## Summary
This PR removes two redundant chat rereads in `chatd`.
### Archive / unarchive
- `archiveChat` and `unarchiveChat` already come through
`httpmw.ChatParam`, so the handlers already have the `database.Chat`
row.
- Pass that row into `chatd.ArchiveChat` / `chatd.UnarchiveChat` instead
of rereading by ID before publishing the sidebar events.
### End-of-turn cleanup
- `processChat` no longer calls `GetChatByID` after the cleanup
transaction just to refresh the chat snapshot.
- Title generation already persists the generated title and emits its
own `title_change` event.
- To preserve best-effort title freshness for the cleanup path, the
async title-generation goroutine stores the generated title in per-turn
shared state and cleanup overlays it if available before publishing the
`status_change` event and dispatching push notifications.
## Why
- removes one DB read from archive / unarchive requests
- removes one DB read from completed turns, which is the larger hot-path
win
- keeps the existing pubsub/event contract intact instead of broadening
this into a larger event-model redesign
## Notes
- `title_change` remains the authoritative title update for clients
- cleanup does not wait for title generation; it uses the generated
title only when it is already available
- Add `--starter-template` option and properly create starter template
with name and icon
- Add Coder Desktop URLs to listening banner
- Makefile tweak to avoid rebuilding `scripts/develop` every time Go
code changes
## Summary
- reuse workspace agent context within a single `runChat()` turn
- remove duplicate latest-build agent lookups between
`resolveInstructions()` and `getWorkspaceConn()`
- avoid the extra `GetWorkspaceAgentByID` fetch when the selected
`WorkspaceAgent` already has the needed metadata
- add focused internal tests for reuse and refresh-on-dial-failure
## Why
This came out of a 5000-chat / 10-turn scaletest on bravo against a
single workspace.
The run completed successfully, but coderd stayed DB-pool bound, and one
workspace-backed hot path stood out:
- `GetWorkspaceAgentsInLatestBuildByWorkspaceID ≈ 46.7k`
- `GetWorkspaceByID ≈ 48.0k`
- `GetWorkspaceAgentByID ≈ 2.2k`
Within one `runChat()` turn, chatd was rediscovering the same workspace
agent multiple times just to resolve instructions and open the workspace
connection.
## What this changes
This PR introduces a **turn-local** workspace context helper so a single
acquired turn can:
- resolve the selected workspace agent once
- reuse that agent for instruction resolution
- reuse the same `AgentConn` for workspace tools and reload/compaction
This stays turn-local only, so a later turn on another replica still
rebuilds fresh context from the DB.
## Expected impact
This is an incremental improvement, not a full fix.
It should reduce duplicated workspace-agent lookups and shave some DB
pressure from a hot path for workspace-backed chats, while preserving
multi-replica correctness.
## Testing
- `go test ./coderd/chatd/...`
- `golangci-lint run ./coderd/chatd/...`
## Problem
When `generate.sh` is run (e.g. to regenerate fixtures after adding a
new field like `subagent_id`), the `duplicate-env-keys` fixture gets
UUID scrambling.
The `minimize_diff()` function uses a bash associative array keyed by
JSON field name (`deleted["id"]`). The `duplicate-env-keys` fixture has
multiple `coder_env` resources, each with the same key names (`id`,
`agent_id`). Since an associative array can only hold one value per key,
UUIDs get cross-contaminated or left as random terraform-generated
values.
Discovered while working on #23122.
## Fix
Add `duplicate-env-keys` to the `toskip` array in `generate.sh`,
alongside `kubernetes-metadata`. This fixture uses hand-crafted
placeholder UUIDs and should not be regenerated.
Relates to #21885.
Replace the ad-hoc camelCase file block shape ({ mediaType, fileId, data })
with snake_case fields matching ChatMessagePart from the API types.
