Merge pull request #35 from BtbN/master

git describe based version number support for CPack
This commit is contained in:
Jim
2014-01-30 12:59:02 -08:00
3 changed files with 121 additions and 100 deletions
+3 -71
View File
@@ -9,6 +9,9 @@ project(obs-studio)
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/Modules/")
include(ObsHelpers)
include(ObsCpack)
add_definitions(-DOBS_VERSION="${OBS_VERSION}")
if(NOT _one_time_action_done)
if(MSVC)
@@ -72,74 +75,3 @@ else()
endif()
obs_install_additional()
# CPack Configuration
if(APPLE AND NOT CPACK_GENERATOR)
set(CPACK_GENERATOR "Bundle")
elseif(WIN32 AND NOT CPACK_GENERATOR)
set(CPACK_GENERATOR "NSIS" "ZIP")
endif()
set(CPACK_PACKAGE_NAME "OBS Studio")
set(CPACK_PACKAGE_VENDOR "obsproject.com")
set(CPACK_PACKAGE_VERSION "0.0.1")
set(CPACK_PACKAGE_VERSION_MAJOR "0")
set(CPACK_PACKAGE_VERSION_MINOR "0")
set(CPACK_PACKAGE_VERSION_PATCH "1")
set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "OBS Studio - Multi-platform broadcasting software")
if(INSTALLER_RUN)
file(TO_NATIVE_PATH "${OBS_EXECUTABLE32_DESTINATION}/obs" _obs32)
file(TO_NATIVE_PATH "${OBS_EXECUTABLE64_DESTINATION}/obs" _obs64)
#Workaround a cmake bug, remove when fixed
string(REPLACE "\\" "\\\\" _obs32 "${_obs32}")
string(REPLACE "\\" "\\\\" _obs64 "${_obs64}")
set(CPACK_PACKAGE_EXECUTABLES
"${_obs32}" "OBS Studio (32bit)"
"${_obs64}" "OBS Studio (64bit)")
set(CPACK_CREATE_DESKTOP_LINKS
"${_obs32}"
"${_obs64}")
else()
file(TO_NATIVE_PATH "${OBS_EXECUTABLE_DESTINATION}/obs" _obs)
#Workaround a cmake bug, remove when fixed
string(REPLACE "\\" "\\\\" _obs "${_obs}")
set(CPACK_PACKAGE_EXECUTABLES "${_obs}" "OBS Studio")
set(CPACK_CREATE_DESKTOP_LINKS "${_obs}")
endif()
set(CPACK_BUNDLE_NAME "OBS Studio")
set(CPACK_BUNDLE_PLIST "${CMAKE_SOURCE_DIR}/cmake/osxbundle/Info.plist")
set(CPACK_BUNDLE_ICON "${CMAKE_SOURCE_DIR}/cmake/osxbundle/obs.icns")
set(CPACK_BUNDLE_STARTUP_COMMAND "${CMAKE_SOURCE_DIR}/cmake/osxbundle/obslaunch.sh")
set(CPACK_NSIS_ENABLE_UNINSTALL_BEFORE_INSTALL ON)
set(CPACK_NSIS_EXECUTABLES_DIRECTORY ".")
