## Summary
Introduces a new `context-file` ChatMessagePart type for persisting
workspace instruction files (AGENTS.md) as durable, frontend-visible
message parts. This is the foundation for showing loaded context files
in the chat input's context indicator tooltip.
### Problem
Previously, instruction files were resolved transiently on every turn
via `resolveInstructions()` → `InsertSystem()` and injected into the
in-memory prompt without persistence. The frontend had no knowledge that
instruction files were loaded into context, and there was no way to
surface this information to users.
### Solution
Instruction files are now read **once** when a workspace is first
attached to a chat (matching how [openai/codex handles
it](https://developers.openai.com/codex/guides/agents-md)) and persisted
as `user`-role, `both`-visibility message parts with a new
`context-file` type. This ensures:
- **Durability**: survives page refresh (data is in the DB, returned by
`getChatMessages`)
- **Cache-friendly**: `user`-role avoids the system-message hoisting
that providers do, keeping the instruction content in a stable position
for prompt caching
- **Frontend-visible**: the frontend receives paths and truncation
status for future context indicator rendering
- **Extensible**: the same pattern works for Skills (future)
### Key changes
| Layer | Change |
|---|---|
| **SDK** (`codersdk/chats.go`) | Add `ChatMessagePartTypeContextFile`
with `context_file_path`, `context_file_content` (internal, stripped
from API), `context_file_truncated` fields |
| **Prompt expansion** (`chatprompt`) | Expand `context-file` parts to
`<workspace-context>` text blocks in `partsToMessageParts()` |
| **Chat engine** (`chatd.go`) | Add `persistInstructionFiles()`, called
on first turn with a workspace. Remove per-turn `resolveInstructions()`
+ `InsertSystem()` from `processChat()` and `ReloadMessages` |
| **Frontend** | Ignore `context-file` parts in `messageParsing.ts` and
`streamState.ts` (no rendering yet — follow-up will add tooltip display)
|
### How it works
1. On each turn, `processChat` checks if any loaded message contains
`context-file` parts
2. If not (first turn with a workspace), reads AGENTS.md files via the
workspace agent connection and persists them
3. For this first turn, also injects the instruction text into the
prompt (since messages were loaded before persistence)
4. On all subsequent turns, `ConvertMessagesWithFiles()` encounters the
persisted `context-file` parts and expands them into text automatically
— no extra resolution needed
The description read "Control access of templates for users and groups
to templates" with "templates" appearing twice and garbled grammar.
Simplified to "Control user and group access to templates."
---------
Co-authored-by: Jake Howell <jacob@coder.com>
HealthLayout sets refetchInterval: 30_000 on its health query.
In storybook tests, the seeded cache data prevents the initial
fetch, but interval polling still fires after 30s, hitting the
Vite proxy with no backend. This caused test-storybook to hang
indefinitely in environments without a running coderd.
Set refetchInterval: false in the storybook QueryClient defaults
alongside the existing staleTime: Infinity and retry: false.
The `ComputerUseProviderTool` function needed a little bit of an
adjustment because I changed `NewComputerUseTool`'s signature in
upstream fantasy a little bit.
- Stores a deployment-wide agents template allowlist in `site_configs`
(`agents_template_allowlist`)
- Adds `GET/PUT /api/experimental/chats/config/template-allowlist`
endpoints
- Filters `list_templates`, `read_template`, and `create_workspace` chat
tools by allowlist, if defined (empty=all allowed)
- Add "Templates" admin settings tab in Agents UI ([what it looks
like](https://624de63c6aacee003aa84340-sitjilsyrr.chromatic.com/?path=/story/pages-agentspage-agentsettingspageview--template-allowlist))
> 🤖 This PR was created with the help of Coder Agents, and has been
reviewed by my human. 🧑💻
> **PR Stack**
>
> 1. #23351 ← `#23282`
> 2. **#23282** ← `#23275` *(you are here)*
> 3. #23275 ← `#23349`
> 4. #23349 ← `main`
---
## Summary
Replaces raw error strings and infinite "Thinking..." spinners in the
agents chat UI with a structured live-status model that drives startup,
retry, and failure UI from one source of truth.
