dependabot[bot] 2e06b6f75e chore: bump github.com/zclconf/go-cty from 1.16.3 to 1.17.0 (#19735)
Bumps [github.com/zclconf/go-cty](https://github.com/zclconf/go-cty)
from 1.16.3 to 1.17.0.
<details>
<summary>Release notes</summary>
<p><em>Sourced from <a
href="https://github.com/zclconf/go-cty/releases">github.com/zclconf/go-cty's
releases</a>.</em></p>
<blockquote>
<h2>v1.17.0</h2>
<p><code>cty</code> now requires Go 1.23 or later.</p>
<ul>
<li>
<p><code>cty.Value.Elements</code> offers a modern
<code>iter.Seq2</code>-based equivalent of
<code>cty.Value.ElementIterator</code>.</p>
</li>
<li>
<p><code>cty.DeepValues</code> offers a modern
<code>iter.Seq2</code>-based equivalent of <code>cty.Walk</code>.</p>
</li>
<li>
<p><code>cty.Value.WrangleMarksDeep</code> allows inspecting and
modifying individual marks throughout a possibly-nested data
structure.</p>
<p>Having now got some experience using marks more extensively in some
callers, it's become clear that it's often necessary for different
subsystems to be able to collaborate using independent marks without
upsetting each other's assumptions. Today that tends to be achieved
using hand-written transforms either with <code>cty.Transform</code> or
<code>cty.Value.UnmarkDeepWithPaths</code>/<code>cty.Value.MarkWithPaths</code>,
both of which can be pretty expensive even in the common case where
there are no marks present at all.</p>
<p>This new function allows inspecting and transforming marks with far
less overhead, by creating new values only for parts of a structure that
actually need to change and by reusing (rather than recreating) the
&quot;payloads&quot; of the values being modified when we know that only
the marks have changed.</p>
</li>
<li>
<p><code>cty.ValueMarksOfType</code> and
<code>cty.ValueMarksOfTypeDeep</code> make it easier to use type-based
rather than value-based mark schemes, where different values of a common
type are used to track a specific kind of relationship with multiple
external values.</p>
</li>
<li>
<p><code>cty.Value.HasMarkDeep</code> provides a &quot;deep&quot;
version of the existing <code>cty.Value.HasMark</code>, searching
throughout a possibly-nested structure for any values that have the
given mark.</p>
</li>
<li>
<p><code>cty.Value.UnmarkDeep</code> and
<code>cty.Value.UnmarkDeepWithPaths</code> are now implemented in terms
of <code>cty.Value.WrangleMarksDeep</code>, so they benefit from its
reduced overhead. In particular they avoid reconstructing a data
structure that contains no marked values at all.</p>
</li>
<li>
<p><code>cty.Value.MarkWithPaths</code> now has a fast path when it's
given a zero-length <code>PathValueMarks</code>, in which case it just
returns the value it was given with no modifications.</p>
</li>
</ul>
</blockquote>
</details>
<details>
<summary>Changelog</summary>
<p><em>Sourced from <a
href="https://github.com/zclconf/go-cty/blob/main/CHANGELOG.md">github.com/zclconf/go-cty's
changelog</a>.</em></p>
<blockquote>
<h1>1.17.0 (September 5, 2025)</h1>
<p><code>cty</code> now requires Go 1.23 or later.</p>
<ul>
<li>
<p><code>cty.Value.Elements</code> offers a modern
<code>iter.Seq2</code>-based equivalent of
<code>cty.Value.ElementIterator</code>.</p>
</li>
<li>
<p><code>cty.DeepValues</code> offers a modern
<code>iter.Seq2</code>-based equivalent of <code>cty.Walk</code>.</p>
</li>
<li>
<p><code>cty.Value.WrangleMarksDeep</code> allows inspecting and
modifying individual marks throughout a possibly-nested data
structure.</p>
<p>Having now got some experience using marks more extensively in some
callers, it's become clear that it's often necessary for different
subsystems to be able to collaborate using independent marks without
upsetting each other's assumptions. Today that tends to be achieved
using hand-written transforms either with <code>cty.Transform</code> or
