Commit Graph
100 Commits
Author SHA1 Message Date
Kyle Carberry 58f70b4488 fix(coderd/x/chatd): sanitize workspace MCP tool names (#26928)
## Summary

Workspace MCP tools (servers a workspace declares in `.mcp.json`) take
their model-facing name from the server key joined with the tool name as
`serverName__toolName`. That name reached the model **unsanitized**, so
a server or tool name containing a character outside
`^[a-zA-Z0-9_-]{1,128}$` (for example `@`) produced an invalid tool
name. Anthropic and Bedrock reject the whole request with `HTTP 400`:

```
tools.N.custom.name: String should match pattern '^[a-zA-Z0-9_-]{1,128}$'
```

which fails the entire turn, not just the one tool. The remote MCP path
(`mcpclient`) and the AI Gateway path (`aibridge/mcp`) already sanitize;
the workspace path did not.

Alternative to #26853 (thanks @ibdafna for the report and repro).

## Fix

Sanitize and length-cap the **model-facing** name, and keep the original
`serverName__toolName` as a `routingName` the workspace agent uses to
reach the original server and tool. `NewWorkspaceMCPTools` builds a
whole set and disambiguates names that collide after sanitization (for
example server keys `foo.bar` and `foo_bar` both exposing `echo`) so
every tool stays addressable in the model's name-keyed dispatch map.
Names already within the allowed set are unchanged, so there is no
behavior change for valid names.

The sanitizer is local to `coderd/x/chatd/chattool`; the fix does
**not** touch the `aibridge` package or the remote MCP client.

### Changes
- `coderd/x/chatd/chattool/mcpworkspace.go`: local provider-safe
sanitizer + length cap, `routingName` for the agent proxy, and
`NewWorkspaceMCPTools` for set-level collision disambiguation.
- `coderd/x/chatd/chatd.go`: build the pinned workspace tool set via
`NewWorkspaceMCPTools`.

## Why sanitize here (not at `.mcp.json` / agent parse)?

The agent uses `serverName__toolName` to route to the real downstream
server (it splits on `__` and calls the original tool name), so
sanitizing at parse time would break routing or merely relocate the
original->sanitized mapping. Sanitization is also a provider constraint
the agent has no knowledge of, and coderd/agent version skew means
coderd must sanitize at its own boundary regardless. The model-facing
boundary in chatd is the right place.

## Test plan
- `@` in a name is sanitized for the model while the original routes to
the agent; a valid name is unchanged; an over-length name is truncated;
colliding names in a set are disambiguated while each still routes to
its own original name.
- `go build`, `go vet`, `golangci-lint`, and `go test
./coderd/x/chatd/chattool/...` pass locally.

<details>
<summary>Design notes / decision log</summary>

**Constraint that drives the design.** The tool name is both the
identifier shown to the model (and the key the model layer dispatches
tool calls by) and, for the workspace path, the string the agent splits
on `__` to route back to the original server and tool. Those roles
conflict once sanitization changes the name, so the name is sanitized
for the model while the unsanitized form is kept as `routingName`.

**Options considered.**
1. **Chosen:** sanitize in the workspace path only, with helpers local
to `chattool`. Smallest blast radius; no new cross-package dependency.
This matches the shape of the other MCP paths (`mcpclient` keeps
`originalName` + `configID`) without sharing code.
2. Sanitize at `.mcp.json` parse time or in the agent. Rejected: breaks
routing (the agent needs the original name), pushes a provider concern
into the agent, and coderd must still defend its own boundary because
the agent and coderd version independently. Tool names also come from
the downstream server at list time, not from `.mcp.json`, so parsing
cannot fully validate them.
3. Extract a shared sanitize/truncate/dedupe helper into `aibridge/mcp`
and adopt it in `mcpclient` too (so the remote path also gains collision
disambiguation). This DRYs all paths, but it grows chatd's coupling to
the `aibridge` subsystem and expands scope/behavior/tests in the remote
path for what is a workspace-path bug. Left out deliberately to keep
this change minimal and self-contained; it can be a separate refactor.
4. Sanitize once at the provider serialization boundary (chat loop). The
only truly generic spot, but the model dispatches by name, so it needs a
reverse (sanitized -> original) mapping and set-wide collision handling
in the model layer. Larger, riskier change.

**Notes.**
- The workspace path defines its own sanitizer (`[^a-zA-Z0-9_-]` -> `_`)
and a `maxModelToolNameLen = 64` constant that mirrors the strictest
provider limit (OpenAI 64, Bedrock 128), rather than importing
`aibridge/mcp`, so it carries no new dependency.
- The set builder sorts before assigning suffixes so disambiguation is
stable across turns.

</details>

---

_Opened by Coder Agents on behalf of @kylecarbs. Alternative to #26853._
2026-07-01 20:34:25 +02:00
Kyle Carberry d6daf273aa fix: tighten single tool result byte budget (#26763)
## Problem

#26637 caps each locally-executed tool result (built-in,
global/deployment MCP, workspace MCP) at a per-result byte budget
derived from the model's context window. The budget was `ContextLimit/2
* 4 bytes` — i.e. **half the window at an optimistic 4 bytes/token**.

On large-context models that is far too generous. With a
`1,000,000`-token `ContextLimit` the per-result cap is **~2 MB**. A user
hit exactly this with a chatd (deployment-pinned) MCP tool: the result
was truncated to **1,998,709 characters** and still overflowed the
prompt. 2 MB of dense text (JSON/logs/code) is ~650k–1M tokens — most or
all of the window for a *single* result — so the cap fired but didn't
actually prevent the overflow.

## Fix

Tighten the two budget constants in `tooltruncate.go`:

| constant | before | after |
| --- | --- | --- |
| `toolResultContextDivisor` | `2` (½ window) | `3` (⅓ window) |
| `bytesPerTokenEstimate` | `4` | `3` (conservative) |

The budget becomes `ContextLimit/3 * 3 ≈ ContextLimit` bytes:

| ContextLimit | before | after |
| --- | --- | --- |
| 1,000,000 | ~2 MB | ~1 MB |
| 200,000 | ~400 KB | ~200 KB |
| unknown (≤0) | 64 KB | 64 KB (unchanged) |

The 16 KB floor and 64 KB unknown-window default are unchanged. A
conservative bytes-per-token estimate is intentional: dense payloads run
well under 4 B/tok, so a lower estimate yields a smaller byte budget
that is less likely to underestimate the true token cost.

No behavioral code paths change — only the two constants and their doc
comments. The existing `tooltruncate_internal_test.go` cases derive
their expectations from the constants (`LargeWindow`) or exercise the
floor/default (`BelowFloor`, `Unknown`), so they remain green.

<details>
<summary>Investigation notes</summary>

Global/deployment MCP tools (`mcpclient.ConnectAll`) are appended to
`prepared.Tools` and execute locally via `ExecuteLocalTools →
executeTools → executeSingleTool`, so the #26637 cap *does* apply to
them for text results (`convertCallResult` joins text content into
`resp.Content`). The cap was simply too large:
`toolResultByteBudget(ContextLimit)` = `ContextLimit/2*4` ≈ 2 MB for a
1M-token window. Reverse-engineering the reported `1,998,709` truncated
characters confirms a `ContextLimit` of ~1,000,000 tokens.

Known gaps left for follow-ups (out of scope here):
- **Per-step aggregate is unbounded.** MCP tools advertise `Parallel:
true` and `executeSingleTool` caps each result independently, so N
parallel calls in one step can sum to N × the per-result cap.
- **Binary/media `Data` bypasses the cap.** Only the text payload is
bounded; `image`/`media`/blob embedded-resource results are
base64-encoded untouched in `executeSingleTool`.
- **Compaction is reactive.** It is gated on the prior step's reported
usage (`latestPromptUsage`), so it can't pre-empt a single large result
appended on the current step.
</details>

---

Generated by Coder Agents on behalf of @kylecarbs.
2026-06-26 13:33:55 -06:00
Kyle Carberry a163d43981 fix(site/src/pages/AgentsPage): keep agent chat sticky truncation in sync as the transcript grows (#26714)
## Problem

In `/agents`, the sticky user-message truncation sometimes does not
update as new content arrives. While pinned to the bottom with the
transcript overflowing, several messages (or a streaming response) can
land and the sticky bubble keeps a stale clip height, overflowing and
overlapping the content below it. It only snaps back once you scroll
manually.

## Root cause

`StickyUserMessage` recomputes its clip height (`--clip-h`) and push-up
`top` in an `update()` driven by three triggers: a scroll listener, a
window-resize listener, and a `ResizeObserver` meant to catch the
transcript growing.

The observer watched `scroller.firstElementChild`, but in
`ChatScrollContainer` the scroller's first child is the `flex-1 basis-0`
spacer that pins content to the bottom, not the content wrapper. That
spacer collapses to `0px` the moment the transcript overflows (exactly
when truncation engages) and then never resizes again, so the observer
goes silent.

The other triggers do not cover this case either: in `flex-col-reverse`
the `scrollTop` stays at `0` while pinned to the bottom, so no scroll
event fires as content grows. The result is a stale `--clip-h` until the
next manual scroll.

## Fix

- Observe the real content wrapper instead of the collapsing spacer. The
wrapper is tagged with `data-chat-scroll-content` (it contains both the
committed timeline and the streaming live tail), and the sticky code
resolves it via `sentinel.closest(...)`, falling back to the previous
node only if the marker is absent.
- Recompute the scroller geometry (`scrollerTop`/`scrollerHeight`)
inside `update()` on every tick instead of caching it at effect setup,
so the clip and push-up math cannot drift when the scroller moves or
resizes without a window resize (for example the composer growing). This
also removes the now-redundant `onResize` handler.

No change to the sticky visuals or the rAF throttling.

## Testing

- New story `StickyUserMessageClipUpdatesWhilePinned` grows the
transcript while pinned (no scroll dispatched) and asserts the clip
tracks the new geometry, plus structural guards that the observed node
is the content marker and not the `aria-hidden` spacer.
- Verified as a true regression guard: with the fix reverted the new
story fails; with the fix it passes. The existing
`StickyUserMessagePinsOnScroll` is unaffected.
- `biome check`, `tsc -p .`, React Compiler check, emdash check, and
`vitest --project=storybook` for this stories file all pass (48/48).

<details>
<summary>Decision log</summary>

- Considered centralizing the per-message scroll/resize/observer wiring
into a single coordinator in `ConversationTimeline` (it already
centralizes sentinels) to cut N observers/listeners down to one.
Deferred as a follow-up to keep this PR a surgical, low-risk fix; this
change alone resolves the staleness.
- Chose a semantic `data-chat-scroll-content` marker over reusing the
`chat-timeline-wrapper` test id so runtime behavior does not depend on a
test-only attribute. The marker sits on the wrapper that contains both
the timeline and the live tail, so streaming growth is observed too.
- Kept the `scroller.firstElementChild` fallback so other
`ConversationTimeline` consumers and stories without the marker keep
working.

</details>

---

Filed via Coder Agents on behalf of @kylecarbs.
2026-06-25 17:57:28 -06:00
Kyle Carberry 1742003785 fix(agent): gate workspace context collection until the agent is ready (#26715)
## Problem

Workspace context surfaced in chat (Coder Agents) is incomplete and racy
on a fresh boot:

- The context panel is missing personal skills (only repo-level skills
under `.claude/skills` show up).
- The MCP section lists `.mcp.json` files but no MCP servers are
registered.
- The Issues panel reports instruction files as unreadable, e.g.
`CLAUDE.md (file: unreadable)` and `.cursorrules (file: unreadable)`
with `symlink resolve: lstat .../AGENTS.md: no such file or directory`.

## Root cause

`agentcontext.Manager` collected and pushed context too eagerly:

- `NewManager` ran an eager resolve at agent `init()`.
- `RunPush` starts as a normal connection routine (`startAgentAPI210`)
with no lifecycle gating, so the first snapshot was pushed
(`Initial=true`) as soon as the agent API connected.

Both happened **before startup scripts finish** and before the lifecycle
reaches `ready`. At that point:

- `CLAUDE.md` / `.cursorrules` symlinks to `AGENTS.md` don't resolve
yet, so `EvalSymlinks` fails and the resolver emits `StatusUnreadable`
"symlink resolve" issues.
- Personal skills haven't synced yet, so they're missing.
- MCP servers connect via `mcpManager.Reload(...)` only **after**
`ready`, so only `.mcp.json` configs appear, with no servers.

That partial, error-laden snapshot is persisted by coderd and can
hydrate a chat.

## Fix

Gate `agentcontext.Manager` until the agent is ready, unconditionally:

- The Manager always starts gated. `NewManager` leaves the zero-value
(version 0) snapshot in place and never walks the filesystem; `RunPush`
withholds version-0 snapshots, so nothing reaches coderd.
- The agent calls `Manager.SetReady()` from the lifecycle transition in
`handleManifest`, right after startup scripts finish (`ready`, or
terminal `start_error` / `start_timeout` so a failed startup still
surfaces whatever context exists).
- On `SetReady`, the Manager performs the first real resolve (version 1)
and broadcasts it; `RunPush` ships it with `Initial=true`. Later changes
(MCP connect, skill edits) re-resolve and push as before.

Eager resolution before `ready` was the bug, not a mode worth
preserving, so the gate is always on rather than an opt-in option. This
aligns the agent-side push with chatd, which already waits for agent
readiness before loading context. No proto/coderd/DB changes: coderd
simply never receives a pre-ready snapshot.

<details>
<summary>Design notes &amp; decisions</summary>

- **Unconditional, not opt-in.** An earlier iteration added the gate as
an opt-in `ManagerOptions.GateUntilReady`. Since the eager
resolve-on-construct was the defect, the option, the eager first
resolve, and the now-dead `resolveLocked` helper were all removed; the
Manager is always gated until `SetReady`.
- **Version 0 is the pre-ready sentinel.** The gated placeholder is just
the zero-value snapshot (version 0); the first real resolve is version
1, so the push loop withholds anything at version 0. An earlier revision
carried a dedicated `Snapshot.Initializing` bool plus an HTTP `/resync`
field, but the push loop was the only consumer and nothing read the HTTP
field, so both were dropped.
- **Defer, don't retry symlinks.** Transient "unreadable" symlinks are
an artifact of collecting before checkout. Deferring until `ready` fixes
all three symptom classes at once and avoids masking genuine post-ready
errors (a broken symlink at `ready` is still reported).
- **Release on terminal startup states too** (`start_error`,
`start_timeout`), so a failed startup still surfaces whatever context
exists instead of gating forever. On reconnect the Manager instance is
reused and stays ready.

</details>

## Tests

- `agentcontext.TestManager_WithholdsCollectionUntilReady` simulates
collection running before startup finishes (broken `CLAUDE.md` /
`.cursorrules` -> `AGENTS.md` symlinks): asserts the gated snapshot is
the empty version-0 placeholder with no resources and no `unreadable`
issues, and that after `SetReady` (target now present) the inventory
resolves cleanly to a single instruction file with no spurious issues.
- `agentcontext.TestRunPush_WaitsForReady` asserts the push loop ships
nothing while gated even when content exists, then ships the full
inventory with `Initial=true` after `SetReady`.
- `agentcontext.TestManager_SetReadyIsIdempotent` covers the version-0
placeholder before ready, the single resolve to version 1 on `SetReady`,
and idempotency across repeated calls.
- Updated `agent.TestAgent_ContextStatePushed`: the first push now
already contains `AGENTS.md` with `Initial=true` and no `UNREADABLE`
resources (no pre-startup empty/partial push).

Validated on the changed packages: `go test -race
./agent/agentcontext/...`, `go test ./agent/ -run
TestAgent_ContextStatePushed`, `golangci-lint run`, `go vet`, `gofmt`
(all clean).

---
🤖 Generated by Coder Agents on behalf of @kylecarbs.
2026-06-25 14:17:50 -06:00
Kyle Carberry 48fd0ef4bc feat: return workspace skill directory from read_skill (#26713)
Workspace skills live on the workspace filesystem, and the agent's read_file
and execute tools already operate there. read_skill now returns "dir", the
absolute skill directory, for workspace skills, so the agent can read or run
bundled supporting files (for example a scripts/ helper) with the workspace
tools. The field is omitted for personal skills, which are database-backed and
have no files. read_skill_file is unchanged.

Generated with Coder Agents on behalf of @kylecarbs.
2026-06-25 12:05:54 -06:00
Kyle Carberry 32217259b7 feat: cap tool output to fit the model context window (#26637)
## Problem

Local tool results were persisted and replayed to the model verbatim,
with no size cap. A single oversized result, most often a multi-megabyte
response from an MCP tool, overflows the prompt on the next request.
Every retry rebuilds the same history and fails the same way, leaving
the chat wedged in `error`. Auto-compaction is reactive (token usage is
only known after a response), so it can't catch a single result that
blows the very next request.

## Fix

Cap every locally-executed tool result at its single choke point,
`executeSingleTool` in `chatloop`, so the cap covers built-in tools,
**global (deployment-pinned) MCP**, **workspace MCP**, and provider
runners uniformly. Because this runs before the result is published to
the live stream and before it is committed, the SSE preview, the
persisted message, and the model replay all see the same bounded output.

