match strategy that [openai/codex uses
in
`seek_sequence.rs`](https://github.com/openai/codex/blob/main/codex-rs/apply-patch/src/seek_sequence.rs):

- Pass 1: exact match (existing behavior)
- Pass 2: `TrimRight` each line before comparing (trailing whitespace
tolerance)
- Pass 3: `TrimSpace` each line before comparing (full indentation
tolerance)

When a fuzzy match is found, the matched lines in the original file are
replaced with the replacement text. This preserves surrounding content
exactly.

## Changes

- `agent/agentfiles/files.go`: Replaced `icholy/replace` streaming
transformer with in-memory `fuzzyReplace` + helper functions
(`seekLines`, `spliceLines`)
- `agent/agentfiles/files_test.go`: Added 6 new test cases covering
trailing whitespace, tabs-vs-spaces, different indent depths, exact
match preference, no-match behavior, and mixed whitespace multiline
edits
- Removed `icholy/replace` dependency from go.mod/go.sum

---------

Co-authored-by: Kyle Carberry <kylecarbs@users.noreply.github.com>
2026-02-28 17:02:57 -05:00
Kyle Carberry 22d4539a7a fix(chatd): clear stream buffer after each step is persisted (#22445)
The in-memory stream buffer accumulated message-part events for the
entire duration of a chat run. Late-joining subscribers received all
buffered parts even though the backing messages had already been
committed to the database, wasting memory and potentially duplicating
content.

Clear the buffer at the end of each `persistStep` call so that only
in-flight (uncommitted) parts remain in the buffer.
2026-02-28 16:51:04 -05:00
Kyle CarberryandKyle Carberry 34d9392e37 chore(db): remove workspace_agent_id from chats table (#22442)
## Summary

Remove the `workspace_agent_id` column from the `chats` table and
dynamically look up the first workspace agent instead.

## Problem

When a workspace is stopped and restarted, the workspace agent gets a
new ID. The `workspace_agent_id` stored on the chat at creation time
becomes stale, making the agent unreachable. This caused chats to break
after workspace restarts.

## Solution

Instead of persisting the agent ID, dynamically look up the first agent
from the workspace's latest build via
`GetWorkspaceAgentsInLatestBuildByWorkspaceID` whenever an agent
connection is needed. The `workspace_id` on the chat remains stable
across restarts.

This behavior may be refined later (e.g., agent selection heuristics),
but picking the first agent resolves the immediate breakage.

## Changes

- **Migration 000425**: Drop `workspace_agent_id` column from `chats`
- **SQL queries**: Remove `workspace_agent_id` from `InsertChat` and
`UpdateChatWorkspace`
- **chatd.go**: `getWorkspaceConn` and `resolveInstructions` now look up
agents dynamically from workspace ID
- **chatd.go**: Remove `refreshChatWorkspaceSnapshot` (no longer needed)
- **createworkspace.go**: Stop persisting agent ID when associating
workspace with chat
- **subagent.go**: Stop passing agent ID to child chats
- **SDK/frontend**: Remove `WorkspaceAgentID` / `workspace_agent_id`
from Chat type

---------

Co-authored-by: Kyle Carberry <kylecarbs@gmail.com>
2026-02-28 16:46:51 -05:00
Kyle CarberryandCoder c316d0a3e7 fix(chatd): improve subagent tool descriptions and strip tools from child agents (#22441)
Two changes:

1. **Gate subagent tools behind `!chat.ParentChatID.Valid`** so child
agents never receive `spawn_agent`, `wait_agent`, `message_agent`, or
`close_agent`. Previously all 4 tools were given to every chat.
`spawn_agent` would fail at runtime ("delegated chats cannot create
child subagents") but the other 3 had no guard at all — meaning a child
could theoretically operate on sibling chats. Removing the tools
entirely is cleaner and saves context window.

2. **Rewrite tool descriptions to explain *when* to use them**, not just
what they do. `spawn_agent` now says to use it for clearly scoped,
independent, self-contained tasks (e.g. fixing a specific bug, writing a
single module, running a migration) and explicitly says *not* to use it
for simple operations you can handle with
`execute`/`read_file`/`write_file`. It also states that child agents
cannot spawn their own subagents. The other 3 tools get similar
guidance-oriented descriptions.

