scheduleBottomPin() cancelled any in-flight pin and restarted the
double-RAF chain on every ResizeObserver notification. When content
height changes on consecutive frames (e.g. during streaming where
SmoothText reveals characters each frame and markdown re-rendering
occasionally changes block height), the inner RAF that actually sets
scrollTop is perpetually cancelled before it fires. The scroll falls
behind the growing content.
Two fixes:
1. Make scheduleBottomPin() idempotent: if a pin is already in-flight,
skip. The inner RAF reads scrollHeight at execution time so it
always targets the latest bottom. User-interrupt paths (wheel,
touch) still cancel via cancelPendingPins().
2. Add overscroll-behavior:contain to the scroll container. Prevents
elastic overscroll from generating extra scroll events that could
flip autoScrollRef to false.
Replace the raw JSON dump for process_signal with the standard
ToolCollapsible + ToolIcon + ToolLabel pipeline, matching process_list
and other generic tools. A thin ProcessSignalRenderer promotes soft
failures (success=false, isError=false) so the generic renderer shows
the error indicator. ToolLabel distinguishes running, success, and
failure states. TerminalIcon used for consistency with other process
tools.
When a process is killed via process_signal, the execute and
process_output blocks show a red OctagonX icon with signal details
on hover. The killedBySignal field is set on MergedTool during the
existing cross-message parsing pass, no new abstractions.
Stories for process_signal (10) and killed indicators (8). Unit
tests for the cross-tool annotation logic (3). Humanized labels
and TerminalIcon for process_list.
Bumps rust from `f7bf1c2` to `1d0000a`.
[](https://docs.github.com/en/github/managing-security-vulnerabilities/about-dependabot-security-updates#about-compatibility-scores)
Dependabot will resolve any conflicts with this PR as long as you don't
alter it yourself. You can also trigger a rebase manually by commenting
`@dependabot rebase`.
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Adds suffix-based agent selection for chatd. Template authors can direct
chat traffic to a specific root workspace agent by naming it with the
`-coderd-chat` suffix (for example, `coder_agent "dev-coderd-chat"`).
When no suffix match exists, chatd falls back to the first root agent by
`DisplayOrder`, then `Name`. Multiple suffix matches return an error.
The selection logic lives in `coderd/x/chatd/internal/agentselect` and
is shared by chatd core plus the workspace chat tools so all chat entry
points pick the same agent deterministically.
No database migrations, API contract changes, or provider changes. The
experimental sandbox template was split out to #23777.
Previously, when a CONNECT tunnel was blocked because the destination
resolved to
a private/reserved IP range, the proxy returned 502 Bad Gateway —
implying an
upstream failure rather than a deliberate policy block.
Introduce `blockedIPError` as a sentinel type returned by both
`checkBlockedIP`
and `checkBlockedIPAndDial`. `ConnectionErrHandler` now inspects the
error with
`errors.As` and returns 403 Forbidden for policy blocks, keeping 502 for
genuine
dial failures.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
---------
Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
Closes#15129
Adds a generated **Beta features** table on the feature stages doc,
using the same mainline/stable sparse-checkout approach as the
early-access experiments list.
- Walk `docs/manifest.json` for routes with `state: ["beta"]` and render
a table (title, description, mainline vs stable).
- Inject output between `<!-- BEGIN: available-beta-features -->` /
`END` in `docs/install/releases/feature-stages.md`.
- Rename `scripts/release/docs_update_experiments.sh` →
`docs_update_feature_stages.sh`, refresh the script header, and use
`build/docs/feature-stages` for clone output.
<img width="1624" height="1061" alt="image"
src="https://github.com/user-attachments/assets/5fa811dd-9b80-446b-ae65-ec6e6cfedd6a"
/>
Follow-up to #23763.
The custom predicate uses the **SLSA v0.2 schema** (`invocation`,
`configSource`, `metadata`) but declares `predicate-type` as v1.
GitHub's attestation API rejects the mismatch:
```
Error: Failed to persist attestation: Invalid Argument -
predicate is not of type slsa1.ProvenancePredicate
```
This was masked before #23763 because the steps failed earlier on
missing `subject-digest`. Now that digests are provided, this is the
next error.
## Fix
Remove the custom `predicate-type` and `predicate` inputs. Without them,
`actions/attest@v4` auto-generates a correct SLSA v1 predicate from the
GitHub Actions OIDC token — which is what `gh attestation verify`
expects.
