## Summary
Remove the `hidden` tag from the `PromptCacheKey` field on
`ChatModelOpenAIProviderOptions` so the auto-generated JSON schema
no longer marks it as hidden. This allows the admin model
configuration UI to render a "Prompt Cache Key" text input for
OpenAI models alongside other visible options like Reasoning Effort,
Service Tier, and Web Search.
## Changes
- **`codersdk/chats.go`**: Remove `hidden:"true"` from `PromptCacheKey`
struct tag.
- **`site/src/api/chatModelOptionsGenerated.json`**: Regenerated via
`make gen` — `hidden: true` removed from the `prompt_cache_key` entry.
- **`modelConfigFormLogic.test.ts`**: Extend existing "all fields set"
tests to cover extract and build roundtrip for `promptCacheKey`.
## How it works
The `hidden` Go struct tag propagates through the code generation
pipeline:
1. Go struct tag → `scripts/modeloptionsgen` →
`chatModelOptionsGenerated.json`
2. The frontend `getVisibleProviderFields()` filters out fields with
`hidden: true`
3. Removing the tag makes the field visible in the schema-driven form
renderer
No new UI components are needed — the existing `ModelConfigFields`
component
automatically renders the field as a text input based on the schema
(`type: "string"`, `input_type: "input"`).
The field appears as **"Prompt Cache Key"** with description
"Key for enabling cross-request prompt caching" in the OpenAI provider
section of the admin model configuration form.
Fixes#18573
## Changes
When a `coder_app` resource sets `open_in = "tab"`, clicking the app
link now opens in a new browser tab instead of navigating in the same
tab.
`target="_blank"` and `rel="noreferrer"` are set inline on the
`<a>` elements in `AppLink.tsx`, gated on `app.open_in === "tab"`. This
follows the codebase convention of co-locating `target` and `rel` at the
render site.
`noreferrer` suppresses the Referer header to avoid leaking workspace IDs
to destination servers and implies `noopener`.
`noopener` prevents tabnabbing — without it, the opened page can
redirect the Coder dashboard tab via `window.opener`. This is especially
relevant for same-origin path-based apps, which would otherwise have
full DOM access to the dashboard.
> **Future enhancement**: template admins could opt into sending the
referrer via a `coder_app` setting, enabling feedback pages built around
workspace context.
## Tests
A vitest case is added in `AppLink.test.tsx` (rather than a Storybook
story, since the assertions are purely behavioral with no visual
component):
- **`sets target=_blank and rel=noopener noreferrer when open_in is
tab`** — renders the app link with `open_in: "tab"` and asserts
`target="_blank"` and `rel="noreferrer"` are present on the
anchor.
## Slim-window behavior
The `slim-window` test case and the `openAppInNewWindow()` comment in
`apps.ts` have been split out into a follow-up PR for separate review,
since the `window.open()` / `noopener` tradeoffs there deserve dedicated
discussion.
---------
Co-authored-by: Kayla はな <kayla@tree.camp>
Introduce a three-way workspace sharing setting (none, everyone,
service_accounts) replacing the boolean workspace_sharing_disabled.
In service_accounts mode, only service account-owned workspaces can be
shared while regular members' share permissions are removed. Adds a
new organization-service-account system role with per-org permissions
reconciled alongside the existing organization-member system role.
Related to:
https://linear.app/codercom/issue/PLAT-28/feat-service-accounts-sharing-mode-and-rbac-role
---------
Co-authored-by: Steven Masley <Emyrk@users.noreply.github.com>
Co-authored-by: Kayla はな <mckayla@hey.com>
## Summary
Fixes four interrelated issues that caused scroll position jumps and
phantom scroll growth when paginating older chat messages.
## Changes
### 1. Removed client-side message windowing (`useMessageWindow`)
There were two competing sentinel systems: server-side pagination and
client-side windowing. The client windowing sentinel was nested deep
inside the timeline with no explicit IntersectionObserver `root`,
causing scroll position jumps when messages were prepended. Blink
(coder/blink) has no client-side windowing. Removed it entirely; server
pagination + `contentVisibility` handled performance.
### 2. Removed `contentVisibility: "auto"` from message sections
Each section had `contentVisibility: "auto"` with `containIntrinsicSize:
"1px 600px"`, causing the scroll region to grow/shrink as the browser
swapped 600px placeholders for actual heights while scrolling. This
created phantom scroll growth with no fetch involved.
