This pull-request follows up #22060
Felt wrong to only make use of Geist when there is a Monospace variant
here too. Felt best we default to this as the default font as its inline
with the rest of the application. This also updates the lower line for
Workspace Statistics 🙂
This pull-request updates our icons to be inline with the Figma file.
They were slightly too small in the two variants of `--avatar-default`
and `--avatar-sm`. Now these are inline with what we have defined and
using the correct variants in the breadcrumbs.
Adds two new items to the agent chat TopBar dropdown menu:
- **Open Terminal**: opens the workspace web terminal in a new browser
window, reusing the existing `getTerminalHref`/`openAppInNewWindow`
infra.
- **Copy SSH Command**: copies the SSH command (e.g. `ssh
agent.workspace.owner.suffix`) to the clipboard with a toast
confirmation. Only shown when the deployment SSH hostname suffix is
configured.
Both items appear after a separator below the existing editor/workspace
actions.
## Changes
| File | What |
|---|---|
| `TopBar.tsx` | Added `Open Terminal` and `Copy SSH Command` dropdown
items with separator, `TerminalIcon`/`CopyIcon`, toast on copy |
| `AgentDetail.tsx` | Wired up `getTerminalHref`, `openAppInNewWindow`,
`deploymentSSHConfig` query, and passed new props to TopBar in all 3
render paths |
| `TopBar.stories.tsx` | Added new fields to default story props |
The Ubuntu Jammy `cargo` apt package provides Rust 1.75, which is too
old for transitive dependencies requiring edition 2024 (Rust 1.85+).
**Changes:**
- Replace apt `cargo` with a rustup-based install (stable channel,
minimal profile).
- Override `CARGO_HOME` to `/home/coder/.cargo` after `USER coder` so
cargo registry/cache writes go to the user's home (the rustup-installed
binaries remain on PATH via `/usr/local/cargo/bin`).
- Add `--fail` to all `curl` commands in the tool-download block so HTTP
errors fail fast with clear messages instead of silently piping error
pages into `tar`.
- Bump kube-linter 0.6.3 → 0.8.1 and trivy 0.41.0 → 0.69.2 (old releases
were removed from GitHub, causing persistent 404s).
Replace manual experiment checks in web-push handlers with the
`RequireExperimentWithDevBypass` middleware on the route group, matching
the pattern used by OAuth2, Agents, and MCP experiments.
## Changes
- **`coderd/coderd.go`**: Add `RequireExperimentWithDevBypass`
middleware to `/webpush` route group
- **`coderd/webpush.go`**: Remove inline
`api.Experiments.Enabled(codersdk.ExperimentWebPush)` checks from all
three handlers
- **`cli/server.go`**: Gate webpush dispatcher initialization with
`buildinfo.IsDev()` fallback so dev builds always init the real
dispatcher
- **`coderd/webpush_test.go`**: Remove experiment enablement from tests
(dev bypass handles it)
Net effect: -26 lines removed, +5 added.
Created using whatchamacallits (Opus 4.6 Max)
closes https://github.com/coder/internal/issues/642
This PR:
* re-enables `func TestReinitializeAgent(t *testing.T)`
* adjusts it to use a Windows specific command in Windows environments
## problem
Fixes an issue where updates to docs resulted in docs links returning
HTTP 404, sometimes taking 4-12 hours before returning HTTP 200 (OK).
coder.com is deployed to Vercel from a separate Next.js repo, which has
no knowledge of when docs pages in this repo get updated.
### examples (non-exhaustive)
PR | 404 description
---|---
#19625 | URL for https://coder.com/docs/install/offline was updated to
https://coder.com/docs/install/airgap, but the latter returned 404 for 3
hr 56 min after the PR was merged
#21434 | URLs https://coder.com/docs/ai-coder/nsjail and
https://coder.com/docs/ai-coder/landjail were added, but both paths
404ed for 1 hr 30 min after the PR was merged. Note that these paths
have changed since then--don't be alarmed if clicking those links
returns 404s while reviewing this PR
#21708 | URL https://coder.com/docs/ai-coder/boundary/agent-boundary was
added, but it returned 404 for 1 hr 19 min after the PR was merged
## solution
All 3 PRs listed above modify manifest.json. This file is fetched during
coder.com's `getStaticPaths` for docs pages, defining which docs URLs
get statically generated at build time. In the latter 2 cases, the 404s
were resolved by manually triggering a redeploy of coder.com in the
Vercel dashboard.
The new CI workflow in this PR automatically triggers a Vercel deploy
hook ([see
docs](https://vercel.com/docs/deploy-hooks#triggering-a-deploy-hook))
with a POST request that runs whenever commits are pushed to main that
modify manifest.json. The deploy hook initiates a new build+deploy of
the coder.com Next.js app, which reruns `getStaticPaths`, updating docs
pages' URLs.