- `ci.yaml`: 3 attestation steps (main, latest, version-specific)
- `release.yaml`: 3 attestation steps (base, main, latest)
<details>
<summary>Verification (source code trace of actions/attest@v4)</summary>
1. **`detect.ts`**: No `predicate-type`/`predicate` → returns
`'provenance'` (not `'custom'`)
2. **`main.ts`**: `getPredicateForType('provenance')` →
`generateProvenancePredicate()`
3. **`@actions/toolkit/.../provenance.ts`**:
`buildSLSAProvenancePredicate()` fetches OIDC claims, builds correct v1
predicate with `buildDefinition`/`runDetails`
</details>
> 🤖 This PR was created with the help of Coder Agents, and needs a human
review. 🧑💻
The Linear Release workflow had `cancel-in-progress: true`
unconditionally, so a new push to `main` would cancel an already-running
sync. This meant successive PR merges would show you a bunch of red Xs
on CI, even though nothing was wrong.
<img width="958" height="305" alt="image"
src="https://github.com/user-attachments/assets/1bd06948-ef2d-469f-9d48-a82277a6110c"
/>
Other workflows like CI guard against this with `cancel-in-progress: ${{
github.ref != 'refs/heads/main' }}`.
This PR does the same thing to the linear release workflow. The job will
be queued instead.
<img width="678" height="105" alt="image"
src="https://github.com/user-attachments/assets/931e38c8-3de4-40d6-b156-d5de5726d094"
/>
Letting the job finish is not particularly wasteful or anything since
the sync takes 30~ seconds in CI time.
## Problem
GitHub SLSA provenance attestations have been silently failing on
**every release** since they were introduced. Confirmed across all 10+
release runs checked (v2.29.2 through v2.31.6).
The `actions/attest` action requires `subject-digest` (a `sha256:...`
hash) to identify the artifact being attested, but the workflow only
provided `subject-name` (the image tag like
`ghcr.io/coder/coder:v2.31.6`). This caused every attestation step to
error with:
```
Error: One of subject-path, subject-digest, or subject-checksums must be provided
```
The failures were masked by `continue-on-error: true` and only surfaced
as `##[warning]` annotations that nobody noticed. Enterprise customers
doing `gh attestation verify` would find no provenance records for any
of our Docker images.
> [!NOTE]
> The cosign SBOM attestation (separate step) has been working correctly
the entire time — it uses a different mechanism (`cosign attest --type
spdxjson`) that does not require the same inputs. This fix is
specifically for the GitHub-native SLSA provenance attestations.
## Fix
**Add `subject-digest` to all `actions/attest` steps** (release.yaml +
ci.yaml):
- Base image: capture digest from `depot/build-push-action` output
- Main image: resolve digest via `docker buildx imagetools inspect
--raw` after push
- Latest image: same approach
- Use `subject-name` without tag per the [actions/attest
docs](https://github.com/actions/attest#container-image)
**Update `anchore/sbom-action`** from v0.18.0 to v0.24.0 (node24
support, ahead of the [June 2
deadline](https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/)).
All changes remain non-blocking for the release process
(`continue-on-error: true` preserved).
> 🤖 This PR was created with the help of Coder Agents, and is reviewed
by a human.
These chatd relay tests were seeding chats through
`subscriber.CreateChat(...)`, which wakes the subscriber and can race
local acquisition against the intended remote-worker setup.
Seed waiting and remote-running chats directly in the database instead,
and point the default OpenAI provider at a local safety-net server so
accidental processing fails locally instead of reaching the live API.
Closes https://github.com/coder/internal/issues/1430
This fixes a flaky `TestConfigCache_UserPrompt_ExpiredEntryRefetches` by
making the seeded user prompt entry unambiguously expired before the
cache lookup runs.
The test previously inserted a `tlru` entry with a zero TTL, which
depends on `Set` and `Get` landing in different clock ticks. Switching
that seed entry to a negative TTL keeps the bounded `tlru` cache
behavior while removing the same-tick race.
Close https://github.com/coder/internal/issues/1432
## Problem
When the workspaces table transitions between states (loading →
populated, or populated → empty search results), the table column
headers visibly jump. This happens because the Actions column's width is
content-driven: when workspace rows are present, the action buttons give
it intrinsic width, shrinking the Name/Template/Status columns. When the
body is empty or loading, the Actions column collapses to zero, and the
other columns expand to fill the space.
## Solution
Hide the header content during loading and empty states using
`visibility: hidden` (Tailwind's `invisible` class), which preserves the
row's layout height but hides the text. This prevents the visual jump
since headers aren't visible during the states where column widths
differ.