### 3. Gated WebSocket on initial REST data
The WebSocket `Subscribe` snapshot calls `GetChatMessagesByChatID` (no
LIMIT) which returns every message when `afterMessageID` is 0. The
WebSocket effect opened before the REST page resolved, so
`lastMessageIdRef` was undefined, causing the server to replay the
entire history and defeating pagination. Added `initialDataLoaded` guard
so the socket waits for the first REST page.
### 4. Manual scroll position restoration
Replaced unreliable CSS scroll anchoring in `flex-col-reverse` with a
`ScrollAnchoredContainer` that snapshots `scrollHeight` before fetch and
restores `scrollTop` via `useLayoutEffect` after render. Disabled
browser scroll anchoring (`overflow-anchor: none`) to prevent conflicts.
File references in user messages now render as inline chips (matching
the chat input style) instead of in a separate bordered section at the
bottom of the message bubble.
This reimplements #23131 which was accidentally reverted during the
merge of #23072 (the spend-limit UI PR resolved a merge conflict by
dropping the inline chip logic).
## Changes
- **FileReferenceNode.tsx**: Export `FileReferenceChip` so it can be
imported for read-only use (no remove button when `onRemove` is
omitted).
- **ConversationTimeline.tsx**: Iterate through `parsed.blocks` in
document order, rendering `response` blocks as text and `file-reference`
blocks as inline `FileReferenceChip` components. Removes the old
separated file-reference section with `border-t` divider.
- **ConversationTimeline.stories.tsx**: Added
`UserMessageWithInlineFileRef` and
`UserMessageWithMultipleInlineFileRefs` stories.
## Problem
The chat listing endpoint (`GetChatsByOwnerID`) was using
`fetchWithPostFilter`, which fetches N rows from the database and then
filters them in Go memory using RBAC checks. This causes a pagination
bug: if the user requests `limit=25` but some rows fail the auth check,
fewer than 25 rows are returned even though more authorized rows exist
in the database. The client may incorrectly assume it has reached the
end of the list.
## Solution
Switch to the same pattern used by `GetWorkspaces`, `GetTemplates`, and
`GetUsers`: `prepareSQLFilter` + `GetAuthorized*` variant. The RBAC
filter is compiled to a SQL WHERE clause and injected into the query
before `ORDER BY`/`LIMIT`, so the database returns exactly the requested
number of authorized rows.
Additionally, `GetChatsByOwnerID` is renamed to `GetChats` with
`OwnerID` as an optional (nullable) filter parameter, matching the
`GetWorkspaces` naming convention.
## Changes
| File | Change |
|------|--------|
| `queries/chats.sql` | Renamed to `GetChats`, `owner_id` now optional
via CASE/NULL, added `-- @authorize_filter` |
| `queries.sql.go` | Renamed constant, params struct (`GetChatsParams`),
and method |
| `querier.go` | Interface method renamed |
| `modelqueries.go` | Added `chatQuerier` interface +
`GetAuthorizedChats` impl |
| `dbauthz/dbauthz.go` | `GetChats` now uses `prepareSQLFilter` instead
of `fetchWithPostFilter` |
| `dbauthz/dbauthz_test.go` | Updated tests for SQL filter pattern |
| `dbmock/dbmock.go` | Renamed + added mock for `GetAuthorizedChats` |
| `dbmetrics/querymetrics.go` | Renamed + added metrics wrapper |
| `rbac/regosql/configs.go` | Added `ChatConverter` (maps `org_owner` to
empty string literal since `chats` has no `organization_id` column) |
| `rbac/authz.go` | Added `ConfigChats()` |
| `chats.go` | Handler uses renamed method with `uuid.NullUUID` |
| `searchquery/search.go` | Updated return type |
| `gitsync/worker.go` | Updated interface and call site |
| Various test files | Updated for renamed types |
Previously main.go used syscall.SysProcAttr{Setpgid: true} and
syscall.Kill, both undefined on Windows. This broke GOOS=windows
cross-compilation.
Add a //go:build !windows constraint to the package since it is
a dev-only tool that requires Unix utilities (bash, make, etc.)
and is not intended to run on Windows.