The budget is token-aware: a single tool result may use at most half the
model's context window (`~4 bytes/token`), with a `16KB` floor and a
`64KB` default when the window is unknown. Truncation keeps the head and
tail of the output and replaces the middle with a marker telling the
model how much was removed and to narrow its query; it is UTF-8 safe and
never exceeds the budget. Binary media `Data` is passed through
untouched (only the text payload is bounded).

A `coderd_chatd_tool_result_truncated_total{provider,model,tool_name}`
counter and a warning log record each truncation.

## Out of scope

- Provider-executed results (e.g. web search) arrive via the stream, not
`executeSingleTool`.
- Dynamic/external tool results submitted through the `/tool-results`
API are validated as JSON elsewhere.
- Cumulative growth across many results is still handled by context
compaction; this change only bounds any single result.

<details>
<summary>Implementation notes</summary>

- New `coderd/x/chatd/chatloop/tooltruncate.go`:
`toolResultByteBudget(contextLimitTokens)` and
`truncateToolResultText(text, maxBytes)` (pure, unit-tested).
- `chatloop.go`: added `ContextLimit` to `ExecuteLocalToolsOptions`;
threaded a computed byte budget through `executeTools` into
`executeSingleTool`, where `resp.Content` is capped for the text,
media-text, and error branches.
- `generation.go`: passes `ContextLimit: prepared.ContextLimitFallback`
(the model's configured context limit).
- `metrics.go`: new `ToolResultTruncatedTotal` counter +
`RecordToolResultTruncated`.
- Tunable knobs live as constants in `tooltruncate.go`
(`toolResultContextDivisor = 2`, `bytesPerTokenEstimate`,
`minToolResultBytes`, `defaultToolResultBytes`).

Verified: `go build ./coderd/x/chatd/...`, `go test
./coderd/x/chatd/chatloop/...`, and the `chatd` test binary compiles.

</details>

---

Resolves CODAGT-678

Generated by Coder Agents on behalf of @kylecarbs.
2026-06-24 09:16:38 -06:00
Kyle Carberry bafc86310c fix(agent/agentcontext): identify context sources by lexical path (#26616)
## What

Identify agent workspace-context **sources** by their lexical
(configured) path so `coder exp chat context list` no longer shows the
same directory twice, and so a source is shown as the path the operator
actually configured.

## Why (the bug)

Source identity was the canonical path from `CanonicalizePath`, which
resolves symlinks via `EvalSymlinks` **only when the target exists**.
That makes canonicalization time-dependent:

- At boot the agent seeds sources from `CODER_AGENT_EXP_*_DIRS`. If
`~/.coder/skills -> ~/my-agent/agent-rules/skills` and the target does
not exist yet (a startup script creates it later), `~/.coder/skills`
canonicalizes to the lexical `/home/coder/.coder/skills`.
- After the manifest lands (or the target is added directly), the same
configured source canonicalizes to the resolved
`/home/coder/my-agent/agent-rules/skills`.

The same configured source produced two different strings, so dedupe
keyed on the string registered both and the list showed one directory
twice.

Resolving symlinks for identity is also misleading on its own (per
@mafredri's review): a source added by a symlink path appears in the
list as its resolved target, as if that target had been added
explicitly.

## How

Source identity is now the **lexical** path: cleaned, `~`-expanded,
absolute, with symlinks **not** resolved (new `lexicalPath`;
`CanonicalizePath` is refactored to build on it). `AddSource`,
`SeedSources`, `HasSource`, `RemoveSource`, and boot seeding all key on
this stable identity.

`AddSource` still **validates** the resolved (`CanonicalizePath`) path
against the allowed roots, so a symlink cannot escape them. Only the
identity/display path changed.

This replaces the earlier `os.SameFile`/inode dedupe, which was unstable
and failed on Windows runners.

## Testing

- `go test ./agent/agentcontext/` (full package) and `go vet` pass;
`gofmt` clean.
- `TestManager_SourceIdentityIsLexicalAndStable`: adds the same
symlinked source before and after its target exists and asserts one
source whose path is the lexical link (skipped on Windows, matching the
package's other symlink tests).
- Existing `TestCanonicalizePath_FollowsSymlinks` and
`TestValidateSourcePath_*` confirm symlink resolution and the security
boundary are unchanged.

<details>
<summary>Related review findings</summary>

Fixes the "duplicate symlinked paths in `context list`" issue from the
chat-context system review and the dedupe-ordering question (lexical
identity preserves first-come-first-served order). Showing the
configured path for **resources** (not just sources) and restoring
scope-based skill precedence are separate, larger changes tracked
elsewhere.

</details>

---

*This PR was created by Coder Agents on behalf of @kylecarbs.*
2026-06-23 15:46:26 +00:00
Kyle Carberry 44f2a77b34 feat(site/src/pages/AgentsPage/components): show context sizes and full .mcp.json paths (#26614) 2026-06-23 07:36:05 -06:00
Kyle Carberry 27ecd17991 refactor: consolidate agent MCP onto a single persistent engine (#26599)
Two MCP code paths both spawned the servers declared in a workspace's
`.mcp.json`: the persistent engine in `agent/x/agentmcp` (which owns
tool-call execution via `CallTool`) and an ephemeral one-shot runner in
`agent/agentcontext` (`mcprunner.go`) that connected, listed tools, and
immediately closed each server purely for discovery. Every declared
server was launched twice, and the discovery path duplicated the
engine's `.mcp.json` parse, transport-build, env-resolve, and connect
logic.

This makes `agent/x/agentmcp` the single persistent MCP engine. The
`agentcontext` manager now reads that engine's per-server catalog
in-process through an injected `MCPCatalog` option and surfaces each
server as a `KindMCPServer` resource. The engine wires `SetOnReload` to
the manager's `Trigger`, so a reload (startup connect or `.mcp.json`
edit) re-resolves and re-pushes the pinned resources. Tool-call
execution is unchanged: it still flows through the engine's `CallTool`
over `POST /api/v0/mcp/call-tool`.

The now-dead HTTP discovery surface is removed: the agent `GET
/api/v0/mcp/tools` route with `agentmcp.API.handleListTools`, and
`workspacesdk.AgentConn.ListMCPTools` with `ListMCPToolsResponse` (mock
regenerated). The change nets roughly `-1370` lines, mostly the deleted
duplicate runner and its tests.

<details>
<summary>Decision log</summary>

The merge of #26585 made pinned `chat_context_resources` the sole source
of workspace context, which surfaced the duplicate spawning. Two options
were considered:

- **Option A + dependency injection (chosen):** keep `agent/x/agentmcp`
as the single persistent engine; `agentcontext` consumes its catalog
in-process and stays the orchestrator/owner at the API boundary (it
still pushes `KindMCPServer` resources). This is low-risk because
`agentcontext` already exposed the `resolver.MCPResources` seam, so the
change just rebinds it from the ephemeral runner to the shared engine.
- **Option B (rejected):** reimplement persistent pooling, reconnect,
singleflight, and race handling inside `agentcontext` and delete
`agentmcp`. Too broad, and it discards the engine's tested lifecycle for
no behavioral gain.

`agentcontext`'s discovery was never what kept servers alive; its runner
closed each server immediately after listing tools. The component
holding persistent connections was always `agentmcp`, which is why
execution already lived there. Consolidating onto it removes the
duplicated stack rather than a whole package: both packages survive with
distinct roles (`agentmcp` is the engine, `agentcontext` is the
orchestrator/owner).

</details>

Coder Agents generated on behalf of @kylecarbs
2026-06-22 22:21:58 -06:00
Kyle Carberry 0f37522e6f refactor(agent/agentcontext): fixed-location shallow context discovery (#26596)
## Problem

`agent/agentcontext` resolved workspace context by walking the working
directory recursively (depth 8) and matching files by basename. This
over-injected context:

- Instruction-file matching was case-insensitive, so the generated
`docs/reference/api/agents.md` was treated as an instruction file.
- Symlinked instruction files (`CLAUDE.md`, `.cursorrules` ->
`AGENTS.md`) shipped as duplicate resources.
- Nested `AGENTS.md` (e.g. `site/AGENTS.md`) were collected from
anywhere in the tree.
- Skills were discovered from *any* `skills/` directory anywhere in the
tree, and `.mcp.json` from any depth.

Resolving the repo root produced six instruction sources for what was
effectively one file of guidance, plus skills/MCP found by an open-ended
walk.

## What changed

Replace the recursive scan with **fixed-location, shallow** discovery.
Each scan root is inspected at its top level only: the resolver never
descends into subdirectories and never climbs to a parent. Additional
directories are added explicitly as sources (HTTP API) or via the
`CODER_AGENT_EXP_*_DIRS` seeding env vars.

- **Single working-dir scan root.** The working directory is one scan
root. Instruction files and `.mcp.json` are read only at its top level.
- **Fixed-location skills.** Skills are discovered only from `skills`,
`.agents/skills`, `.claude/skills`, `.codex/skills` (one skill per
immediate subdir with a `SKILL.md`), not from arbitrary `skills/`
directories.
- **Case-sensitive instruction names.** Exact
`AGENTS.md`/`CLAUDE.md`/`.cursorrules`; a lower-case `agents.md` is
ignored.
- **Symlink dedup.** Resources are attributed to their resolved target,
so symlinked `CLAUDE.md`/`.cursorrules` collapse into the single
`AGENTS.md`.
- **Watcher** mirrors the same fixed-location set instead of recursively
watching every scan root (no more walking `node_modules`).
- The recursive `walkDir`, `skipDirNames`, `MaxScanDepth`, and
`isSkillsContainer` are removed.

Resolving the repo root now yields `AGENTS.md`, `.mcp.json`, and the
`.agents/skills`/`.claude/skills` skills, with no nested
instruction-file noise.

## Behavior change

`site/AGENTS.md` is no longer auto-injected when the working dir is the
repo root. It loads when the working dir **is** `site/` (its top level),
or when `site/` is added as an explicit source. There is intentionally
**no walk-up** to a `.git` project root: an agent started in a
subdirectory does not auto-inherit ancestor `AGENTS.md`; those
directories are added explicitly.

<details>
<summary>Verification &amp; decision log</summary>

**codex research (confirmed via source).** Instruction files: codex
walks up to the first `.git` ancestor and reads root-&gt;cwd, one file
per directory, exact-cased names (`codex-rs/core/src/agents_md.rs`).
Skills: fixed roots (`.agents/skills`, `.codex/skills`,
`$CODEX_HOME/skills`, ...) with bounded in-root recursion
(`core-skills/src/loader.rs`). MCP: `.codex/config.toml` via walk-up; a
project `.mcp.json` is not a runtime source in codex. No resource type
triggers an unbounded downward walk.

**Decisions.**
- Adopt codex's fixed-location, shallow discovery (case-sensitive names,
symlink dedup, top-level-only files, container-only skills).
- **Deliberately omit codex's walk-up to the `.git` project root.** In
Coder the working dir is the scan root and extra directories are added
explicitly (HTTP API / `CODER_AGENT_EXP_*_DIRS`), so the implicit
ancestor climb added surprise without benefit (e.g. `context add ./site`
should scan `./site`, not the repo root).
- Keep `.mcp.json` (codex uses `config.toml`, intentionally not added).
- Include `.claude/skills` and `.codex/skills` in the container list so
the repo's existing `.claude/skills` skills are not regressed; skills
recurse one level inside a container.

**Tests.** `TestManager_WorkingDirScannedShallow` (working dir read at
top level; ancestor root and nested subdir both excluded);
`TestResolver_SkillsOnlyFromFixedContainers`,
`TestResolver_MCPConfigOnlyAtScanRoot`,
`TestResolver_SymlinkedInstructionFilesDeduplicated`,
`TestResolver_InstructionFilesOnlyAtScanRoot`,
`TestResolver_InstructionNamesAreCaseSensitive`. Cap tests use multiple
scan roots.

**Local checks.** `gofmt`, `go vet`, `golangci-lint`, `go test -race`,
and `make lint/emdash` pass for the package.
</details>

---
🤖 Generated by Coder Agents on behalf of @kylecarbs.
2026-06-23 03:42:40 +00:00
Kyle Carberry 688ee63f9d feat(site/src/pages/AgentsPage): group context indicator resources by directory (#26598)
## What

Groups the **Skills** and **Context files** lists in the context-usage
popover (`ContextUsageIndicator`) by their parent directory. Resources
pulled from different roots, for example a repo-root `AGENTS.md` and a
nested `site/AGENTS.md`, or same-named skills from `.coder/skills` vs
`.agents/skills`, previously collapsed to identical basenames and lost
their provenance. Each group now renders a dimmed directory header with
a folder icon, and its items are indented beneath it.

## Why

`ChatContextResource.source` carries the real path for instruction files
and skill directories, but the popover only rendered the basename, so
multiple context roots were indistinguishable.

## Notes

- The directory header shows even for a single root, so provenance is
always visible.
- MCP is intentionally left flat for now: an `mcp_server`'s `source` is
a server name (not a path) and the row carries no reference to the
`mcp_config` that declared it, so it does not fit the directory model
without a backend change.
- Adds a `getPathDirname` helper (with tests) and switches the skill
list `key` from `skill.name` to `skill.source` to avoid collisions
across roots.

## Test plan

- `ContextUsageIndicator.stories.tsx`: new `MultipleContextRoots` story
(files + skills across several directories); `Clean` story updated to
assert the single-root header. Storybook play tests pass (4/4).
- `path.test.ts`: added `getPathDirname` cases (unit pass).
- `biome check`, `tsc -p .`, and `make pre-commit` all pass.

<details>
<summary>Design decision log</summary>

- **Header gating:** started by only showing the directory header when a
section spanned more than one directory; changed to **always show**
because the provenance is useful even for a single root.
- **Presentation:** chose a grouped layout (dimmed directory header +
folder icon, items indented beneath) over an inline dimmed path prefix,
since there is typically a lot of shared structure to convey.
- **Directory labels** currently render the full path (dimmed, truncated
with a `title` tooltip). Open follow-ups: collapse `$HOME` to `~` or
show fewer path segments if the labels feel long.
- **MCP:** evaluated applying the same grouping. An `mcp_server` is
keyed by name and has no link to its `mcp_config` (confirmed in
`codersdk.ChatContextResource` and the `pinnedContextResources`
builder), so grouping servers under a config would require a backend
data change. Left flat for this PR.

</details>

---

🤖 This PR was created by Coder Agents on behalf of @kylecarbs.
2026-06-22 21:39:34 -06:00
Kyle Carberry 0b856ef637 fix(site/src/pages/AgentsPage/components/DiffViewer): dedupe diff files to prevent CodeView duplicate id crash (#26597)
Viewing a git diff on `/agents` could crash the whole diff view with
`CodeView.addItem: duplicate id
"agent/x/agentmcp/api_internal_test.go"`. When a diff body lists the
same post-image path in more than one `diff --git` section,
`parsePatchFiles` returns one `FileDiffMetadata` per section.
`DiffViewer` then maps each file to a `CodeView` item keyed by
`file.name` (the file tree is likewise keyed by path), so the repeated
path produced two items with the same id and `CodeView.addItem` threw,
tearing down the entire view.

Deduplicate the parsed files by path in `useParsedDiff`, keeping the
first occurrence, so both the `CodeView` and the file tree always
receive unique ids. `useParsedDiff` is the single source feeding both
panels, so a malformed diff now degrades gracefully and logs one warning
instead of crashing.

<details>
<summary>Root cause and verification</summary>

Confirmed against `@pierre/diffs` `parsePatchFiles` that a single patch
with two `diff --git` sections for one path yields `patchCount: 1`,
`fileCount: 2` with both entries named
`agent/x/agentmcp/api_internal_test.go`. That is the exact input that
made `CodeView.addItem` throw. Dropping (rather than merging) duplicates
matches the renderer's model, which can only show one item per id
anyway.

Verified on the branch: `pnpm test` (DiffViewer suite, including the new
`dedupeFilesByName` tests), `tsc -p .`, and the full `pnpm lint` (biome,
types, circular-deps, React Compiler, knip) all pass.

</details>

> Opened by Coder Agents on behalf of @kylecarbs.
2026-06-22 22:34:54 -05:00
Kyle Carberry cd56ab9e33 refactor: remove legacy live-read and injected-history chat context paths (#26585)
This PR makes the agent-pushed pinned snapshot
(`chat_context_resources`) the sole source of workspace context for
chats, completing the "Release 5" cleanup. It removes legacy mechanisms
now superseded by the snapshot that agents push over dRPC
(`PushContextState`) and refresh via `chat-context/refresh`.

Removed:

- **Live-read at turn time.** MCP tool discovery, skill live-body reads,
and the instruction/skill history fallback that dialed the workspace on
every turn.
- **Context injected as message history.** The
`persist_workspace_context` generation action and its decision-loop
guard.
- **The legacy write path.** `POST`/`DELETE
/api/v2/workspaceagents/me/experimental/chat-context`, the agentsdk
`AddChatContext`/`ClearChatContext` methods, and the CLI one-shot
writer.
- **The `chats.last_injected_context` column** and all of its plumbing
(migration `000529`, queries, `db2sdk`, `dbauthz`, audit table, and the
frontend `ContextUsageIndicator` fallback).