The RenderBlock file variant now uses media_type/file_id instead of
mediaType/fileId. The parsers in messageParsing.ts and streamState.ts
pass validated ChatMessagePart objects through directly instead of
destructuring and reassembling with renamed fields. This eliminates
the needless API → camelCase → snake_case roundtrip that the edit
flow previously required.
Refs #22735
handleSubmit (triggered via Enter key) didn't check isUploading, so
messages could be sent while an image upload was still in progress.
The send button was correctly disabled via canSend, but the keyboard
shortcut bypassed that guard.
QueuedMessagesList used untyped extraction helpers that fell through to
JSON.stringify for attachment-only messages. Replace them with a single
getQueuedMessageInfo function using typed ChatMessagePart access.
Show an attachment badge (ImageIcon + count) for file parts, and use a
consistent "[Queued message]" placeholder for all no-text situations.
Editing a queued message with file attachments silently dropped all
attachments because handleStartQueueEdit only accepted text. Thread
file blocks from QueuedMessagesList through the edit callback into
handleStartQueueEdit, which now calls setEditingFileBlocks. The
existing useEffect in AgentDetailInput picks these up and populates
the attachment UI. Also clear editingFileBlocks in handleCancelQueueEdit
and handleSendFromInput.
## Background
A 5000-chat scaletest (~50k turns, ~2m45s wall time) completed
successfully,
but the main bottleneck was **DB pool starvation from repeated reads**,
not
individually expensive SQL. The push/webpush path showed a few
especially noisy
reads:
- `GetLastChatMessageByRole` for push body generation
- `GetEnabledChatProviders` + `GetChatModelConfigByID` for push summary
model
resolution
- `GetWebpushSubscriptionsByUserID` for every webpush dispatch
This PR keeps the optimizations that remove those duplicate reads while
leaving
stream behavior unchanged.
## What changes in this PR
### 1. Reuse resolved chat state for push notifications
`maybeSendPushNotification` used to re-read the last assistant message
and
re-resolve the chat model/provider after `runChat` had already done that
work.
Now `runChat` returns the final assistant text plus the already-resolved
model
and provider keys, and the push goroutine uses that state directly.
That removes the extra push-path reads for:
- `GetLastChatMessageByRole`
- the second `resolveChatModel` path
- the provider/model lookups that came with that second resolution
### 2. Cache webpush subscriptions during dispatch
`Dispatch()` previously hit `GetWebpushSubscriptionsByUserID` on every
push. A
small per-user in-memory cache now avoids those repeated reads.
The follow-up fix keeps that optimization correct: `InvalidateUser()`
bumps a
per-user generation so an older in-flight fetch cannot repopulate the
cache with
pre-mutation data after subscribe/unsubscribe.
That preserves the cache win without letting local subscription changes
be
silently overwritten by stale fetch results.
## Why this is safe
- The push change only reuses data already produced during the same chat
run. It
does not change notification semantics; if there is no assistant text to
summarize, the existing fallback body still applies.
- The webpush change keeps the existing TTL and `410 Gone` cleanup
behavior. The
generation guard only prevents stale in-flight fetches from poisoning
the
shared cache after invalidation.
- The final PR does **not** change stream setup, pubsub/relay behavior,
or chat
status snapshot timing.
## Deliberately not included
- No stream-path optimization in `Subscribe`.
- No inline pubsub message payloads.
- No distributed cross-replica webpush cache invalidation.
Frontend for agent chat spend limiting on `/agents`.
## Changes
- add the limits management UI, API hooks, and validation for
deployment, group, and user overrides
- show spend limit status in Agents analytics and usage summaries
- surface limit-related chat errors consistently in the agent detail
experience
- add shared currency and usage-limit messaging helpers plus related
stories/tests
## Problem
Models frequently use shell `&` instead of `run_in_background=true` when
starting long-running processes through `/agents`, causing them to die
shortly after starting. This happens because:
1. **No guidance in tool schema** — The `ExecuteArgs` struct had zero
`description` tags. The model saw `run_in_background: boolean
(optional)` with no explanation of when/why to use it.