This branch also folds in the frontend follow-up fixes that fell out of
that refactor: malformed `retrying_at` timestamps no longer render
`Retrying in NaNs`, stale persisted generic errors no longer outlive a
recovered chat status, and partial streamed output stays visible when a
response fails after blocks have already rendered.
Consumes the structured error metadata added in #23275.
Retry-After header handling remains in #23351.
<img width="853" height="493" alt="image"
src="https://github.com/user-attachments/assets/5a4a1690-5e22-4ece-965c-a000fd669244"
/>
<img width="812" height="517" alt="image"
src="https://github.com/user-attachments/assets/e78d28ce-1566-48ca-a991-62c6e1838079"
/>
<img width="847" height="523" alt="image"
src="https://github.com/user-attachments/assets/e5fd7b60-4a3c-4573-ba4c-4e5f6dbfbdc3"
/>
## Problem
The previous AgentDetail chat UI derived startup, retry, and failure
behavior from several loosely connected bits of state spread across
`ChatContext`, `AgentDetailContent`, `ConversationTimeline`, and ad hoc
props. That made the UI inconsistent: some failures were just raw
strings, retry state could only partially describe what was happening,
startup could sit on an infinite spinner, and rendering decisions
depended on local booleans instead of one authoritative model.
Those splits also made edge cases brittle. Invalid retry timestamps
could produce broken countdown text, persisted generic errors could
linger after recovery, and streamed partial output could disappear if
the turn later failed.
## Fix
Introduce a structured live-status pipeline for AgentDetail.
`ChatContext` now normalizes stream errors and retry metadata into
richer state, `liveStatusModel` centralizes precedence and phase
derivation, and `ChatStatusCallout` renders startup, retry, and terminal
failure states with shared copy, provider attribution, status links,
attempt metadata, and guarded countdown handling.
`AgentDetailContent` and `ConversationTimeline` now consume that single
model instead of juggling separate error and stream booleans, while
usage-limit messaging stays on its explicit path. The result is a
timeline that shows consistent state transitions, preserves accumulated
assistant output across failures, suppresses stale generic errors once
live state recovers, and has focused model, store, and story coverage
around those behaviors.
## Problem
Text attachments (`InlineTextAttachmentButton`) and image thumbnails
(`ImageThumbnail`) rendered at different heights when displayed side by
side in user messages. Text cards had no explicit height
(content-driven), while images used `h-16` (64px).
## Changes
**`ConversationTimeline.tsx`**
- Added `h-16` to `InlineTextAttachmentButton` to match `ImageThumbnail`
- Added `isPlaceholder` prop: when the content hasn't been fetched yet
(file_id path), renders "Pasted text" in sans-serif `text-sm` with
`items-center` alignment instead of monospace `text-xs`
- Once real content loads, it still renders in `font-mono text-xs` with
`formatTextAttachmentPreview()`
**`ConversationTimeline.stories.tsx`**
- Added `UserMessageWithMixedAttachments` story showing a text
attachment and image side by side as a visual regression guard
When a chat is created, createChat.onSuccess invalidates the sidebar
list query, triggering a background refetch. The refetch can hit the
server before async title generation finishes, returning the fallback
(truncated) title. If the title_change WebSocket event arrives and
writes the generated title into the cache, the in-flight refetch
response then overwrites it with the stale fallback title.
Cancel any in-flight sidebar-list and per-chat refetches before every
WebSocket-driven cache write. This mirrors the existing pattern in
archiveChat/unarchiveChat, which cancel queries before optimistic
updates for the same reason.