Subagent context inheritance no longer copies parent context messages;
children now hydrate the parent's pinned `chat_context_resources` on
create, which yields an identical pin for the same workspace and agent.

What stays (still served by the live agent connection, not the
snapshot): `read_skill_file` supporting-file reads, `read_skill`
supporting-file listing, and MCP tool execution.

> [!NOTE]
> Migration `000529` drops `chats.last_injected_context` and recreates
the `chats_expanded` view without it. The down migration restores both.

<details>
<summary>Decision log (D1-D5)</summary>

- **D1 (subagent inheritance):** Re-point inheritance from the legacy
message copy to a pinned hydrate. Children call
`hydrateChatContextOnCreate` instead of copying parent context messages.
- **D2 (`persist_workspace_context`):** Remove the generation action
entirely along with the decision-loop guard it existed to satisfy, since
context is never injected into history anymore.
- **D3 (legacy HTTP + CLI):** Remove the experimental `chat-context`
POST/DELETE endpoints, the agentsdk methods, and the CLI one-shot. The
dRPC push + `chat-context/refresh` replace them.
- **D4 (frontend fallback):** Remove the `last_injected_context`
fallback in `ContextUsageIndicator`; pinned `resources` are the sole
source.
- **D5 (sequencing):** Ship as a single PR rather than a stacked pair.

</details>

---
Coder Agents generated on behalf of @kylecarbs.
2026-06-22 19:26:34 -06:00
Kyle Carberry 78c5ab96c9 feat(coderd/x/chatd): serve workspace MCP tools and read_skill from pinned context (#26581)
This wires the last two consumer-side gaps of the agent-pushed workspace
context refactor. coderd already hydrates each chat's pinned context
(`chat_context_resources`), and `resolveTurnWorkspaceContext` already
prefers the pin for instruction files and skill metadata. This change
extends that preference to workspace MCP tools and the `read_skill`
body.

Workspace MCP tools are now built from the chat's pinned `mcp_server`
resources instead of a live `ListMCPTools` pull.
`resolveWorkspaceMCPTools` prefers the pin and falls back to live
discovery for chats whose agent has not reported context yet, gated the
same way as the instruction/skills pin: the pin wins whenever the chat
has any pinned rows, so a workspace with no MCP servers contributes no
tools rather than resurrecting stale ones. Because the agent reports
tool names unprefixed, each tool is re-prefixed to the
`{server}__{tool}` form and the pushed JSON Schema is split into
`properties` and `required` so the result matches what live discovery
produced. Calls still proxy through the workspace agent connection; the
snapshot carries tool definitions, not a way to execute them.

`read_skill` now serves a workspace skill's `SKILL.md` body from the
pinned snapshot (`SkillMeta.Meta`) instead of dialing the agent, so a
pinned chat keeps returning the same instructions even when the
workspace is unreachable. The supporting-file list stays a best-effort
live lookup, since the snapshot carries only the meta file per the agent
push contract.

The legacy live paths remain as the fallback for agents that have not
pushed context; RFC Release-5 cleanup of those paths is out of scope
here.

<details>
<summary>Implementation plan and decisions</summary>

### Background

The agentcontext refactor is mostly shipped across earlier PRs (#25983,
#26526, #26533, #26577, #26570, #26573): the agent resolves instruction
files, skills, and MCP servers into a snapshot, pushes it via
`PushContextState`, and coderd hydrates each chat's pinned context
(`chat_context_resources`). This PR closes the two remaining
consumer-side gaps.

### Key facts established from the code

- Pushed MCP tool names are **unprefixed** (`mcprunner` stores
`tool.Name`); the agent MCP proxy and `CallMCPTool` expect the
`{server}__{tool}` form (`agentmcp.ToolNameSep`). The pinned path
reconstructs the prefix for execution, matching the model-facing names
the legacy path produced.
- Legacy `agentmcp` sets `MCPToolInfo.Schema = InputSchema.Properties`
and `Required = InputSchema.Required` separately. The pushed
`input_schema` is the full JSON Schema object, so the pinned builder
extracts `properties` and `required` to match that shape.
- `SkillMetaBody.meta` is the verbatim SKILL.md. The supporting-file
list is **not** in the snapshot, so it is fetched live on demand
(best-effort).
- Gating mirrors `resolveTurnWorkspaceContext`: the pin wins when the
chat has any pinned rows; otherwise the live path is used.

### Changes

1. `chattool/skill.go`: add `SkillMeta.Meta []byte`; extract
`listSkillFiles` from `LoadSkillBody`; in `readWorkspaceSkillBody`, when
`Meta` is present, parse the body from it without dialing and list files
best-effort, else use the legacy live read.
2. `context_prompt.go`: populate `SkillMeta.Meta` in
`contextResourcesToPrompt`; add `workspaceMCPToolInfosFromResources`
(pinned `mcp_server` rows to `[]workspacesdk.MCPToolInfo` with prefixed
names and split properties/required) and `splitMCPInputSchema`.
3. `chatd.go`: add `pinnedWorkspaceMCPTools` (build tools from the pin,
ok-gated) and `resolveWorkspaceMCPTools` (pin-first, fall back to
`discoverWorkspaceMCPTools`).
4. `generation_preparer.go`: call `resolveWorkspaceMCPTools` instead of
`discoverWorkspaceMCPTools`.

### Tests

- `chattool/skill_test.go`: read_skill serves the pinned body without
dialing, lists files via LS, and still returns the body when the
workspace is unreachable.
- `context_prompt_internal_test.go`: `SkillMeta.Meta` is populated;
`workspaceMCPToolInfosFromResources` prefixing/properties/required/skip
behavior; `pinnedWorkspaceMCPTools` ok-gating and fallback dispatch.

</details>

---

*Opened by Coder Agents on behalf of @kylecarbs.*
2026-06-22 13:13:27 -06:00
Kyle Carberry 966dd89537 feat: add chat context source CLI and agent-token refresh (#26577)
Adds the `coder exp chat context` CLI for managing workspace context
sources, plus the agent-token refresh endpoint the in-workspace refresh
relies on. Part of breaking the "Workspace Context Sources for Coder
Agents" RFC (#26466) into small, reviewable PRs.

## What this adds

**CLI (`coder exp chat context`)**, talking to the agent's local IPC
socket from inside the workspace:

- `list` lists the registered scan roots (built-in defaults are not
shown).
- `show <path>` shows a source and the resources the agent resolves from
it, including failures.
- `add <path>` registers a path as an additional context source. With
`--chat`, it keeps the legacy one-shot behavior (read context from the
path once and inject it into a single chat).
- `remove <path>` unregisters a source.
- `refresh [<chat>]` re-pins chat context to the agent's latest
snapshot.

**Agent-token refresh path** for the no-argument `refresh`:

- `refresh <chat>` uses the existing user-facing
`ExperimentalClient.RefreshChatContext` (already on main) and works from
anywhere.
- `refresh` with no argument runs inside the workspace: it re-resolves
the agent's sources over the context socket (catching freshly-cloned
repos and startup-script writes), then asks the agent, authenticating
with its own token, to re-pin every drifted chat. No `coder login`
required.
- This adds `agentsdk.RefreshChatContext` and `POST
/api/v2/workspaceagents/me/experimental/chat-context/refresh`
(`workspaceAgentRefreshChatContext`), mirroring the existing clear
endpoint's agent-token auth model.

## Testing

- `go test ./cli` (`TestExpChatContextAdd`, `TestParseChatID`,
`TestResolveContextSourcePath`)
- `go test ./coderd/x/chatd -run TestChatContextRefreshFromAgentToken`
(end-to-end: echo-provisioned agent pushes a snapshot, drifts a bound
chat, the agent-token refresh re-pins it, and an agent-less chat stays
untouched)
- `go build ./...`, `go vet`, `golangci-lint`, `make gen` (no generated
changes; experimental commands are excluded from CLI golden/doc
generation)

<details>
<summary>Design notes</summary>

This is **Split 4** of #26466. Split sequence:

1. #26558 - prompt pin consumption (merged)
2. #26570 - `codersdk` context resource types (merged)
3. #26573 - the context indicator UI (merged)
4. **This PR** - the CLI + agent-token refresh.
5. The context diff (`changes`, `ChatContextResourceChange`, the changes
dialog, `buildContentPatch`) - last.

Key points:

- The agent-local context subsystem (`agent/agentsocket` IPC for source
CRUD, snapshot, resync), the user-facing
`ExperimentalClient.RefreshChatContext`, and the per-chat
`chatd.RefreshChatContext` all already exist on main, so this split is
the CLI surface plus the small agent-token refresh endpoint that fans
out per-chat refresh across an agent's drifted chats.
- `add <path>` resolves relative paths to absolute before handing them
to the agent (which requires canonical paths) but preserves a leading
`~` for the agent to expand against its own home.
`TestResolveContextSourcePath` covers this.
- The agent endpoint is annotated `@x-apidocgen {"skip": true}`,
matching the other agent-token chat-context endpoints.
- No diff/changes rendering is involved; that lands in the final split.

</details>

*This PR was created by Coder Agents on behalf of @kylecarbs.*
2026-06-22 12:15:27 -06:00
Kyle Carberry e6a9b59abe feat(site/src): surface pinned chat workspace context in the UI (#26573)
Adds the workspace-context indicator UI for agent chats, part of
breaking the "Workspace Context Sources for Coder Agents" RFC (#26466)
into small, reviewable PRs.

## What this adds

- **Pinned context popover**: the context-usage indicator now lists the
chat's pinned resources, instruction files, skills, and MCP servers with
their tools. Unusable resources (invalid skill, unreadable/oversize
file) are surfaced in an "Issues" section with their error rather than
dropped silently.
- **Drift and error states**: when the pinned context differs from the
agent's latest snapshot, the ring shows a warning marker and the popover
explains the drift. A snapshot-level error gets a distinct treatment.
- **Refresh context**: a button re-pins the chat to the agent's latest
snapshot via `PUT /api/experimental/chats/{id}/context`.
- **Live updates**: `context_dirty` watch events apply the lightweight
dirty flags across the cached chat lists and refetch the open chat so
the full pinned detail loads.

## Not included

The context **changes/diff** view (the "View changes" affordance and its
dialog) is intentionally deferred to a later split, so this PR contains
no diff rendering.

## Testing

- `pnpm lint` (types, biome, circular deps, React Compiler, knip)
- `pnpm test src/api/queries/chats.test.ts` (cache-merge unit tests,
including the new `context_dirty` cases)
- `pnpm test:storybook
src/pages/AgentsPage/components/ContextUsageIndicator.stories.tsx` (4
stories)
- `pnpm format`

<details>
<summary>Design notes</summary>

This is **Split 3** of #26466. Split sequence:

1. #26558 - prompt pin consumption (merged)
2. #26570 - `codersdk` context resource types (merged). During review
the type was renamed `ChatContextMCPTool` -> `ChatContextTool` and the
field `mcp_tools` -> `tools`; this PR consumes those merged names.
3. **This PR** - the UI.
4. CLI `coder exp chat context` source CRUD + `refresh` (next).
5. The context diff (`changes`, `ChatContextResourceChange`, the changes
dialog, and `buildContentPatch`) - last.

Key decisions:

- The backend already publishes `ChatWatchEventKindContextDirty` and
exposes the refresh endpoint (#26389). Watch/pubsub payloads stay
lightweight: they carry only the `dirty`/`dirty_since`/`error` flags and
omit `resources`. So `mergeWatchedChatSummary` merges (not replaces) the
cached context to preserve the pinned `resources` a single-chat GET
populated, and the `AgentsPage` watch handler refetches only the open
chat to pull the full pinned detail.
- The indicator prefers the chat's pinned `resources`; while they have
not loaded it falls back to the agent's `last_injected_context`,
skipping the empty context-file placeholder so it never renders a
nameless row.
- All diff/changes rendering is excluded here and lands in the final
split to keep this PR focused on the read-only pinned view and the
refresh action.

</details>

*This PR was created by Coder Agents on behalf of @kylecarbs.*
2026-06-22 11:09:39 -06:00
Kyle Carberry c0f854c289 feat: report pinned chat context resources on chat API (#26570)
Surfaces a chat's pinned workspace-context resources on the single-chat
GET and refresh responses, so clients can show *what* context the prompt
was built from, not just whether it drifted.

## What's included
- **codersdk**: `ChatContextResource` (plus `ChatContextResourceKind`
and `ChatContextResourceStatus`) and `ChatContextMCPTool`, and a new
`Chat.Context.Resources` field (metadata only, no bodies). It is
populated only on the single-chat GET/refresh response; list and watch
payloads stay nil to remain lightweight.
- **coderd/x/chatd**: `Server.ContextResources`, which builds the
metadata-only list from the chat's pinned `chat_context_resources` rows.
Non-OK resources (invalid / unreadable / oversize / excluded) are
reported with their status and error so the UI can explain why a
resource was dropped from the prompt instead of silently omitting it.
The shared protojson body decoders are extracted so the prompt and
detail paths reuse them.
- **coderd**: `getChat` and `refreshChatContext` enrich the response
with the resource list. Failures are non-fatal (the chat stays usable
without the detail).

## Scope / what's deferred
This is an incremental split from #26466. This PR reports only the
**resource inventory**. The pinned-context drift *diff* (the per-source
`changes` set and the "View changes" dialog) is intentionally deferred
to a later split; the existing `dirty` bit already signals that context
changed. MCP resources are reported for display only; they are not
injected into the prompt (a future RFC item).

<details>
<summary>Design notes</summary>

- The resource list is the chat's full pinned inventory (instruction
files, skills, and MCP configs/servers), preserving the query's `source
ASC` order. OK-but-empty instruction files, OK skills with no name, and
untracked kinds (reserved plugin/hook/subagent/command) are skipped.
- MCP tool names are reported with the agent's `"<server>__"` prefix
stripped so they read as the server exposes them.
- The detail is computed on read and attached only on the single-chat
GET and refresh responses; list and watch payloads omit it to stay
lightweight.
- `refreshChatContext` enriches its own response (mirroring `getChat`)
so the client reflects a refresh immediately, without a full reload.
</details>

<details>
<summary>Testing</summary>

- `go test ./coderd/x/chatd/ -run
'TestPinnedContextResources|TestContextResources|TestChatContextDirtyFromAgentPush'`
(unit + integration on embedded Postgres) passes. The integration test
exercises the GET and refresh enrichment end-to-end.
- `go build`, `go vet`, `golangci-lint`, and `gofmt` are clean.
- `make gen` regenerated `apidoc`, `swagger.json`,
`docs/reference/api/*`, and `typesGenerated.ts`.
</details>

---
*This PR was created by Coder Agents on behalf of @kylecarbs.*
2026-06-22 10:00:15 -06:00
Kyle Carberry 46916bf899 feat(coderd/x/chatd): consume the pinned chat context in prompt generation (#26558)
## What

`prepareGeneration` now builds the system-prompt instruction block and
workspace skills from a chat's **pinned context copy**
(`chat_context_resources`, populated in #26438) instead of re-scanning
per-turn history, when the chat has a pinned copy. This is the first
production reader of the pin.

Selection is **presence-based, no experiment**: a chat with pinned rows
builds its prompt from the pin; a chat without them falls back to the
existing per-turn history path. The two paths are mutually exclusive, so
older agents that never report context keep their current behavior and
the per-turn pull stays as the fallback.

## How

- `contextResourcesToPrompt` maps the protojson resource bodies
(instruction files and skills) into the instruction block and skill
metadata, skipping non-OK statuses, non-prompt body kinds, and malformed
bodies (the malformed count is logged so a proto/encoding regression
cannot silently drop context).
- `pinnedWorkspaceContext` reads the pin and reports `ok=false` (history
fallback) when there are no pinned rows; read errors propagate. The
bound agent only decorates the instruction header with OS and directory,
so the pin still resolves when the workspace is unreachable.
- `resolveTurnWorkspaceContext` dispatches between the pinned and
history paths; `prepareGeneration` calls it.

## Testing

- `go test ./coderd/x/chatd/` for `TestContextResourcesToPrompt`,
`TestPinnedWorkspaceContext` (incl. `...FromHydratedPin` against real
Postgres), and `TestResolveTurnWorkspaceContext`: pass.
- `make gen` (no drift), `golangci-lint`, `gofmt`, emdash scan, and `go
build`/`go vet` on `./coderd/x/chatd/...`: all clean.

## Scope

This is the foundational backend slice split from #26466 (the full-stack
staging PR). It changes no API surface, schema, proto, or generated
files. The remaining pieces land as follow-ups in dependency order:

1. `ChatContext` drift/diff API (`resources` + `changes`,
`ContextDetail`). This also extracts the body decoders inlined here so
they are shared with the diff path.
2. Context-ring drift indicator, changes dialog, and refresh (UI).
3. In-workspace `coder exp chat context` source CRUD and `refresh`
(CLI).