2. **Shell `&` is silently broken** — `sh -c "command &"` forks the
process, the shell exits immediately, and the forked child becomes an
orphan not tracked by the process manager.
3. **No process group isolation** — The SSH subsystem sets `Setsid:
true` on spawned processes, but the agent process manager set no
`SysProcAttr` at all. Signals only hit the top-level `sh`, not child
processes.
## Investigation
Compared our implementation against **openai/codex** and **coder/mux**:
| Aspect | codex | mux | coder/coder (before) |
|--------|-------|-----|---------------------|
| Background flag | Yield/resume with `session_id` | `run_in_background`
with rich description | `run_in_background` with **no description** |
| `&` handling | `setsid()` + `killpg()` | `detached: true` +
`killProcessTree()` | **Nothing** — orphaned children escape |
| Process isolation | `setsid()` on every spawn | `set -m; nohup ...
setsid` for background | **No `SysProcAttr` at all** |
| Signal delivery | `killpg(pgid, sig)` — entire group | `kill -15
-\$pid` — negative PID | `proc.cmd.Process.Signal()` — **PID only** |
## Changes
### Fix 1: Add descriptions to `ExecuteArgs` (highest impact)
The model now sees explicit guidance: *"Use for long-running processes
like dev servers, file watchers, or builds. Do NOT use shell & — it will
not work correctly."*
### Fix 2: Update tool description
The top-level execute tool description now reinforces: *"Use
run_in_background=true for long-running processes. Never use shell '&'
for backgrounding."*
### Fix 3: Detect trailing `&` and auto-promote to background
Defense-in-depth: if the model still uses `command &`, we strip the `&`
and promote to `run_in_background=true` automatically. Correctly
distinguishes `&` from `&&`.
### Fix 4: Process group isolation (`Setpgid`)
New platform-specific files (`proc_other.go` / `proc_windows.go`)
following the same pattern as `agentssh/exec_other.go`. Every spawned
process gets its own process group.
### Fix 5: Process group signaling
`signal()` now uses `syscall.Kill(-pid, sig)` on Unix to signal the
entire process group, ensuring child processes from shell pipelines are
also cleaned up.
## Testing
All existing `agent/agentproc` tests pass. Both packages compile
cleanly.
## Problem
The `build` job on `main` has been failing intermittently (and now
consistently) with `no space left on device` on the
`depot-ubuntu-22.04-8` runner. The runner's disk fills up during Docker
image builds or SBOM generation, depending on how close to the limit a
given run lands.
The build was already at the boundary — the Go build cache alone is ~1.3
GB, build artifacts are ~2 GB, and Docker image builds + SBOM scans need
several hundred MB of headroom in `/tmp`. No single commit caused this;
cumulative growth in dependencies and the scheduled `coder-base:latest`
rebuild on Monday morning nudged it past the limit.
## Fix
Three changes to reclaim ~2 GB of disk before Docker runs:
1. **Build all platform archives and packages in the Build step** —
moves arm64/armv7 `.tar.gz` and `.deb` from the Docker step to the Build
step so we can clean caches in between.
2. **Clean up Go caches between Build and Docker** — once binaries are
compiled, the Go build cache and module cache aren't needed. Also
removes `.apk`/`.rpm` packages that are never uploaded.
3. **Set `DOCKER_IMAGE_NO_PREREQUISITES`** — tells make to skip
redundantly building `.deb`/`.rpm`/`.apk`/`.tar.gz` as prerequisites of
Docker image targets. The Makefile already supports this flag for
exactly this purpose.
## Problem
`updateInfiniteChatsCache`, `prependToInfiniteChatsCache`, and
`readInfiniteChatsCache` use `setQueriesData({ queryKey: ["chats"] })`
which prefix-matches **all** queries starting with `"chats"`, including
`["chats", chatId, "messages"]`.