set(CPACK_NSIS_MODIFY_PATH ON)
if(INSTALLER_RUN)
set(CPACK_PACKAGE_INSTALL_REGISTRY_KEY "OBSStudio")
set(CPACK_NSIS_INSTALL_ROOT "$PROGRAMFILES")
set(CPACK_PACKAGE_FILE_NAME "obs-studio")
elseif(CMAKE_SIZEOF_VOID_P EQUAL 8)
if(WIN32)
set(CPACK_PACKAGE_NAME "OBS Studio (64bit)")
endif()
set(CPACK_PACKAGE_INSTALL_REGISTRY_KEY "OBSStudio64")
set(CPACK_NSIS_INSTALL_ROOT "$PROGRAMFILES64")
set(CPACK_PACKAGE_FILE_NAME "obs-studio-x64")
else()
if(WIN32)
set(CPACK_PACKAGE_NAME "OBS Studio (32bit)")
endif()
set(CPACK_PACKAGE_INSTALL_REGISTRY_KEY "OBSStudio32")
set(CPACK_NSIS_INSTALL_ROOT "$PROGRAMFILES32")
set(CPACK_PACKAGE_FILE_NAME "obs-studio-x86")
endif()
include(CPack)
+33 -29
View File
@@ -16,16 +16,16 @@
# DirectX_ROOT_DIR
if (DirectX_D3D10_INCLUDE_DIR AND DirectX_D3D10_LIBRARY)
set(DirectX_D3D10_FOUND TRUE)
set(DirectX_D3D10_FOUND TRUE)
endif()
if (DirectX_D3D11_INCLUDE_DIR AND DirectX_D3D11_LIBRARY)
set(DirectX_D3D11_FOUND TRUE)
set(DirectX_D3D11_FOUND TRUE)
endif()
if(DirectX_INCLUDE_DIR AND DirectX_LIBRARY)
set(DirectX_FOUND TRUE)
return()
set(DirectX_FOUND TRUE)
return()
endif()
macro(findpkg_begin PREFIX)
@@ -47,7 +47,7 @@ macro(create_search_paths PREFIX)
set(${PREFIX}_INC_SEARCH_PATH ${${PREFIX}_INC_SEARCH_PATH}
${dir}/include ${dir}/include/${PREFIX} ${dir}/Headers ${dir}/Include/um)
set(${PREFIX}_LIB_SEARCH_PATH ${${PREFIX}_LIB_SEARCH_PATH}
${dir}/lib ${dir}/lib/${PREFIX} ${dir}/Libs ${dir}/Lib/winv6.3/um ${dir}/Lib/win8/um ${dir}/Lib/winv6.3/um)
${dir}/lib ${dir}/lib/${PREFIX} ${dir}/Libs ${dir}/Lib/winv6.3/um ${dir}/Lib/win8/um)
endforeach(dir)
set(${PREFIX}_FRAMEWORK_SEARCH_PATH ${${PREFIX}_PREFIX_PATH})
endmacro(create_search_paths)
@@ -101,6 +101,10 @@ if(WIN32) # The only platform it makes sense to check for DirectX SDK
set(DirectX_PREFIX_PATH
"${WindowsSDK81Path}" "${ENV_WindowsSDK81Path}"
"${WindowsSDK80Path}" "${ENV_WindowsSDK80Path}"
"C:/Program Files/Windows Kits/8.1"
"C:/Program Files (x86)/Windows Kits/8.1"
"C:/Program Files/Windows Kits/8.0"
"C:/Program Files (x86)/Windows Kits/8.0"
"${DXSDK_DIR}" "${ENV_DXSDK_DIR}"
"${DIRECTX_HOME}" "${ENV_DIRECTX_HOME}"
"${DIRECTX_ROOT}" "${ENV_DIRECTX_ROOT}"
@@ -109,14 +113,14 @@ if(WIN32) # The only platform it makes sense to check for DirectX SDK
"C:/Program Files (x86)/Microsoft DirectX SDK*"
"C:/apps/Microsoft DirectX SDK*"
"C:/Program Files/Microsoft DirectX SDK*"
"$ENV{ProgramFiles}/Microsoft DirectX SDK*"
"$ENV{ProgramFiles}/Microsoft DirectX SDK*"
)
create_search_paths(DirectX)
# redo search if prefix path changed
clear_if_changed(DirectX_PREFIX_PATH
DirectX_LIBRARY
DirectX_INCLUDE_DIR
DirectX_ROOT_DIR
DirectX_INCLUDE_DIR
DirectX_ROOT_DIR
)
find_path(DirectX_INCLUDE_DIR NAMES d3d9.h HINTS ${DirectX_INC_SEARCH_PATH})
@@ -144,7 +148,7 @@ if(WIN32) # The only platform it makes sense to check for DirectX SDK
findpkg_finish(DirectX)
set(DirectX_LIBRARIES
${DirectX_LIBRARIES}