<details>
<summary>Why this is the first split</summary>

The coderd hydration, the `PUT /chats/{id}/context` refresh endpoint
(#26389), the `chat_context_resources` table (#26430), and the
copy-into-pin logic (#26438) are already merged, as is the agent-side
push (#26526, #26533). Consuming the pin in prompt building is the step
#26438 explicitly deferred, and it is the bottom of the remaining
dependency stack: the drift/diff API, the UI indicator, and the CLI are
only meaningful once the chat actually builds its prompt from the pin.
Keeping it presence-based means it is independently revertable and
leaves the per-turn pull intact as a fallback, matching the RFC's
Release 3 rollout.

The files are taken verbatim from the reviewed #26466 boundary commit
(before the diff-API work began), so the deep-review feedback already
applied there (CRF-1 through CRF-10) is preserved.

</details>

---

*This PR was created by Coder Agents on behalf of @kylecarbs.* Split
from #26466.
2026-06-22 08:51:57 -06:00
Kyle Carberry 2f8bba792a feat: push MCP server context and tools from agentcontext (#26533)
## What

Live MCP servers and their tools now flow into the `agentcontext`
snapshot and are pushed to coderd via `PushContextState`, stored
alongside instruction files and skills. Previously the resolver's MCP
seam was unimplemented, so live MCP tool lists never reached the pushed
snapshot.

`agentcontext` is now **fully self-contained** for MCP: it connects to
the MCP servers declared in the `.mcp.json` files its own watcher
already discovers, lists their tools, and emits `KindMCPServer`
resources. It does **not** depend on or modify `agent/x/agentmcp` — that
package is left pristine and keeps serving the agent's MCP HTTP API. The
two MCP paths run independently, which means the legacy package can be
deleted later without touching this code.

## How

- **Self-contained runner** (`agentcontext/mcprunner.go`): a one-shot
MCP client (connect → initialize → list tools → close) with its own
`.mcp.json` parser. A Manager goroutine (`runMCPSync`) reloads it
whenever the discovered `KindMCPConfig` `path:contenthash` set changes,
then re-resolves so the new tools are published. Per-server connects run
in parallel (bounded) with a per-server timeout; a server that fails to
connect is recorded as a failure rather than aborting the batch. Each
connect also force-kills its subprocess on close, because mcp-go's stdio
`Close()` closes stdin and then blocks on `cmd.Wait()` with no kill — a
server that ignores stdin-close would otherwise stall the whole reload
loop.
- **Resource production** (`agentcontext/mcp.go`):
`buildMCPServerResources` turns the runner's non-blocking per-server
snapshot into `KindMCPServer` resources. Connected servers carry their
sorted tools (`StatusOK`); failed servers surface as `StatusUnreadable`
issues instead of vanishing; connected-but-no-tools-yet are skipped
until a later reload. The content hash is tool-set sensitive. The
resolver consumes this through a plain `MCPResources func() []Resource`
field (no `MCPProvider` interface).
- **Tool names**: emitted exactly as the server reports them. Flattening
into a single namespace (e.g. `server__tool`) is left to the control
plane in the next step, since each resource already carries the server
name.
- **Drift**: MCP resources are excluded from the snapshot
aggregate/drift hash (`driftResources`). MCP servers connect
asynchronously after boot; without this, a server finishing its connect
would dirty every hydrated chat even though nothing the user pinned
changed.
- **Wiring** (`agent.go`): the manager is given
`ManagerOptions.MCPExecer`/`MCPUpdateEnv`; `agent/x/agentmcp` is
untouched.
- **Config validation**: a structurally broken `.mcp.json` surfaces as
`StatusInvalid` rather than silently dropping all its servers.

coderd already persists `mcp_server`/`mcp_config` resource bodies
(including tools), so no coderd or proto changes were required.

## Testing

- **Unit**: `buildMCPServerResources` (grouping/sort/skip/failed/hash
sensitivity), MCP resources applied via the resolver seam, MCP exclusion
from the aggregate hash, `.mcp.json` parsing (transport inference, env
expansion), `toolInputSchema`, and `mcpConfigSet` change detection.
- **Proto serialization**
(`TestDRPCPusher_HappyPathSerializesAllFields`): a `KindMCPServer`
resource (tools + input schema) round-trips through `PushContextState`
into the `MCPServerBody` wire form, asserting the server name, tool
name/description, and the decoded `input_schema`.
- **Manager-level, real subprocess**
(`TestManager_MCPServerToolsInSnapshot`): a `.mcp.json` points at a
re-exec'd fake stdio MCP server; the runner connects it and its `echo`
tool surfaces as a `KindMCPServer` resource in the Manager snapshot —
the same snapshot pushed to coderd — exercising `runMCPSync` and the
resolver wiring end to end.
- **Regression** (`TestManager_MCPServerHangingCloseDoesNotStall`): the
fake server ignores stdin-close; the test asserts its tool still
surfaces, proving the runner force-kills the subprocess instead of
stalling the reload. Verified to fail without the fix.
- All pass under `-race`; `go build ./...`, `go vet`, and
`golangci-lint` are clean on the touched packages.

## Scope / follow-ups

This is the agent-side production+push half. The chatd consumer (reading
the pinned MCP resources for prompt/tool injection, including any
server-prefix flattening of tool names) and removing the legacy
`workspaceMCPToolsCache` pull path remain follow-ups, per the RFC
rollout. While both `agent/x/agentmcp` and `agentcontext` exist, stdio
MCP servers are spawned by both; this is intentional and temporary until
`agentmcp` is removed.

<details>
<summary>Implementation plan and decisions</summary>

**Goal:** produce live MCP server resources (with tools) from
`agentcontext` and push them to coderd.

**Starting state (main):** proto (`PushContextState`, `MCPServerBody`,
`MCPTool`), the drpc adapter, coderd storage
(`workspace_agent_context_resources`, body kind `mcp_server`), and the
resolver's MCP seam already existed; nothing implemented the seam or fed
live tools into the snapshot.

**Decision (agentcontext fully separate from agentmcp):** `agentcontext`
starts and lists its own MCP servers using only the connect-and-list
half of an mcp-go client, driven by the `.mcp.json` files its existing
watcher discovers. It shares no state with `agent/x/agentmcp` and does
not import it. Two earlier revisions of this branch were discarded: (1)
relocating `agentmcp` into `agentcontext` (rejected — it duplicates
config parsing and file watching `agentcontext` already does); (2)
reading `agentmcp`'s cached server snapshot via new accessors (rejected
— unnecessary coupling between two packages that should simply run
independently while one is being retired). The temporary double-spawn of
stdio servers is the accepted cost of keeping the two paths cleanly
separated until `agentmcp` is removed.

**Decision (no tool-name prefixing, no MCPProvider interface):** the
agent pushes raw, unflattened data — server name plus verbatim tool
names — and lets the control plane own any `server__tool` flattening.
With a single self-contained producer, the `MCPProvider` interface was
collapsed into a `func() []Resource` field on the resolver.

**Invariants held:** no secrets (env/headers) in pushed resources, only
server/tool metadata; MCP excluded from the drift hash; the seam is
non-blocking so the resolver never stalls on MCP I/O.

</details>

---

*This PR was created by Coder Agents on behalf of @kylecarbs.*
2026-06-21 16:31:05 -06:00
Kyle Carberry 992b1ffed1 feat(agent): serve context sources over the agent socket (#26526)
## Overview

Split from #26466, scoped to **agent-only** changes. This PR exposes the
agent's context sources and snapshots over the existing agent socket.
There
are no changes outside `agent/`.

## What's included

- **agentsocket**: context source CRUD (`ContextSources`,
`GetContextSource`,
`AddContextSource`, `RemoveContextSource`) plus `GetContextSnapshot` and
`ResyncContext` RPCs, with matching client methods and proto. The server
receives the context `Manager` via `WithContextManager` and returns a
clean
  error when it is absent.
- **agentcontext**: the resync JSON response now carries the
per-resource
  `Name`, keeping the HTTP resync payload in sync with the drpc
  `PushContextState` path in `agentsocket`.
- **agent**: passes the context `Manager` to the socket server via
  `WithContextManager`.

## What's intentionally NOT here

- No MCP wiring. There are no MCP additions in `agent.go` or
`agentcontext`.
MCP ownership will land later in `agentcontext`; this PR does not build
on
  `agent/x/agentmcp`.
- No changes to `agent/x/agentmcp` or the `agentcontext` resolver. The
socket
  serves whatever context resources the `Manager` already resolves.

<details>
<summary>Context for reviewers</summary>

This is one of several PRs split out of #26466. Earlier revisions also
wired
live MCP servers through the socket; that scope was removed so this PR
stays
purely socket + context plumbing inside `agent/`. The agentcontext
resolver,
`agent/x/agentmcp`, and `agent.go` MCP startup behavior are unchanged
from
`main`.
</details>

---
_Created by Coder Agents on behalf of @kylecarbs._
2026-06-18 13:00:28 -07:00
Kyle Carberry 1c78bd84b7 feat(coderd): copy agent context resources into the per-chat pin (#26438)
## What

Populates `chat_context_resources` (the per-chat pinned copy added in
#26430) by copying from `workspace_agent_context_resources` at the
points where a chat's `context_aggregate_hash` is set, in the same
transaction, so the pinned hash and pinned bodies always agree. No
prompt-building change yet; consuming the pinned copy in
`prepareGeneration` is a later, experiment-gated PR.

## How

- `HydrateAgentChatsContext` now hydrates NULL-hash chats **and** copies
the agent's resources onto them in one statement (a data-modifying CTE),
so the chat-create and agent-push paths need no Go change.
- New queries `InsertAgentContextResourcesIntoChat`,
`DeleteChatContextResources`, `ListChatContextResources`, each with a
hand-written dbauthz wrapper (per-chat update/read) and a
`MethodTestSuite` entry.
- `RefreshChatContext` re-pins resources via a shared `repinChatContext`
helper (clear-then-copy in a transaction). A dirty chat keeps its old
bodies until refresh.
- On agent rebind (e.g. a workspace rebuild produces a new agent), the
chat's context is re-pinned to the new agent so it stops injecting the
previous agent's resources. Best-effort: a context error never fails the
binding.

## Invariant

A chat's `chat_context_resources` always correspond to its
`context_aggregate_hash`. Bodies are (re)written only when the hash is
set (hydrate, refresh, rebind); a dirty chat keeps its old bodies until
refresh.

## Testing

Extends the context integration test to push real resources and assert
the copy across hydrate, dirty (no re-copy), and refresh. The dbauthz
`MethodTestSuite` covers the three new methods.

<details>
<summary>Why clear-then-copy (two statements)</summary>

The refresh/rebind re-pin clears the chat's rows then inserts the
agent's. It uses two sequential statements inside the transaction rather
than a single `WITH cleared AS (DELETE ...) INSERT ...`, because a
data-modifying CTE cannot see its own delete under snapshot isolation,
so overlapping sources (the common case: the same files re-pinned) would
collide on the `(chat_id, source)` primary key. The hydrate path inserts
into never-pinned (NULL-hash) chats and uses `ON CONFLICT DO UPDATE`
defensively.

</details>

<details>
<summary>Follow-ups</summary>

- `prepareGeneration` consuming the pinned instructions and skills
(experiment-gated).
- `codersdk.ChatContext` resources plus changed diff, and the frontend
indicator/refresh.
- Removing the per-turn pull and `last_injected_context`.

</details>

---

*This PR was created by Coder Agents on behalf of @kylecarbs.* Builds on
#26430.
2026-06-17 00:10:07 -07:00
Kyle Carberry 53a6459ecd feat(coderd/database): add chat_context_resources table (#26430)
Adds chat_context_resources: a per-chat pinned copy of the agent context
resources a chat is hydrated against. The agent-side table
(workspace_agent_context_resources) is last-writer-wins with no history,
so a chat copies its resources at hydration/refresh to keep a stable view
while the agent drifts.

Schema foundation only (no queries/dbauthz/prepareGeneration/SDK yet).
chat_id FK ON DELETE CASCADE for cleanup parity; no agent FK so the pin
survives agent replacement; PK (chat_id, source); reuses the 000522 enum
types.
2026-06-16 14:28:57 -07:00
Kyle Carberry bca0ce04ca feat: integrate agent context snapshots into chats (#26389)
Makes the chat context foundation from #26385 live. That PR added the
storage columns, writer queries, and a dormant
`agentapi.ContextDirtyMarker` trigger with no production callers; this
PR wires them together end to end.

When a workspace agent pushes a context snapshot, bound chats now
hydrate to that snapshot's hash, and a later push with a different hash
flips already-pinned chats to dirty (emitting a `context_dirty` watch
event after the transaction commits). Chat creation pins the agent's
latest snapshot when one already exists. The experimental chat API
exposes this as `Chat.Context` (`*ChatContext` with `dirty`,
`dirty_since`, `error`), and a new `PUT
/api/experimental/chats/{chat}/context` endpoint re-pins the agent's
latest snapshot and clears the dirty marker.

`context_dirty_resources` stays NULL (the resource-level diff is
deferred to the UI phase) and the live per-turn context pull is
unchanged.

The end-to-end test provisions a workspace agent via the echo
provisioner, connects it over the Agent API v2.10, and exercises the
full path: an initial push hydrates a bound chat (clean), a second push
with a different hash marks it dirty, the API reports the dirty state,
and the refresh endpoint clears it.

<details>
<summary>Decision log</summary>

- **API shape — sub-struct.** Dirty state is surfaced as
`codersdk.Chat.Context *ChatContext { Dirty bool; DirtySince *time.Time;
Error string }` rather than flat fields, matching the RFC's named
`ChatContext` type and leaving room for future fields (resource diff,
sources). `db2sdk.Chat` populates it when the chat is context-tracked
(`len(ContextAggregateHash) > 0`), dirty, or carries a snapshot error,
and leaves it nil (`omitempty`) otherwise. `Dirty` mirrors
`context_dirty_since` being set.
- **Marker wiring.** The chat daemon is injected directly as the
`agentapi.ContextDirtyMarker`. It is unconditionally constructed (only
its background worker is gated), so the marker is always non-nil and the
wiring matches every other `api.chatDaemon` call site. `agentapi` still
treats a nil marker as "chatd absent", so `PushContextState` stays a
pure write path for any future caller that does not wire chatd in.
- **Refresh is atomic.** `RefreshChatContext` reads the agent's latest
snapshot and re-pins the chat in one repeatable-read transaction, so a
concurrent push cannot land between the read and the write and leave the
chat pinned to a stale hash with the dirty marker cleared.
- **Hydrate + dirty run inside the push transaction.** The fan-out
shares the push's transaction so a concurrent refresh cannot interleave
with the version gate; `context_dirty` watch events publish only after
commit. The pinned hash on dirtied chats is intentionally left unchanged
— the refresh endpoint re-pins it.
- **Dirtied chats keep their pinned hash.** Drift is advisory: a dirty
chat stays usable, and refreshing is the only path that advances the
pinned hash.
- **Test binds `chats.agent_id` directly.** In production the binding is
set lazily during a chat turn (`chatd.persistBuildAgentBinding`); the
test sets it via `dbgen` so it exercises the context flow rather than
turn resolution.

Plan: `coderd/x/chatd` context integration + E2E (sub-struct API,
create-time + push-time hydration, refresh endpoint;
`context_dirty_resources` and the per-turn pull untouched).

</details>

🤖 Generated by Coder Agents on behalf of @kylecarbs
2026-06-16 17:46:47 +00:00
Kyle Carberry 210261b143 feat: add chat context pinning storage and push trigger (#26385)
Foundation for the Workspace Context Sources RFC (phase 3). The agent
push (#25983) and coderd snapshot storage (#26145) already persist
per-agent context snapshots; this PR lands the **chat-side storage**
plus the **`agentapi` push trigger** that a follow-up will use to read
them. It does **not** touch `chatd` and changes no behavior — nothing
wires an implementation yet.

## What changed

- Adds four nullable columns to `chats` — `context_aggregate_hash`,
`context_dirty_since`, `context_dirty_resources`, and `context_error` —
and rebuilds the `chats_expanded` view.
- Adds three queries — `SetChatContextSnapshot`,
`HydrateAgentChatsContext`, `MarkChatsContextDirtyByAgent` — with
`dbauthz` wrappers and `audit` entries. They are store-interface methods
covered by a Postgres test (`TestChatContextHydration`).
- Adds the `agentapi.ContextDirtyMarker` interface and invokes it inside
the `PushContextState` transaction, publishing collected events only
after commit.

## Intentionally inert

There are **no production callers** of the three queries and **no
implementation** wired for `ContextDirtyMarker`, so the push trigger is
dormant. This is deliberate: the PR is the durable storage/query
foundation only.

The actual integration — the `chatd` implementation that
hydrates/dirties chats and backs a refresh endpoint, consuming the
pinned context in prompt building, the rich SDK types + UI, and retiring
the live per-turn pull — lands as a single follow-up PR. Splitting this
way keeps the schema/query layer reviewable on its own and keeps the
integration whole in one place.