**Note:** I have not tested this workflow yet. I will verify that it
works after this PR is merged. I confirmed in a local terminal that the
webhook URL does successfully initiate a new Vercel build. I also tested
with a malformed URL and received error JSON output, so if the action
fails for some reason, we should see error output in the workflow logs
([example](https://github.com/coder/coder/actions/runs/22361453442/job/64722503802)).
## Problem
When the git askpass flow triggered diff status refreshes, it updated
**every chat** connected to the workspace. This was wasteful and could
cause confusing status updates on unrelated chats.
## Solution
Thread the chat ID through the entire git askpass flow so only the chat
that initiated the git operation gets updated:
1. **`coderd/chatd/chattool/execute.go`** — Sets `CODER_CHAT_ID` env var
on spawned processes (alongside the existing `CODER_CHAT_AGENT`)
2. **`cli/gitaskpass.go`** — Reads `CODER_CHAT_ID` from the environment
and sends it as a `chat_id` query parameter in the `ExternalAuthRequest`
3. **`codersdk/agentsdk/agentsdk.go`** — Adds `ChatID` field to
`ExternalAuthRequest` and encodes it as a query param
4. **`coderd/workspaceagents.go`** — Parses `chat_id` query param and
passes it through to `storeChatGitRef` and
`triggerWorkspaceChatDiffStatusRefresh`
5. **`coderd/chats.go`** — `storeChatGitRef` and
`refreshWorkspaceChatDiffStatuses` now scope updates to just the
initiating chat when a chat ID is provided, falling back to
all-workspace-chats behavior for backwards compatibility (non-chat git
operations)
Currently the sharing UI is only hidden under certain circumstances,
rather than on a permission basis. This makes it permissions based, and
makes some backend changes to make sure permissions are correct.
## Problem
Subscribers connecting to a different replica than the one running the
chat see full messages appear but no streaming partials (`message_part`
events). The relay mechanism that forwards ephemeral parts across
replicas had several bugs.
## Root Causes
1. **`openRelay()` blocked the event loop** — The WebSocket dial (TCP +
TLS + HTTP upgrade) to the worker replica ran synchronously inside the
select loop. While dialing, no events could be processed, channels
filled up, and parts were silently dropped.
2. **Relay drops were permanent** — When the relay WebSocket closed
mid-stream, `relayParts` was set to nil and never reopened. No status
notification would re-trigger it since the chat was still running on the
same worker.
3. **`drainInitial` snapshot race** — The `default` case in the initial
drain loop caused the snapshot to be empty if the remote hadn't flushed
data yet (common immediately after WebSocket connect).
4. **Duplicate event delivery** — The `preloaded` slice caused snapshot
events to be sent both in the return value and re-sent through the
channel goroutine.
## Fixes
### `coderd/chatd/chatd.go` (Subscribe method)
- **Async relay dial**: `openRelayAsync()` spawns a goroutine to dial
the remote replica. The result (channel + cancel func) is delivered on a
`relayReadyCh` channel that the select loop reads without blocking.
- **Relay reconnection**: When the relay channel closes, a 500ms timer
fires. The handler re-checks chat status from the DB and reopens the
relay if the chat is still running on a remote worker.
- **Snapshot parts via channel**: Relay snapshot + live parts are
wrapped into a single channel so they flow through the same path,
avoiding races with the select loop.
### `enterprise/coderd/chats.go` (newRemotePartsProvider)
- **Timer-based drain**: Replaced `default` with a 1-second timer. After
the first event, `Reset(0)` switches to non-blocking drain for remaining
buffered events.
- **Remove preloaded duplication**: The goroutine now only forwards new
events; snapshot events are returned to the caller directly.
## Testing
All existing tests pass:
- `TestInterruptChatBroadcastsStatusAcrossInstances`
- `TestSubscribeSnapshotIncludesStatusEvent`
- `TestSubscribeNoPubsubNoDuplicateMessageParts`
- `TestSubscribeAfterMessageID`
- `TestChatStreamRelay/RelayMessagePartsAcrossReplicas`
When archiving a chat that has an attached workspace, a dialog now pops
up asking whether to also delete the associated workspace.