Refs #23054Fixescoder/internal#1407
## Problem
The WebSocket handler for `diff_status_change` events in
`AgentsPage.tsx` was triggering a burst of redundant HTTP requests on
every event:
1. **`invalidateChatListQueries(queryClient)`** — Full refetch of the
chats list endpoint. Unnecessary because `updateInfiniteChatsCache`
already writes `diff_status` into the sidebar cache optimistically on
every event.
2. **`invalidateQueries({ queryKey: chatKey(id) })`** — Refetch of the
individual chat. Also unnecessary — the SSE event carries `diff_status`
in its payload and the optimistic updater writes it into the `chatKey`
cache directly. Worse, this call was missing `exact: true`, so TanStack
Query's prefix matching cascaded the invalidation to `chatMessagesKey`,
`chatDiffContentsKey`, and every other query under `["chats", id]`.
Since diff status changes fire frequently during active agent work, this
spammed the chats list endpoint and caused redundant refetches of
messages and diff contents on every single event.
## Fix
Strip the handler down to the one invalidation that's actually needed —
`chatDiffContentsKey` (the file-level diff contents aren't in the SSE
payload):
```typescript
if (chatEvent.kind === "diff_status_change") {
void queryClient.invalidateQueries({
queryKey: chatDiffContentsKey(updatedChat.id),
exact: true,
});
}
```
## Why tests didn't catch this
The existing tests in `chats.test.ts` cover query utilities in isolation
(e.g. `invalidateChatListQueries` scoping, mutation invalidation). The
WebSocket event handler lives in the `AgentsPage` component — there was
no test covering what the `diff_status_change` code path actually
invalidates.
Added regression tests verifying that `exact: true` prevents
prefix-match cascade vs the old behavior.
## Summary
This PR removes two redundant chat rereads in `chatd`.
### Archive / unarchive
- `archiveChat` and `unarchiveChat` already come through
`httpmw.ChatParam`, so the handlers already have the `database.Chat`
row.
- Pass that row into `chatd.ArchiveChat` / `chatd.UnarchiveChat` instead
of rereading by ID before publishing the sidebar events.
### End-of-turn cleanup
- `processChat` no longer calls `GetChatByID` after the cleanup
transaction just to refresh the chat snapshot.
- Title generation already persists the generated title and emits its
own `title_change` event.
- To preserve best-effort title freshness for the cleanup path, the
async title-generation goroutine stores the generated title in per-turn
shared state and cleanup overlays it if available before publishing the
`status_change` event and dispatching push notifications.
## Why
- removes one DB read from archive / unarchive requests
- removes one DB read from completed turns, which is the larger hot-path
win
- keeps the existing pubsub/event contract intact instead of broadening
this into a larger event-model redesign
## Notes
- `title_change` remains the authoritative title update for clients
- cleanup does not wait for title generation; it uses the generated
title only when it is already available
- Add `--starter-template` option and properly create starter template
with name and icon
- Add Coder Desktop URLs to listening banner
- Makefile tweak to avoid rebuilding `scripts/develop` every time Go
code changes
## Summary
- reuse workspace agent context within a single `runChat()` turn
- remove duplicate latest-build agent lookups between
`resolveInstructions()` and `getWorkspaceConn()`
- avoid the extra `GetWorkspaceAgentByID` fetch when the selected
`WorkspaceAgent` already has the needed metadata
- add focused internal tests for reuse and refresh-on-dial-failure
## Why
This came out of a 5000-chat / 10-turn scaletest on bravo against a
single workspace.
The run completed successfully, but coderd stayed DB-pool bound, and one
workspace-backed hot path stood out:
- `GetWorkspaceAgentsInLatestBuildByWorkspaceID ≈ 46.7k`
- `GetWorkspaceByID ≈ 48.0k`
- `GetWorkspaceAgentByID ≈ 2.2k`
Within one `runChat()` turn, chatd was rediscovering the same workspace
agent multiple times just to resolve instructions and open the workspace
connection.
## What this changes
This PR introduces a **turn-local** workspace context helper so a single
acquired turn can:
- resolve the selected workspace agent once
- reuse that agent for instruction resolution
- reuse the same `AgentConn` for workspace tools and reload/compaction
This stays turn-local only, so a later turn on another replica still
rebuilds fresh context from the DB.
## Expected impact
This is an incremental improvement, not a full fix.
It should reduce duplicated workspace-agent lookups and shave some DB
pressure from a hot path for workspace-backed chats, while preserving
multi-replica correctness.
