linux-capture: Standardize gs_color_format variable names

Name them all to 'gs_format'. We need to be a bit strict with
naming here, since we're dealing with 3 format namespaces (OBS,
PipeWire, and DRM).
This commit is contained in:
Georges Basile Stavracas Neto
2021-12-27 11:16:57 -03:00
committed by Georges Basile Stavracas Neto
parent 64bb5a0974
commit a200001d2a
+6 -6
View File
@@ -688,10 +688,10 @@ static void on_process_cb(void *user_data)
}
} else {
blog(LOG_DEBUG, "[pipewire] Buffer has memory texture");
enum gs_color_format obs_format;
enum gs_color_format gs_format;
if (!lookup_format_info_from_spa_format(
obs_pw->format.info.raw.format, NULL, &obs_format,
obs_pw->format.info.raw.format, NULL, &gs_format,
&swap_red_blue)) {
blog(LOG_ERROR,
"[pipewire] unsupported DMA buffer format: %d",
@@ -702,7 +702,7 @@ static void on_process_cb(void *user_data)
g_clear_pointer(&obs_pw->texture, gs_texture_destroy);
obs_pw->texture = gs_texture_create(
obs_pw->format.info.raw.size.width,
obs_pw->format.info.raw.size.height, obs_format, 1,
obs_pw->format.info.raw.size.height, gs_format, 1,
(const uint8_t **)&buffer->datas[0].data, GS_DYNAMIC);
}
@@ -735,7 +735,7 @@ read_metadata:
obs_pw->cursor.valid = cursor && spa_meta_cursor_is_valid(cursor);
if (obs_pw->cursor.visible && obs_pw->cursor.valid) {
struct spa_meta_bitmap *bitmap = NULL;
enum gs_color_format format;
enum gs_color_format gs_format;
if (cursor->bitmap_offset)
bitmap = SPA_MEMBER(cursor, cursor->bitmap_offset,
@@ -744,7 +744,7 @@ read_metadata:
if (bitmap && bitmap->size.width > 0 &&
bitmap->size.height > 0 &&
lookup_format_info_from_spa_format(
bitmap->format, NULL, &format, &swap_red_blue)) {
bitmap->format, NULL, &gs_format, &swap_red_blue)) {
const uint8_t *bitmap_data;
bitmap_data =
@@ -758,7 +758,7 @@ read_metadata:
gs_texture_destroy);
obs_pw->cursor.texture = gs_texture_create(
obs_pw->cursor.width, obs_pw->cursor.height,
format, 1, &bitmap_data, GS_DYNAMIC);
gs_format, 1, &bitmap_data, GS_DYNAMIC);
if (swap_red_blue)
swap_texture_red_blue(obs_pw->cursor.texture);