## Changes
### New file: `ArchiveAgentDialog.tsx`
A Radix-based dialog component that appears when archiving a chat that
has a `workspace_id`. It provides:
- A checkbox to opt into deleting the associated workspace
- **Cancel** — closes without archiving
- **Archive only** — archives the chat, leaves the workspace intact
- **Archive & Delete Workspace** — archives the chat and triggers
workspace deletion (enabled only when checkbox is checked)
### Modified: `AgentsPage.tsx`
- Extracted archive logic into a `performArchive` helper
- `requestArchiveAgent` now checks if the chat has a `workspace_id`:
- If yes, opens the `ArchiveAgentDialog`
- If no, proceeds with archiving directly (existing behavior)
- Added `handleArchiveOnly`, `handleArchiveAndDeleteWorkspace`, and
`handleCloseArchiveDialog` handlers
- Renders the `<ArchiveAgentDialog>` at the page level
Chats without a workspace are archived immediately as before — no UX
change for those.
## Problem
When a user sends a message while the agent is busy, the message appears
in the chat timeline as if it was sent and being processed (with the
"Thinking..." shimmer), instead of appearing in the queued messages list
above the input.
## Root Cause
`handleSend` in `AgentDetail.tsx` unconditionally injects an optimistic
user message into the conversation timeline and sets chat status to
`"pending"` **before** awaiting the server response. However, the server
can respond with `{ queued: true, queued_message: {...} }` (via
`CreateChatMessageResponse`) when the agent is already busy — meaning
the message was queued, not processed.
The client never inspected `response.queued` after the request
succeeded, so the optimistic message stayed in the timeline even though
the server queued it.
## Fix
After `sendMutation.mutateAsync(request)` resolves, check
`response.queued`. If true, roll back the optimistic message and restore
the previous chat status. The `queue_update` SSE event from the
WebSocket stream handles adding it to the queued messages list.
## Changes
- **`site/src/pages/AgentsPage/AgentDetail.tsx`**: Capture the response
from `sendMutation.mutateAsync` and roll back the optimistic message +
status when `response.queued === true`.
## Problem
The pubsub notification handler in `chatd` re-fetched **all** messages
from the DB on every new message notification, then filtered in Go with
`msg.ID > lastMessageID`. This grows linearly with conversation length —
every new message triggers a full table scan of that chat's history.
The `AfterMessageID` field in the pubsub notification payload was
clearly designed for cursor-based fetching, but no matching query
existed.
## Fix
- Add `GetChatMessagesByChatIDAfter` SQL query with `WHERE id >
@after_id`, so the database does the filtering instead of Go.
- Use it in the pubsub notification handler in `chatd.go`, passing
`lastMessageID` as the cursor.
- Implement the dbauthz wrapper (was a `panic("not implemented")` stub
from codegen) with the same read-check-on-parent-chat pattern as
adjacent methods.
- Add dbauthz test coverage for the new method.
**Not changed:** The initial snapshot in `Subscribe()` still loads all
messages — that's correct, since a newly-connecting client needs the
full conversation state. The waste was only in the ongoing notification
path.
The gradient mask overlay was positioned at the top of the parent
container (`absolute top-0`), causing it to overlap the title bar
instead of fading the scroll content beneath it.
**Changes:**
- Wrap the TopBar, archived banner, and gradient in a `relative z-10
shrink-0 overflow-visible` container
- Change the gradient from `top-0` to `top-full` so it anchors to the
bottom of the title bar and fades downward over the message area
## Summary
`deleteUserWebpushSubscription` in `coderd/webpush.go` had incorrect
error handling that masked database errors as 404 responses.
## Bug
`GetWebpushSubscriptionsByUserID` is a `:many` query — it returns `([],
nil)` when no rows match, never `sql.ErrNoRows`. The previous `if/else
if` chain:
```go
if existing, err := api.Database.GetWebpushSubscriptionsByUserID(ctx, user.ID); err != nil && errors.Is(err, sql.ErrNoRows) {
// dead code — :many queries never return sql.ErrNoRows
} else if idx := slices.IndexFunc(existing, ...); idx == -1 {
// real DB errors fall through here, existing is nil, idx is -1 → 404
}
```
Any real database error (connection failure, timeout, authorization
error) fell through to the `else if` branch where `slices.IndexFunc(nil,
...)` returns `-1`, returning 404 "subscription not found" instead of
500.
## Fix
Split into two separate checks so database errors properly return 500:
```go
existing, err := api.Database.GetWebpushSubscriptionsByUserID(ctx, user.ID)
if err != nil {
// 500
}
if idx := slices.IndexFunc(existing, ...); idx == -1 {
// 404
}
```
## Testing
Added `TestDeleteWebpushSubscription/database_error_returns_500` which
wraps the DB store to inject an error into
`GetWebpushSubscriptionsByUserID` and asserts the handler returns 500
(not 404).
## Problem
LLM responses currently stream in bulk chunks — multiple `message_part`
events arrive per WebSocket frame, get batched into a single
`startTransition` state update, and render as a visual jump. This looks
janky compared to smooth character-by-character reveal.