## Testing
- `go test ./coderd/chatd/...`
- `golangci-lint run ./coderd/chatd/...`
## Problem
When `generate.sh` is run (e.g. to regenerate fixtures after adding a
new field like `subagent_id`), the `duplicate-env-keys` fixture gets
UUID scrambling.
The `minimize_diff()` function uses a bash associative array keyed by
JSON field name (`deleted["id"]`). The `duplicate-env-keys` fixture has
multiple `coder_env` resources, each with the same key names (`id`,
`agent_id`). Since an associative array can only hold one value per key,
UUIDs get cross-contaminated or left as random terraform-generated
values.
Discovered while working on #23122.
## Fix
Add `duplicate-env-keys` to the `toskip` array in `generate.sh`,
alongside `kubernetes-metadata`. This fixture uses hand-crafted
placeholder UUIDs and should not be regenerated.
Relates to #21885.
Replace the ad-hoc camelCase file block shape ({ mediaType, fileId, data })
with snake_case fields matching ChatMessagePart from the API types.
The RenderBlock file variant now uses media_type/file_id instead of
mediaType/fileId. The parsers in messageParsing.ts and streamState.ts
pass validated ChatMessagePart objects through directly instead of
destructuring and reassembling with renamed fields. This eliminates
the needless API → camelCase → snake_case roundtrip that the edit
flow previously required.
Refs #22735
handleSubmit (triggered via Enter key) didn't check isUploading, so
messages could be sent while an image upload was still in progress.
The send button was correctly disabled via canSend, but the keyboard
shortcut bypassed that guard.
QueuedMessagesList used untyped extraction helpers that fell through to
JSON.stringify for attachment-only messages. Replace them with a single
getQueuedMessageInfo function using typed ChatMessagePart access.
Show an attachment badge (ImageIcon + count) for file parts, and use a
consistent "[Queued message]" placeholder for all no-text situations.
Editing a queued message with file attachments silently dropped all
attachments because handleStartQueueEdit only accepted text. Thread
file blocks from QueuedMessagesList through the edit callback into
handleStartQueueEdit, which now calls setEditingFileBlocks. The
existing useEffect in AgentDetailInput picks these up and populates
the attachment UI. Also clear editingFileBlocks in handleCancelQueueEdit
and handleSendFromInput.
## Background
A 5000-chat scaletest (~50k turns, ~2m45s wall time) completed
successfully,
but the main bottleneck was **DB pool starvation from repeated reads**,
not
individually expensive SQL. The push/webpush path showed a few
especially noisy
reads:
- `GetLastChatMessageByRole` for push body generation
- `GetEnabledChatProviders` + `GetChatModelConfigByID` for push summary
model
resolution
- `GetWebpushSubscriptionsByUserID` for every webpush dispatch
This PR keeps the optimizations that remove those duplicate reads while
leaving
stream behavior unchanged.
## What changes in this PR
### 1. Reuse resolved chat state for push notifications
`maybeSendPushNotification` used to re-read the last assistant message
and
re-resolve the chat model/provider after `runChat` had already done that
work.
Now `runChat` returns the final assistant text plus the already-resolved
model
and provider keys, and the push goroutine uses that state directly.
That removes the extra push-path reads for:
- `GetLastChatMessageByRole`
- the second `resolveChatModel` path
- the provider/model lookups that came with that second resolution
### 2. Cache webpush subscriptions during dispatch
`Dispatch()` previously hit `GetWebpushSubscriptionsByUserID` on every
push. A
small per-user in-memory cache now avoids those repeated reads.
The follow-up fix keeps that optimization correct: `InvalidateUser()`
bumps a
per-user generation so an older in-flight fetch cannot repopulate the
cache with
pre-mutation data after subscribe/unsubscribe.
That preserves the cache win without letting local subscription changes
be
silently overwritten by stale fetch results.
## Why this is safe
- The push change only reuses data already produced during the same chat
run. It
does not change notification semantics; if there is no assistant text to
summarize, the existing fallback body still applies.
- The webpush change keeps the existing TTL and `410 Gone` cleanup
behavior. The
generation guard only prevents stale in-flight fetches from poisoning
the
shared cache after invalidation.
- The final PR does **not** change stream setup, pubsub/relay behavior,
or chat
status snapshot timing.
## Deliberately not included
- No stream-path optimization in `Subscribe`.