## Problem
When chatd pushes a branch and then creates a PR (e.g. `git push`
followed by `gh pr create`), the gitsync background worker often picks
up the stale `chat_diff_statuses` row between the two operations. At
that point no PR exists yet, so the worker skips the row. However, the
acquisition SQL locks the row for **5 minutes** (crash-recovery
interval), creating a dead zone where the PR diff is invisible in the UI
until the user manually navigates to the chat.
### Root cause
1. `git push` triggers `GIT_ASKPASS` → coderd external-auth handler →
`MarkStale()` sets `stale_at = now - 1s`
2. Background worker acquires the row within ~10s, atomically bumps
`stale_at = NOW() + 5 min` (crash-recovery lock)
3. Worker calls `ResolveBranchPullRequest` → no PR exists yet → returns
`nil` → worker skips with `continue`
4. `gh pr create` completes moments later, but uses its own auth (not
`GIT_ASKPASS`), so no second `MarkStale` fires
5. Row is locked for 5 minutes before the worker can retry
Loading the chat works immediately because `GET /chats/{chat}` calls
`resolveChatDiffStatus` synchronously, which discovers the PR inline.
## Fix
When `ResolveBranchPullRequest` returns nil (no PR yet) **and** the row
was recently marked stale (within 2 minutes), apply a short 15-second
backoff via `BackoffChatDiffStatus` instead of letting the 5-minute
acquisition lock stand. Outside the retry window, the worker skips the
row as before — no indefinite fast-polling for branches that never
receive a PR.
To make the "recently marked stale" check work, `updated_at` is no
longer overwritten by the acquisition and backoff SQL queries. This
preserves it as a reliable "last externally changed" timestamp (set by
`MarkStale` or a successful refresh).
### Behavior summary
| Scenario | `updated_at` age | Backoff | Effective retry |
|---|---|---|---|
| Fresh push, no PR yet | < 2 min | 15s (`NoPRBackoff`) | ~15s |
| Old row, no PR | ≥ 2 min | None (skip) | ~5 min (acquisition lock) |
| Error (any age) | Any | 120s (`DiffStatusTTL`) | ~120s |
| Success (any age) | Any | 120s (`DiffStatusTTL`) | ~120s |
## Changes
- **`coderd/database/queries/chats.sql`** — Remove `updated_at = NOW()`
from `AcquireStaleChatDiffStatuses` and `BackoffChatDiffStatus`
- **`coderd/database/queries.sql.go`** — Regenerated
- **`coderd/x/gitsync/worker.go`** — Add `NoPRBackoff` (15s) and
`NoPRRetryWindow` (2 min) constants; apply short backoff only within the
retry window
- **`coderd/x/gitsync/worker_test.go`** — Add
`TestWorker_NoPR_RecentMarkStale_BacksOffShort` and
`TestWorker_NoPR_OldRow_Skips`
- Add `SanitizePromptText` stripping ~24 invisible Unicode codepoints
and collapsing excessive newlines
- Apply at write and read paths for defense-in-depth
- Frontend: warn in both prompt textareas when invisible characters
detected
- Explicit codepoint list (not blanket `unicode.Cf`) to avoid breaking
flag emoji
- 34 Go tests + idempotency meta-test, 11 TS unit tests, 4 Storybook
stories
> This PR was created with the help of Coder Agents, and was reviewed by my human.
## Changes
Replaces the "Loading model catalog..." / "Loading models..." text flash
on `/agents` with a clean skeleton loading state, and removes the
admin-nag status messages entirely.
### Removed
- `getModelCatalogStatusMessage()` function and
`modelCatalogStatusMessage` prop chain — "Loading model catalog..." /
"No chat models are configured. Ask an admin to configure one." text
below the input
- `inputStatusText` prop chain — "No models configured. Ask an admin." /
"Models are configured but unavailable. Ask an admin." inline text
- `modelCatalogError` prop from `AgentCreateForm`
### Changed
- `AgentChatInput`: when `isModelCatalogLoading` is true, renders a
`Skeleton` in place of the `ModelSelector`
- `getModelSelectorPlaceholder()`: "No Models Configured" / "No Models
Available" (title case)
### Added
- `LoadingModelCatalog` story — skeleton where model selector sits
- `NoModelsConfigured` story — selector shows "No Models Configured"
Net -69 lines.