## Solution
Port the jitter-buffer approach from
[coder/mux](https://github.com/coder/mux) into a single self-contained
file: `SmoothText.ts`.
### What's in the file
| Component | Purpose |
|---|---|
| `STREAM_SMOOTHING` constants | Tuning knobs (72–420 cps adaptive rate,
120 char max visual lag, 48 char frame cap) |
| `SmoothTextEngine` class | Pure state machine — two-clock model
(ingestion vs presentation) with budget-gated adaptive reveal |
| `useSmoothStreamingText` hook | React bridge via
`requestAnimationFrame` loop, single `useState<number>`, grapheme-safe
slicing |
### How the engine works
- **Adaptive rate:** Linear interpolation from 72 → 420 chars/sec based
on backlog pressure (how far behind the display is from ingested text)
- **Budget accumulation:** Fractional character budget accrues per RAF
tick. Only reveals when ≥1 whole character is ready. This makes it
frame-rate invariant — 60Hz and 240Hz displays reveal the same amount
over wall-clock time (tested to ≤2 char deviation)
- **Max visual lag:** Hard cap of 120 chars. If the gap exceeds this,
the visible pointer jumps forward immediately
- **Clean flush:** When streaming ends, remaining buffer appears
instantly — no trailing animation
- **Grapheme safety:** Uses `Intl.Segmenter` (with codepoint fallback)
to never split emoji mid-animation
### Integration
To wire this up, wrap the `<Response>` component in
`ConversationTimeline.tsx` with the hook:
```tsx
const SmoothedResponse: FC<{text: string; isStreaming: boolean; streamKey: string}> =
({ text, isStreaming, streamKey }) => {
const { visibleText } = useSmoothStreamingText({
fullText: text,
isStreaming,
bypassSmoothing: false,
streamKey,
});
return <Response>{visibleText}</Response>;
};
```
### Tests
8 engine tests covering: steady reveal, adaptive acceleration, max lag
cap, immediate flush on stream end, bypass mode, content shrink,
sub-char budget gating, and frame-rate invariance.
---------
Co-authored-by: Danielle Maywood <danielle@themaywoods.com>
When archiving a chat, the frontend no longer navigates away to a
different chat. Instead it stays on the current chat and shows an
archived state.
## Changes
**AgentsPage.tsx** — Removed the redirect logic from
`requestArchiveAgent`. After a successful archive, invalidates the
individual chat query so the detail view picks up the `archived` flag
immediately.
**AgentDetail.tsx** — Detects `chatRecord.archived` and:
- Disables the chat input
- Shows a banner: "This agent has been archived and is read-only."
- Passes `isArchived` to the top bar
- Guards `handleArchiveAgentAction` against double-archiving
**AgentDetail/TopBar.tsx** — When `isArchived`:
- Shows an "Archived" badge next to the chat title
- Hides the "Archive Agent" dropdown menu item
**AgentDetail/TopBar.stories.tsx** — Added an `Archived` story variant.
## Problem
The drag handle (resize slider) on the diff right panel and the sticky
file headers inside `FilesChangedPanel` both had `z-index: 10`. Because
the sticky headers render later in the DOM and are positioned, they
painted on top of the drag handle — making it appear to go "below" the
headers when dragging.
## Fix
Bump the drag handle from `z-10` to `z-20` so it always stays above the
sticky `[data-diffs-header]` elements (`z-index: 10`).
## Problem
Production logs frequently show:
```
[debu] coderd.chats.chat-processor: failed to generate chat title
error= generate title text: context deadline exceeded
```
## Root Cause
The title generation timeout in `maybeGenerateChatTitle` is 10 seconds.
Many LLM providers routinely exceed this under load (cold starts, rate
limits, large models). Since `chatretry` classifies `context deadline
exceeded` as non-retryable, the first timeout kills the entire attempt
with no retry.
## Fix
Increase the timeout from 10s to 30s. Title generation is async and
best-effort — it runs in a background goroutine and doesn't block the
chat response — so a longer timeout has no user-facing impact.
Fixes https://github.com/coder/internal/issues/1371
## Problem
`TestCloseDuringShutdownContextCanceledShouldRetryOnNewReplica` flakes
intermittently in CI. The observed failure is that the chat never
reaches `pending` status after `serverA.Close()`.
## Root cause
Race between context cancellation and the mock OpenAI server's stream
completion marker.
When `Close()` cancels the server context, the in-flight HTTP streaming
request is canceled. The mock server's handler detects this via
`req.Context().Done()` and closes its chunks channel. The mock's
`writeChatCompletionsStreaming` then writes `data: [DONE]` — the SSE
completion marker. On a loopback connection, this marker can reach the
client **before** the client's HTTP transport honors the context
cancellation.