Co-authored-by: Coder <coder@users.noreply.github.com>
2026-02-28 16:30:25 -05:00
Kyle CarberryandCoder eec0b299e8 fix(site): add chromatic ignore to shimmer component (#22439)
The shimmer component has an infinitely repeating animation that causes
Chromatic snapshot diffs on every run. Adding `data-chromatic="ignore"`
to prevent false positives, consistent with how other animated
components in the codebase handle this (e.g. `Spinner`, `Alert`,
`SyntaxHighlighter`).

Co-authored-by: Coder <coder@users.noreply.github.com>
2026-02-28 15:17:04 -05:00
Kyle Carberry c5619746d1 fix(chat): fix stream state discrepancies between frontend and backend (#22437)
## Summary

Fixes four frontend↔backend discrepancies in chat stream state
management that could cause duplicate content, UI flicker, and stale
stream state.

### Backend fixes (`coderd/chatd/chatd.go`)

**1. No-pubsub path double-replayed message_part events**

`Subscribe()` built an `initialSnapshot` containing `message_part`
events from `localSnapshot`, then the no-pubsub goroutine replayed the
same `localSnapshot` into the `mergedEvents` channel. Since `streamChat`
sends the snapshot first then reads the channel, the frontend received
every `message_part` twice. `applyMessagePartToStreamState` doesn't
deduplicate — text gets concatenated, so content appeared doubled.

Fix: Only forward live `localParts` in the no-pubsub goroutine; the
snapshot already contains the historical events.

**2. Snapshot missing status event**

The initial snapshot never included a `status` event. The frontend's
`shouldApplyMessagePart()` gates on status (`pending`/`waiting`), but
the initial status came from a separate REST query via `useEffect`.
During the race window between snapshot arrival and REST resolution,
`message_part` events could be incorrectly accepted or rejected.

Fix: Prepend a `status` event to the snapshot after loading the chat
from DB, so the frontend has the authoritative status from the very
first batch.

### Frontend fixes (`ChatContext.ts`)

**3. Scheduled stream reset not canceled by subsequent message_parts**

When a `message` event arrived, `scheduleStreamReset()` queued
`clearStreamState` via `requestAnimationFrame`. If new `message_part`
events arrived in the next WebSocket frame before the rAF fired, they
were pushed to `pendingMessageParts` without canceling the scheduled
reset. The rAF would fire between frames, clearing stream state, then
the next flush would re-populate it — causing a visible flash.

Fix: Call `cancelScheduledStreamReset()` when accumulating
`message_part` events.

**4. startTransition race with synchronous clearStreamState**

`flushMessageParts` wrapped `applyMessageParts` in `startTransition`,
which React can defer. If a `status: "waiting"` event arrived in the
same batch after `message_part` events, the status handler cleared
stream state synchronously, but the deferred `applyMessageParts`
callback could fire afterward and re-populate it.

Fix: Re-check `shouldApplyMessagePart()` inside the `startTransition`
callback at execution time.

### Tests added

- **Go**: `TestSubscribeSnapshotIncludesStatusEvent` — asserts the first
snapshot event is a status event
- **Go**: `TestSubscribeNoPubsubNoDuplicateMessageParts` — asserts the
events channel doesn't replay snapshot events
- **TS**: `cancels scheduled stream reset when message_part arrives
after message` — verifies stream state survives a [message,
message_part] batch
- **TS**: `does not apply message parts after status changes to waiting`
— verifies deferred applyMessageParts respects status transitions
2026-02-28 13:35:23 -05:00
Kyle Carberry a621c3cb13 feat(agent): add process execution API and rewrite execute tool (#22416)
## Summary

Adds a new agent-side process management HTTP API and rewrites the chat
execute tool to use it instead of SSH sessions.

## What changed

### New agent/agentproc/ package

- **headtail.go** — Thread-safe io.Writer with bounded memory (16KB head
+ 16KB tail ring buffer). Provides LLM-ready output with truncation
metadata and long-line truncation at 2048 bytes.
- **headtail_test.go** — 16 tests including race detector coverage for
concurrent writes.
- **process.go** — Manager + Process types for lifecycle management
using agentexec.Execer for proper OOM/nice scores.
- **api.go** — HTTP API following the agentfiles chi router pattern. 4
endpoints: start, list, output, signal.

### Agent wiring (agent/agent.go, agent/api.go)

Mounts the process API at /api/v0/processes, mirroring how agentfiles is
mounted.