After #23083 converted chat messages to `useInfiniteQuery`, the cached
messages data gained a `.pages` property containing
`ChatMessagesResponse` objects (not `Chat[]` arrays). The `if
(!prev.pages)` guard no longer bailed out, and the updater called
`.map()` on these objects — `TypeError: Z.map is not a function`.
## Fix
Extract the `isChatListQuery` predicate that already existed inline in
`invalidateChatListQueries` and apply it to all four cache helpers. This
scopes them to sidebar queries (`["chats"]` or `["chats",
<filterOpts>]`) and skips per-chat queries (`["chats", <id>, ...]`).
Adds a `--no-wait` flag (CODER_CREATE_NO_WAIT) to the create command,
matching the existing pattern in `coder start`. When set, the `coder
create` command returns immediately after the workspace creation API
call succeeds instead of streaming build logs until completion.
This enables fire-and-forget workspace creation in CI/automation
contexts (e.g., GitHub Actions), where waiting for the build to finish
is unnecessary. Combined with other existing flags, users can create a
workspace with no interactivity, assuming the user is already
authenticated.
When a user uses an AI feature, we record them in the `ai_seat_state` as consuming a seat.
Added in debouching to prevent excessive writes to the db for this feature. There is no need for frequent updates.
Creates a new table `ai_seat_state` to keep track of when users consume an ai_seat. Once a user consumes an AI seat, they will forever in this table (as it stands today).
## VS Code iframe embed auth via postMessage + setSessionToken
Adds embed auth for VS Code iframe integration, allowing the Coder agent
chat UI to be embedded in VS Code webviews without manual login — using
direct header auth instead of cookies.
### How it works
1. **Parent frame** (VS Code webview) loads an iframe pointing to
`/agents/:agentId/embed`
2. **Embed page** detects the user is signed out and posts
`coder:vscode-ready` to the parent
3. **Parent** responds with `coder:vscode-auth-bootstrap` containing the
user's Coder API token
4. **Embed page** calls `API.setSessionToken(token)` to set the
`Coder-Session-Token` header on all subsequent axios requests
5. **Embed page** fetches user + permissions, sets them in the React
Query cache atomically, and renders the authenticated agent chat UI
No cookies, no CSRF, no backend endpoint needed. The token is passed via
postMessage and used as a header on every API request.
### What changed
**Frontend** (`site/src/pages/AgentsPage/`):
- `AgentEmbedPage.tsx` — added postMessage bootstrap directly in the
embed page: listens for `coder:vscode-auth-bootstrap`, calls
`API.setSessionToken(token)`, fetches user/permissions atomically to
avoid race conditions
- `EmbedContext.tsx` — React context signaling embed mode (from previous
commit, unchanged)
- `AgentDetail/TopBar.tsx` — conditionally hides navigation elements in
embed mode (from previous commit, unchanged)
- Both `/agents/:agentId/embed` and `/agents/:agentId/embed/session`
routes live outside `RequireAuth`
**Auth bootstrap** (`site/src/api/queries/users.ts`):
- `bootstrapChatEmbedSessionFn` now calls `API.setSessionToken(token)`
instead of posting to a backend endpoint
- Fetches user and permissions directly via `API.getAuthenticatedUser()`
and `API.checkAuthorization()`, then sets both in the query cache
atomically — this avoids a race where `isSignedIn` flips before
permissions are loaded
**Removed** (no longer needed):
- `coderd/embedauth.go` — the `POST
/api/experimental/chats/embed-session` handler
- `coderd/embedauth_test.go` — backend tests for the endpoint
- `codersdk/embedauth.go` — `EmbedSessionTokenRequest` SDK type
- `site/src/api/api.ts` — `postChatEmbedSession` method
- `docs/user-guides/workspace-access/vscode-embed-auth.md` — doc page
for the old cookie flow
- Swagger/API doc entries for the endpoint
### Why not cookies?
The initial implementation used a backend endpoint to set an HttpOnly
session cookie. This required `SameSite=None; Secure` for cross-origin
iframes, which doesn't work over HTTP in development (Chrome requires
HTTPS for `Secure` cookies). The `setSessionToken` approach bypasses
cookies entirely — the token is set as an axios default header, and
header-based auth also naturally bypasses CSRF protection.