When this happens:
1. The client sees a successful stream completion (not an error)
2. `chatloop.Run` returns `nil`
3. `processChat` falls through without error → status stays `waiting`
(the default)
4. The test expects `pending` → **flake**
## Fix
Skip writing the `[DONE]` marker when the request context is already
canceled, in both `writeChatCompletionsStreaming` and
`writeResponsesAPIStreaming`.
Our `AGENTS.md` previously contained this directive:
> When adding tests for new behavior, add new test cases instead of
modifying existing ones. This preserves coverage for the original
behavior and makes it clear what the new test covers.
This leads to inflated diffs and test explosions. Updating it to bias
more towards updating existing tests where applicable.
---------
Co-authored-by: Danielle Maywood <danielle@themaywoods.com>
Co-authored-by: Mathias Fredriksson <mafredri@gmail.com>
## Problem
When archiving an agent with subagents, the children briefly flash in
the sidebar as root-level items before disappearing. Two issues:
1. **Backend:** Archive used N+1 queries — a recursive DFS
(`archiveChatTree`, no transaction) or BFS loop (`chatd.ArchiveChat`,
N+1 queries in a tx) to walk the tree and archive each chat
individually.
2. **Frontend:** The SSE `deleted` event handler only filtered out the
parent chat from the cache. Children remained briefly, got promoted to
root-level by `buildChatTree`, then disappeared on the next re-fetch.
## Fix
**Backend:** Replace both tree-walk implementations with a single SQL
query:
```sql
UPDATE chats SET archived = true, updated_at = NOW()
WHERE id = @id OR root_chat_id = @id;
```
This leverages the existing `root_chat_id` column (already indexed) to
archive the entire tree atomically.
**Frontend:** When a `deleted` event arrives, also filter out any chats
whose `root_chat_id` matches the deleted chat, so children vanish from
the sidebar immediately with the parent.
## Changes
- `coderd/database/queries/chats.sql` — Added `ArchiveChatTreeByID`
query
- `coderd/chats.go` — Use single query, delete `archiveChatTree`
function
- `coderd/chatd/chatd.go` — Simplify `ArchiveChat` to use single query
- `coderd/database/dbauthz/dbauthz.go` — Auth wrapper for new query
- `coderd/chats_test.go` — Added `TestArchiveChat/ArchivesChildren`
subtest
- `site/src/pages/AgentsPage/AgentsPage.tsx` — Filter children in SSE
handler
- Generated files updated via `make gen`
Add a new SubjectTypeChatd RBAC subject with minimal permissions:
- Chat: CRUD
- Workspace: Read
- DeploymentConfig: Read
Replace all 10 AsSystemRestricted calls in coderd/chatd/chatd.go:
- Line 890: Use AsChatd instead of AsSystemRestricted for the background
processor context.
- Subscribe() path (5 calls): Remove system escalation entirely; these
run under the authenticated user's context from the HTTP handler.
- processChat path (4 calls): Remove redundant per-call wraps; the
context already carries AsChatd from the processor start.
Add TestAsChatd verifying allowed and denied actions.
Created using Mux (Opus 4.6)
## Flake Fix
Resolves https://github.com/coder/internal/issues/1301
`TestAIBridgeListInterceptions/Pagination/offset` flakes with a 500
caused by `runtime error: integer divide by zero` in `pq.ParseTimestamp`
(encode.go:430) during `GetAPIKeyByID` in the auth middleware.
### Root Cause
**PostgreSQL historical timezone formatting + fragile pq parser:**
1. **Year-0001 timestamps trigger unusual PostgreSQL formatting.** New
API keys were initialized with `LastUsed: time.Time{}` (year
0001-01-01). When the PostgreSQL server timezone is non-UTC, it applies
historical Local Mean Time (LMT) offsets for pre-1900 dates. For year
0001, this can produce timestamps with seconds in the timezone offset
like `0001-12-31 19:03:58-04:56:02`, a format the pq parser was never
designed to handle.
2. **The pq parser panics on unexpected formats.** The
fractional-seconds parser at encode.go:430 computes `fracOff` via
`strings.IndexAny`. When the timestamp has an unusual LMT format, index
arithmetic can produce `fracOff ≤ 0`, causing `int(math.Pow(10,
float64(negative))) = 0` → divide-by-zero panic.
3. **Why it is intermittent:** CI Postgres instances may have varying
timezone configs across runs. The pagination test makes 80+ API calls,
each reading `last_used` via `GetAPIKeyByID`, increasing the probability
of hitting the edge case.
