* fix(execution): offload buffered event values under budget pressure An execution buffers EVENT_LIMIT events inside a per-execution byte budget, so a full ring only fits if events average under budget/EVENT_LIMIT. Values were only offloaded to object storage at the shared 8 MiB cap, far above that, so a run emitting large block outputs exhausted its budget within a few dozen events and stayed pinned at its ceiling for the rest of its life. Applying that ceiling to every run would be worse than the problem: the SSE stream carries the compacted event and the terminal renders a ref only as a preview, so ordinary block outputs would stop being readable live, and every value would cost an object-storage write on the hot path. Engage the tight ceiling only once a run has actually buffered past half its budget. A short run keeps full-fidelity output and pays nothing; a runaway one stops accumulating. Both bounds derive from the existing budget rather than being asserted, and preserved UserFile base64 is exempt — it is an explicit request for inline delivery, already bounded by its own cap and the strip-and-recompact fallback. Also stop a failed resume-path buffer write from failing the run: it was awaited bare, so the rejection propagated into the executor callback and failed work that had already completed. The buffer only backs reconnect replay, so degrade to live-only delivery the way the execute route does. * fix(execution): measure pressure at write time and keep terminal status last Pressure was read from bytes counted once a flush succeeded, but a burst is compacted long before the scheduled flush runs — so the very batch that exhausts the budget went through at the loose ceiling and was dropped instead of offloaded. Count bytes as each event is compacted. Separately, the terminal-alone retry stamped terminal status while entries queued ahead of it were still unwritten. Terminal status is the reader's end-of-run signal: a reconnecting client drains what is in Redis and closes, so those entries were stranded behind a stream it had already finished with. Drain the backlog first, then publish the terminal event. * fix(execution): do not lose the backlog or publish terminal status early Draining the backlog ahead of the terminal event left the terminal status armed, so whichever chunk emptied the queue stamped the run complete before its terminal event was written — the inverse of the ordering the drain was added to guarantee. Disarm the status for the drain and restore it afterwards. The drain's result was also discarded: a transient Redis failure requeues its batch, and the unconditional reassignment that followed dropped those events even though the budget never rejected them. Keep whatever could not be persisted, and publish the terminal event alone only once nothing earlier is still queued — failing otherwise lets the caller degrade, which records the status without claiming the missing events arrived. Leave eventId unset on a failed resume-path write. Assigning 0 was persisted by clients as a reconnect cursor and rewound them to the start of the run. * fix(execution): keep an event in the buffer when a pressure offload fails Durable compaction runs before an event is queued, so a storage or metadata failure dropped it from replay entirely — a reconnecting client would never see it, even though the live path carried on. Offloading under pressure is only an optimization that keeps a heavy run from exhausting its budget, so when the value cannot be persisted, fall back to buffering it inline: exactly what the run would have done before pressure engaged.
A workspace to build, deploy and manage AI agents and workflows.
Quickstart
Cloud-hosted: sim.ai
Self-hosted
git clone https://github.com/simstudioai/sim.git && cd sim
bun run setup
Capabilities
- Connect 1,000+ integrations and every major LLM
- Add Slack, Notion, HubSpot, Salesforce, databases, and more
- Build agents visually, conversationally, or with code
- Ingest files, knowledge bases, and structured table data
- Monitor runs, logs, schedules, and workflow activity
One workspace, every surface
Chat and workflows are just the start — tables, files, knowledge, and scheduled tasks all live in the same workspace.
Tables — a database, built in |
Files — one store for your team and every agent |
Knowledge — your agents' memory |
Scheduled tasks — runs on your schedule |
Self-hosting
bun run setup is an interactive wizard: it provisions the database, generates secrets, writes your .env files, connects a Chat API key, and starts Sim the way you choose:
- Local dev — run from source to contribute or hack on Sim
- Docker Compose — a self-contained instance for testing self-hosting
- Kubernetes (Helm) — deploy to a local cluster
When it finishes, open http://localhost:3000.
Manage your install with bun run sim:
bun run sim start | stop | restart # bring your install up / down / cycle
bun run sim status # what's installed and healthy
bun run sim logs # follow logs
bun run sim doctor # diagnose configuration problems
bun run sim down # remove containers (data kept)
bun run sim reset # archive .env and wipe managed data
sim detects how you're running (Docker Compose, local dev, or Kubernetes) and acts accordingly.
Prefer a bare sim? Run bun link once — but note sim lands in ~/.bun/bin, which Homebrew's bun doesn't add to your PATH, so you may need export PATH="$HOME/.bun/bin:$PATH" in your shell profile.
Sim also supports local models via Ollama and vLLM. See the self-hosting docs for details.
Chat API Keys
Chat is a Sim-managed service. bun run setup connects a Chat API key for you — sign in when it opens your browser and the key is stored automatically. To view, create, or revoke keys later, go to sim.ai/selfhost/settings/chat-keys.
Environment Variables
See the environment variables reference for the full list, or apps/sim/.env.example for defaults.
Tech Stack
Next.js · Bun · PostgreSQL · Drizzle · Better Auth · Tailwind — and the rest of the stack
- Framework: Next.js (App Router)
- Runtime: Bun
- Database: PostgreSQL with Drizzle ORM
- Authentication: Better Auth
- Schema Validation: Zod
- UI: Shadcn, Tailwind CSS
- Streaming Markdown: Streamdown
- State Management: Zustand, TanStack Query
- Flow Editor: ReactFlow
- Docs: Fumadocs
- Monorepo: Turborepo
- Realtime: Socket.io
- Background Jobs: Trigger.dev
- Remote Code Execution: E2B
- Isolated Code Execution: isolated-vm
Contributing
We welcome contributions! Please see our Contributing Guide for details.
License
This project is licensed under the Apache License 2.0 - see the LICENSE file for details.