- Add `X-Coder-Owner-Id`, `X-Coder-Chat-Id`, `X-Coder-Subchat-Id`,
`X-Coder-Workspace-Id` headers to all outgoing LLM API requests from
chatd
- Extend `ModelFromConfig` with `extraHeaders` param, forwarded via
Fantasy `WithHeaders` on all 8 providers
- Add `CoderHeaders(database.Chat)` helper to build the header map from
chat state
- Update all 4 `ModelFromConfig` call sites (resolveChatModel,
computer-use override, title gen, push summary)
- Thread `database.Chat` into `generatePushSummary` (was `chatTitle
string`)
- Tests: `TestCoderHeaders` (4 subtests),
`TestModelFromConfig_ExtraHeaders` (OpenAI + Anthropic),
`TestModelFromConfig_NilExtraHeaders`
- Refactor existing `TestModelFromConfig_UserAgent` to use channel-based
signaling
> 🤖 This PR was generated by Coder Agents and self-reviewed by a human.
create_workspace could create a replacement workspace after a single 5s
agent dial failed, even when the existing workspace agent had recently
checked in. That made temporary reachability blips look like dead
workspaces and let chatd replace a running workspace too aggressively.
Use the workspace agent's DB-backed status with the deployment's
AgentInactiveDisconnectTimeout before allowing replacement. Recently
connected and still-connecting agents now reuse the existing workspace,
while disconnected or timed-out agents still allow a new workspace. This
also threads the inactivity timeout through chatd and adds focused
coverage for the reuse and replacement branches.
## Problem
The sticky user message visual state (`--clip-h`, fade gradient, push-up
positioning) is driven by an `update()` function that only ran on
`scroll` events. The chat scroll container uses `flex-col-reverse`,
where `scrollTop = 0` means "at bottom." When streaming content grows
the transcript while the user is auto-scrolled to the bottom,
`scrollTop` stays at `0` — no `scroll` event fires — so `update()` never
runs and the sticky messages become visually stale until the user
manually scrolls.
## Fix
Add a `ResizeObserver` on the scroller's content wrapper inside the
existing `useLayoutEffect` that sets up the scroll/resize listeners.
When the content wrapper resizes (streaming growth), it fires the
observer which calls `update()` through the same RAF-throttle pattern
used by the scroll handler.
Single observer per sticky message instance. Zero cost when nothing is
resizing. Cleanup handled in the same effect teardown.
Wraps the `GenericToolRenderer` (used for MCP and unrecognized tools) in
`ToolCollapsible` so the result content is hidden behind a
click-to-expand chevron, matching the pattern used by `read_file`,
`write_file`, and other built-in tool renderers.
### Changes
- Move `ToolIcon` + `ToolLabel` into the `ToolCollapsible` `header` prop
- Compute `hasContent` from `writeFileDiff` / `fileContent` /
`resultOutput` — when there's no content, the header renders as a plain
div with no chevron
- Remove `ml-6` from `ScrollArea` classNames (the `ToolCollapsible`
button handles its own layout)
- `defaultExpanded` is `false` by default in `ToolCollapsible`, so
results start collapsed
### Before
MCP tool results were always fully visible inline.
### After
MCP tool results are collapsed by default with a chevron toggle,
consistent with `read_file`, `edit_files`, `list_templates`, etc.
## Problem
When an MCP tool returns an `EmbeddedResource` content item (e.g. GitHub
MCP server returning file contents via `get_file_contents`), the
`convertCallResult` function falls through to the `default` case,
producing:
```
[unsupported content type: mcp.EmbeddedResource]
```
This loses the actual resource content and shows an unhelpful message in
the chat UI.