Refs #25983, #26145.

<details>
<summary>Decision log</summary>

- **Columns over a side table.** The four `chats` columns are the
durable model (accepting the one-time `chats_expanded` view/CTE churn).
`last_injected_context` is deliberately left untouched — it is
load-bearing for the live per-turn context pull.
- **Keep `agentapi`, drop `chatd`.** The earlier revision wired the
hydrate/dirty implementation through `chatd` and added a `PUT
/chats/{chat}/context` refresh endpoint. Those were removed so this PR
is pure foundation; `agentapi` defines the trigger + interface (it does
not import `chatd`), and the `chatd` implementation arrives with the
full integration.
- **No new experiment flag.** The columns are dark and unread by prompt
building.
- **Authz.** The new query wrappers authorize chat updates under the
chat RBAC object / `ResourceChat`, consistent with the existing system
chat mutators.

</details>

---

🤖 Generated by Coder Agents on behalf of @kylecarbs.
2026-06-15 14:41:00 -07:00
Kyle Carberry b439b06ee6 feat: persist agent-pushed workspace context snapshots in coderd (#26145)
Replaces the v2.10 `PushContextState` stub with a real coderd write
path. Phase 1 of the chat-side persistence story; nothing reads these
rows yet.

Follows [#25983](https://github.com/coder/coder/pull/25983) and unblocks
[CODAGT-569](https://linear.app/codercom/issue/CODAGT-569/enable-agent-api-v210-pushcontextstate-bump-currentminor-wire-coderd).

## What ships

### Schema (`000517_workspace_agent_context.{up,down}.sql`)

Two new tables plus `api_key_scope` enum extensions:

- `workspace_agent_context_snapshots` (PK `workspace_agent_id` to
`workspace_agents(id) ON DELETE CASCADE`): one row per agent,
overwritten per push. Holds `version`, `schema_version`,
`aggregate_hash`, `snapshot_error`, `received_at`.
- `workspace_agent_context_resources` (PK `(workspace_agent_id,
source)`): per-resource state. `body_kind` and `status` are `TEXT` +
`CHECK` so adding new wire kinds (the RFC's reserved
PLUGIN/HOOK/SUBAGENT/COMMAND) is a one-line CHECK update plus a Go
switch case.

### SQLC queries (`coderd/database/queries/workspaceagentcontext.sql`)

- `UpsertWorkspaceAgentContextSnapshot`
- `UpsertWorkspaceAgentContextResource`
- `DeleteStaleWorkspaceAgentContextResources`
(delete-where-source-not-in)
- `GetLatestWorkspaceAgentContextSnapshot`
- `ListWorkspaceAgentContextResources`

### Handler (`coderd/agentapi/context.go`)

`ContextAPI` is a new sub-API. `PushContextState`:

1. Rejects `schema_version > 1` with a non-`Unimplemented` error so a
forward-incompatible agent fails loudly during rollout instead of
slipping into the permanent fallback path the `Unimplemented`
translation reserves for old coderd deployments.
2. Validates resources: no empty/duplicate sources, every variant maps
to a known body kind, every status maps to a known enum value, the
`Body` oneof is set (even when status is non-OK, mirroring the wire
guarantee so coderd can attribute failures to a known kind).
3. Inside `Database.InTx`, reads the existing snapshot. If the push is
not `initial` and `version` is not strictly greater, returns `accepted =
false` and leaves stored state untouched. Otherwise upserts the snapshot
row, upserts each resource, then runs the stale-source prune so the
snapshot and resource rows always agree.
4. Returns `accepted = true` on success.

Resource bodies are stored as `protojson(body oneof variant)` in `body
JSONB` with `body_kind` as the discriminator. Adding a new field to an
existing variant is zero work since `protojson` tolerates new fields;
adding a new variant is a CHECK + switch case.

### RBAC + dbauthz

- New `ResourceWorkspaceAgentContext` (Create/Read/Update/Delete).
- New `SubjectTypeAgentContext` plus `subjectAgentContext` system role
and `dbauthz.AsAgentContext` helper. The push handler elevates to this
subject; the agent's own role does not get direct write access to the
table.
- New `workspace_agent_context:*` API key scopes registered in the enum
migration; internal-only (not added to `externalLowLevel`).

### Audit

These rows are agent-pushed state, not user-authored. They are
intentionally not added to `AuditActionMap` and not enumerated in
`enterprise/audit/table.go`, matching `boundary_logs`,
`workspace_agent_memory_resource_monitor`, etc. `enterprise/audit` tests
pass unchanged.

## Tests

- `coderd/agentapi/context_test.go`: 12 subtests covering
accepts/rejects (schema version, empty/duplicate source, unknown status,
missing body), version semantics (stale dropped, same-version replay
dropped, `initial=true` overwrites lower version), variant coverage,
non-OK status persistence, and the empty-active-set prune case.
- `coderd/database/dbauthz/dbauthz_test.go`: 5 `MethodTestSuite` cases
covering the new queries.
- `coderd/rbac/roles_test.go`: `WorkspaceAgentContext` permission row
asserting no human role currently has access.
-
`coderd/database/migrations/testdata/fixtures/000517_workspace_agent_context.up.sql`:
one snapshot + one resource per known body kind plus a non-OK status, so
the migration test suite never lands with these tables empty.

## Out of scope (later phases)

- Chat hydration (`chats.context_aggregate_hash`,
`last_injected_context`).
- Dirty-bit fan-out and `PUT /chats/{id}/context`.
- Agent-side `POST /api/v0/context/resync` barrier and the `coder exp
chat context` CLI.
- `codersdk` chat-context wire types and the dashboard Sources drawer.
- Removal of the chatd per-turn pull fallback.

## Compat property

This is a pure write path. If anything here returns errors the agent's
`RunPush` loop backs off, no chat behavior changes, and the workspace
keeps behaving exactly like it did before v2.10.

<details>
<summary>Implementation plan and decision log</summary>

Key design calls:

1. **Concurrency**: Accept iff `req.Initial || req.Version >
existing.Version`. The strict RFC reading ("version comparison is
authoritative") locks restarted agents out because their per-process
counter resets to 1; honoring `initial=true` reflects the real reboot
reality while still rejecting steady-state replays/out-of-order pushes.
2. **Body encoding**: `protojson` over the oneof variant body proto,
stored in JSONB with `body_kind` discriminator. Structured at the API/Go
layer, schema-tolerant at the storage layer, and Phase 2 readers
round-trip back via `protojson.Unmarshal`.
3. **Schema version rejection**: returns a normal error, not
`Unimplemented`. The agent's `RunPush` loop only short-circuits on
`Unimplemented`; that escape hatch is reserved for old coderd
deployments. A forward-incompatible agent should retry-and-back-off, not
flip the connection into permanent fallback.
4. **Validation strictness**: empty sources, duplicate sources,
`STATUS_UNSPECIFIED`, and missing `Body` oneof variants are rejected
before any write so a misbehaving agent cannot poison the snapshot
table. Phase 2 readers can trust every row maps to a known proto
variant.

</details>

_This PR was authored by Coder Agents on Kyle Carberry's behalf._
2026-06-15 09:38:52 -07:00
Kyle Carberry dab1d3c81e fix(cli): sort external auth env vars by numeric index (#26230) 2026-06-10 14:21:54 -07:00
Kyle Carberry cc9f10fbf2 fix(agent/agentcontext): canonicalize scan root in symlink boundary check (#26175) 2026-06-09 19:21:55 -07:00
Kyle Carberry cd3692c0c2 feat: add agent-side workspace context sources and Agent API v2.10 PushContextState (#25983)
Adds the agent half of the workspace context sources RFC. The agent now
resolves instruction files, skills, and MCP configs into a typed
`Snapshot`, watches the relevant paths recursively, exposes the source
list over a workspace-agent HTTP API, and pushes each `Snapshot` to
coderd over a new `PushContextState` RPC on Agent API v2.10.

The coderd-side handler is a stub returning `Unimplemented` for now.
Real persistence to `workspace_agent_context`, chatd hydration on dirty
events, and the `KindMCPServer` MCP provider are tracked by
[CODAGT-569](https://linear.app/codercom/issue/CODAGT-569/enable-agent-api-v210-pushcontextstate-bump-currentminor-wire-coderd).
This matches the pattern used for v2.7 `ReportBoundaryLogs` in
[#21293](https://github.com/coder/coder/pull/21293), which bumped the
version and shipped a stub server so the wire and client could iterate
before the persistence layer landed.

## What ships

### agent/agentcontext (new package)

- `Source`, `Resource` (kinds `instruction_file`, `skill`, `mcp_config`,
`mcp_server` plus reserved `plugin`/`hook`/`subagent`/`command`),
`ResourceStatus`, `Snapshot`, `ComputeAggregateHash`.
- `Manager` owns the in-memory source list, performs the initial resolve
synchronously in `NewManager`, runs a re-resolve/watcher loop in `Run`,
exposes
`AddSource`/`RemoveSource`/`Sources`/`HasSource`/`Snapshot`/`SubscribeChanges`/`Resync`/`SeedSources`/`Close`.
- `Resolver` walks scan roots, classifies recognized files, enforces 64
KiB per-resource, 2 MiB aggregate, and 500-resource caps with
`StatusOversize`/`StatusExcluded`/`StatusUnreadable`/`StatusInvalid`
outcomes, skips `node_modules`/`vendor`/etc., validates symlink targets
stay inside the scan root, stamps `SourcePath` on user-derived
resources, and optionally pulls MCP server tool lists via an
`MCPProvider` interface. MCP config resources ship metadata only (size,
hash) so secrets in env blocks never leave the agent.
- `Watcher` is a recursive `fsnotify` wrapper with a 250 ms debounce,
dynamic arming of newly created directories, and an ENOSPC-tolerant
degraded mode that no-ops further syncs until the manager resyncs
explicitly.
- HTTP API for `GET/POST /sources`, `GET/DELETE /sources/{path}`, `POST
/resync` mounted at `/api/v0/context`.
- `Pusher` interface plus `RunPush` goroutine with exponential backoff
capped at 30 s. `DRPCPusher` adapts the generated `DRPCAgentClient210`
to `Pusher` and translates `drpcerr.Unimplemented` to
`ErrPushUnimplemented` so the push loop exits cleanly when talking to
coderd deployments that have not enabled the real handler.

### agent/proto (v2.10)

- New messages `ContextResource`, `PushContextStateRequest`,
`PushContextStateResponse` and the `PushContextState` RPC on `service
Agent`.
- Generated `DRPCAgentClient210` interface and
`codersdk/agentsdk.Client.ConnectRPC210` / `ConnectRPC210WithRole`.
- `tailnet/proto.CurrentMinor` bumped from `9` to `10`.

### Agent wiring

- `agent.Options.Client` declares both v2.9 and v2.10 connectors;
`run()` dials with `ConnectRPC210WithRole`.
- `apiConnRoutineManager` holds a `DRPCAgentClient210`. Existing v2.8
routines keep their narrower `DRPCAgentClient28` signature thanks to
interface embedding.
- `startAgentAPI210` is the v2.10 counterpart to `startAgentAPI` for
routines that need the new client. The push context state routine uses
it.
- A `contextManager` is constructed in `agent.init()`, seeded from the
existing `CODER_AGENT_EXP_*_DIRS` env vars, started in its own goroutine
under `gracefulCtx`, and closed in `agent.Close`.
- `handleManifest` calls `Manager.SeedSources` for sources rooted at the
manifest directory, then `Resync` after `manifest.Swap`, so the snapshot
reflects the workspace working directory immediately instead of waiting
for the next filesystem event.
- HTTP routes mounted at `/api/v0/context` when the manager is up.

### Coderd stub

`coderd/agentapi/context.go` returns `drpcerr.Unimplemented` for
`PushContextState`. The real handler that persists
`workspace_agent_context` rows, hydrates chats, and emits dirty events
lives in CODAGT-569.

## Tests

24 tests across `agent/agentcontext` cover types, paths, resolver
behavior with file caps, skill containers, MCP secret omission, symlink
target validation, the recursive watcher firing on real fsnotify events,
manager source CRUD / `Resync` / `SeedSources` / `Run` lifetime, the
HTTP API, the DRPC adapter, and the push retry / initial-flag /
unimplemented paths. Passes `go test -race -count=2`.

`TestAgent_ContextStatePushed` boots a full agent against
`agenttest.FakeAgentAPI` (which now records `PushContextState` traffic)
and asserts the seeded `AGENTS.md` appears in a snapshot push with
`schema_version = 1`.

<details>
<summary>Notes for reviewers</summary>

- Source CRUD is workspace-agent-token only; coderd is not in the path
for source mutation.
- Per-resource cap 64 KiB, aggregate 2 MiB, count cap 500; resources
past the cap ship with `StatusExcluded` and an empty payload so the
aggregate hash still detects content edits. MCP-emitted resources
enforce both a per-provider count cap and the aggregate byte cap.
- Symlinks inside the scan root are followed; symlinks pointing outside
(or broken) are rejected with `StatusExcluded` so credentials reachable
via a stray symlink stay off the wire.
- The initial push gates `lifecycle = ready` in the eventual full
design. For this PR the `SeedSources` plus `handleManifest`-driven
`Resync` keeps the snapshot fresh; the live push loop ships now and
DRPCPusher translates the coderd `Unimplemented` stub into a clean exit.
- The `PLUGIN`/`HOOK`/`SUBAGENT`/`COMMAND` kinds are reserved in proto
and Go enums but unused; the Claude Code plugin resolver ships in a
follow-up that does not need a schema migration.
- Two follow-ups remain, both tracked by
[CODAGT-569](https://linear.app/codercom/issue/CODAGT-569/enable-agent-api-v210-pushcontextstate-bump-currentminor-wire-coderd):
(1) the chatd-side handler that persists snapshots and dirties chats;
(2) the `coder exp chat context` CLI command set for
`list`/`show`/`add`/`remove`/`refresh`.

</details>

_This PR was authored by Coder Agents on Kyle Carberry's behalf._
2026-06-08 12:08:40 -07:00
Kyle Carberry 58f6b9c4d0 fix(coderd/externalauth): retry transient refresh failures with backoff (#25686)
## Summary

Wraps external auth token refresh in an exponential-backoff retry so a
brief upstream hiccup (5xx, network timeout, rate-limited 429) no longer
surfaces as an `InvalidTokenError` and forces users to re-authenticate.
GitHub in particular has been flaky enough lately that this is hitting
real users.

## Behavior

- `(*Config).RefreshToken` now calls a helper that retries the
`TokenSource.Token()` exchange with exponential backoff (250ms → 2s),
bounded by a 10s total budget.
- Errors classified as permanent by `isFailedRefresh` (e.g.
`bad_refresh_token`, `invalid_grant`, `unauthorized_client`, ...) skip
the retry loop. Retrying a permanent failure wastes the refresh quota
and, on providers with single-use refresh tokens, can mask a legitimate
concurrent winner with repeated `bad_refresh_token` responses.
- Refreshes with an empty refresh token still short-circuit without
making an API call.
- The existing concurrent-refresh-race detection and optimistic-lock
paths are unchanged.

## Tunables

Three new `time.Duration` fields on `externalauth.Config`
(`RefreshRetryInitialBackoff`, `RefreshRetryMaxBackoff`,
`RefreshRetryTimeout`) let callers override the defaults. They default
to zero, which falls back to the package defaults, so existing call
sites are unaffected. The fields exist primarily so tests can dial the
timing way down without touching package globals (and therefore without
serializing parallel tests).

## Tests

- `TestRefreshToken/RefreshRetries` now disables internal retries via
`RefreshRetryTimeout = time.Nanosecond` so its existing "1 IDP call per
`RefreshToken` invocation" assertion still holds. Otherwise its
assertions are unchanged.
- New `TestRefreshToken/RefreshTokenWithBackoff` simulates 3 transient
5xx failures followed by success and verifies the refresh ultimately
succeeds with 4 total IDP attempts.
- New `TestRefreshToken/RefreshTokenBackoffPermanentError` returns
`bad_refresh_token` and verifies the refresh is **not** retried even
with a generous 1s budget.

<details>
<summary>Why the explicit <code>retryCtx.Err()</code> guard?</summary>

`retry.Retrier.Wait` `select`s between `time.After(delay)` and
`ctx.Done()`. The first call has `delay == 0`, so `time.After(0)` and an
already-cancelled context both fire immediately and Go picks the case
nondeterministically. Without the guard, a near-zero retry budget would
still trigger an unwanted extra refresh attempt roughly half the time,
which would have made the `RefreshRetries` test flaky.
</details>

This PR was opened by a Coder agent on behalf of @kylecarbs.
2026-05-26 15:35:22 -04:00
Kyle CarberryandCoder Agent 385146000b feat: record created_at/completed_at on reasoning ChatMessageParts (#24789)
Records reasoning start and end times on persisted reasoning
`ChatMessagePart`s so reasoning duration can be computed for stored
chats. Backend-only: no SSE changes and no frontend rendering ship in
this PR.

