mirror of
https://github.com/obsproject/obs-studio.git
synced 2026-09-21 04:37:09 +08:00
Create sub window for rendering, to avoid visual mismatch issues
This commit is contained in:
@@ -149,6 +149,18 @@ void gl_platform_destroy(struct gl_platform *platform)
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bfree(platform);
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}
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bool gl_platform_init_swapchain(struct gs_swap_chain *swap)
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{
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UNUSED_PARAMETER(swap);
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return true;
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}
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void gl_platform_cleanup_swapchain(struct gs_swap_chain *swap)
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{
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UNUSED_PARAMETER(swap);
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}
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struct gl_windowinfo *gl_windowinfo_create(struct gs_init_data *info)
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{
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if(!info)
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@@ -233,6 +233,13 @@ swapchain_t device_create_swapchain(device_t device, struct gs_init_data *info)
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return NULL;
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}
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if(!gl_platform_init_swapchain(swap))
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{
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blog(LOG_ERROR, "gl_platform_init_swapchain failed");
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swapchain_destroy(swap);
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return NULL;
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}
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return swap;
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}
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@@ -790,7 +797,8 @@ fail:
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void device_copy_texture_region(device_t device,
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texture_t dst, uint32_t dst_x, uint32_t dst_y,
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texture_t src, uint32_t src_x, uint32_t src_y, uint32_t src_w, uint32_t src_h)
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texture_t src, uint32_t src_x, uint32_t src_y,
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uint32_t src_w, uint32_t src_h)
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{
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struct gs_texture_2d *src2d = (struct gs_texture_2d*)src;
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struct gs_texture_2d *dst2d = (struct gs_texture_2d*)dst;
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@@ -1265,6 +1273,8 @@ void swapchain_destroy(swapchain_t swapchain)
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if (swapchain->device->cur_swap == swapchain)
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device_load_swapchain(swapchain->device, NULL);
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gl_platform_cleanup_swapchain(swapchain);
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gl_windowinfo_destroy(swapchain->wi);
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bfree(swapchain);
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}
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@@ -499,6 +499,9 @@ extern struct gl_platform *gl_platform_create(device_t device,
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extern struct gs_swap_chain *gl_platform_getswap(struct gl_platform *platform);
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extern void gl_platform_destroy(struct gl_platform *platform);
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extern bool gl_platform_init_swapchain(struct gs_swap_chain *swap);
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extern void gl_platform_cleanup_swapchain(struct gs_swap_chain *swap);
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extern struct gl_windowinfo *gl_windowinfo_create(struct gs_init_data *info);
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extern void gl_windowinfo_destroy(struct gl_windowinfo *wi);
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@@ -432,6 +432,17 @@ void gl_platform_destroy(struct gl_platform *plat)
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}
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}
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bool gl_platform_init_swapchain(struct gs_swap_chain *swap)
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{
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UNUSED_PARAMETER(swap);
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return true;
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}
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void gl_platform_cleanup_swapchain(struct gs_swap_chain *swap)
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{
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UNUSED_PARAMETER(swap);
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}
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struct gl_windowinfo *gl_windowinfo_create(struct gs_init_data *info)
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{
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struct gl_windowinfo *wi = gl_windowinfo_bare(info);
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+186
-20
@@ -29,6 +29,8 @@ static const int fb_attribs[] = {
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GLX_DEPTH_SIZE, 24,
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GLX_BUFFER_SIZE, 32, /* Color buffer depth */
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GLX_DOUBLEBUFFER, True,
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GLX_X_RENDERABLE, True,
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GLX_RENDER_TYPE, GLX_RGBA_BIT,
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None
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};
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@@ -41,12 +43,15 @@ static const int ctx_attribs[] = {
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};
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struct gl_windowinfo {
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uint32_t id;
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Display *display;
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uint32_t id;
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uint32_t int_id;
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uint32_t glxid;
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};
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struct gl_platform {
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GLXContext context;
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GLXFBConfig fbcfg;
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struct gs_swap_chain swap;
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};
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@@ -95,6 +100,41 @@ static void print_info_stuff(struct gs_init_data *info)
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);
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}
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int wait_for_notify(Display *dpy, XEvent *e, char *arg)
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{
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UNUSED_PARAMETER(dpy);
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return (e->type == MapNotify) && (e->xmap.window == (Window)arg);
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}
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static bool got_x_error = false;
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static int err_handler(Display *disp, XErrorEvent *e)
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{
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char estr[128];
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XGetErrorText(disp, e->error_code, estr, 128);
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blog(LOG_DEBUG, "Got X error: %s", estr);
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got_x_error = true;
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return 0;
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}
