Vikhyath Mondreti 2c61b2989c fix(analytics): stop dropping client events captured before PostHog init (#6988)
* fix(analytics): stop dropping client events captured before PostHog init

posthog.capture is a no-op until init() has run — its body sits behind
if (this.__loaded) with no buffer and no warning. PostHogProvider reaches
init through two dynamic imports while a caller needs only one, so
mount-time events and error-boundary crash reports during first paint
landed in that dead window and were discarded silently.

Also routes the workflow canvas error boundary through captureException so
its crashes reach error tracking with a parsed stack.

* fix(analytics): drop unactionable browser noise from error tracking

ResizeObserver loop notices were 92% of everything client-side exception
autocapture reported. They are specified behaviour, not faults — the
observer defers the remaining notifications to the next frame — and they
carry no stack that points anywhere. Alongside opaque cross-origin
"Script error." reports and cancellation signals (fetch AbortError,
Monaco's CancellationError), they bury the handful of real crashes.

Filters them in before_send so they never leave the browser. Fails open
on anything unrecognized: a wrong guess here would delete product
analytics, not just over-report.

* fix(analytics): match cancellations on error name, not coerced type

Two holes in the exception filter, both found reading PostHog's coercers
rather than trusting the shape.

The DOMException coercer always reports type "DOMException" and folds the
name into the value as "AbortError: signal is aborted without reason", so
matching AbortError on type alone never fired for a real aborted fetch —
the filter was dead code for exactly the events it was written for. Match
the error name wherever the coercer put it.

The filter also applied to deliberate captureException reports, which our
error boundaries make. Only exceptions the browser raised itself
(mechanism.handled === false) are now eligible; a report we chose to send
is never dropped.

* test(analytics): make posthog client tests order-independent

Readiness is module-level and settles once, so the capture and exception
cases silently depended on an earlier case having settled the gate and
failed when run in isolation. Walk the lifecycle in one case instead.

Moves the disabled-analytics case to its own file, where vitest's per-file
isolation supplies an unsettled gate — dropping the vi.resetModules() and
dynamic import the repo's testing conventions rule out. Replaces the
hand-rolled setTimeout flush with vi.waitFor.
2026-08-22 16:20:55 -07:00
2026-08-21 12:59:08 -07:00

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Sim — Integrate, Context, Build, and Monitor AI agents

A workspace to build, deploy and manage AI agents and workflows.

Quickstart

Cloud-hosted: sim.ai

Open sim.ai

Self-hosted

npx sim-setup

Open http://localhost:3000

The Sim platform — chat on the left, the visual workflow builder on the right

Capabilities

  • Connect 1,000+ integrations and every major LLM
  • Add Slack, Notion, HubSpot, Salesforce, databases, and more
  • Build agents visually, conversationally, or with code
  • Ingest files, knowledge bases, and structured table data
  • Monitor runs, logs, schedules, and workflow activity

One workspace, every surface

Chat and workflows are just the start — tables, files, and knowledge all live in the same workspace.

Tables in Sim — structured data your agents can query

Tables — a database, built in

Files in Sim — documents for your team and every agent

Files — one store for your team and every agent

Knowledge bases in Sim — synced docs your agents can search

Knowledge — your agents' memory

Self-hosting

Requirements: Node.js 20+ and Docker.

npx sim-setup is an interactive wizard that creates a small sim/ deployment directory, provisions the database, generates secrets, writes .env, connects a Chat API key, and starts the published Sim images with Docker Compose. It does not clone the repository.

When it finishes, open http://localhost:3000.

Inside a cloned Sim repository, run bun run sim-setup to unlock the source-only local development and Kubernetes modes.

Reconfigure an optional capability without rerunning the full wizard:

npx sim-setup config
npx sim-setup add email
npx sim-setup add storage
npx sim-setup add sandbox
npx sim-setup add jobs
npx sim-setup add cache
npx sim-setup add knowledge
npx sim-setup add llm
npx sim-setup add integration slack

npx sim-setup config detects the effective local-dev, Docker Compose, or current-context Helm configuration and reports configured, missing, or invalid capabilities and OAuth integrations without printing credential values. This is separate from npx sim-setup status, which reports whether installed services are running and healthy.

Manage your install from its directory:

npx sim-setup start | stop | restart   # bring your install up / down / cycle
npx sim-setup update                   # pull and apply Compose images
npx sim-setup status                   # what's installed and healthy
npx sim-setup logs                     # follow logs
npx sim-setup doctor                   # diagnose configuration problems
npx sim-setup down                     # remove containers (data kept)
npx sim-setup reset                    # archive .env and wipe managed data

The setup package detects how you're running and acts accordingly. Use --dir <path> to create or manage a deployment somewhere other than ./sim.

Sim also supports local models via Ollama and vLLM. See the self-hosting docs for details.

Chat API Keys

Chat is a Sim-managed service. npx sim-setup connects a Chat API key for you — sign in when it opens your browser and the key is stored automatically. To view, create, or revoke keys later, go to sim.ai/selfhost/settings/chat-keys.

Environment Variables

See the environment variables reference for the full list, or apps/sim/.env.example for defaults.

Tech Stack

Next.js · Bun · PostgreSQL · Drizzle · Better Auth · Tailwind — and the rest of the stack

Contributing

We welcome contributions! Please see our Contributing Guide for details.

License

This project is licensed under the Apache License 2.0 - see the LICENSE file for details.

Built by the Sim team in San Francisco

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