The `created_at` field on `ChatMessagePart` is extended to also be
present on `reasoning` parts (it previously appeared only on `tool-call`
and `tool-result`), and a new `completed_at` field is added for
`reasoning` parts.

### How timestamps are recorded

- `StreamPartTypeReasoningStart`: stamp `startedAt = dbtime.Now()` on
the active reasoning state.
- `StreamPartTypeReasoningEnd`: stamp `completedAt = dbtime.Now()` and
append both into parallel `[]time.Time` slices on `stepResult`.
- Persistence reads the slices in occurrence order (reasoning has no
provider-side ID) and applies them to the matching `ChatMessagePart` via
`buildAssistantPartsForPersist`. The first reasoning block's stamps go
onto the first reasoning part, and so on.
- `flushActiveState` flushes partial reasoning interrupted before
`StreamPartTypeReasoningEnd` with `startedAt` from the active state and
`completedAt = dbtime.Now()` at the interruption.

### Why two fields, not one?

Tool calls and results are point events. The frontend computes their
duration by subtracting the call's `created_at` from the result's
`created_at`. Reasoning is one assistant part that brackets a span, so
we record both endpoints on the part itself.

### Why not stamp in `PartFromContent`?

Same rationale as #24101: `PartFromContent` is called during both SSE
publishing and persistence. Stamping there would yield incorrect
persistence-time timestamps for reasoning blocks that finished much
earlier in the step. Instead we capture in the chatloop and apply during
persistence.

<details><summary>Implementation plan</summary>

- `codersdk/chats.go`: extend `CreatedAt`'s `variants` to include
`reasoning?`; add `CompletedAt *time.Time` with `variants:"reasoning?"`.
- `coderd/x/chatd/chatloop/chatloop.go`: extend `reasoningState` with
`startedAt`; extend `stepResult` and `PersistedStep` with parallel
`[]time.Time` reasoning slices; stamp on
`ReasoningStart`/`ReasoningEnd`; thread the slices through all
`PersistStep` call sites including the interrupt-safe path; record
partial reasoning in `flushActiveState`.
- `coderd/x/chatd/attachments.go`: walk reasoning parts in occurrence
order and apply `step.ReasoningStartedAt[i]` to `part.CreatedAt` and
`step.ReasoningCompletedAt[i]` to `part.CompletedAt`.

### Tests

- `codersdk/chats_test.go` round-trips `created_at` + `completed_at` on
reasoning parts and verifies omission when absent and partial
interrupted parts.
- `coderd/x/chatd/chatprompt/chatprompt_test.go` asserts
`PartFromContent(ReasoningContent{})` does NOT stamp timestamps.
- `coderd/x/chatd/chatloop/chatloop_test.go`
`TestRun_ReasoningTimestamps` drives a stream with two reasoning blocks
and verifies parallel slices, monotonicity, ordering, non-zero values,
and content-block ordering.
`TestRun_InterruptedReasoningFlushesTimestamps` cancels mid-reasoning
and verifies `flushActiveState` records a non-zero pair.
- `coderd/x/chatd/attachments_test.go` covers
`buildAssistantPartsForPersist` for normal interleaved reasoning,
partial (zero `completed_at`), and missing slices.

</details>

> Generated by Coder Agents.

Co-authored-by: Coder Agent <agent@coder.com>
2026-05-18 12:30:30 -04:00
Kyle Carberry 159089686a fix(coderd/x/chatd): prime workspace MCP cache after create/start (#25298)
## Problem

Mid-turn workspace MCP discovery was broken when an agent was still
cold-starting. `PrepareTools` in `chatd.go` flipped
`workspaceMCPDiscovered = true` *before* calling
`discoverWorkspaceMCPTools`, so a failed discovery attempt permanently
blocked retries within the turn.

Customer-reported repro:

- New chat with no pre-selected workspace.
- LLM calls `create_workspace` mid-turn at `23:35:05`.
- `PrepareTools` fires, dials the agent with a 30s timeout, dial times
out at `23:38:15`, `discoverWorkspaceMCPTools` returns empty.
- Agent connects at `23:38:29`, 14 seconds later.
- `workspaceMCPDiscovered` was already true, so `PrepareTools` never
retried for the rest of the turn. MCP tools only appeared on the next
user message.

A naive retry loop in `PrepareTools` would also miss the bigger picture:
a workspace boot can take several minutes (EC2 cold start, 10 min
startup scripts), and the chatloop only gets a chance to call
`PrepareTools` between LLM steps.

## Fix

Do the workspace MCP discovery from inside the tool that already waits
for the agent. `chattool.CreateWorkspace` and `chattool.StartWorkspace`
call `waitForAgentReady`, which has a 2 min agent-online budget plus a
10 min startup-script budget. By the time they fire `OnChatUpdated`, the
agent is `Ready`. The chatd `onChatUpdated` callback now launches an
async `primeWorkspaceMCPCache` goroutine on every bind that has a valid
workspace ID:

- The primer calls `discoverWorkspaceMCPTools` until it returns a
non-empty list or `workspaceMCPPrimeMaxWait` (30s) elapses, with a 2s
backoff between attempts. The bounded wait handles the short race
between agent-online and the agent's MCP `Connect` settling.
- The primer runs asynchronously so the tool itself never blocks. Some
templates simply do not advertise MCP tools, in which case the primer
would otherwise spend its full budget for nothing.
- The primer shares the chat `ctx` (not a detached one) so it is
canceled together with the chat. A dangling primer would re-dial the
workspace conn after `runChat`'s deferred `workspaceCtx.close()` and
leak that conn.
- `inflight.Add(1)` ensures server shutdown still waits for any
in-progress primer.
- `PrepareTools` is simplified back to a single discovery call. It now
only sets `workspaceMCPDiscovered = true` on success, so an empty result
no longer permanently blocks discovery within the turn. The cache hit
warmed by the primer makes that call cheap in the common case; the dial
fallback handles the rare cache miss.

## Tests

All in `coderd/x/chatd/chatd_internal_test.go`:

- `TestPrimeWorkspaceMCPCache_SuccessOnFirstAttempt` — single
`ListMCPTools` call returning tools populates the cache.
- `TestPrimeWorkspaceMCPCache_RetriesUntilToolsAppear` — first call
empty, second returns tools; primer retries past the backoff and writes
the cache. Uses `quartz.Mock.Trap` on `NewTimer`.
- `TestPrimeWorkspaceMCPCache_GivesUpAfterDeadline` — `ListMCPTools`
always empty; primer stops at `workspaceMCPPrimeMaxWait` and refuses to
cache the empty result so PrepareTools can retry on the next step.

The existing integration test
`TestRunChat_WorkspaceMCPDiscoveryAfterMidTurnCreateWorkspace` continues
to pass and now also exercises the async-primer path end-to-end via the
create_workspace tool.

```
go test ./coderd/x/chatd/... -count=1
go test ./coderd/x/chatd/ -race -count=1
make pre-commit
```

<details>
<summary>Design notes</summary>

- The first iteration of this PR added retry+cooldown+failure-cap logic
inside `PrepareTools`. It worked for the customer's ~30s race window but
did not help workspaces that take several minutes to boot, because
`PrepareTools` only fires between LLM steps. Reviewer pointed out the
right place to handle this is the tool itself; the current
implementation does that.
- Why async: a primer that ran synchronously inside the `OnChatUpdated`
callback blocked the create_workspace tool from returning for up to
`workspaceMCPPrimeMaxWait`, which broke
`TestCreateWorkspaceTool_EndToEnd` and would hurt any template that does
not expose MCP tools. Decoupling lets the tool return immediately and
lets the primer warm the cache concurrently with the next LLM step.
- Why share the chat `ctx` rather than `context.WithoutCancel(ctx)` (the
title-generation pattern): the primer touches
`workspaceCtx.getWorkspaceConn`, which `runChat`'s deferred
`workspaceCtx.close()` invalidates. A detached primer outliving the chat
would dial a fresh conn and leak it.
- The constant naming distinguishes `workspaceMCPDiscoveryTimeout` (35s
per-call dial budget, unchanged from #25169) from
`workspaceMCPPrimeMaxWait` (30s total budget for the post-ready primer
loop) and `workspaceMCPPrimeRetryInterval` (2s between empty-result
retries).

</details>

Follow-up to #25169.

---

_This pull request was generated by Coder Agents._
2026-05-18 07:55:56 -04:00
Kyle Carberry 9f99a7bc0b fix(coderd): stabilize TestPatchChatMessage/ChangesModel flaky test (#25306)
Fixes coder/internal#1535

## Problem

`TestPatchChatMessage/ChangesModel` is flaky because it races with the
chat daemon's background processing.

`CreateChat` sets the chat to `pending` and the daemon picks it up
asynchronously. The test immediately calls `EditChatMessage` (which
changes the model to an override) while the first processing round is
still running. The `InsertChatMessages` SQL CTE unconditionally updates
`chats.last_model_config_id` to the model of the last inserted message.
When the daemon's in-flight message insertions commit after the edit
transaction, they overwrite `last_model_config_id` back to the default
model.

Similarly, after the edit sets the chat back to `pending`, the daemon
re-processes it. The test's `GetChat` call could race with this second
round.

## Fix

Poll for the chat to reach `waiting` (or `error`) status:
1. **Before editing**: wait for the initial processing round to complete
2. **After editing**: wait for the second processing round (triggered by
the edit) to complete

Then assert `last_model_config_id`, which is now stable.

> Generated with [Coder Agents](https://coder.com/agents) by @kylecarbs
2026-05-15 09:33:54 -04:00
Kyle Carberry 5040ab6fca feat: filter chats by diff URL via the q search parameter (#24970)
Adds a `diff_url:` term to the `q` search parameter on `GET
/api/experimental/chats` so callers can look up the chat associated with
a particular pull request, merge request, or any other URL persisted on
the chat's diff status.

```
q=diff_url:"https://github.com/coder/coder/pull/123"
```

Match is case-insensitive. When the URL lives on a delegated sub-agent's
diff status, the parent chat is returned so the relationship surfaces
from a single lookup.

<details>
<summary>Design notes</summary>

- **Forge-agnostic.** Reuses the existing `chat_diff_statuses.url`
column rather than introducing a `pr:` vocabulary, since the SDK already
documents the URL as "may point to a pull request or a branch page
depending on whether a PR has been opened." Works for GitHub PRs, GitLab
MRs, branch pages, etc.
- **Composes with `archived:`.** The two terms can be combined:
`q=archived:true diff_url:"..."`.
- **Case handling.** The parser used to lowercase the entire `q` string
up front, which would mangle URL path segments. Switched to lowercasing
only the field key inside `searchTerms` (already happens there) and
keeping the value as the caller typed it. The SQL comparison lowercases
on both sides.
- **Validation.** `diff_url` must be a syntactically valid HTTP(S) URL
with a non-empty host. No forge-specific validation.
- **Index.** Adds `idx_chat_diff_statuses_url_lower` on `LOWER(url)` so
the lookup is cheap even on large datasets.
- **Sub-agent fan-in.** `EXISTS` clause matches when the URL lives on
the chat itself or any chat with `root_chat_id` equal to the chat's id,
so a delegated sub-agent's PR pulls in its parent.
- **Deferred.** Sentinels like `pr:any` / `pr:none` and a forge-agnostic
state filter (`diff_state:open|merged|closed`) were intentionally left
out of this change. They couple cleanly to a second forge or a clearer
product call, and shipping them now would lock in vocabulary we may want
to revisit.

</details>

## Tests

- `coderd/searchquery`: parser tests for valid URLs, case handling (key
insensitive, value preserved), composition with `archived:`, and
validation errors (non-HTTP scheme, missing host, malformed URL).
- `coderd/exp_chats_test.go`: end-to-end coverage hitting `ListChats`.
Verifies a root chat matches its own URL, a parent chat surfaces when
only a sub-agent has the URL, lookups are case-insensitive, non-matching
URLs return empty, and invalid URLs return `400`.

---

_This PR was authored by a Coder Agent on behalf of @kylecarbs._
2026-05-13 11:06:42 -04:00
Kyle Carberry 147f50c5e8 fix(agent/x/agentmcp): watch MCP config files for late-appearing or rewritten config (#25172)
## Bug

`agent/x/agentmcp/Manager` resolves its config paths once at boot, calls
`Reload`, and then only re-stats them lazily when a `GET
/api/v0/mcp/tools` request arrives (PR #24700). If any of the manager's
MCP config files (`~/.mcp.json` by default, or whatever paths
`agentcontextconfig.MCPConfigFiles()` resolves from
`CODER_AGENT_EXP_MCP_CONFIG_FILES`) is created, atomically rewritten, or
removed _after_ that initial `Reload` and _before_ the next tools HTTP
request, the manager keeps serving the stale (often empty) snapshot.
`parseAndDedup` silently swallows `fs.ErrNotExist`, so a late-appearing
file looks indistinguishable from "no config" until something pokes the
manager again.

This affects any workspace where the file lands after
`MarkStartupSettled` fires, including:

- a startup script that writes `~/.mcp.json` after MCP init
- a user creating or editing the file mid-session
- an installer, dotfiles step, or sync tool writing the file later in
startup
- another agent process (Claude Code, etc.) producing the file
out-of-band
- editor rewrites that land as `Write + Chmod + Rename` bursts

### Concrete repro (dual-agent workspace)

The race is easiest to reproduce on dual-agent workspaces (inner sandbox
+ outer host), where the inner agent's `scriptRunner` has
`script_count=0` and `mcpManager.Reload` fires at ~t+0.3 s while the
host agent writes `~/.mcp.json` ~21 s later. Timeline from
`workspace-otto-aa16`:

- agent up `20:23:38.918`
- lifecycle Ready `20:23:39.200`
- MCP config file Birth `20:24:00.460` (~21 s gap)
- no MCP log lines for 8 minutes
- first `GET /api/v0/mcp/tools` at `20:32:11.812` logs `[warn] mcp: mcp
reload canceled by caller`, takes 4946 ms; subsequent turns are cached
at 2 ms.

The single-agent case has the same race; it's just usually narrow enough
that the next HTTP request masks it, at the cost of a multi-second stall
on the first call that has to do the lazy reload itself. PR #25034's
`MarkStartupSettled` does not help: "settled" fires before the file is
necessarily on disk.

## Fix

Add an fsnotify-backed `configWatcher` to `agent/x/agentmcp/Manager`.
The watcher consumes whatever paths the manager is told to reload, which
is the same `[]string` returned by
`agentcontextconfig.MCPConfigFiles()`.

For each path the watcher:

- Watches the **parent directory** of the path, not the file itself.
This handles late creation, atomic rewrite (rename + create), and
deletion uniformly because inotify watches on individual non-existent
files return `ENOENT` and are lost across renames. The pattern matches
`agent/agentcontainers/watcher`.
- Walks up to the first existing **ancestor directory** when the parent
does not yet exist, and re-arms deeper on `Create` events that promote
an unrealized path.
- Refcounts directory watches so multiple configured paths sharing a
parent dir only register one inotify watch.
- Resolves symlinks **once at arming time** via `filepath.EvalSymlinks`;
never chases arbitrary symlink targets on events.
- Debounces multi-event editor writes through a single
`quartz.AfterFunc` timer so a `Write + Chmod + Rename` burst produces
one reload.
- Fires a debounced callback that calls `Manager.Reload`, which routes
through the existing singleflight so concurrent triggers coalesce.
- Re-syncs on every `Reload` call so a future path-list change is picked
up.

Lifecycle: the watcher is armed lazily on the first `Reload` (no
goroutine cost for unit tests that never reload). `Manager.Close` marks
the manager closed and closes its `closedCh` before tearing down the
watcher, so any in-flight watcher-driven reload observes the close via
`waitReload` and returns `ErrManagerClosed` instead of blocking
`firesWG.Wait()` on a stuck connect. The watcher then waits for its
goroutine and any in-flight debounced `fire` callback before returning.

`parseAndDedup` behavior is unchanged: `fs.ErrNotExist` still records an
empty snapshot. With the watcher armed before that snapshot is
committed, any `Create` event that races `parseAndDedup` is still
delivered.

This is the agent-side complement to PR #25169, which fixes chatd's
mid-turn workspace MCP discovery. `MarkStartupSettled` semantics are not
changed.

## Tests (`agent/x/agentmcp/configwatcher_internal_test.go`)

All new tests pass with the fix and fail without it. No `time.Sleep`;
synchronization uses `testutil.Eventually` for fsnotify-driven
assertions and the quartz mock clock for debounce assertions.