<code>cty.Value.UnmarkDeepWithPaths</code>/<code>cty.Value.MarkWithPaths</code>,
both of which can be pretty expensive even in the common case where
there are no marks present at all.</p>
<p>This new function allows inspecting and transforming marks with far
less overhead, by creating new values only for parts of a structure that
actually need to change and by reusing (rather than recreating) the
&quot;payloads&quot; of the values being modified when we know that only
the marks have changed.</p>
</li>
<li>
<p><code>cty.ValueMarksOfType</code> and
<code>cty.ValueMarksOfTypeDeep</code> make it easier to use type-based
rather than value-based mark schemes, where different values of a common
type are used to track a specific kind of relationship with multiple
external values.</p>
</li>
<li>
<p><code>cty.Value.HasMarkDeep</code> provides a &quot;deep&quot;
version of the existing <code>cty.Value.HasMark</code>, searching
throughout a possibly-nested structure for any values that have the
given mark.</p>
</li>
<li>
<p><code>cty.Value.UnmarkDeep</code> and
<code>cty.Value.UnmarkDeepWithPaths</code> are now implemented in terms
of <code>cty.Value.WrangleMarksDeep</code>, so they benefit from its
reduced overhead. In particular they avoid reconstructing a data
structure that contains no marked values at all.</p>
</li>
<li>
<p><code>cty.Value.MarkWithPaths</code> now has a fast path when it's
given a zero-length <code>PathValueMarks</code>, in which case it just
returns the value it was given with no modifications.</p>
</li>
</ul>
<h1>1.16.4 (August 20, 2025)</h1>
<ul>
<li><code>cty.UnknownAsNull</code> now accepts marked values and
preserves the given marks in its result. Previously it had no direct
support for marks and so would either panic or return incorrect results
when given marked values.</li>
</ul>
</blockquote>
</details>
<details>
<summary>Commits</summary>
<ul>
<li><a
href="https://github.com/zclconf/go-cty/commit/da4c600729aefcf628d6b042ee439e6927d1104e"><code>da4c600</code></a>
CHANGELOG: Prepare for v1.17.0 release</li>
<li><a
href="https://github.com/zclconf/go-cty/commit/b13ddd40b1cd39b19c1acfab789049d7ff34358c"><code>b13ddd4</code></a>
cty: Use WrangleMarksDeep for UnmarkDeep and UnmarkDeepWithPaths</li>
<li><a
href="https://github.com/zclconf/go-cty/commit/4453ac2b7f5200601370c6a3f27207ebc81d2df4"><code>4453ac2</code></a>
cty: Use DeepValues instead of Walk for deep marks inspections</li>
<li><a
href="https://github.com/zclconf/go-cty/commit/f833b10b8efd62c42155b93ab1864c77c836dbc0"><code>f833b10</code></a>
Bulk replace interface{} -&gt; any</li>
<li><a
href="https://github.com/zclconf/go-cty/commit/d4bb9d4fb66471b4ffd521770f5a9f4ff277ee04"><code>d4bb9d4</code></a>
cty: Various new mark-inspecting helpers</li>
<li><a
href="https://github.com/zclconf/go-cty/commit/31572cfc28dc2446e7f163451f78116c6cf776bb"><code>31572cf</code></a>
cty+ctymarks: Deep mark wrangling helper</li>
<li><a
href="https://github.com/zclconf/go-cty/commit/d95a68cf6be26d4d0c841a6de102483c9d382006"><code>d95a68c</code></a>
cty: Modern iter.Seq2 equivalents of Value.ElementIterator and Walk</li>
<li><a
href="https://github.com/zclconf/go-cty/commit/e76eeea526f53bec67a8fda74d68c9593f1a500a"><code>e76eeea</code></a>
v1.16.4 release</li>
<li><a
href="https://github.com/zclconf/go-cty/commit/700a2bccfebdc72ce9270b9715dd2d4e86bd1fa6"><code>700a2bc</code></a>
cty: UnknownAsNull accepts marked values and preserves marks</li>
<li><a
href="https://github.com/zclconf/go-cty/commit/3c2b6a0e21d8e541c2ff5b3825b27483fad0bd1b"><code>3c2b6a0</code></a>
Prepare for future v1.16.4 release</li>
<li>See full diff in <a
href="https://github.com/zclconf/go-cty/compare/v1.16.3...v1.17.0">compare
view</a></li>
</ul>
</details>
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