4. **Ruled out pq race condition.** The decode path copies bytes to a Go
string via `string(s)` before `ParseTimestamp`, so buffer reuse cannot
corrupt the input.
### Fix
Initialize `LastUsed` to `time.Unix(0, 0).UTC()` (Unix epoch,
1970-01-01) instead of `time.Time{}` (year 0001). This avoids the entire
class of historical timestamp formatting edge cases.
**Why not `dbtime.Now()`?** The auth middleware debounces `LastUsed`
updates — it only writes when `now.Sub(key.LastUsed) > time.Hour`. Using
`dbtime.Now()` makes the key appear freshly used so the debounce never
triggers, breaking `TestPostUsers/LastSeenAt` and
`TestUsersFilter/LastSeenBeforeNow`. Unix epoch is always >1 hour in the
past, so debounce works correctly.
### Follow-up
A defensive fix should also be added to the `coder/pq` fork (guard
`fracOff ≤ 0` before the division in `ParseTimestamp`). Other year-0001
sentinel values exist across the codebase (`workspace_builds.deadline`,
`users.last_seen_at`, `workspaces.last_used_at`, etc.) and remain
theoretically vulnerable until the pq fork is hardened.
Follow-up to #22452. The previous fix only checked the chat's own
status, so a root chat in `waiting` status with actively running
sub-agents still showed the expand/collapse chevron on full-row hover.
## Problem
A root chat that's idle (`waiting`/`completed`) but has running
sub-agents would still swap its status icon for the `>` chevron on row
hover. The fix in #22452 only gated on `chat.status` being
`pending`/`running`, which doesn't cover the parent when sub-agents are
the ones executing.
## Fix
`isExecuting` now also checks whether **any direct child** is
`pending`/`running`:
```ts
const isExecuting =
chat.status === "pending" ||
chat.status === "running" ||
(hasChildren &&
childIDs.some((id) => {
const c = chatById.get(id);
return c?.status === "pending" || c?.status === "running";
}));
```
When `isExecuting` is true, the chevron only appears on hover of the
icon area itself (`group-hover/icon`), not the entire row.
## New story
Added `IdleParentWithRunningChild` — verifies a `waiting` parent with a
`running` child uses icon-only hover scope for the toggle.
Co-authored-by: Coder <coder@users.noreply.github.com>
Bumps rust from `7e6fa79` to `c0a38f5`.
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## Context
This commit is part of the fix for a downstream provider outage observed
during
`coderd_template` updates.
Observed downstream symptoms (terraform-provider-coderd):
- Template-version websocket log stream requests returned `401`:
`GET /api/v2/templateversions/<id>/logs`.
- In older provider code (`waitForJob`), stream-init errors could
produce
`(nil, nil, err)` and then trigger a nil dereference when
`closer.Close()`
was deferred before checking `err`.
- Net effect: template update path crashed instead of returning a
controlled
provisioning error.
That provider panic is being hardened in the provider repo separately
(https://github.com/coder/terraform-provider-coderd/pull/308). This
commit addresses the upstream SDK auth mismatch that caused the
websocket `401`
side of the chain.
## Root cause
On deployments with host-prefixed cookie handling (dev.coder.com)
enabled
(`--host-prefix-cookie` / `EnableHostPrefix=true`), middleware rewrites
cookie
state to enforce prefixed auth cookies.
For non-browser websocket clients that still sent unprefixed
`coder_session_token` via cookie jars, this created an auth mismatch:
- cookie-based credential expected by the client path,
- but cookie normalization/stripping applied server-side,
- resulting in no usable token at auth extraction time.
## Fix in this commit
Apply the #22226 non-browser auth principle to remaining websocket
callsites in
`codersdk` by replacing cookie-jar session auth with header-token auth.
_Generated with mux but reviewed by a human_
The mux module's input variable was renamed from `add-project` to
`add_project`. This updates the dogfood template to use the new name.
Ref:
https://github.com/coder/registry/blob/main/registry/coder/modules/mux/main.tf
(variable `add_project`)
Co-authored-by: blink-so[bot] <211532188+blink-so[bot]@users.noreply.github.com>
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alter it yourself. You can also trigger a rebase manually by commenting
`@dependabot rebase`.
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Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
## Summary
Wire VAPID web push notifications into the Agents (chat) system so users
get desktop notifications when an agent finishes running.
### Backend
- Add `webpush.Dispatcher` to `chatd.Server` and pass it through from
`coderd.Options.WebPushDispatcher`
- In `processChat()`'s deferred cleanup, dispatch a web push
notification when the chat reaches a terminal state:
- **`waiting`** (success): "Agent has finished running."
- **`error`** (failure): the error message, or "Agent encountered an
error."