- `TestWatcher_LateFileTriggersReload` - the late-file regression: empty
dir, settle startup, `Reload` sees no file, write the file later,
watcher reloads, tools appear.
- `TestWatcher_RewriteTriggersReload` - existing file overwritten with a
new server list, watcher reloads, cache reflects new server.
- `TestWatcher_RemovalTransitionsToEmpty` - delete the file, watcher
reloads, manager transitions to empty cleanly.
- `TestWatcher_DebouncesBurst` - quartz mock clock; three back-to-back
`scheduleFire` calls produce exactly one `onChange` after `AdvanceNext`.
- `TestWatcher_CloseStopsGoroutine` - construct/Reload/Close five times
to surface goroutine or fd leaks under `-race`.
- `TestWatcher_DualAgentHTTPNoStall` - integration: write file after
`Reload`, wait for watcher reload, then `GET /tools` returns the MCP
tools in less than `testutil.WaitShort` instead of the multi-second
"reload canceled" stall.
- `TestWatcher_LateParentDirTriggersReload` - parent dir doesn't exist
at `Reload` time; create the dir then the file; watcher re-arms deeper
and reloads.
- `TestWatcher_SharedParentRefcount` - two configured paths share a
parent dir; only one inotify watch is registered and both reload on
changes.
- `TestWatcher_CloseDoesNotStallOnInFlightReload` - installs a
`connectStartedHook` to block a watcher-driven reload mid-`connectAll`,
then asserts `Close()` returns within `WaitMedium`. Regression-verified:
reverting the close-ordering causes the test to time out.

## Acceptance checklist

- [x] `go test ./agent/x/agentmcp/... -race -count=1` passes (also
`-count=5`).
- [x] All `./agent/...` tests pass under `-race -short`.
- [x] No emdash, endash, or ` -- `; `scripts/check_emdash.sh` clean.
- [x] No `time.Sleep` in tests.
- [x] New tests fail without the fix and pass with it (verified by
temporarily disabling `m.armWatcher(paths)` and by reverting `Close()`
ordering).

## Out of scope

No changes to chatd's mid-turn workspace MCP discovery (PR #25169) or
`MarkStartupSettled` semantics.

---

<sub>This pull request was prepared by a [Coder
Agents](https://coder.com/docs/admin/ai-coder) run.</sub>
2026-05-12 11:32:39 -04:00
Kyle Carberry b0b07536fc feat: add opt-in Coder identity headers for MCP servers (#25153) 2026-05-12 08:54:53 -04:00
Kyle Carberry 376fc80451 fix(coderd/x/chatd): discover workspace MCP tools mid-turn after create_workspace (#25169)
## Problem

In `coderd/x/chatd/chatd.go` `runChat`, workspace MCP discovery is gated
on `chat.WorkspaceID.Valid` at the start of each turn. New chats that
bind their workspace mid-turn (via `create_workspace` or
`start_workspace`) get an empty workspace tool list on the first step,
and the model falls back to `execute` (bash) because no workspace MCP
tools are advertised.

**Repro:** new chat → "create a workspace and use MCP tools". No
`/api/v0/mcp/tools` request hits the agent on turn 1; turn 2 in the same
chat works fine.

## Fix

- Add a `PrepareTools` callback to `chatloop.RunOptions`, analogous to
`PrepareMessages`. It is invoked once before each LLM step with the
current tool list. When it returns non-nil, the chatloop replaces
`opts.Tools`, rebuilds the per-step tool definitions, and appends new
tool names to `opts.ActiveTools` so newly injected tools are callable
immediately.
- Wire `PrepareTools` in `runChat` to trigger workspace MCP discovery
the first time the chat snapshot reports a valid `WorkspaceID`. The
previous top-of-turn discovery path is unchanged for chats that start
with a workspace.
- Extract the discovery logic into `Server.discoverWorkspaceMCPTools` so
the top-of-turn and mid-turn paths share identical behavior (cache,
agent resolution, `ListMCPTools` timeout, invalidation).

Mid-turn discovery stays disabled in plan-mode turns and Explore
subagents, matching the existing top-of-turn gate. The
`workspaceMCPDiscovered` flag prevents redundant dials after the first
successful discovery.

## Tests

- `coderd/x/chatd/chatloop/chatloop_test.go`: two new
`TestRun_PrepareTools*` cases covering injection on the next step and
active-set merging when `ActiveTools` is non-empty.
- `coderd/x/chatd/chatd_test.go`:
`TestRunChat_WorkspaceMCPDiscoveryAfterMidTurnCreateWorkspace` drives
`runChat` through a `create_workspace` tool call against a real Postgres
+ mocked agent conn and asserts the second streamed LLM request
advertises the workspace MCP tool. Verified that the test fails (and
pinpoints the missing tool) when the `PrepareTools` wiring is disabled.

## Validation

```
go test ./coderd/x/chatd/chatloop/... -count=1
go test ./coderd/x/chatd/... -count=1
make lint/emdash
```

<details>
<summary>Decision log</summary>

- Chose a per-step `PrepareTools` callback over mutating `opts.Tools` in
place because `chatloop.Run` builds the `fantasy.Tool` definitions once
at start; a hook is required to let the LLM see new tools on the next
step.
- Returned `[]fantasy.AgentTool` (not also active-tool-names) and let
the chatloop derive name merges via `mergeNewToolNames`. This avoids
leaking plan-mode gating decisions into the callback contract.
- Kept the existing top-of-turn discovery path so chats that already
have a workspace at turn start pay no extra latency.
- Skipped reusing `ReloadMessages` (history reload) since this is purely
a tool-availability concern; coupling it to a history reload would
defeat the chatloop cache prefix optimizations.

</details>

---

_This pull request was generated by Coder Agents._
2026-05-12 00:30:56 -04:00
Kyle Carberry 5a5cd79c4c fix: drop buffered chat parts after their durable message commits (#25164) 2026-05-12 00:30:38 -04:00
Kyle Carberry 07ff3b3f90 fix(coderd/exp_chats_test.go): stabilize TestListChats/Pagination by inserting chats directly (#25137) 2026-05-12 00:26:22 -04:00
Kyle Carberry 0ed57ee343 fix(coderd/x/chatd): checkpoint buffered message_parts to avoid stale replay (#25145) 2026-05-11 17:27:03 -04:00
Kyle Carberry e3db203011 fix(coderd/azureidentity): set explicit roots to avoid macOS system verifier (#25136)
Fixes
[CODAGT-372](https://linear.app/codercom/issue/CODAGT-372/coderdazureidentity-testvalidateregular-fails-on-macos).
Closes coder/internal#101.

## Problem

`coderd/azureidentity TestValidate/regular` fails on macOS with:

```
verify signature:
    github.com/coder/coder/v2/coderd/azureidentity.Validate
        /Users/runner/work/coder/coder/coderd/azureidentity/azureidentity.go:75
  - x509: “metadata.azure.com” certificate is not standards compliant
```

When `crypto/x509.VerifyOptions.Roots` is `nil`, Go's verifier on
macOS/iOS falls back to the system verifier (`systemVerify` in
`crypto/x509/root_darwin.go`), which delegates to Apple's
`SecTrustEvaluateWithError`. Apple's framework enforces stricter
standards-compliance checks than Go's pure-Go verifier and rejects some
otherwise valid Azure instance-identity leaf certificates with
`errSecCertificateIsNotStandardsCompliant`, surfaced as the `not
standards compliant` error.

The test had been skipped on darwin since #12979 (April 2024) as a
workaround.

## Fix

- Embed the three root CAs that Azure instance-identity certificates
ultimately chain to:
  - DigiCert Global Root G2
  - DigiCert Global Root G3
- Baltimore CyberTrust Root (kept for historical chains via `Microsoft
RSA TLS CA 01/02`)
- In `Validate`, populate `options.Roots` from those embedded roots when
the caller does not supply its own pool. Because `Roots != nil`, Go no
longer takes the `systemVerify` path on darwin and uses the pure-Go
verifier on all platforms.
- Remove the `runtime.GOOS == "darwin"` skip from `TestValidate`.
- Add `TestEmbeddedRoots` to guard against future regressions in the
embedded root list (parses each PEM, asserts self-signed, requires all
three named roots).

The caller's existing `Intermediates` handling is unchanged. Tests that
pass their own `Roots` (e.g. `coderdtest.NewAzureInstanceIdentity`) are
unaffected.

## Verification

On Linux:

```
$ go test ./coderd/azureidentity/ -race -count=1 -v
=== RUN   TestValidate
=== RUN   TestValidate/regular
=== RUN   TestValidate/govcloud
=== RUN   TestValidate/rsa
--- PASS: TestValidate (0.00s)
    --- PASS: TestValidate/regular (0.00s)
    --- PASS: TestValidate/rsa (0.00s)
    --- PASS: TestValidate/govcloud (0.00s)
=== RUN   TestEmbeddedRoots
--- PASS: TestEmbeddedRoots (0.00s)
=== RUN   TestExpiresSoon
--- SKIP: TestExpiresSoon (0.00s)
PASS
ok      github.com/coder/coder/v2/coderd/azureidentity 1.020s
```

The `test-go-pg` job on `macos-latest` in CI is the authoritative
confirmation of the fix on macOS; previously it would have failed
`TestValidate/regular` had the skip been removed.

<details>
<summary>Why this is the correct fix</summary>

From `/usr/local/go/src/crypto/x509/verify.go`:

```go
// Use platform verifiers, where available, if Roots is from SystemCertPool.
if runtime.GOOS == "windows" || runtime.GOOS == "darwin" || runtime.GOOS == "ios" {
    systemPool := systemRootsPool()
    if opts.Roots == nil && (systemPool == nil || systemPool.systemPool) {
        return c.systemVerify(&opts)
    }
    ...
}
```

Setting `opts.Roots` to any non-nil, non-system pool deterministically
routes verification through Go's pure-Go verifier, bypassing Apple's
stricter compliance checks. The embedded roots are sufficient to
validate every chain we currently care about, since every intermediate
in `Certificates` ultimately issues to one of the three embedded roots.

</details>

> Generated by Coder Agents. Reviewed manually.
2026-05-11 13:53:33 -04:00
Kyle Carberry aaa0dacdb3 fix: infer workspace claim time from build history for /agents delete dialog (#25057)
Closes
[CODAGT-317](https://linear.app/codercom/issue/CODAGT-317/pr-workspaces-sometimes-require-name-confirmation-to-delete).

## Problem

The `/agents` archive-and-delete molly-guard (typing the workspace name)
was firing for chats that had clearly created their own workspace. The
heuristic in `resolveArchiveAndDeleteAction` decides whether
confirmation is needed by comparing the workspace's `created_at` against
the chat's `created_at`:

```ts
return new Date(workspaceCreatedAt) >= new Date(chatCreatedAt);
```

That assumption breaks for **prebuilt workspaces**.
`ClaimPrebuiltWorkspace` rewrites `owner_id`, `name`, `updated_at`,
`last_used_at`, etc., but **never touches `created_at`**, which still
reflects when the prebuild was provisioned by the reconciler, often
hours before the chat exists. Result: every prebuild-claimed workspace
looks pre-existing, so the molly-guard fires.

Concrete example from a real chat:

| Field | Value |
|---|---|
| `chat.created_at` | `2026-05-07T15:12:23Z` |
| `workspace.created_at` (provision) | `2026-05-07T14:22:24Z` |
| `latest_build.created_at` (claim) | `2026-05-07T15:19:09Z` |

`14:22:24 < 15:12:23` so `isWorkspaceAutoCreated` returned false even
though the chat issued the claim.

## Fix (frontend-only)

Derive the moment a workspace was acquired from existing build history
rather than relying on `workspace.created_at`:

- Build #1 initiator = prebuilds system user → workspace was a prebuild
→ use `build_2.created_at` (the claim build) as the acquisition time.
- Build #1 initiator = real user → workspace was created from scratch →
use `workspace.created_at` (unchanged behavior).
- Unclaimed prebuild or no build history → return `null` (force
confirmation; safe degradation for a destructive flow).

The resolver fetches the build list via the existing
`getWorkspaceBuilds` endpoint when the dialog might fire. No new column,
no migration, no schema change. Works retroactively for all existing
claimed prebuilds; no backfill needed.

The prebuilds system user UUID is exposed via
`codersdk.PrebuildsSystemUserID` and typegen'd to `typesGenerated.ts`.
`coderd/database.PrebuildsSystemUserID` parses that constant via
`uuid.MustParse` so the two cannot drift; if the codersdk literal ever
changes, package init fails fast.

## History

The first draft of this PR added a `workspaces.claimed_at` column
populated by `ClaimPrebuiltWorkspace`. After review feedback from
@johnstcn pointing out that the same fact is already implicit in build
history, I pivoted to the frontend-only approach. Subsequent review
notes consolidated the prebuilds system user UUID into a single
typegen'd constant.

## Why not the other open PRs

- **#25055** (`chatKey` cache fallback) only fixes a different
cache-miss path; it explicitly notes it does not address `created_at <
chat.created_at`.
- **#25053** (`chats.workspace_auto_created` boolean) puts the truth on
the wrong side of the schema: "this workspace was claimed at time T" is
a property of the workspace, not the chat. The MCP plumbing it adds is
also unnecessary now that the same answer is available from build
history.

## Test plan

- `pnpm vitest run --project=unit
src/pages/AgentsPage/utils/agentWorkspaceUtils.test.ts` — 40/40 pass;
new cases cover prebuild claim before/after chat, unclaimed prebuild,
missing-build-history fallback, and the fetch-skip when the chat is not
in cache.
- `pnpm lint:types`, `pnpm check`, `make pre-commit`.

<details>
<summary>Disclosure</summary>

Opened on behalf of @kylecarbs by [Coder
Agents](https://coder.com/coder-agents).
</details>
2026-05-10 11:04:55 -04:00
Kyle Carberry f0fd2111fd feat(site/src/pages/AgentsPage): render markdown attachments in preview popup (#24936)
Markdown attachments on `/agents` now render through the same `Response`
component used for chat messages instead of falling back to a monospaced
`<pre>` block. The popup detects markdown via an explicit
`text/markdown` media type and falls back to the `.md`/`.markdown`
filename extension when no media type is available.

`PreviewTextAttachment` and `TextPreviewDialog` gain an optional
`mediaType` so that callers (`AttachmentBlock` for already-sent messages
and `AttachmentPreview` for live drafts) can plumb the upload metadata
through. Plain `.txt` and unrecognized text attachments keep the
existing monospaced rendering.

## Demo

![Markdown attachment preview
demo](https://raw.githubusercontent.com/coder/coder/kylecarbs/preview-assets-md-attachments/markdown-attachment-preview.gif)

## Screenshots

| Markdown rendering | Plain text rendering |
| --- | --- |
| ![Markdown by
extension](https://raw.githubusercontent.com/coder/coder/kylecarbs/preview-assets-md-attachments/markdown-by-extension.png)
| ![Plain text stays
monospaced](https://raw.githubusercontent.com/coder/coder/kylecarbs/preview-assets-md-attachments/plain-text-stays-monospaced.png)
|

Light theme also verified:

![Markdown by extension
(light)](https://raw.githubusercontent.com/coder/coder/kylecarbs/preview-assets-md-attachments/markdown-by-extension-light.png)

<details>
<summary>Coverage details</summary>

New stories in `TextPreviewDialog.stories.tsx` cover:

- `MarkdownByExtension` — `.md` filename, headings/lists/tables/fenced
code render natively.
- `MarkdownByMediaType` — explicit `text/markdown` mediaType wins even
without a `.md` suffix.
- `MarkdownProseOnly` — inline `**bold**`, `_italic_`, and `` `code` ``
render via streamdown.
- `PlainTextStaysMonospaced` — `.txt` content stays inside `<pre>` so
existing previews don't regress.

Manual verification (desktop, Chromium, dark + light): all four stories
above plus the existing `Default`, `LongContent`, and `NoFileName`
stories pass.
</details>

_Coder Agents generated PR._
2026-05-04 17:37:57 -04:00
Kyle Carberry 1ecdad689b fix(site/src/pages/AgentsPage): restore sticky user message pinning after react-infinite-scroll-component refactor (#24937)
Restores the sticky user message pinning behavior in the Agents chat
that regressed after #24687 swapped the chat scroll container for
`react-infinite-scroll-component`.

## Root cause

`react-infinite-scroll-component` renders two wrapper divs between the
`.overflow-y-auto` scroller and the rendered messages, and its inner
wrapper hard-codes `overflow: auto` in its inline style. With the new
layout, `position: sticky` on a user message resolved against that
inner wrapper rather than the real scroller, so the message scrolled
out with its sentinel and the existing fade/clip overlay never
engaged.

## Fix

Force both InfiniteScroll wrappers to `display: contents` so they no
longer participate in layout. The user message's nearest scrolling
ancestor is once again the `.overflow-y-auto` element, and
`position: sticky` anchors to the scroll container as it did before
#24687.

The outer wrapper is reached via the Tailwind arbitrary selector
`[&>[class$=outerdiv]]:contents` because the library only exposes
`style` for the inner wrapper.

The inverse infinite-scroll behavior is preserved: the scroller
itself stays `flex-col-reverse`, so it remains bottom-anchored and
the library's load-more sentinel still lands at the visual top of
the content stack.

Also drops the dead `overflow-y-auto` class on the floating
scroll-to-bottom button wrapper noted in the bug report.

## Test coverage

Adds `StickyUserMessagePinsOnScroll` to
`AgentChatPageView.stories.tsx`. With a 40-message conversation it
walks the user-message sentinels in reverse DOM order to find the
one currently pinned (the latest sentinel above the scroller's top
edge) and asserts the matching sticky container is anchored within
a few pixels of that edge. Without the fix the container ends up
hundreds of pixels above the scroller because `position: sticky`
silently no-ops.

