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#include <stdint.h>
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#include <inttypes.h>
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#include <math.h>
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#include <obs-module.h>
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#include <media-io/audio-math.h>
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/* -------------------------------------------------------- */
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#define do_log(level, format, ...) \
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blog(level, "[compressor: '%s'] " format, \
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obs_source_get_name(cd->context), ##__VA_ARGS__)
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#define warn(format, ...) do_log(LOG_WARNING, format, ##__VA_ARGS__)
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#define info(format, ...) do_log(LOG_INFO, format, ##__VA_ARGS__)
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#ifdef _DEBUG
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#define debug(format, ...) do_log(LOG_DEBUG, format, ##__VA_ARGS__)
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#else
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#define debug(format, ...)
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#endif
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/* -------------------------------------------------------- */
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#define S_RATIO "ratio"
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#define S_THRESHOLD "threshold"
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#define S_ATTACK_TIME "attack_time"
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#define S_RELEASE_TIME "release_time"
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#define S_OUTPUT_GAIN "output_gain"
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#define MT_ obs_module_text
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#define TEXT_RATIO MT_("Compressor.Ratio")
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#define TEXT_THRESHOLD MT_("Compressor.Threshold")
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#define TEXT_ATTACK_TIME MT_("Compressor.AttackTime")
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#define TEXT_RELEASE_TIME MT_("Compressor.ReleaseTime")
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#define TEXT_OUTPUT_GAIN MT_("Compressor.OutputGain")
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#define MIN_RATIO 1.0f
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#define MAX_RATIO 32.0f
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#define MIN_THRESHOLD_DB -60.0f
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#define MAX_THRESHOLD_DB 0.0f
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#define MIN_OUTPUT_GAIN_DB -32.0f
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#define MAX_OUTPUT_GAIN_DB 32.0f
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#define MIN_ATK_RLS_MS 1
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#define MAX_ATK_RLS_MS 100
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#define DEFAULT_AUDIO_BUF_MS 10
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#define MS_IN_S 1000
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#define MS_IN_S_F ((float)MS_IN_S)
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/* -------------------------------------------------------- */
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struct compressor_data {
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obs_source_t *context;
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float *envelope_buf;
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size_t envelope_buf_len;
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float ratio;
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float threshold;
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float attack_gain;
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float release_gain;
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float output_gain;
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size_t num_channels;
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float envelope;
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float slope;
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};
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/* -------------------------------------------------------- */
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static inline void resize_env_buffer(struct compressor_data *cd, size_t len)
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{
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cd->envelope_buf_len = len;
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cd->envelope_buf = brealloc(cd->envelope_buf, len * sizeof(float));
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}
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static inline float gain_coefficient(uint32_t sample_rate, float time)
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{
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return (float)exp(-1.0f / (sample_rate * time));
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}
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static const char *compressor_name(void *unused)
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{
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UNUSED_PARAMETER(unused);
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return obs_module_text("Compressor");
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}
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static void compressor_update(void *data, obs_data_t *s)
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{
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struct compressor_data *cd = data;
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const uint32_t sample_rate =
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audio_output_get_sample_rate(obs_get_audio());
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const size_t num_channels =
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audio_output_get_channels(obs_get_audio());
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const float attack_time_ms =
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(float)obs_data_get_int(s, S_ATTACK_TIME);
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const float release_time_ms =
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(float)obs_data_get_int(s, S_RELEASE_TIME);
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const float output_gain_db =
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(float)obs_data_get_double(s, S_OUTPUT_GAIN);
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if (cd->envelope_buf_len <= 0) {
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resize_env_buffer(cd,
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sample_rate * DEFAULT_AUDIO_BUF_MS / MS_IN_S);
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}
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cd->ratio = (float)obs_data_get_double(s, S_RATIO);
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cd->threshold = (float)obs_data_get_double(s, S_THRESHOLD);
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cd->attack_gain = gain_coefficient(sample_rate,
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attack_time_ms / MS_IN_S_F);
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cd->release_gain = gain_coefficient(sample_rate,
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release_time_ms / MS_IN_S_F);
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cd->output_gain = db_to_mul(output_gain_db);
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cd->num_channels = num_channels;
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cd->slope = 1.0f - (1.0f / cd->ratio);
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}
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static void *compressor_create(obs_data_t *settings, obs_source_t *filter)