- Sub-agent chats (`ParentChatID.Valid`) are skipped to avoid
notification spam from internal delegation
- Gracefully no-ops when the dispatcher is nil (web push disabled)
### Frontend
- New `WebPushButton` component — a bell icon that uses the existing
`useWebpushNotifications` hook
- Returns `null` when the `web-push` experiment is off
- Three states: loading spinner, green bell (subscribed), muted bell-off
(unsubscribed)
- Tooltip + toast feedback on toggle
- Added to both the Agents page empty state top bar and the AgentDetail
top bar
- The Agents page has its own layout (no standard Navbar), so it needs
its own subscribe button
### End-to-end flow
1. User clicks the bell icon on `/agents` → browser subscribes via VAPID
2. User starts an agent chat → chat enters `running` status
3. Agent finishes → `processChat` defer sets status to `waiting`/`error`
→ dispatches web push
4. Browser service worker shows a desktop notification with the chat
title and status
---------
Co-authored-by: Coder <coder@users.noreply.github.com>
## Summary
Replaces the plain `<TextareaAutosize>` in the Agent chat input
(`AgentChatInput`) with a Lexical-based editor component, matching the
pattern used in [coder/blink](https://github.com/coder/blink).
## What changed
### New component: `ChatMessageInput`
`site/src/components/ChatMessageInput/ChatMessageInput.tsx`
A Lexical-powered text input that behaves as a plain-text editor with:
- **Enter** submits, **Shift+Enter** inserts newline
- Rich-text formatting disabled (Cmd+B/I/U blocked)
- Paste sanitization (strips formatting, inserts plain text)
- Undo/redo via HistoryPlugin
- Imperative ref API: `insertText()`, `clear()`, `focus()`, `getValue()`
### Updated components
- **`AgentChatInput.tsx`** — Swapped `<TextareaAutosize>` for
`<ChatMessageInput>`. Moved from controlled `value`/`onChange` to
ref-based pattern with `initialValue`/`onContentChange`.
- **`AgentDetail.tsx`** — Updated to use `useRef` for input value
tracking and `editorInitialValue` state for editor resets (edit/cancel
flows).
- **`AgentsPage.tsx`** — Updated to use `useRef` + `initialValue`
pattern.
- **`AgentChatInput.stories.tsx`** — Updated prop names.
### Why Lexical?
This lays the groundwork for features that a native `<textarea>` can't
support:
- Ghost text / inline autocomplete suggestions
- @-mentions and slash commands
- Programmatic text insertion (e.g. from speech-to-text)
- Custom inline decorators (chips, pills, badges)
- Syntax-highlighted code blocks
No adornments are added in this PR — it's a drop-in replacement that
matches existing behavior.
---------
Co-authored-by: Coder <coder@coder.com>
When hovering over a running/pending chat in the agents sidebar, the
spinning status icon was being replaced by the expand/collapse chevron
button. This was disorienting because the spinner conveys important "in
progress" state.
## Changes
**`AgentsSidebar.tsx`**:
- Added `group/icon` scoped hover group to the icon container div
- When a chat is executing (`pending`/`running`), the chevron toggle
only appears on hover of the icon area itself, not the entire row
- Non-executing chats retain the original whole-row hover behavior (no
UX change)
**`AgentsSidebar.stories.tsx`**:
- Added `RunningChatPreservesSpinner` story verifying the spinner is
present and the toggle button starts invisible for running chats with
children
Co-authored-by: Coder <coder@users.noreply.github.com>
## Problem
The `agentproc` process manager spawns processes with only
`os.Environ()`, missing agent-level environment variables like
`GIT_ASKPASS`, `CODER_*`, and `GIT_SSH_COMMAND` that are injected by the
agent's `updateCommandEnv` function. This means processes started
through the HTTP process API (used by chat tools) cannot authenticate
git operations via the Coder gitaskpass helper.
By contrast, SSH sessions get the full agent environment because the SSH
server calls `updateCommandEnv` via its `UpdateEnv` config hook.
## Fix
Wire the agent's `updateCommandEnv` hook into the process manager so all
spawned processes receive the full agent environment. The hook is:
- Passed as a parameter through `NewAPI` → `newManager`
- Called in `manager.start()` with `os.Environ()` as the base, producing
the same enriched env that SSH sessions get
- Gracefully falls back to `os.Environ()` if the hook returns an error
Request-level env vars (`req.Env`, set by chat tools) are still appended
last and take precedence.