### SDK (codersdk/workspacesdk/agentconn.go)

4 new AgentConn interface methods + 7 request/response types:
- StartProcess, ListProcesses, ProcessOutput, SignalProcess

### Execute tool rewrite (coderd/chatd/chattool/execute.go)

- SSH to Agent API: conn.StartProcess() + conn.ProcessOutput() polling
- New parameters: workdir, run_in_background
- Structured response: success, exit_code, wall_duration_ms, error,
truncated, note, background_process_id
- Non-interactive env vars: GIT_EDITOR=true, TERM=dumb, NO_COLOR=1,
PAGER=cat, etc.
- Output truncation: HeadTailBuffer caps at 32KB for LLM consumption
- File-dump detection with advisory notes suggesting read_file
- Default timeout: 60s to 10s
- Foreground polling: 200ms intervals until exit or timeout

## Architecture

State lives on the agent, surviving coderd failover and instance
changes. Any coderd replica can query any agent via HTTP over tailnet.
2026-02-28 12:33:52 -05:00
Kyle Carberry 0ad2f9ecd7 feat(chatd): persist last_error on chats table (#22436)
Adds a nullable `last_error` column to the `chats` table so error
reasons survive page reloads.

**Backend:**
- Migration adds `last_error TEXT` (nullable) to chats
- `UpdateChatStatus` writes the error reason when status transitions to
`error`, clears it (NULL) on recovery
- `convertChat` maps `sql.NullString` to `*string` in the SDK

**Frontend:**
- Sidebar falls back to `chat.last_error` when no stream error reason is
cached
- Chat detail page does the same for `persistedErrorReason`
- Fixtures updated for new required field
2026-02-28 12:27:26 -05:00
Danielle Maywood d412972cd5 refactor(site): use diff library for inline tool diffs (#22423)
Replaces the hand-rolled LCS diffing in `buildEditDiff` and the
manual patch-string assembly in `buildWriteFileDiff` with
[`Diff.createPatch()`](https://www.npmjs.com/package/diff) from the
`diff` npm package.

Both functions now just call `Diff.createPatch()` and feed the result
straight into `parsePatchFiles()`, removing all the manual line
splitting, prefix tagging, hunk-header arithmetic, and trailing-newline
cleanup.

### Changes
- Add `diff` as a dependency
- `buildWriteFileDiff`: replaced ~20 lines of manual patch assembly
  with a single `Diff.createPatch()` call
- `buildEditDiff`: replaced ~60 lines (line splitting, `Diff.diffLines`
  → prefixed strings, hunk counting) with a `Diff.createPatch()` call
  per edit
- Removed the `chunkLines` helper and the `diffLines` wrapper +
  its test block

Net: +21 / -157 lines across source and tests.
2026-02-28 16:31:51 +00:00
Danielle Maywood 607c25b07e fix(site): remove optimistic message when real server message arrives on agents page (#22432) 2026-02-28 16:29:42 +00:00
Danielle Maywood bde772cfa3 fix(site): filter agents workspace dropdown to owner and show owner/name format (#22409) 2026-02-28 11:01:23 +00:00
Danielle Maywood 31ad3cdd0c fix(site): wrap long lines in agents diff panel (#22414)
The diff view on the `/agents` page had no way to handle lines wider
than the panel. The `@pierre/diffs` library supports an `overflow`
option — switching it from `"scroll"` (the shared default) to `"wrap"`
for the side panel makes long lines wrap naturally instead of being
clipped.

Also adds a long import line to the Storybook sample diff so the
wrapping behavior is easy to verify visually.
2026-02-28 10:33:06 +00:00
Danielle Maywood 1dec6da358 refactor(site): simplify AgentChatInput into a controlled component (#22426) 2026-02-28 10:32:48 +00:00
Jaayden Halko f95ae63c96 feat: require typed confirmation for license removal (#22082)
## Summary
Adds a typed-confirmation step before deleting a deployment license to
reduce accidental removals.

<img width="457" height="440" alt="Screenshot 2026-02-13 at 15 31 58"
src="https://github.com/user-attachments/assets/b13320a7-4b10-43fa-ab01-56f3284435b6"
/>

## Changes
- Swapped the license removal dialog from `ConfirmDialog` to
`DeleteDialog`, requiring the admin to type the license ID before
enabling **Remove**.
- Added interaction coverage to verify the confirmation guard.
2026-02-28 07:58:10 +00:00
Matt Vollmer 60793aa277 fix(site): fix double-tap required to open chat on mobile (#22430) 2026-02-28 02:17:08 -05:00