## Root Cause
The type switch in `convertCallResult` handles `TextContent`,
`ImageContent`, and `AudioContent`, but not the other two `mcp.Content`
implementations from `mcp-go`:
- `mcp.EmbeddedResource` — wraps a `ResourceContents` (either
`TextResourceContents` or `BlobResourceContents`)
- `mcp.ResourceLink` — contains a URI, name, and description
## Fix
Add two new cases to the type switch:
1. **`mcp.EmbeddedResource`**: nested type switch on `.Resource`:
- `TextResourceContents` → append `.Text` to `textParts`
- `BlobResourceContents` → base64-decode `.Blob` as binary (type
`"image"` or `"media"` based on MIME)
- Unknown → fallback `[unsupported embedded resource type: ...]`
2. **`mcp.ResourceLink`**: render as `[resource: Name (URI)]` text
## Testing
Added 3 new test cases (all passing, full suite 23/23 PASS):
- `TestConnectAll_EmbeddedResourceText` — text resource extraction
- `TestConnectAll_EmbeddedResourceBlob` — binary blob decoding
- `TestConnectAll_ResourceLink` — resource link rendering
## Summary
Previously the user's MCP server toggles were ephemeral — every page
reload or navigation to a new chat reset them to the admin-configured
defaults (`force_on` + `default_on`). This was frustrating for users who
routinely disabled a default-on server or enabled a default-off one.
This PR persists the MCP server picker selection to `localStorage` under
the key `agents.selected-mcp-server-ids`.
## Changes
### `MCPServerPicker.tsx`
- **`mcpSelectionStorageKey`** — exported constant for the localStorage
key.
- **`getSavedMCPSelection(servers)`** — reads from localStorage, filters
out stale/disabled IDs, always includes `force_on` servers.
- **`saveMCPSelection(ids)`** — writes the current selection to
localStorage.
### `AgentCreateForm.tsx`
- Initialises `userMCPServerIds` from `getSavedMCPSelection` instead of
`null`.
- Calls `saveMCPSelection` on every toggle.
### `AgentDetail.tsx`
- Adds localStorage as a fallback tier in `effectiveMCPServerIds`: user
override → chat record → **saved selection** → defaults.
- Calls `saveMCPSelection` on every toggle.
### `MCPServerPicker.test.ts` (new)
- 13 unit tests covering save, restore, stale-ID filtering, force_on
merging, invalid JSON handling, and disabled server filtering.
## Fallback priority
| Priority | Source | When |
|----------|--------|------|
| 1 | In-memory state | User toggled during this session |
| 2 | Chat record | Existing conversation with `mcp_server_ids` |
| 3 | localStorage | User has a saved selection from a prior session |
| 4 | Server defaults | `force_on` + `default_on` servers |
Child chats created via `spawn_agent` and `spawn_computer_use_agent`
were not inheriting the parent's `MCPServerIDs`, meaning subagents lost
access to the parent's MCP server tools.
## Changes
- Pass `parent.MCPServerIDs` in the `CreateOptions` for both
`createChildSubagentChat()` and the `spawn_computer_use_agent` tool
handler in `coderd/x/chatd/subagent.go`.
## Tests
Added 3 tests in `subagent_internal_test.go`:
- `TestCreateChildSubagentChat_InheritsMCPServerIDs` — verifies child
chat gets parent's MCP server IDs (multiple servers)
- `TestSpawnComputerUseAgent_InheritsMCPServerIDs` — verifies computer
use subagent gets parent's MCP server IDs via the tool
- `TestCreateChildSubagentChat_NoMCPServersStaysEmpty` — verifies no
regression when parent has no MCP servers
*Disclaimer: implemented by a Coder Agent and reviewed by me.*
Renames the env vars used by chatd integration tests from the canonical
`SOMEPROVIDER_API_KEY` (e.g. `ANTHROPIC_API_KEY`, `OPENAI_API_KEY`) to
`SOMEPROVIDER_TEST_API_KEY` (e.g. `ANTHROPIC_TEST_API_KEY`,
`OPENAI_TEST_API_KEY`) so that test-specific keys don't collide with
production/canonical provider credentials.