## Changes
- `agent/agentproc/process.go`: Add `updateEnv` field to manager, call
it when building process env
- `agent/agentproc/api.go`: Accept `updateEnv` parameter in `NewAPI`
- `agent/agent.go`: Pass `a.updateCommandEnv` when creating the process
API
- `agent/agentproc/api_test.go`: Add `UpdateEnvHook` and
`UpdateEnvHookOverriddenByReqEnv` tests
Co-authored-by: Coder <coder@coder.com>
## Problem
Chat titles sometimes don't update in the UI. The generated AI title
gets stuck as the fallback (first 6 words of the message) even though
the backend successfully generates a proper title.
## Root Causes
### 1. Cancelable context used during cleanup DB read (P0)
In `processChat`, the deferred cleanup re-reads the chat from the DB to
pick up the AI-generated title for the `status_change` pubsub event. But
it used the cancelable `ctx` instead of `cleanupCtx`:
```go
// Before — ctx may already be canceled here
if freshChat, readErr := p.db.GetChatByID(ctx, chat.ID); readErr == nil {
```
When the context is canceled, the DB read fails silently and the
`status_change` event carries the stale fallback title.
### 2. Title goroutine not tracked by inflight WaitGroup (P2)
The `maybeGenerateChatTitle` goroutine was fire-and-forget — not tracked
by `p.inflight`. During graceful shutdown, the server could exit before
the goroutine completes its DB write or pubsub publish.
### 3. No recovery when watchChats() WebSocket misses events
The frontend relies entirely on the `watchChats()` SSE connection for
title updates. If the connection drops or misses events, titles never
recover — the only fix was a full page reload.
## Fixes
1. **Use `cleanupCtx`** for the `GetChatByID` call and logger in the
deferred cleanup block.
2. **Track the title goroutine** with `p.inflight.Add(1)` / `defer
p.inflight.Done()` so shutdown waits for it.
3. **Invalidate chats query** on WebSocket open/close/error events so
missed updates are recovered via refetch. Also enable
`refetchOnWindowFocus` for the chats query.
Co-authored-by: Coder <coder@users.noreply.github.com>
When a chatd server shuts down (`Close()`), the server context is
canceled. Previously, in-flight chats would be marked as `error` because
the `context.Canceled` error was not distinguished from actual
processing failures.
This adds `isShutdownCancellation()` to detect when the error is caused
by the server context being canceled (as opposed to a chat-specific
cancellation like `ErrInterrupted`). When detected, the chat status is
set to `pending` with no `last_error`, allowing another replica to pick
it up and retry.
Extracted from #22440 — only the context cancellation bug fix, no
chattest changes.
Inspired by openai/codex's `apply_patch` implementation, this changes
the `edit_files` search-and-replace to use a cascading match strategy
when the exact search string isn't found:
1. **Exact substring match** (byte-for-byte) — existing behavior,
unchanged
2. **Line-by-line match ignoring trailing whitespace** — handles
trailing spaces/tabs the LLM omits
3. **Line-by-line match ignoring all leading/trailing whitespace** —
handles tabs-vs-spaces and wrong indentation depth
## Problem
When the chat agent uses `edit_files`, it generates a search string that
must match the file content exactly. LLMs frequently get whitespace
wrong:
- Emitting spaces when the file uses tabs (or vice versa)
- Getting the indentation depth wrong by one or more levels
- Omitting trailing whitespace that exists in the file
When this happens, the edit silently does nothing, and the agent falls
into a retry loop using `cat -A` to diagnose the exact whitespace
characters.
## Solution
Adopted the same cascading fuzzy match strategy that [openai/codex uses
in
`seek_sequence.rs`](https://github.com/openai/codex/blob/main/codex-rs/apply-patch/src/seek_sequence.rs):
- Pass 1: exact match (existing behavior)
- Pass 2: `TrimRight` each line before comparing (trailing whitespace
tolerance)
- Pass 3: `TrimSpace` each line before comparing (full indentation
tolerance)
When a fuzzy match is found, the matched lines in the original file are
replaced with the replacement text. This preserves surrounding content
exactly.
## Changes
- `agent/agentfiles/files.go`: Replaced `icholy/replace` streaming
transformer with in-memory `fuzzyReplace` + helper functions
(`seekLines`, `spliceLines`)
- `agent/agentfiles/files_test.go`: Added 6 new test cases covering
trailing whitespace, tabs-vs-spaces, different indent depths, exact
match preference, no-match behavior, and mixed whitespace multiline
edits
- Removed `icholy/replace` dependency from go.mod/go.sum
---------
Co-authored-by: Kyle Carberry <kylecarbs@users.noreply.github.com>
The in-memory stream buffer accumulated message-part events for the
entire duration of a chat run. Late-joining subscribers received all
buffered parts even though the backing messages had already been
committed to the database, wasting memory and potentially duplicating
content.
Clear the buffer at the end of each `persistStep` call so that only
in-flight (uncommitted) parts remain in the buffer.