* fix(table): cut dispatcher cold-start by lazy-loading heavy import chains The trigger.dev table-run-dispatcher spent ~6s in module init before its first batchTriggerAndWait — it imports lib/table/service for getTableById, which eagerly imported lib/table/trigger → @/lib/webhooks/processor → webhook-execution + executor, dragging the entire workflow-execution stack into the dispatcher container even though it never fires a trigger. - trigger.ts lazy-imports the webhook processor + polling utils inside fireTableTrigger (the only consumer), so importing service no longer pulls the executor. - buildEnqueueItems only imports the cell job (for the inline `runner`) on the database backend; the trigger.dev backend triggers by task id and ignores runner. * fix(table): run counter + gutter Stop update instantly on Run The "X running" badge, per-row gutter Stop button, and runningByRowId map stayed at zero after clicking Run until a manual refetch. useRunColumn optimistically stamped cells pending in the rows cache but never bumped the activeDispatches counter — so when the dispatcher's real pending SSE arrived, applyCell saw the cell was already in-flight (wasInFlight === isInFlight) and skipped the counter delta. The optimistic stamp ate the transition. - onMutate now bumps runningCellCount / runningByRowId by the cells it stamps, snapshotting prior run-state for rollback on error. - onSuccess seeds the dispatch into the overlay list from the response instead of invalidating activeDispatches (a refetch would reset the optimistic counter to the server's still-zero count before the dispatcher stamps). * fix(table): drive cell typewriter with rAF so concurrent reveals stay smooth The character-by-character reveal used a per-cell setInterval. When many cells reveal at once (a Run-all completing in waves), the independent interval callbacks fire at uncoordinated times and each forces its own render + layout/paint — O(cells) reflows over an un-virtualized grid, so it degrades as more cells fill. Switch to requestAnimationFrame: all cells' callbacks run before one paint, so React batches them into a single render + paint per frame regardless of cell count. Reveal length is derived from elapsed time, so a dropped frame catches up instead of slowing the animation. * fix(table): roll back optimistic run counter when no dispatch is created useRunColumn.onSuccess returned early on a null dispatchId (no matching groups / eligible rows) without undoing the onMutate counter bump — and no SSE would arrive to correct it, leaving the counter permanently inflated. Restore the pre-mutation run-state on that path, mirroring onError. * chore(table): tighten inline comments on dispatcher cold-start fixes
The open-source platform to build AI agents and run your agentic workforce. Connect 1,000+ integrations and LLMs to orchestrate agentic workflows.
Build Workflows with Ease
Design agent workflows visually on a canvas—connect agents, tools, and blocks, then run them instantly.
Supercharge with Copilot
Leverage Copilot to generate nodes, fix errors, and iterate on flows directly from natural language.
Integrate Vector Databases
Upload documents to a vector store and let agents answer questions grounded in your specific content.
Quickstart
Cloud-hosted: sim.ai
Self-hosted: NPM Package
npx simstudio
Note
Docker must be installed and running on your machine.
Options
| Flag | Description |
|---|---|
-p, --port <port> |
Port to run Sim on (default 3000) |
--no-pull |
Skip pulling latest Docker images |
Self-hosted: Docker Compose
git clone https://github.com/simstudioai/sim.git && cd sim
docker compose -f docker-compose.prod.yml up -d
Sim also supports local models via Ollama and vLLM — see the Docker self-hosting docs for setup details.
Self-hosted: Manual Setup
Requirements: Bun, Node.js v20+, PostgreSQL 12+ with pgvector
- Clone and install:
git clone https://github.com/simstudioai/sim.git
cd sim
bun install
bun run prepare # Set up pre-commit hooks
- Set up PostgreSQL with pgvector:
docker run --name simstudio-db -e POSTGRES_PASSWORD=your_password -e POSTGRES_DB=simstudio -p 5432:5432 -d pgvector/pgvector:pg17
Or install manually via the pgvector guide.
- Configure environment:
cp apps/sim/.env.example apps/sim/.env
# Create your secrets
perl -i -pe "s/your_encryption_key/$(openssl rand -hex 32)/" apps/sim/.env
perl -i -pe "s/your_internal_api_secret/$(openssl rand -hex 32)/" apps/sim/.env
perl -i -pe "s/your_api_encryption_key/$(openssl rand -hex 32)/" apps/sim/.env
# DB configs for migration
cp packages/db/.env.example packages/db/.env
# Edit both .env files to set DATABASE_URL="postgresql://postgres:your_password@localhost:5432/simstudio"
- Run migrations:
cd packages/db && bun run db:migrate
- Start development servers:
bun run dev:full # Starts Next.js app and realtime socket server
Or run separately: bun run dev (Next.js) and cd apps/sim && bun run dev:sockets (realtime).
Copilot API Keys
Copilot is a Sim-managed service. To use Copilot on a self-hosted instance:
- Go to https://sim.ai → Settings → Copilot and generate a Copilot API key
- Set
COPILOT_API_KEYenvironment variable in your self-hosted apps/sim/.env file to that value
Environment Variables
See the environment variables reference for the full list, or apps/sim/.env.example for defaults.
Tech Stack
- Framework: Next.js (App Router)
- Runtime: Bun
- Database: PostgreSQL with Drizzle ORM
- Authentication: Better Auth
- Schema Validation: Zod
- UI: Shadcn, Tailwind CSS
- Streaming Markdown: Streamdown
- State Management: Zustand, TanStack Query
- Flow Editor: ReactFlow
- Docs: Fumadocs
- Monorepo: Turborepo
- Realtime: Socket.io
- Background Jobs: Trigger.dev
- Remote Code Execution: E2B
- Isolated Code Execution: isolated-vm
Contributing
We welcome contributions! Please see our Contributing Guide for details.
License
This project is licensed under the Apache License 2.0 - see the LICENSE file for details.
Made with ❤️ by the Sim Team