- **Loading**: first column shows a skeleton bar matching the body
skeleton aesthetic; other columns are invisible
- **Empty search results**: all header content is invisible
- **Populated**: headers display normally
---------
Co-authored-by: Jaayden Halko <jaayden@coder.com>
## Summary
Skills are now discovered once on the first turn (or when the workspace
agent changes) and persisted as `skill` message parts alongside
`context-file` parts. On subsequent turns, the skill index is
reconstructed from persisted parts instead of re-dialing the workspace
agent.
This makes skills consistent with the AGENTS.md pattern and is
groundwork for a future `/context` endpoint that surfaces loaded
workspace context to the frontend.
## Changes
- Add `skill` `ChatMessagePartType` with `SkillName` and
`SkillDescription` fields
- Extend `persistInstructionFiles` to also discover and persist skills
as parts
- Add `skillsFromParts()` to reconstruct skill index from persisted
parts on subsequent turns
- Update `runChat()` to use `skillsFromParts` instead of re-dialing
workspace for skills
- Frontend: handle new `skill` part type (skip rendering, hide
metadata-only messages)
## Before / After
| | AGENTS.md | Skills |
|---|---|---|
| **Before** | Persist as `context-file` parts, reconstruct from parts |
In-memory `skillsCache` only, re-dial workspace on cache miss |
| **After** | Persist as `context-file` parts, reconstruct from parts |
Persist as `skill` parts, reconstruct from parts |
The in-memory `skillsCache` remains for `read_skill`/`read_skill_file`
tool calls that need full skill bodies on demand.
<details><summary>Design context</summary>
This is the first step toward a unified workspace context
representation. Currently:
- Context files are persisted as message parts (works)
- Skills were only in-memory (inconsistent)
- Workspace MCP servers are cached in-memory (future work)
Persisting skills as parts means a future `/context` endpoint can query
both context files and skills from the same message parts in the DB,
without depending on ephemeral server-side caches.
</details>
The llmmock Anthropic stream wrote each chunk as `data:` only, so
Anthropic clients never saw the named SSE events they dispatch on and
Claude responses arrived empty even though the stream completed with
HTTP 200.
Update `sendAnthropicStream()` to emit `event: <type>` and `data:
<json>` for each Anthropic chunk while leaving the OpenAI-style streams
unchanged.
Dependabot will resolve any conflicts with this PR as long as you don't
alter it yourself. You can also trigger a rebase manually by commenting
`@dependabot rebase`.
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<details>
<summary>Dependabot commands and options</summary>
<br />
You can trigger Dependabot actions by commenting on this PR:
- `@dependabot rebase` will rebase this PR
- `@dependabot recreate` will recreate this PR, overwriting any edits
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Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
## Problem
Commit 386b449 (PR #23745) changed the `OneWayWebSocketEventSender`
event channel from unbuffered to buffered(64) to reduce chat streaming
latency. This introduced a nondeterministic race in `sendEvent`:
```go
sendEvent := func(event codersdk.ServerSentEvent) error {
select {
case eventC <- event: // buffered channel — almost always ready
case <-ctx.Done(): // also ready after cancellation
}
return nil
}
```
After context cancellation, Go's `select` randomly picks between two
ready cases, so `send()` sometimes returns `nil` instead of `ctx.Err()`.
With the old unbuffered channel the send case was rarely ready (no
reader), masking the bug.
## Fix
Add a priority `select` that checks `ctx.Done()` before attempting the
channel send:
```go
select {
case <-ctx.Done():
return ctx.Err()
default:
}
select {
case eventC <- event:
case <-ctx.Done():
return ctx.Err()
}
```
This is the standard Go pattern for prioritizing one channel over
another. When the context is already cancelled, the first select returns
immediately. The second select still handles the case where cancellation
happens concurrently with the send.
## Verification
- Ran the flaky test 20× in a loop (`-count=20`): all passed
- Ran the full `TestOneWayWebSocketEventSender` suite 5× (`-count=5`):
all passed
- Ran the complete `coderd/httpapi` test package: all passed
Fixescoder/internal#1429
Previously, generating a new agent title used a page-global pending
state, so one in-flight regeneration disabled the action for every chat
in the Agents UI.
This change tracks regenerations by chat ID, updates the Agents page
contracts to use `regeneratingTitleChatIds`, and adds sidebar story
coverage that proves only the active chat is disabled.
Previously, when a user sent a message, there was a 0–1000ms (avg
~500ms) polling delay before processing began.