Relates to https://github.com/coder/internal/issues/1425
See also:
https://codercom.slack.com/archives/C0AGTPWLA3U/p1774433646799499
## Summary
Adds `xhigh` to the OpenAI reasoning effort normalizer so GPT-5.4 class
models can use `reasoning_effort: xhigh` without it being silently
dropped.
## Problem
The SDK schema (`codersdk/chats.go`) already advertises `xhigh` as a
valid `reasoning_effort` value, but the runtime normalizer in
`chatprovider.go` only accepts `minimal|low|medium|high` for the OpenAI
provider. When a user sets `xhigh`, `ReasoningEffortFromChat()` returns
`nil` and the value never reaches the OpenAI API.
## Changes
- **Fantasy dependency**: Updated `kylecarbs/fantasy` (cj/go1.25) which
now includes the `ReasoningEffortXHigh` constant
([kylecarbs/fantasy#9](https://github.com/kylecarbs/fantasy/pull/9)).
- **`chatprovider.go`**: Adds `fantasyopenai.ReasoningEffortXHigh` to
the OpenAI case in `ReasoningEffortFromChat()`.
- **`chatprovider_test.go`**: Adds `OpenAIXHighEffort` test case.
## Upstream
-
[charmbracelet/fantasy#186](https://github.com/charmbracelet/fantasy/pull/186)
Consolidates coderdtest invocations in 7 tests to reduce 23 instances to 7 across:
- `TestGetUser` (3 → 1) — read-only user lookups
- `TestUserTerminalFont` (3 → 1) — each creates own user via
CreateAnotherUser
- `TestUserTaskNotificationAlertDismissed` (3 → 1) — each creates own
user
- `TestUserLogin` (3 → 1) — each creates/deletes own user
- `TestExpMcpConfigureClaudeCode` (5 → 1) — writes to isolated temp dirs
- `TestOAuth2RegistrationTokenSecurity` (3 → 1) — independent
registrations
- `TestOAuth2SpecificErrorScenarios` (3 → 1) — independent error
scenarios
> 🤖 This PR was created with the help of Coder Agents, and has been
reviewed by my human. 🧑💻
## Description
When duplicating a template that has prebuilds configured, a warning
alert is now shown above the create template form. The warning displays
the total number of prebuilds that will be automatically created.

### Changes
**Single file modified:**
`site/src/pages/CreateTemplatePage/DuplicateTemplateView.tsx`
- Fetches presets for the template's active version using the existing
`templateVersionPresets` React Query helper
- Computes total prebuild count by summing `DesiredPrebuildInstances`
across all presets
- Renders a warning `<Alert>` above the form when prebuilds are
configured
### Design decisions
| Decision | Rationale |
|---|---|
| Warning in `DuplicateTemplateView`, not `CreateTemplateForm` | Only
the duplicate flow needs this. Keeps data fetching local. No new props.
|
| Feature-flag gated (`workspace_prebuilds`) | Matches existing pattern
in `TemplateLayout.tsx`. |
| Non-blocking query | Presets fetch failure shouldn't prevent
duplication. Warning is informational. |
| Count with pluralization | Users know exactly how many prebuilds will
spin up. |
<img width="1136" height="375" alt="image"
src="https://github.com/user-attachments/assets/1ca42608-a204-48f5-b27d-6d476ab32fa7"
/>
Closes#18987
GPG emits an "untrusted key" warning when signing with a key that hasn't
been assigned a trust level, which can cause verification steps to fail
or produce noisy output.
Example:
```sh
gpg: Signature made Tue Mar 24 20:56:59 2026 UTC
gpg: using RSA key 21C96B1CB950718874F64DBD6A5A671B5E40A3B9
gpg: Good signature from "Coder Release Signing Key <security@coder.com>" [unknown]
gpg: WARNING: This key is not certified with a trusted signature!
gpg: There is no indication that the signature belongs to the owner.
