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Fix app server boundary fixture naming
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@@ -54,6 +54,7 @@
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- 本轮同时纳入 provider SSE `finish_reason` 终止修复与 revised thinking snapshot 去重;Rust related 矩阵 1182 项通过、1 项既有 app-server 时序断言失败,需单独复核。
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- 本轮工作树追加差异的定向验证:`npm run verify:app-version`、`npm run typecheck`、`git diff --check` 通过;6 个前端 Vitest 文件 61 项通过;`cargo test --manifest-path "lime-rs/Cargo.toml" -p model-provider --lib current_client` 45 项通过。
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- 远端 Quality `29633271523` 的失败证据:Vitest layer budget 36/30(既有仓库基线)、GUI smoke 与 Rust Full 均因 CI sherpa-onnx 预编译库未准备而链接失败;新 SHA `46f445588` 已验证 GUI smoke 预热成功,Rust Full 仍缺该步骤,已追加同样的目标预热并待下一 SHA 复验。
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- Quality `29635195772` 已证明 sherpa 预热修复有效:GUI smoke 通过,Rust workspace 编译并通过 1183 项;剩余 Rust 失败来自 `host_boundary_guard` 检出单元测试 fixture 中的 `electron` 字面量,已改为中性 host fixture 并在本地复测 2 项守卫通过。
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- 真实 Windows packaged L8/N-1 验证:待路径修复后的远端 Release workflow 执行;本机为 macOS,无法代替 Windows 证据。
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## 架构确认
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@@ -63,4 +64,4 @@
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- 责任人:release owner(v1.107.0)。
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- 日期:2026-07-18。
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当前完成度:`96%`。下一刀:提交全部当前改动,覆盖 `v1.107.0` 并推送 `main`/tag,监控 Release workflow 至三平台构建和 Windows N-1 终态。
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当前完成度:`97%`。下一刀:提交边界守卫 fixture 修复,待当前 Release 结束后覆盖 `v1.107.0` 到最终 SHA,再监控三平台构建和 Windows N-1 终态。
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@@ -392,9 +392,9 @@ fn read_detail_projects_thread_items_into_thread_read() {
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#[test]
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fn canonical_overlay_preserves_richer_current_coding_projection() {
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const FILE_PATH: &str =
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".lime/qc/code-artifact-workbench-electron-fixture/src/coding-target.ts";
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const COMMAND_ID: &str = "code-artifact-workbench-electron:command:test";
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const TEST_RUN_ID: &str = "code-artifact-workbench-electron:test:unit";
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".lime/qc/code-artifact-workbench-host-fixture/src/coding-target.ts";
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const COMMAND_ID: &str = "code-artifact-workbench-host:command:test";
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const TEST_RUN_ID: &str = "code-artifact-workbench-host:test:unit";
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const FAILURE_PREVIEW: &str =
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"FAIL coding-target.test.ts: expected codingWorkbenchSmoke to be true";
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