- No inline pubsub message payloads.
- No distributed cross-replica webpush cache invalidation.
Frontend for agent chat spend limiting on `/agents`.
## Changes
- add the limits management UI, API hooks, and validation for
deployment, group, and user overrides
- show spend limit status in Agents analytics and usage summaries
- surface limit-related chat errors consistently in the agent detail
experience
- add shared currency and usage-limit messaging helpers plus related
stories/tests
## Problem
Models frequently use shell `&` instead of `run_in_background=true` when
starting long-running processes through `/agents`, causing them to die
shortly after starting. This happens because:
1. **No guidance in tool schema** — The `ExecuteArgs` struct had zero
`description` tags. The model saw `run_in_background: boolean
(optional)` with no explanation of when/why to use it.
2. **Shell `&` is silently broken** — `sh -c "command &"` forks the
process, the shell exits immediately, and the forked child becomes an
orphan not tracked by the process manager.
3. **No process group isolation** — The SSH subsystem sets `Setsid:
true` on spawned processes, but the agent process manager set no
`SysProcAttr` at all. Signals only hit the top-level `sh`, not child
processes.
## Investigation
Compared our implementation against **openai/codex** and **coder/mux**:
| Aspect | codex | mux | coder/coder (before) |
|--------|-------|-----|---------------------|
| Background flag | Yield/resume with `session_id` | `run_in_background`
with rich description | `run_in_background` with **no description** |
| `&` handling | `setsid()` + `killpg()` | `detached: true` +
`killProcessTree()` | **Nothing** — orphaned children escape |
| Process isolation | `setsid()` on every spawn | `set -m; nohup ...
setsid` for background | **No `SysProcAttr` at all** |
| Signal delivery | `killpg(pgid, sig)` — entire group | `kill -15
-\$pid` — negative PID | `proc.cmd.Process.Signal()` — **PID only** |
## Changes
### Fix 1: Add descriptions to `ExecuteArgs` (highest impact)
The model now sees explicit guidance: *"Use for long-running processes
like dev servers, file watchers, or builds. Do NOT use shell & — it will
not work correctly."*
### Fix 2: Update tool description
The top-level execute tool description now reinforces: *"Use
run_in_background=true for long-running processes. Never use shell '&'
for backgrounding."*
### Fix 3: Detect trailing `&` and auto-promote to background
Defense-in-depth: if the model still uses `command &`, we strip the `&`
and promote to `run_in_background=true` automatically. Correctly
distinguishes `&` from `&&`.
### Fix 4: Process group isolation (`Setpgid`)
New platform-specific files (`proc_other.go` / `proc_windows.go`)
following the same pattern as `agentssh/exec_other.go`. Every spawned
process gets its own process group.
### Fix 5: Process group signaling
`signal()` now uses `syscall.Kill(-pid, sig)` on Unix to signal the
entire process group, ensuring child processes from shell pipelines are
also cleaned up.
## Testing
All existing `agent/agentproc` tests pass. Both packages compile
cleanly.
## Problem
The `build` job on `main` has been failing intermittently (and now
consistently) with `no space left on device` on the
`depot-ubuntu-22.04-8` runner. The runner's disk fills up during Docker
image builds or SBOM generation, depending on how close to the limit a
given run lands.
The build was already at the boundary — the Go build cache alone is ~1.3
GB, build artifacts are ~2 GB, and Docker image builds + SBOM scans need
several hundred MB of headroom in `/tmp`. No single commit caused this;
cumulative growth in dependencies and the scheduled `coder-base:latest`
rebuild on Monday morning nudged it past the limit.
## Fix
Three changes to reclaim ~2 GB of disk before Docker runs:
1. **Build all platform archives and packages in the Build step** —
moves arm64/armv7 `.tar.gz` and `.deb` from the Docker step to the Build
step so we can clean caches in between.
2. **Clean up Go caches between Build and Docker** — once binaries are
compiled, the Go build cache and module cache aren't needed. Also
removes `.apk`/`.rpm` packages that are never uploaded.
3. **Set `DOCKER_IMAGE_NO_PREREQUISITES`** — tells make to skip
redundantly building `.deb`/`.rpm`/`.apk`/`.tar.gz` as prerequisites of
Docker image targets. The Makefile already supports this flag for
exactly this purpose.