### Dogfooding
Tested end-to-end with a VS Code extension that:
1. Registers a `/openChat` deep link handler
(`vscode://coder.coder-remote/openChat?url=...&token=...&agentId=...`)
2. Starts a local HTTP reverse proxy (to work around VS Code webview
iframe sandboxing)
3. Loads `/agents/:agentId/embed` in an iframe through the proxy
4. Relays the postMessage handshake between the iframe and the extension
host
5. The embed page receives the token, calls `setSessionToken`, and
renders the chat
Verified: chat title, messages, and input field all display correctly in
VS Code's secondary sidebar panel.
Adds cursor-based pagination to the chat messages endpoint.
## Backend
- New `GetChatMessagesByChatIDPaginated` SQL query: returns messages in
`id DESC` order with a `before_id` keyset cursor and configurable
`limit`
- Handler parses `?before_id=N&limit=N` query params, uses the `LIMIT
N+1` trick to set `has_more` without a separate COUNT query
- Queued messages only returned on the first page (no cursor) since
they're always the most recent
- SDK client updated with `ChatMessagesPaginationOptions`
- Fully backward compatible: omitting params returns the 50 newest
messages
## Frontend
- Switches `getChatMessages` from `useQuery` to `useInfiniteQuery` with
cursor chaining via `getNextPageParam`
- Pages flattened and sorted by `id` ascending for chronological display
- `MessagesPaginationSentinel` component uses `IntersectionObserver`
(200px rootMargin prefetch) inside the existing `flex-col-reverse`
scroll container
- `flex-col-reverse` handles scroll anchoring natively when older
messages are prepended — no manual `scrollTop` adjustment needed (same
pattern as coder/blink)
## Why cursor-based instead of offset/limit
Offset-based pagination breaks when new messages arrive while paginating
backward (offsets shift, causing duplicates or missed messages). The
`before_id` cursor is stable regardless of inserts — each page is
deterministic.
## Problem
The `edit_files` tool used `strings.ReplaceAll` for exact substring
matches, silently replacing **every** occurrence. When an LLM's search
string wasn't unique in the file, this caused unintended edits. Fuzzy
matches (passes 2 and 3) only replaced the first occurrence, creating
inconsistent behavior. Zero matches were also silently ignored.
## Investigation
Investigated how **coder/mux** and **openai/codex** handle this:
| Tool | Multiple matches | No match | Flag |
|---|---|---|---|
| **coder/mux** `file_edit_replace_string` | Error (default
`replace_count=1`) | Error | `replace_count` (int, default 1, -1=all) |
| **openai/codex** `apply_patch` | Uses first match after cursor
(structural disambiguation via context lines + `@@` markers) | Error |
None (different paradigm) |
| **coder/coder** `edit_files` (before) | Exact: replaces all. Fuzzy:
replaces first. | Silent success | None |
## Solution
Adopted the mux approach (error on ambiguity) with a simpler
`replace_all: bool` instead of `replace_count: int`:
- **Default (`replace_all: false`)**: search string must match exactly
once. Multiple matches → error with guidance: *"search string matches N
occurrences. Include more surrounding context to make the match unique,
or set replace_all to true"*
- **`replace_all: true`**: replaces all occurrences (opt-in for
intentional bulk operations like variable renames)
- **Zero matches**: now returns an error instead of silently succeeding
Chose `bool` over `int` count because:
1. LLMs are bad at counting occurrences
2. The real intent is binary (one specific spot vs. all occurrences)
3. Simpler error recovery loop for the LLM
## Changes
| File | Change |
|---|---|
| `codersdk/workspacesdk/agentconn.go` | Add `ReplaceAll bool` to
`FileEdit` struct |
| `agent/agentfiles/files.go` | Count matches before replacing; error if
>1 and not opted in; error on zero matches; add `countLineMatches`
helper |
| `codersdk/toolsdk/toolsdk.go` | Expose `replace_all` in tool schema
with description |
| `agent/agentfiles/files_test.go` | Update existing tests, add
`EditEditAmbiguous`, `EditEditReplaceAll`, `NoMatchErrors`,
`AmbiguousExactMatch`, `ReplaceAllExact` |
## Summary
When the email address returned from an OIDC provider doesn't match the
configured allowed domain list (or isn't verified), users previously saw
raw JSON dumped directly in the browser — an ugly and confusing
experience during a browser-redirect flow.
