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UI: Ensure only one advanced audio settings window
Add a check to prevent that the advanced audio settings dialog is only once. When the dialog is already present raise it to the top instead.
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@@ -1651,9 +1651,17 @@ void OBSBasic::on_action_Settings_triggered()
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void OBSBasic::on_actionAdvAudioProperties_triggered()
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{
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if (advAudioWindow != nullptr) {
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advAudioWindow->raise();
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return;
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}
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advAudioWindow = new OBSBasicAdvAudio(this);
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advAudioWindow->show();
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advAudioWindow->setAttribute(Qt::WA_DeleteOnClose, true);
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connect(advAudioWindow, SIGNAL(destroyed()),
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this, SLOT(on_advAudioProps_destroyed()));
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}
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void OBSBasic::on_advAudioProps_clicked()
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@@ -1661,6 +1669,11 @@ void OBSBasic::on_advAudioProps_clicked()
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on_actionAdvAudioProperties_triggered();
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}
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void OBSBasic::on_advAudioProps_destroyed()
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{
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advAudioWindow = nullptr;
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}
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void OBSBasic::on_scenes_currentItemChanged(QListWidgetItem *current,
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QListWidgetItem *prev)
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{
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@@ -234,6 +234,7 @@ private slots:
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void on_action_Settings_triggered();
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void on_actionAdvAudioProperties_triggered();
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void on_advAudioProps_clicked();
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void on_advAudioProps_destroyed();
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void on_actionShowLogs_triggered();
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void on_actionUploadCurrentLog_triggered();
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void on_actionUploadLastLog_triggered();
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