## Problem
`updateInfiniteChatsCache`, `prependToInfiniteChatsCache`, and
`readInfiniteChatsCache` use `setQueriesData({ queryKey: ["chats"] })`
which prefix-matches **all** queries starting with `"chats"`, including
`["chats", chatId, "messages"]`.
After #23083 converted chat messages to `useInfiniteQuery`, the cached
messages data gained a `.pages` property containing
`ChatMessagesResponse` objects (not `Chat[]` arrays). The `if
(!prev.pages)` guard no longer bailed out, and the updater called
`.map()` on these objects — `TypeError: Z.map is not a function`.
## Fix
Extract the `isChatListQuery` predicate that already existed inline in
`invalidateChatListQueries` and apply it to all four cache helpers. This
scopes them to sidebar queries (`["chats"]` or `["chats",
<filterOpts>]`) and skips per-chat queries (`["chats", <id>, ...]`).
Adds a `--no-wait` flag (CODER_CREATE_NO_WAIT) to the create command,
matching the existing pattern in `coder start`. When set, the `coder
create` command returns immediately after the workspace creation API
call succeeds instead of streaming build logs until completion.
This enables fire-and-forget workspace creation in CI/automation
contexts (e.g., GitHub Actions), where waiting for the build to finish
is unnecessary. Combined with other existing flags, users can create a
workspace with no interactivity, assuming the user is already
authenticated.
When a user uses an AI feature, we record them in the `ai_seat_state` as consuming a seat.
Added in debouching to prevent excessive writes to the db for this feature. There is no need for frequent updates.
Creates a new table `ai_seat_state` to keep track of when users consume an ai_seat. Once a user consumes an AI seat, they will forever in this table (as it stands today).
## VS Code iframe embed auth via postMessage + setSessionToken
Adds embed auth for VS Code iframe integration, allowing the Coder agent
chat UI to be embedded in VS Code webviews without manual login — using
direct header auth instead of cookies.
### How it works
1. **Parent frame** (VS Code webview) loads an iframe pointing to
`/agents/:agentId/embed`
2. **Embed page** detects the user is signed out and posts
`coder:vscode-ready` to the parent
3. **Parent** responds with `coder:vscode-auth-bootstrap` containing the
user's Coder API token
4. **Embed page** calls `API.setSessionToken(token)` to set the
`Coder-Session-Token` header on all subsequent axios requests
5. **Embed page** fetches user + permissions, sets them in the React
Query cache atomically, and renders the authenticated agent chat UI
No cookies, no CSRF, no backend endpoint needed. The token is passed via
postMessage and used as a header on every API request.
### What changed
**Frontend** (`site/src/pages/AgentsPage/`):
- `AgentEmbedPage.tsx` — added postMessage bootstrap directly in the
embed page: listens for `coder:vscode-auth-bootstrap`, calls
`API.setSessionToken(token)`, fetches user/permissions atomically to
avoid race conditions
- `EmbedContext.tsx` — React context signaling embed mode (from previous
commit, unchanged)
- `AgentDetail/TopBar.tsx` — conditionally hides navigation elements in
embed mode (from previous commit, unchanged)
- Both `/agents/:agentId/embed` and `/agents/:agentId/embed/session`
routes live outside `RequireAuth`
**Auth bootstrap** (`site/src/api/queries/users.ts`):
- `bootstrapChatEmbedSessionFn` now calls `API.setSessionToken(token)`
instead of posting to a backend endpoint
- Fetches user and permissions directly via `API.getAuthenticatedUser()`
and `API.checkAuthorization()`, then sets both in the query cache
atomically — this avoids a race where `isSignedIn` flips before
permissions are loaded
**Removed** (no longer needed):
- `coderd/embedauth.go` — the `POST
/api/experimental/chats/embed-session` handler
- `coderd/embedauth_test.go` — backend tests for the endpoint
- `codersdk/embedauth.go` — `EmbedSessionTokenRequest` SDK type
- `site/src/api/api.ts` — `postChatEmbedSession` method
- `docs/user-guides/workspace-access/vscode-embed-auth.md` — doc page
for the old cookie flow
- Swagger/API doc entries for the endpoint
### Why not cookies?
The initial implementation used a backend endpoint to set an HttpOnly
session cookie. This required `SameSite=None; Secure` for cross-origin
iframes, which doesn't work over HTTP in development (Chrome requires
HTTPS for `Secure` cookies). The `setSessionToken` approach bypasses
cookies entirely — the token is set as an axios default header, and
header-based auth also naturally bypasses CSRF protection.