This PR replaces those JSON responses with the same styled static HTML
error page already used for group allow-list errors, signups-disabled,
and wrong-login-type errors.
## Changes
### `coderd/userauth.go`
Replaced 3 `httpapi.Write` calls in `userOIDC` with
`site.RenderStaticErrorPage`:
| Error case | Title shown |
|---|---|
| Email domain not in allowed list | "Unauthorized email" |
| Malformed email (no `@`) with domain restrictions | "Unauthorized
email" |
| `email_verified` is `false` | "Email not verified" |
All render HTTP 403 with `HideStatus: true` and a "Back to login" action
button.
### `coderd/userauth_test.go`
- Updated `AssertResponse` callbacks on existing table-driven tests
(`EmailNotVerified`, `NotInRequiredEmailDomain`,
`EmailDomainForbiddenWithLeadingAt`) to verify HTML Content-Type and
page content.
- Extended `TestOIDCDomainErrorMessage` to additionally assert HTML
rendering.
- Added new `TestOIDCErrorPageRendering` with 3 subtests covering all
error scenarios, verifying: HTML doctype, expected title/description,
"Back to login" link, and absence of JSON markers.
---------
Co-authored-by: Copilot Autofix powered by AI <175728472+Copilot@users.noreply.github.com>
The minimize_diff function in generate.sh preserves autogenerated
values (UUIDs, tokens, etc.) across regeneration to keep diffs
minimal. The subagent_id field was missing from the preservation
list, causing unnecessary churn on devcontainer test data.
Also regenerates all testdata with the current terraform (1.14.5)
and coder provider (2.14.0).
The completion chime on `/agents` was enabled by default for new users
(or when no localStorage preference existed). This changes the default
to disabled, so users must explicitly opt in via the sound toggle
button.
## Changes
- `getChimeEnabled()` now returns `false` when no preference is stored
(was `true`)
- `catch` fallback also returns `false` (was `true`)
- Updated tests to reflect the new default and explicitly enable the
chime in `maybePlayChime` tests
## Problem
The sidebar diff status (PR icon, +additions/-deletions, file count) was
not updating in real-time. Users had to reload the page to see changes.
Two root causes:
1. **Frontend**: The `diff_status_change` WebSocket handler in
`AgentsPage.tsx` had an early `return` (line 398) that skipped
`updateInfiniteChatsCache`, so the sidebar's cache was never updated.
Even for other event types, the cache merge only spread `status` and
`title` — never `diff_status`.
2. **Server**: `publishChatPubsubEvent` in `chatd.go` constructed a
minimal `Chat` payload without `DiffStatus`, so even if the frontend
consumed the event, `updatedChat.diff_status` would be `undefined`.
## Fix
### Server (`coderd/chatd/chatd.go`)
- `publishChatPubsubEvent` now accepts an optional
`*codersdk.ChatDiffStatus` parameter; when non-nil it's set on the
outgoing `Chat` payload.
- `PublishDiffStatusChange` fetches the diff status from the DB,
converts it, and passes it through.
- Added `convertDBChatDiffStatus` (mirrors `coderd/chats.go`'s converter
to avoid circular import).