`SendMessage`/`CreateChat`/`EditMessage` set `status='pending'` in the
DB and returned, but nothing woke the processing loop — it was a blind
1-second ticker.
## Changes
**Event-driven acquisition (main change):** Adds a `wakeCh` channel to
the chatd `Server`. `CreateChat`, `SendMessage`, `EditMessage`, and
`PromoteQueued` call `signalWake()` after committing their transactions,
which wakes the run loop to call `processOnce` immediately. The 1-second
ticker remains as a fallback safety net for edge cases (stale recovery,
missed signals).
**Buffer WebSocket write channel:** Changes the
`OneWayWebSocketEventSender` event channel from unbuffered to buffered
(64), decoupling the event producer from WebSocket write speed. The
existing 10s write timeout guards against stuck connections.
<details><summary>Implementation plan & analysis</summary>
The full latency analysis identified these sources of delay in the
streaming pipeline:
1. **Chat acquisition polling** — 0–1000ms (avg 500ms) dead time per
message. Fixed by wake channel.
2. **Unbuffered WebSocket write channel** — each token blocked on the
previous WS write completing. Fixed by buffering.
3. **PersistStep DB transaction per step** — `FOR UPDATE` lock + batch
insert. Not addressed in this PR (medium risk, would overlap DB write
with next provider TTFB).
4. **Multi-hop channel pipeline** — 4 channel hops per token. Not
addressed (medium complexity).
</details>
<details><summary>Test stabilization notes</summary>
`signalWake()` causes the chatd daemon to process chats immediately
after creation/send/edit, which exposed timing assumptions in several
tests that expected chats to remain in `pending` status long enough to
assert on. These tests were updated with `require.Eventually` +
`WaitUntilIdleForTest` patterns to wait for processing to settle before
asserting.
The race detector (`test-go-race-pg`) shows failures in
`TestCreateWorkspaceTool_EndToEnd` and `TestAwaitSubagentCompletion` —
these appear to be pre-existing races in the end-to-end chat flow that
are now exercised more aggressively because processing starts
immediately instead of after a 1s delay. Main branch CI (race detector)
passes without these changes.
</details>
## Problem
The context-usage indicator ring in the agents chat uses a Radix UI
`Tooltip`, which only opens on hover. On mobile/touch devices there is
no hover event, so tapping the indicator does nothing.
## Fix
On mobile viewports (`< 640 px`, matching the existing
`isMobileViewport()` helper), render a `Popover` instead of a `Tooltip`
so that tapping the ring toggles the context-usage info. Desktop
behavior (hover tooltip) is unchanged.
- Extract the trigger button and content into shared variables to avoid
duplication
- Conditionally render `Popover` (mobile) or `Tooltip` (desktop) based
on viewport width
- Both `Popover` and `PopoverContent` were already imported in the file
Short prompts were producing title-generation meta responses such as "I
am a title generator" and prompt-echo titles. This rewrites the
automatic and manual title prompts to be shorter, less self-referential,
and more focused on returning only the title text.
The change also removes the broader post-generation guard layer, updates
manual regeneration to send real conversation text instead of a meta
instruction, and keeps regression coverage focused on the slimmer prompt
contract.
This patch shows the loading spinner on the AI Bridge Sessions table
during pagination. These API calls can take a noticeable amount of time
on dogfood, and without this it shows stale data while the fetch is
fetching.
Claude with the assist 🤖
Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
Co-authored-by: Kayla はな <mckayla@hey.com>
Closes#22136
This pull-request implements a `<ClientFilter />` to our `Request Logs`
page for AI Bridge. This will allow the user to select a client which
they wish to filter against. Technically the backend is able to actually
filter against multiple clients at once however the frontend doesn't
currently have a nice way of supporting this (future improvement).
<img width="1447" height="831" alt="image"
src="https://github.com/user-attachments/assets/0be234e2-25f2-4a89-b971-d74817395da1"
/>
---------
Co-authored-by: Jeremy Ruppel <jeremy.ruppel@gmail.com>
Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com>
Split out from #23000.
## Problem
`openAppInNewWindow()` opens workspace apps in a slim popup without
`noopener`, leaving `window.opener` intact. Since workspace apps can
proxy arbitrary user-hosted content under the dashboard origin, this
exposes the Coder dashboard to tabnabbing and same-origin DOM access.
We cannot simply pass `"noopener"` to `window.open()` because the WHATWG
spec mandates that `window.open()` returns `null` when `"noopener"` is
present — indistinguishable from a blocked popup — which would break the
popup-blocked error toast.
