Merge pull request #1830 from jpark37/bilinear-lowres-gl-fix

libobs: Fix shader for GLSL
This commit is contained in:
Jim
2019-04-14 19:16:34 -07:00
committed by GitHub
+1 -1
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@@ -56,7 +56,7 @@ float4 PSDrawLowresBilinearRGBA(VertData v_in) : TARGET
float4 PSDrawLowresBilinearMatrix(VertData v_in) : TARGET
{
float3 rgb = DrawLowresBilinear(v_in);
float3 rgb = DrawLowresBilinear(v_in).rgb;
float3 yuv = mul(float4(saturate(rgb), 1.0), color_matrix).xyz;
return float4(yuv, 1.0);
}