- All other callers pass `nil`.
### Frontend (`site/src/pages/AgentsPage/AgentsPage.tsx`)
- Removed the early `return` so `diff_status_change` events fall through
to the cache update logic.
- Added `isDiffStatusEvent` flag and spread `diff_status` into both the
infinite chats cache (sidebar) and the individual chat cache.
The `/archive` and `/desktop` chat endpoints had swagger route comments
(`@Summary`, `@ID`, `@Router`, etc.) that would cause them to appear in
generated API docs. Since these live under `/experimental/chats`, they
should not be documented.
This removes the swagger annotations and adds the standard `//
EXPERIMENTAL: this endpoint is experimental and is subject to change.`
comment to `archiveChat` (the `watchChatDesktop` handler already had it,
just needed the swagger block removed).
Adds `docs/ai-coder/agents/chat-api.md` — a concise guide for the
experimental `/api/experimental/chats` endpoints.
**What's included:**
- Authentication
- Quick start curl example
- Core workflow (create → stream → follow-up)
- All major endpoints: create, messages, stream, list, get, archive,
interrupt
- File uploads
- Chat status reference
Also marks all Coder Agents child pages as `early access` in
`docs/manifest.json`.
The `/chats/{chat}/diff-status` endpoint was redundant because:
- The `Chat` type already has a `DiffStatus` field
- Listing chats already resolves and returns `diff_status`
- The `getChat` endpoint was the only one not resolving it (passing
`nil`)
## Changes
**Backend:**
- `getChat` now calls `resolveChatDiffStatus` and includes the result in
the response
- Removed `getChatDiffStatus` handler, route (`GET /diff-status`), and
SDK method
- Tests updated to use `GetChat` instead of `GetChatDiffStatus`
**Frontend:**
- `AgentDetail.tsx`: uses `chatQuery.data?.diff_status` instead of
separate query
- `RemoteDiffPanel.tsx`: accepts `diffStatus` as a prop instead of
fetching internally
- `AgentsPage.tsx`: `diff_status_change` events now invalidate the chat
query
- Removed `chatDiffStatus` query, `chatDiffStatusKey`, and
`getChatDiffStatus` API method
The release calendar was outdated — it still showed v2.30 as Mainline
and v2.31 as Not Released.
This runs the `scripts/update-release-calendar.sh` script and manually
re-adds the ESR rows that the script doesn't handle:
**Changes:**
- v2.28: Security Support → Not Supported
- v2.29: Stable + ESR → Security Support + ESR (v2.29.8)
- v2.30: Mainline → Stable (v2.30.3)
- v2.31: Not Released → Mainline (v2.31.5)
- Added 2.32 as Not Released
- Kept 2.24 as Extended Support Release
- Updated latest patch versions for all releases
- Removed 2.25 (no longer in the rolling window)
Created on behalf of @matifali
Co-authored-by: blink-so[bot] <211532188+blink-so[bot]@users.noreply.github.com>
Replace the ~370-line bash develop.sh with a Go program using
serpent for CLI flags, errgroup for process lifecycle, and
codersdk for setup. develop.sh becomes a thin make + exec wrapper.
- Process groups for clean shutdown of child trees
- Docker template auto-creation via SDK ExampleID
- Idempotent setup (users, orgs, templates)
- Configurable --port, --web-port, --proxy-port
- Preflight runs lib.sh dependency checks
- TCP dial for port-busy checks
- Make target (build/.bin/develop) for build caching
## Summary
- add an `IS DISTINCT FROM` guard to `InsertChatMessage`'s
`updated_chat` CTE so `chats.last_model_config_id` is only rewritten
when the incoming `model_config_id` actually changes
- regenerate the query layer
- add focused regression coverage for the two meaningful behaviors:
same-model inserts and real model switches
- trim redundant message-field assertions so the new test stays focused
on the guard behavior
## Proof this is an improvement
This PR reduces work in the hottest chat write query without changing
the insert behavior.