${DirectX_LIBRARIES}
${DirectX_D3DX9_LIBRARY}
${DirectX_DXERR9_LIBRARY}
${DirectX_DXGUID_LIBRARY}
@@ -157,33 +161,33 @@ if(WIN32) # The only platform it makes sense to check for DirectX SDK
if (DirectX_FOUND)
find_path(DirectX_D3D10_INCLUDE_DIR NAMES d3d10_1shader.h HINTS ${DirectX_INC_SEARCH_PATH} NO_DEFAULT_PATH)
get_filename_component(DirectX_LIBRARY_DIR "${DirectX_LIBRARY}" PATH)
message(STATUS "DX lib dir: ${DirectX_LIBRARY_DIR}")
get_filename_component(DirectX_LIBRARY_DIR "${DirectX_LIBRARY}" PATH)
message(STATUS "DX lib dir: ${DirectX_LIBRARY_DIR}")
find_library(DirectX_D3D10_LIBRARY NAMES d3d10 HINTS ${DirectX_LIBRARY_DIR} NO_DEFAULT_PATH)
find_library(DirectX_D3DX10_LIBRARY NAMES d3dx10 HINTS ${DirectX_LIBRARY_DIR} NO_DEFAULT_PATH)
if (DirectX_D3D10_INCLUDE_DIR AND DirectX_D3D10_LIBRARY)
set(DirectX_D3D10_FOUND TRUE)
set(DirectX_D3D10_INCLUDE_DIRS ${DirectX_D3D10_INCLUDE_DIR} CACHE PATH "D3D10 Include Dirs")
set(DirectX_D3D10_LIBRARIES ${DirectX_D3D10_LIBRARY} CACHE STRING "D3D10 Libraries")
endif ()
find_library(DirectX_D3D10_LIBRARY NAMES d3d10 HINTS ${DirectX_LIB_SEARCH_PATH} PATH_SUFFIXES ${DirectX_LIBPATH_SUFFIX})
find_library(DirectX_D3DX10_LIBRARY NAMES d3dx10 HINTS ${DirectX_LIB_SEARCH_PATH} PATH_SUFFIXES ${DirectX_LIBPATH_SUFFIX})
if (DirectX_D3D10_INCLUDE_DIR AND DirectX_D3D10_LIBRARY)
set(DirectX_D3D10_FOUND TRUE)
set(DirectX_D3D10_INCLUDE_DIRS ${DirectX_D3D10_INCLUDE_DIR} CACHE PATH "D3D10 Include Dirs")
set(DirectX_D3D10_LIBRARIES ${DirectX_D3D10_LIBRARY} CACHE STRING "D3D10 Libraries")
endif ()
endif ()
# look for D3D11 components
if (DirectX_FOUND)
find_path(DirectX_D3D11_INCLUDE_DIR NAMES D3D11Shader.h HINTS ${DirectX_INC_SEARCH_PATH} NO_DEFAULT_PATH)
get_filename_component(DirectX_LIBRARY_DIR "${DirectX_LIBRARY}" PATH)
message(STATUS "DX lib dir: ${DirectX_LIBRARY_DIR}")
find_library(DirectX_D3D11_LIBRARY NAMES d3d11 d3d11_beta HINTS ${DirectX_LIBRARY_DIR} NO_DEFAULT_PATH)
find_library(DirectX_D3DX11_LIBRARY NAMES d3dx11 HINTS ${DirectX_LIBRARY_DIR} NO_DEFAULT_PATH)
get_filename_component(DirectX_LIBRARY_DIR "${DirectX_LIBRARY}" PATH)
message(STATUS "DX lib dir: ${DirectX_LIBRARY_DIR}")
find_library(DirectX_D3D11_LIBRARY NAMES d3d11 d3d11_beta HINTS ${DirectX_LIB_SEARCH_PATH} PATH_SUFFIXES ${DirectX_LIBPATH_SUFFIX})
find_library(DirectX_D3DX11_LIBRARY NAMES d3dx11 HINTS ${DirectX_LIB_SEARCH_PATH} PATH_SUFFIXES ${DirectX_LIBPATH_SUFFIX})
if (DirectX_D3D11_INCLUDE_DIR AND DirectX_D3D11_LIBRARY)
set(DirectX_D3D11_FOUND TRUE)
set(DirectX_D3D11_INCLUDE_DIRS ${DirectX_D3D11_INCLUDE_DIR} CACHE PATH "D3D11 Include Dirs")
set(DirectX_D3D11_LIBRARIES ${DirectX_D3D11_LIBRARY} CACHE STRING "D3D11 Libraries")
endif ()
if (DirectX_D3D11_INCLUDE_DIR AND DirectX_D3D11_LIBRARY)
set(DirectX_D3D11_FOUND TRUE)
set(DirectX_D3D11_INCLUDE_DIRS ${DirectX_D3D11_INCLUDE_DIR} CACHE PATH "D3D11 Include Dirs")