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{
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struct compressor_data *cd = bzalloc(sizeof(struct compressor_data));
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cd->context = filter;
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compressor_update(cd, settings);
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return cd;
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}
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static void compressor_destroy(void *data)
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{
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struct compressor_data *cd = data;
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bfree(cd->envelope_buf);
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bfree(cd);
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}
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static inline void analyze_envelope(struct compressor_data *cd,
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const float **samples, const uint32_t num_samples)
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{
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if (cd->envelope_buf_len < num_samples) {
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resize_env_buffer(cd, num_samples);
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}
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memset(cd->envelope_buf, 0, num_samples * sizeof(cd->envelope_buf[0]));
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for (size_t chan = 0; chan < cd->num_channels; ++chan) {
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if (samples[chan]) {
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float env = cd->envelope;
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for (uint32_t i = 0; i < num_samples; ++i) {
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const float env_in = fabsf(samples[chan][i]);
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if (env < env_in) {
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env = env_in + cd->attack_gain *
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(env - env_in);
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} else {
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env = env_in + cd->release_gain *
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(env - env_in);
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}
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cd->envelope_buf[i] = fmaxf(
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cd->envelope_buf[i], env);
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}
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}
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}
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cd->envelope = cd->envelope_buf[num_samples - 1];
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}
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static inline void process_compression(const struct compressor_data *cd,
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float **samples, uint32_t num_samples)
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{
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for (size_t i = 0; i < num_samples; ++i) {
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const float env_db = mul_to_db(cd->envelope_buf[i]);
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float gain = cd->slope * (cd->threshold - env_db);
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gain = db_to_mul(fminf(0, gain));
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for (size_t c = 0; c < cd->num_channels; ++c) {
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if (samples[c]) {
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samples[c][i] *= gain * cd->output_gain;
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}
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}
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}
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}
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static struct obs_audio_data *compressor_filter_audio(void *data,
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struct obs_audio_data *audio)
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{
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struct compressor_data *cd = data;
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const uint32_t num_samples = audio->frames;
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float **samples = (float**)audio->data;
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analyze_envelope(cd, samples, num_samples);
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process_compression(cd, samples, num_samples);
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return audio;
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}
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static void compressor_defaults(obs_data_t *s)
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{
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obs_data_set_default_double(s, S_RATIO, 10.0f);
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obs_data_set_default_double(s, S_THRESHOLD, -18.0f);
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obs_data_set_default_int(s, S_ATTACK_TIME, 6);
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obs_data_set_default_int(s, S_RELEASE_TIME, 60);
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obs_data_set_default_double(s, S_OUTPUT_GAIN, 0.0f);
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}
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static obs_properties_t *compressor_properties(void *data)
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{
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obs_properties_t *props = obs_properties_create();
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obs_properties_add_float_slider(props, S_RATIO,
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TEXT_RATIO, MIN_RATIO, MAX_RATIO, 0.5f);
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obs_properties_add_float_slider(props, S_THRESHOLD,
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TEXT_THRESHOLD, MIN_THRESHOLD_DB, MAX_THRESHOLD_DB, 0.1f);
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obs_properties_add_int_slider(props, S_ATTACK_TIME,
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TEXT_ATTACK_TIME, MIN_ATK_RLS_MS, MAX_ATK_RLS_MS, 1);
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obs_properties_add_int_slider(props, S_RELEASE_TIME,
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TEXT_RELEASE_TIME, MIN_ATK_RLS_MS, MAX_ATK_RLS_MS, 1);
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obs_properties_add_float_slider(props, S_OUTPUT_GAIN,
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TEXT_OUTPUT_GAIN, MIN_OUTPUT_GAIN_DB, MAX_OUTPUT_GAIN_DB, 0.1f);
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UNUSED_PARAMETER(data);
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return props;
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}
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struct obs_source_info compressor_filter = {
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.id = "compressor_filter",
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.type = OBS_SOURCE_TYPE_FILTER,
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.output_flags = OBS_SOURCE_AUDIO,
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.get_name = compressor_name,
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.create = compressor_create,
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.destroy = compressor_destroy,
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.update = compressor_update,
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.filter_audio = compressor_filter_audio,
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.get_defaults = compressor_defaults,
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.get_properties = compressor_properties,
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};
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