### Dogfooding
Tested end-to-end with a VS Code extension that:
1. Registers a `/openChat` deep link handler
(`vscode://coder.coder-remote/openChat?url=...&token=...&agentId=...`)
2. Starts a local HTTP reverse proxy (to work around VS Code webview
iframe sandboxing)
3. Loads `/agents/:agentId/embed` in an iframe through the proxy
4. Relays the postMessage handshake between the iframe and the extension
host
5. The embed page receives the token, calls `setSessionToken`, and
renders the chat
Verified: chat title, messages, and input field all display correctly in
VS Code's secondary sidebar panel.
Adds cursor-based pagination to the chat messages endpoint.
## Backend
- New `GetChatMessagesByChatIDPaginated` SQL query: returns messages in
`id DESC` order with a `before_id` keyset cursor and configurable
`limit`
- Handler parses `?before_id=N&limit=N` query params, uses the `LIMIT
N+1` trick to set `has_more` without a separate COUNT query
- Queued messages only returned on the first page (no cursor) since
they're always the most recent
- SDK client updated with `ChatMessagesPaginationOptions`
- Fully backward compatible: omitting params returns the 50 newest
messages
## Frontend
- Switches `getChatMessages` from `useQuery` to `useInfiniteQuery` with
cursor chaining via `getNextPageParam`
- Pages flattened and sorted by `id` ascending for chronological display
- `MessagesPaginationSentinel` component uses `IntersectionObserver`
(200px rootMargin prefetch) inside the existing `flex-col-reverse`
scroll container
- `flex-col-reverse` handles scroll anchoring natively when older
messages are prepended — no manual `scrollTop` adjustment needed (same
pattern as coder/blink)
## Why cursor-based instead of offset/limit
Offset-based pagination breaks when new messages arrive while paginating
backward (offsets shift, causing duplicates or missed messages). The
`before_id` cursor is stable regardless of inserts — each page is
deterministic.
## Problem
The `edit_files` tool used `strings.ReplaceAll` for exact substring
matches, silently replacing **every** occurrence. When an LLM's search
string wasn't unique in the file, this caused unintended edits. Fuzzy
matches (passes 2 and 3) only replaced the first occurrence, creating
inconsistent behavior. Zero matches were also silently ignored.
## Investigation
Investigated how **coder/mux** and **openai/codex** handle this:
| Tool | Multiple matches | No match | Flag |
|---|---|---|---|
| **coder/mux** `file_edit_replace_string` | Error (default
`replace_count=1`) | Error | `replace_count` (int, default 1, -1=all) |
| **openai/codex** `apply_patch` | Uses first match after cursor
(structural disambiguation via context lines + `@@` markers) | Error |
None (different paradigm) |
| **coder/coder** `edit_files` (before) | Exact: replaces all. Fuzzy:
replaces first. | Silent success | None |
## Solution
Adopted the mux approach (error on ambiguity) with a simpler
`replace_all: bool` instead of `replace_count: int`:
- **Default (`replace_all: false`)**: search string must match exactly
once. Multiple matches → error with guidance: *"search string matches N
occurrences. Include more surrounding context to make the match unique,
or set replace_all to true"*
- **`replace_all: true`**: replaces all occurrences (opt-in for
intentional bulk operations like variable renames)
- **Zero matches**: now returns an error instead of silently succeeding
Chose `bool` over `int` count because:
1. LLMs are bad at counting occurrences
2. The real intent is binary (one specific spot vs. all occurrences)
3. Simpler error recovery loop for the LLM
## Changes
| File | Change |
|---|---|
| `codersdk/workspacesdk/agentconn.go` | Add `ReplaceAll bool` to
`FileEdit` struct |
| `agent/agentfiles/files.go` | Count matches before replacing; error if
>1 and not opted in; error on zero matches; add `countLineMatches`
helper |
| `codersdk/toolsdk/toolsdk.go` | Expose `replace_all` in tool schema
with description |
| `agent/agentfiles/files_test.go` | Update existing tests, add
`EditEditAmbiguous`, `EditEditReplaceAll`, `NoMatchErrors`,
`AmbiguousExactMatch`, `ReplaceAllExact` |