### Why the old query did unnecessary work
Before this change, `InsertChatMessage` always ran this update whenever
`model_config_id` was non-null:
```sql
UPDATE chats
SET last_model_config_id = sqlc.narg('model_config_id')::uuid
WHERE id = @chat_id::uuid
AND sqlc.narg('model_config_id')::uuid IS NOT NULL
```
That means the query rewrote the `chats` row even when
`chats.last_model_config_id` was already equal to the incoming value.
### What changes in this PR
This PR adds:
```sql
AND chats.last_model_config_id IS DISTINCT FROM sqlc.narg('model_config_id')::uuid
```
So same-model inserts still insert the message, but they no longer
perform a redundant `UPDATE chats`.
### Why this matters on the hot path
From the chat scaletest investigation that motivated this change:
- `InsertChatMessage` (+ `updated_chat` CTE) was the hottest write query
- about **104k calls**
- about **0.69 ms average latency**
- about **71.8 s total DB execution time**
We also verified common callsites where the update is provably
redundant:
- `CreateChat` inserts the chat with `LastModelConfigID =
opts.ModelConfigID`, then immediately inserts initial system/user
messages with that same model config
- follow-up user messages commonly pass `lockedChat.LastModelConfigID`
straight into `InsertChatMessage`
- assistant/tool/summary persistence keeps the current model in the
common case; only real switches or fallback cases need the chat row
update
That means a meaningful fraction of executions of the hottest DB write
query move from:
- **before:** insert message **+** rewrite chat row
- **after:** insert message only
This should reduce row churn and write contention on `chats`, especially
against other chat-row writers like `UpdateChatStatus` and
`GetChatByIDForUpdate`.
Fixes flaky `TestChatCostSummary_UnpricedMessages` (and siblings) by
replacing implicit handler-default date windows with explicit time
windows derived from database-assigned message timestamps.
**Root cause:** Tests called `GetChatCostSummary` with empty options,
triggering the handler to use `[time.Now()-30d, time.Now())` as the
query window. The SQL filter's exclusive upper bound (`created_at <
@end_date`) can exclude freshly-inserted messages when the handler's
clock drifts even slightly past the message's `created_at`.
**Fix (test-only, `coderd/chats_test.go`):**
- `seedChatCostFixture` now captures `InsertChatMessage` return values
and exposes `EarliestCreatedAt`/`LatestCreatedAt`.
- Added `safeOptions()` helper that builds a padded ±1 min window around
DB timestamps.
- Updated 4 tests to use explicit date windows;
`TestChatCostSummary_DateRange` unchanged.
Validated with `go test -count=20` (100/100 passes).
Adds a new **Enable Coder Agents** section to the Early Access doc
explaining how to activate the `agents` experiment flag via
`CODER_EXPERIMENTS` or `--experiments`.
## Changes
### `docs/ai-coder/agents/early-access.md`
- New **Enable Coder Agents** section with env var and CLI flag
examples.
- Note that the `agents` flag is excluded from wildcard (`*`) opt-in.
- Quick-start checklist: dashboard → Admin → configure provider/model →
start chatting.
- Link to GitHub issues for feedback.
### `docs/ai-coder/agents/index.md`
- Updated **Product status** from "internal preview" to "Early Access"
with a link to the early-access page for enablement instructions.
Instead of showing raw base64 JSON for Anthropic's computer use tool,
render the screenshot as an inline image. The image is clickable to open
at full resolution in a new tab.
## Changes
- **ComputerTool.tsx** — New component that renders base64 image data as
an `<img>` tag
- **Tool.tsx** — Added `ComputerRenderer` handling both single-object
and array-of-blocks result shapes
- **ToolIcon.tsx** — Added `MonitorIcon` for the `computer` tool
- **ToolLabel.tsx** — Added \Screenshot\ label for the `computer` tool