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static bool handle_x_error(Display *disp, const char *error_string)
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{
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XSync(disp, 0);
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if(got_x_error)
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{
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if(error_string)
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blog(LOG_ERROR, "%s", error_string);
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got_x_error = false;
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return true;
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}
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return false;
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}
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struct gl_platform *gl_platform_create(device_t device,
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struct gs_init_data *info)
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{
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@@ -103,6 +143,8 @@ struct gl_platform *gl_platform_create(device_t device,
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Display *display = info->window.display;
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struct gl_platform *plat = bzalloc(sizeof(struct gl_platform));
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GLXFBConfig* configs;
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XWindowAttributes attrs;
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int screen;
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print_info_stuff(info);
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@@ -112,7 +154,15 @@ struct gl_platform *gl_platform_create(device_t device,
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goto fail0;
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}
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if (!glx_LoadFunctions(display, DefaultScreen(display))) {
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if(!XGetWindowAttributes(display, info->window.id, &attrs))
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{
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blog(LOG_ERROR, "Failed getting window attributes");
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goto fail0;
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}
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screen = XScreenNumberOfScreen(attrs.screen);
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if (!glx_LoadFunctions(display, screen)) {
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blog(LOG_ERROR, "Unable to load GLX entry functions.");
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goto fail0;
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}
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@@ -139,7 +189,7 @@ struct gl_platform *gl_platform_create(device_t device,
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goto fail0;
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}
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configs = glXChooseFBConfig(display, DefaultScreen(display),
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configs = glXChooseFBConfig(display, screen,
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fb_attribs, &num_configs);
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if(!configs) {
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@@ -148,20 +198,46 @@ struct gl_platform *gl_platform_create(device_t device,
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}
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if(num_configs == 0) {
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XFree(configs);
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blog(LOG_ERROR, "No framebuffer configurations found.");
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goto fail1;
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goto fail0;
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}
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plat->fbcfg = configs[0];
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XFree(configs);
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handle_x_error(display, NULL);
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/* We just use the first configuration found... as it does everything
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* we want at the very least. */
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plat->context = glXCreateContextAttribsARB(display, configs[0], NULL,
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plat->context = glXCreateContextAttribsARB(display, plat->fbcfg, NULL,
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True, ctx_attribs);
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if(!plat->context) {
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blog(LOG_ERROR, "Failed to create OpenGL context.");
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goto fail1;
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goto fail0;
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}
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if(!glXMakeCurrent(display, info->window.id, plat->context)) {
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if(handle_x_error(display, "Failed to create OpenGL context."))
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goto fail2;
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device->plat = plat;
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plat->swap.device = device;
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plat->swap.info.window.id = info->window.id;
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plat->swap.info.window.display = display;
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plat->swap.info.format = GS_RGBA;
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plat->swap.info.zsformat = GS_Z24_S8;
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plat->swap.info.num_backbuffers = 1;
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plat->swap.info.adapter = info->adapter;
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plat->swap.info.cx = attrs.width;
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plat->swap.info.cy = attrs.height;
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plat->swap.wi = gl_windowinfo_create(info);
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if(!gl_platform_init_swapchain(&plat->swap))
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goto fail2;
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if(!glXMakeCurrent(display, plat->swap.wi->glxid, plat->context)) {
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blog(LOG_ERROR, "Failed to make context current.");
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goto fail2;
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}
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@@ -173,24 +249,25 @@ struct gl_platform *gl_platform_create(device_t device,
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blog(LOG_INFO, "OpenGL version: %s\n", glGetString(GL_VERSION));
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plat->swap.device = device;
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plat->swap.info = *info;
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plat->swap.wi = gl_windowinfo_create(info);
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/* We assume later that cur_swap is already set. */
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device->cur_swap = &plat->swap;
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device->cur_swap = &plat->swap; /* We assume later that cur_swap is already set. */
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XFree(configs);
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XSync(display, False);
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blog(LOG_INFO, "Created new platform data");
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return plat;
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fail2:
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glXMakeCurrent(display, None, NULL);
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glXDestroyContext(display, plat->context);
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fail1:
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XFree(configs);
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gl_platform_cleanup_swapchain(&plat->swap);
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fail0:
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bfree(plat);
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device->plat = 0;
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return NULL;
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}
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@@ -204,13 +281,99 @@ void gl_platform_destroy(struct gl_platform *platform)
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glXMakeCurrent(dpy, None, NULL);
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glXDestroyContext(dpy, platform->context);
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gl_windowinfo_destroy(platform->swap.wi);
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gl_platform_cleanup_swapchain(&platform->swap);
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bfree(platform);
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}
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bool gl_platform_init_swapchain(struct gs_swap_chain *swap)
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{
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Display *display = swap->wi->display;
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struct gl_windowinfo *info = swap->wi;
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struct gl_platform *plat = swap->device->plat;
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XVisualInfo *vi = 0;
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Colormap cmap = 0;
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XSetWindowAttributes swa;
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XWindowAttributes attrs;
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XErrorHandler phandler = XSetErrorHandler(err_handler);
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gl_platform_cleanup_swapchain(swap);
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if(!XGetWindowAttributes(display, info->id, &attrs))
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{
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blog(LOG_ERROR, "Failed getting window attributes");
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goto fail;
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}
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vi = glXGetVisualFromFBConfig(display, plat->fbcfg);
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if(handle_x_error(display, "Failed to get visual from fb config."))
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goto fail;
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cmap = XCreateColormap(display, info->id, vi->visual, AllocNone);
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if(handle_x_error(display, "Failed creating colormap"))
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goto fail;
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swa.colormap = cmap;
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swa.border_pixel = 0;
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info->int_id = XCreateWindow(display, info->id, 0, 0,
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attrs.width, attrs.height,
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0, 24, InputOutput, vi->visual,
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CWBorderPixel|CWColormap, &swa);
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XMapWindow(display, info->int_id);
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if(handle_x_error(display, "Failed creating intermediate X window"))
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goto fail;
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info->glxid = glXCreateWindow(display, plat->fbcfg, info->int_id, 0);
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if(handle_x_error(display, "Failed creating intermediate GLX window"))
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goto fail;
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XFreeColormap(display, cmap);
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XFree(vi);
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return true;
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fail:
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gl_platform_cleanup_swapchain(swap);
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if(cmap)
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XFreeColormap(display, cmap);
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if(vi)
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XFree(vi);
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XSetErrorHandler(phandler);
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return false;
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}
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void gl_platform_cleanup_swapchain(struct gs_swap_chain *swap)
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{
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Display *display = swap->wi->display;
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struct gl_windowinfo *info = swap->wi;
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if(!info)
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return;
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if(info->glxid)
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glXDestroyWindow(display, info->glxid);
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if(info->int_id)
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XDestroyWindow(display, info->int_id);
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info->glxid = 0;
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info->int_id = 0;
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}
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void device_entercontext(device_t device)
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{
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GLXContext context = device->plat->context;
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XID window = device->cur_swap->wi->id;
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XID window = device->cur_swap->wi->glxid;
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Display *display = device->cur_swap->wi->display;
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if (!glXMakeCurrent(display, window, context)) {
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@@ -229,8 +392,11 @@ void device_leavecontext(device_t device)
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void gl_update(device_t device)
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{
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/* I don't know of anything we can do here. */
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UNUSED_PARAMETER(device);
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Display *display = device->cur_swap->wi->display;
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XID window = device->cur_swap->wi->int_id;
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XResizeWindow(display, window,
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device->cur_swap->info.cx, device->cur_swap->info.cy);
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}
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void device_load_swapchain(device_t device, swapchain_t swap)
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@@ -242,7 +408,7 @@ void device_load_swapchain(device_t device, swapchain_t swap)
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return;
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Display *dpy = swap->wi->display;
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XID window = swap->wi->id;
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XID window = swap->wi->glxid;
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GLXContext ctx = device->plat->context;
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device->cur_swap = swap;
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@@ -255,7 +421,7 @@ void device_load_swapchain(device_t device, swapchain_t swap)
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void device_present(device_t device)
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{
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Display *display = device->cur_swap->wi->display;
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XID window = device->cur_swap->wi->id;
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XID window = device->cur_swap->wi->glxid;
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glXSwapBuffers(display, window);
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}
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