## Solution
Use a two-step approach in `openAppInNewWindow()`:
1. Open `about:blank` first (without `noopener`) so we can detect popup
blockers via the `null` return
2. If the popup succeeded, sever the opener reference with `popup.opener
= null`
3. Navigate the popup to the target URL via `popup.location.href`
This preserves popup-block detection while eliminating the security
exposure.
## Tests
A vitest case in `AppLink.test.tsx` asserts that `open_in="slim-window"`
anchors do not carry `target` or `rel` attributes (since slim-window
opening is handled programmatically via `onClick` / `window.open()`, not
anchor attributes).
---------
Co-authored-by: Kayla はな <kayla@tree.camp>
Adds skill discovery and tools to chatd so the agent can discover and
load `.agents/skills/` from workspaces, following the same pattern as
AGENTS.md instruction loading and MCP tool discovery.
## What changed
### `chattool/skill.go` — discovery, loading, and tools
- **DiscoverSkills** — walks `.agents/skills/` via `conn.LS()` +
`conn.ReadFile()`, parses SKILL.md frontmatter (name + description),
validates kebab-case names match directory names, silently skips
broken/missing entries.
- **FormatSkillIndex** — renders a compact `<available-skills>` XML
block for system prompt injection (~60 tokens for 3 skills). Progressive
disclosure: only names + descriptions in context, full body loaded on
demand.
- **LoadSkillBody** / **LoadSkillFile** — on-demand loading with path
traversal protection and size caps (64KB for SKILL.md, 512KB for
supporting files).
- **read_skill** / **read_skill_file** tools — `fantasy.AgentTool`
implementations following the same pattern as ReadFile and
WorkspaceMCPTool. Receive pre-discovered `[]SkillMeta` via closure to
avoid re-scanning on every call.
### `chatd.go` — integration into runChat
- Skills discovered in the `g2` errgroup parallel with instructions and
MCP tools.
- `skillsCache` (sync.Map) per chat+agent, same invalidation pattern as
MCP tools cache.
- Skill index injected via `InsertSystem` after workspace instructions.
- Re-injected in `ReloadMessages` callback so it survives compaction.
- `read_skill` + `read_skill_file` tools registered when skills are
present (for both root and subagent chats).
- Cache cleaned up in `cleanupStreamIfIdle` alongside MCP tools cache.
## Format compatibility
Uses the same `.agents/skills/<name>/SKILL.md` format as
[coder/mux](https://github.com/coder/mux) and
[openai/codex](https://github.com/openai/codex).
Removes the `font-semibold` class applied to unread chat titles in the
`/agents` sidebar. The unread indicator dot already provides sufficient
visual distinction for unread chats.
## Summary
Adds read/unread tracking for chats so users can see which agent
conversations have new assistant messages they haven't viewed.
## Backend Changes
- Adds `last_read_message_id` column to the `chats` table (migration
000439).
- Computes `has_unread` as a virtual column in `GetChatsByOwnerID` using
an `EXISTS` subquery checking for assistant messages beyond the read
cursor.
- Exposes `has_unread` on the `codersdk.Chat` struct and auto-generated
TypeScript types.
- Updates `last_read_message_id` on stream connect/disconnect in
`streamChat`, avoiding per-message API calls during active streaming.
- Uses `context.WithoutCancel` for the deferred disconnect write so the
DB update succeeds even after the client disconnects.
## Frontend Changes
- Bold title (`font-semibold`) for unread chats in the sidebar.
- Small blue dot indicator next to the relative timestamp.
- Suppresses unread indicator for the currently active chat via
`isActive` from NavLink.
## Design Decisions
- Only `assistant` messages count as unread — the user's own messages
don't trigger the indicator.
- No foreign key on `last_read_message_id` since messages can be deleted
(via rollback/truncation) and the column is just a high-water mark.
- Zero API calls during streaming: exactly 2 DB writes per stream
session (connect + disconnect).
- Unread state refreshes on chat list load and window focus. The
`watchChats` WebSocket optimistically marks non-active chats as unread
on `status_change` events, but does not carry a server-computed
`has_unread` field. Navigating to a chat optimistically clears its
unread indicator in the cache.
- Trim leading/trailing whitespace from metadata `value` and `error`
fields before storage
- Trimming happens before length validation so whitespace-padded values
are handled correctly
- Add `TrimWhitespace` test covering spaces, tabs, newlines, and
preserved inner whitespace
- No backfill needed (unlogged table, stores only latest value)
> 🤖 Created by a Coder Agent, reviewed by me.