set(DirectX_D3D11_LIBRARIES ${DirectX_D3D11_LIBRARY} CACHE STRING "D3D11 Libraries")
endif ()
endif ()
endif(WIN32)
+85
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@@ -0,0 +1,85 @@
if(APPLE AND NOT CPACK_GENERATOR)
set(CPACK_GENERATOR "Bundle")
elseif(WIN32 AND NOT CPACK_GENERATOR)
set(CPACK_GENERATOR "NSIS" "ZIP")
endif()
set(CPACK_PACKAGE_NAME "OBS Studio")
set(CPACK_PACKAGE_VENDOR "obsproject.com")
set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "OBS Studio - Multi-platform broadcasting software")
set(CPACK_PACKAGE_VERSION_MAJOR "0")
set(CPACK_PACKAGE_VERSION_MINOR "0")
set(CPACK_PACKAGE_VERSION_PATCH "1")
set(CPACK_PACKAGE_VERSION "${CPACK_PACKAGE_VERSION_MAJOR}.${CPACK_PACKAGE_VERSION_MINOR}.${CPACK_PACKAGE_VERSION_PATCH}")
if(EXISTS "${CMAKE_SOURCE_DIR}/.git")
execute_process(COMMAND git describe --always
OUTPUT_VARIABLE OBS_VERSION
WORKING_DIRECTORY "${CMAKE_SOURCE_DIR}"
OUTPUT_STRIP_TRAILING_WHITESPACE)
if(NOT "${OBS_VERSION}" STREQUAL "")
set(CPACK_PACKAGE_VERSION "${OBS_VERSION}")
endif()
endif()
set(OBS_VERSION "${CPACK_PACKAGE_VERSION}")
if(INSTALLER_RUN)
file(TO_NATIVE_PATH "${OBS_EXECUTABLE32_DESTINATION}/obs" _obs32)
file(TO_NATIVE_PATH "${OBS_EXECUTABLE64_DESTINATION}/obs" _obs64)
#Workaround a cmake bug, remove when fixed
string(REPLACE "\\" "\\\\" _obs32 "${_obs32}")
string(REPLACE "\\" "\\\\" _obs64 "${_obs64}")
set(CPACK_PACKAGE_EXECUTABLES
"${_obs32}" "OBS Studio (32bit)"
"${_obs64}" "OBS Studio (64bit)")
set(CPACK_CREATE_DESKTOP_LINKS
"${_obs32}"
"${_obs64}")
else()
file(TO_NATIVE_PATH "${OBS_EXECUTABLE_DESTINATION}/obs" _obs)
#Workaround a cmake bug, remove when fixed
string(REPLACE "\\" "\\\\" _obs "${_obs}")
set(CPACK_PACKAGE_EXECUTABLES "${_obs}" "OBS Studio")
set(CPACK_CREATE_DESKTOP_LINKS "${_obs}")
endif()
set(CPACK_BUNDLE_NAME "OBS Studio")
set(CPACK_BUNDLE_PLIST "${CMAKE_SOURCE_DIR}/cmake/osxbundle/Info.plist")
set(CPACK_BUNDLE_ICON "${CMAKE_SOURCE_DIR}/cmake/osxbundle/obs.icns")
set(CPACK_BUNDLE_STARTUP_COMMAND "${CMAKE_SOURCE_DIR}/cmake/osxbundle/obslaunch.sh")
set(CPACK_NSIS_ENABLE_UNINSTALL_BEFORE_INSTALL ON)
set(CPACK_NSIS_EXECUTABLES_DIRECTORY ".")
set(CPACK_NSIS_MODIFY_PATH ON)
if(INSTALLER_RUN)
set(CPACK_PACKAGE_INSTALL_REGISTRY_KEY "OBSStudio")
set(CPACK_NSIS_INSTALL_ROOT "$PROGRAMFILES")
set(CPACK_PACKAGE_FILE_NAME "obs-studio-${OBS_VERSION}")
elseif(CMAKE_SIZEOF_VOID_P EQUAL 8)
if(WIN32)
set(CPACK_PACKAGE_NAME "OBS Studio (64bit)")
endif()
set(CPACK_PACKAGE_INSTALL_REGISTRY_KEY "OBSStudio64")
set(CPACK_NSIS_INSTALL_ROOT "$PROGRAMFILES64")
set(CPACK_PACKAGE_FILE_NAME "obs-studio-x64-${OBS_VERSION}")
else()
if(WIN32)
set(CPACK_PACKAGE_NAME "OBS Studio (32bit)")
endif()
set(CPACK_PACKAGE_INSTALL_REGISTRY_KEY "OBSStudio32")
set(CPACK_NSIS_INSTALL_ROOT "$PROGRAMFILES32")
set(CPACK_PACKAGE_FILE_NAME "obs-studio-x86-${OBS_VERSION}")
endif()
set(CPACK_PACKAGE_INSTALL_DIRECTORY "${CPACK_PACKAGE_NAME}")
include(CPack)