Primary key fingerprint: 21C9 6B1C B950 7188 74F6 4DBD 6A5A 671B 5E40 A3B9
```
After importing the release key, derive its fingerprint from the keyring
and mark it as ultimately trusted via `--import-ownertrust`.
The fingerprint is extracted dynamically rather than hard-coded, so this
works for any key supplied via `CODER_GPG_RELEASE_KEY_BASE64`.
## Problem
Template administrators cannot delete templates that have running
prebuilds.
The `deleteTemplate` handler fetches all non-deleted workspaces and
blocks
deletion if any exist, making no distinction between human-owned
workspaces
and prebuild workspaces (owned by the system `PrebuildsSystemUserID`).
This forces admins into a manual multi-step workflow: set
`desired_instances`
to 0 on every preset, wait for the reconciler to drain prebuilds, then
retry
deletion. Prebuilds are an internal system concern that admins should
not need
to manage manually.
## Fix
Replace the blanket `len(workspaces) > 0` guard in `deleteTemplate` with
a
loop that only blocks deletion when a non-prebuild (human-owned)
workspace
exists. Prebuild workspaces — owned by `database.PrebuildsSystemUserID`
— are
now ignored during the check.
Once the template is soft-deleted (`deleted=true`), the existing
prebuilds
reconciler detects `isActive()=false` and cleans up remaining prebuilds
asynchronously. No changes to the reconciler are needed.
The error message and HTTP status for human workspaces remain unchanged.
## Testing
Added two new subtests to `TestDeleteTemplate`:
- **`OnlyPrebuilds`**: deletion succeeds when only prebuild workspaces
exist.
- **`PrebuildsAndHumanWorkspaces`**: deletion is blocked when both
prebuild
and human workspaces exist.
Existing reconciler test ("soft-deleted templates MAY have prebuilds")
already
covers post-deletion prebuild cleanup.
> **PR Stack**
> 1. #23351 ← `#23282`
> 2. #23282 ← `#23275`
> 3. **#23275** ← `#23349` *(you are here)*
> 4. #23349 ← `main`
---
## Summary
Extracts a structured error classification subsystem for agent chat
(`chatd`) so that retry and error payloads carry machine-readable
metadata — error kind, provider name, HTTP status code, and retryability
— instead of raw error strings.
This is the **backend half** of the error-handling work. The frontend
counterpart is in #23282.
## Changes
### New package: `coderd/chatd/chaterror/`
Canonical error classification — extracts error kind, provider, status
code, and user-facing message from raw provider errors. One source of
truth that drives both retry policy and stream payloads.
- **`kind.go`**: Error kind enum (`rate_limit`, `timeout`, `auth`,
`config`, `overloaded`, `unknown`).
- **`signals.go`**: Signal extraction — parses provider name, HTTP
status code, and retryability from error strings and wrapped types.
- **`classify.go`**: Classification logic — maps extracted signals to an
error kind.
- **`message.go`**: User-facing message templates keyed by kind +
signals.
- **`payload.go`**: Projectors that build `ChatStreamError` and
`ChatStreamRetry` payloads from a classified error.
### Modified
- **`codersdk/chats.go`**: Added `Kind`, `Provider`, `Retryable`,
`StatusCode` fields to `ChatStreamError` and `ChatStreamRetry`.
- **`coderd/chatd/chatretry/`**: Thinned to retry-policy only;
classification logic moved to `chaterror`.
- **`coderd/chatd/chatloop/`**: Added per-attempt first-chunk timeout
(60 s) via `guardedStream` wrapper — produces retryable
`startup_timeout` errors instead of hanging forever.
- **`coderd/chatd/chatd.go`**: Publishes normalized retry/error payloads
via `chaterror` projectors.
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Adds the AI Bridge sessions list page.