The existing structural `StickyUserMessageStructure` story in
`ConversationTimeline.stories.tsx` continues to pass unchanged.

<details>
<summary>Verification</summary>

```sh
pnpm exec tsc -p .                                      # 0 errors
pnpm run lint:check                                     # passes
pnpm exec vitest run --project=unit                     # 2303 passed
pnpm exec vitest run --project=storybook \
  src/pages/AgentsPage/AgentChatPage.stories.tsx \
  src/pages/AgentsPage/AgentChatPageView.stories.tsx \
  src/pages/AgentsPage/components/ChatConversation/ConversationTimeline.stories.tsx
                                                        # 90 passed
```

Confirmed the new story fails on `main` (sticky container at the
sentinel's position instead of the scroller top) and passes with
the fix applied.

</details>

---

Generated by Coder Agents.
2026-05-04 13:35:35 -04:00
Kyle Carberry c16034d127 fix(site/src/pages/AgentsPage/components): match chat input font size to message bubbles (#24928)
The `/agents` chat composer rendered user input at 15px, but once a
message was sent the user message bubble displays content at 13px (via
`MessageContent` in `ChatElements/Message.tsx`). The size jump made what
you typed not match what got displayed.

Sets the `ChatMessageInput` className inside `AgentChatInput` to
`text-[13px] leading-relaxed` so the composer matches the rendered user
message.

<sub>This PR was opened by a Coder agent on behalf of @kylecarbs.</sub>
2026-05-05 02:22:26 +10:00
Kyle CarberryandCoder Agents d889ba1842 feat: add user_oidc auth type for MCP servers (#24793)
Adds a 5th MCP server authentication mode, `user_oidc` ("User OIDC
Identity"), that forwards the calling user's OIDC access token from
`user_links.oauth_access_token` to the upstream MCP server as
`Authorization: Bearer <token>`.

The token is read from `user_links` and refreshed transparently via
`oauth2.TokenSource` before each MCP request. No new per-MCP-server
secret storage and no per-user connect/disconnect step.

**Limitation**: only users who logged in via OIDC have a forwardable
token. Users authenticated via password or GitHub will see requests sent
without an `Authorization` header, and the upstream MCP server is
expected to respond with 401. A pluggable token source (e.g. CLI-minted
E2E tokens) is left as future work.

<details>
<summary>Implementation notes</summary>

- Schema: new
`coderd/database/migrations/000481_mcp_user_oidc_auth.{up,down}.sql`
relaxes the `mcp_server_configs.auth_type` CHECK constraint to include
`user_oidc`. Down migration deletes affected rows before restoring the
old constraint.
- SDK validation: `codersdk/mcp.go` extends `oneof` for
`CreateMCPServerConfigRequest` and `UpdateMCPServerConfigRequest`.
- Handler: `coderd/mcp.go` adds `case "user_oidc":` to the
field-clearing switch on update. The existing list and detail handlers
already report `auth_connected = true` for any non-`oauth2` auth type.
- Header construction: `coderd/x/chatd/mcpclient/mcpclient.go`
introduces a `UserOIDCTokenSource` interface and adds the `user_oidc`
case to `buildAuthHeaders`. `ConnectAll` / `connectOne` /
`buildAuthHeaders` gain `userID uuid.UUID, oidcSrc UserOIDCTokenSource`
parameters.
- Wiring: `coderd/x/chatd/chatd.go` adds `OIDCTokenSource` to `Config` /
`Server` and passes `chat.OwnerID` plus the source through `ConnectAll`.
`coderd/coderd.go` constructs the source next to the `chatd.New` call
when `options.OIDCConfig` is non-nil.
- Token source: `oidcMCPTokenSource` lives in `coderd/mcp.go`. It reads
the user's OIDC link, refreshes via `oauth2.TokenSource`, and writes the
refreshed token back to `user_links`. Logic is duplicated from
`provisionerdserver.ObtainOIDCAccessToken` to avoid an MCP ->
provisionerdserver dependency. The two copies must be kept in sync; a
comment on `oidcMCPTokenSource` records this.
- Frontend: `MCPServerAdminPanel.tsx` adds the new dropdown option, an
explanatory helper block (no admin-configurable fields), and a Storybook
story (`CreateServerUserOIDC`).
- Tests:
- `mcpclient_test.go`: `TestConnectAll_UserOIDCAuth`,
`TestConnectAll_UserOIDCAuth_NoLink`,
`TestConnectAll_UserOIDCAuth_NilSource`. All existing tests updated for
the new signature.
- `mcp_test.go`: extends `TestMCPServerConfigsAuthConnected` to assert
`auth_connected=true` for `user_oidc`; adds
`TestMCPServerConfigsUserOIDCClearsFields` and
`TestMCPServerConfigsUserOIDCDirect`.
- Docs: `docs/ai-coder/agents/platform-controls/mcp-servers.md`
describes the new mode and its OIDC-only limitation.

</details>

This PR was created by Coder Agents.

---------

Co-authored-by: Coder Agents <agents@coder.com>
2026-05-03 11:31:48 -04:00
Kyle Carberry 4a91656fe5 refactor(site/src/pages/AgentsPage): align tool-call and message styling (#24790)
Tighten visual rhythm and typography in the agent chat page so tool
calls, reasoning, and assistant text share the same baseline.

## Highlights

- Unify font size to **13px** across user messages, assistant
`Response`, reasoning, and every tool-call label.
- Reuse the `text-content-secondary → hover:text-content-primary`
transition on tool-call rows so labels, chevrons, and lucide icons
brighten together. Icons inside hover-aware headers switch to
`text-current` so they inherit the parent transition; static icons in
non-collapsible cards (`ExecuteTool`, `ProcessOutputTool`) keep the
constant secondary color.
- Collapse padding between adjacent tool/thinking blocks via a shared
`data-tool-call` attribute and adjacent-sibling selectors
(`[&:has(+[data-tool-call])]:pb-0` + `[[data-tool-call]+&]:pt-0`).
First/last items keep their padding against text and reasoning siblings.
- `read_file` now mirrors `write_file`: `Reading <name>…` while running,
`Read <name>` once complete.
- `ask_user_question` flips the inline label from `Asking:` to `Asked:`
once answered.
- Subagent row layout: status icon + label + chevron sit together at the
start of the row, while the `Worked for <duration>` text uses `ml-auto`
to anchor the right edge.
- New Storybook story `WithEveryTool` (under `Pages / AgentsPage /
AgentChatPage`) exercises every tool renderer plus subagent variants and
the generic MCP fallback in a single completed-then-streaming turn.

---

_Authored with help from a Coder Agent._
2026-04-28 12:50:51 -04:00
Kyle Carberry ad3095106d fix(site/src/pages/AgentsPage): align thinking disclosure (#24743)
The agent chat thinking disclosure used a smaller label with the caret
on the left, which made collapsed and in-progress thinking look
different from collapsible tool calls.

Align the thinking disclosure with the shared tool-call row treatment by
using the same label size, trailing caret placement, and hover color
while preserving the streaming shimmer. Adds a Storybook story that
renders collapsed thinking next to a tool call.

<details>
<summary>Storybook screenshots</summary>

Captured from Storybook:

-
`pages/AgentsPage/ChatConversation/ConversationTimeline/ThinkingBlockWithToolCall`
-
`pages/AgentsPage/ChatConversation/ConversationTimeline/ThinkingBlockWithToolCall`
hovered
-
`pages/AgentsPage/ChatConversation/StreamingOutput/ThinkingDuringStreamingWithToolCalls`

Screenshots are attached in the Coder task.

</details>

Generated by Coder Agents.
2026-04-27 15:59:26 -04:00
Kyle Carberry 069223ae26 fix: recover web push subscriptions after PWA reinstall (#24720) 2026-04-26 14:49:10 -07:00
Kyle Carberry 8bc91d982f fix(site): truncate long workspace name in chat input toolbar (#24412) 2026-04-16 01:04:19 -04:00
Kyle Carberry 9c74c8c674 fix: move OnChatUpdated call after agent is ready in create/start workspace (#24410) 2026-04-15 19:18:54 -04:00
Kyle Carberry d11849d94a fix: re-fetch context files and skills from workspace on each turn (#24360)
Context files (AGENTS.md) and skills were only fetched from the
workspace on the first turn or when the agent changed. On subsequent
turns, stale content from persisted messages was used. This meant that
if AGENTS.md or skills were modified on the workspace between turns, the
agent wouldn't see the changes until the user created a new chat.

## Changes

- Extract `fetchWorkspaceContext` from `persistInstructionFiles` to
allow fetching workspace context without persisting
- On subsequent turns, re-fetch fresh context from the workspace instead
of reading stale persisted content; falls back to persisted messages if
the workspace dial fails
- Update `ReloadMessages` callback to re-derive instruction and skills
from reloaded database messages after compaction, instead of using
captured closure variables
- Add `formatSystemInstructionsFromParts` helper to build system
instructions directly from agent parts without requiring separate
OS/directory params
- Add tests for the new helper

<details><summary>Implementation Notes</summary>

### Root cause

In `runChat`, the `else if hasContextFiles` branch (subsequent turns)
called `instructionFromContextFiles(messages)` which read stale content
from persisted DB messages. The `ReloadMessages` callback
(post-compaction) also used captured `instruction`/`skills` closure
variables from the start of the turn, never re-deriving them.

### Approach

1. **Extract `fetchWorkspaceContext`** — Pure refactor of the fetch-only
part of `persistInstructionFiles` (agent connection, context config
retrieval, content sanitization, metadata stamping). Returns parts +
skills without persisting.

2. **Subsequent turns**: Instead of reading from persisted messages,
launch a `g2` goroutine that calls `fetchWorkspaceContext` to get fresh
context from the workspace. Falls back gracefully to persisted messages
if the workspace is unreachable.

3. **ReloadMessages**: Re-derive `instruction` from
`instructionFromContextFiles(reloadedMsgs)` and `skills` from
`skillsFromParts(reloadedMsgs)` using the freshly loaded messages, with
fallback to captured values if the reloaded messages don't contain
context (e.g. compacted away).

</details>

> 🤖 Generated by Coder Agents
2026-04-15 16:41:15 -04:00
Kyle Carberry a414d37165 feat(site/src/pages/AgentsPage): add full-width chat layout toggle (#24307)
Adds a user preference to remove the `max-w-3xl` constraint on agent
chat messages, letting the content fill the available viewport width.

The toggle lives in **Agents > Settings > Behavior** under "Chat Layout"
and persists via `localStorage` (`agents.chat-full-width`). A
`useSyncExternalStore` hook (`useChatFullWidth`) provides same-tab
reactivity so flipping the toggle updates all mounted consumers
immediately — the chat timeline, chat input, the Suspense skeleton, and
the in-page loading view.

This was requested by a customer and is an individual user setting, so
it seems fine to add.
2026-04-13 13:00:39 -04:00
Kyle Carberry 69917b4516 fix: resolve flaky TestWatchChats/DiffStatusChangeIncludesDiffStatus (#24298)
## Problem

`TestWatchChats/DiffStatusChangeIncludesDiffStatus` flakes with:
```
failed to read JSON message: failed to get reader: context deadline exceeded
```

Tracker: https://github.com/coder/internal/issues/1467

## Root Cause

The test published a pubsub event **once**, immediately after
`client.Dial()` returned. However, `Dial` completes as soon as the HTTP
upgrade finishes — before the server-side `watchChats` handler has
called `SubscribeWithErr` on the pubsub channel. When the publish races
ahead of the subscription, the message is silently dropped and the
`wsjson.Read` loop blocks until the context deadline.

## Fix

Publish the event on a short ticker (`testutil.IntervalFast` = 25ms) in
a background goroutine instead of publishing once. This guarantees that
at least one publish lands **after** the subscription is active,
regardless of goroutine scheduling. The goroutine is cleanly stopped via
a `publishDone` channel once the expected event is received.

## Verification

- `go test -race -count=50 -run
TestWatchChats/DiffStatusChangeIncludesDiffStatus` → **50/50 PASS, 0
races**
- `go test -race -count=5 -run TestWatchChats` → **all 5 subtests pass
5/5 times**
2026-04-13 10:20:57 -04:00
Kyle Carberry 8dff1cbc57 fix: resolve idle timeout recording test flake on macOS (#24240)
Fixes https://github.com/coder/internal/issues/1461

Two synchronization issues caused
`TestPortableDesktop_IdleTimeout_StopsRecordings` (and the
`MultipleRecordings` variant) to flake on macOS CI:

1. **`clk.Advance(idleTimeout)` was not awaited.** In
`MultipleRecordings`, both idle timers fire simultaneously but their
`fire()` goroutines race to remove themselves from the mock clock's
event list. Without `MustWait`, the second timer may still be in `m.all`
when the next `Advance` is called, causing `"cannot advance ... beyond
next timer/ticker event in 0s"`.

2. **The test depended on SIGINT being handled promptly.** After the
`stop_timeout` timer was released, the test relied entirely on the shell
process handling SIGINT (via `rec.done`). On macOS, `/bin/sh` may not
interrupt `wait` reliably, leaving `lockedStopRecordingProcess` blocked
in its `select` while holding `p.mu` — deadlocking the
`require.Eventually` callback.

### Fix

Wait for each `Advance` to complete and advance past the 15s stop
timeout so the process is forcibly killed via the timer path,
independent of signal handling.

Verified with 1000 iterations (500 per test) with zero failures.

> Generated with [Coder Agents](https://coder.com/agents)
2026-04-10 14:25:12 -04:00
Kyle CarberryandMichael Suchacz 391b22aef7 feat: add CLI commands for managing chat context from workspaces (#24105)
Adds `coder exp chat context add` and `coder exp chat context clear`
commands that run inside a workspace to manage chat context files via
the agent token.

`add` reads instruction and skill files from a directory (defaulting to
cwd) and inserts them as context-file messages into an active chat.
Multiple calls are additive — `instructionFromContextFiles` already
accumulates all context-file parts across messages.

`clear` soft-deletes all context-file messages, causing
`contextFileAgentID()` to return `!found` on the next turn, which
triggers `needsInstructionPersist=true` and re-fetches defaults from the
agent.

Both commands auto-detect the target chat via `CODER_CHAT_ID` (already
set by `agentproc` on chat-spawned processes), or fall back to
single-active-chat resolution for the agent. The `--chat` flag overrides
both.

Also adds sub-agent context inheritance: `createChildSubagentChat` now
copies parent context-file messages to child chats at spawn time, so
delegated sub-agents share the same instruction context without
independently re-fetching from the workspace agent.

<details><summary>Implementation details</summary>

**New files:**
- `cli/exp_chat.go` — CLI command tree under `coder exp chat context`

**Modified files:**
- `agent/agentcontextconfig/api.go` — `ConfigFromDir()` reads context
from an arbitrary directory without env vars
- `codersdk/agentsdk/agentsdk.go` — `AddChatContext`/`ClearChatContext`
SDK methods
- `coderd/workspaceagents.go` — POST/DELETE handlers on
`/workspaceagents/me/chat-context`
- `coderd/coderd.go` — Route registration
- `coderd/database/queries/chats.sql` — `GetActiveChatsByAgentID`,
`SoftDeleteContextFileMessages`
- `coderd/database/dbauthz/dbauthz.go` — RBAC implementations for new
queries
- `coderd/x/chatd/subagent.go` — `copyParentContextFiles` for sub-agent
inheritance
- `cli/root.go` — Register `chatCommand()` in `AGPLExperimental()`

**Auth pattern:** Uses `AgentAuth` (same as `coder external-auth`) —
agent token via `CODER_AGENT_TOKEN` + `CODER_AGENT_URL` env vars.

</details>

> 🤖 Generated by Coder Agents

---------

Co-authored-by: Michael Suchacz <203725896+ibetitsmike@users.noreply.github.com>
2026-04-09 16:33:00 +02:00
Kyle CarberryandEthan 35c26ce22a feat: add CreatedAt to tool-call and tool-result ChatMessageParts (#24101)
Adds an optional `CreatedAt` timestamp to `tool-call` and `tool-result`
`ChatMessagePart` variants so the frontend can compute tool execution
duration (`result.created_at - call.created_at`).

Timestamps are recorded at the correct moments in the chatloop:
- **Tool-call**: when the model stream emits the tool call
- **Tool-result**: when tool execution completes (or is interrupted)

These are passed through `PersistedStep.PartCreatedAt` so the
persistence layer can apply accurate timestamps to stored parts.
SSE-published parts also carry `CreatedAt` for real-time display.

Old persisted messages without `created_at` deserialize to `nil` — fully
backward compatible.

<details><summary>Implementation notes (Coder Agents
generated)</summary>

### Why not stamp in `PartFromContent`?

`PartFromContent` is called both for SSE publishing (correct timing) and
during persistence (wrong timing — both tool-call and tool-result would
get the same "persistence time" timestamp, yielding ~0 duration).
Instead, timestamps are captured in the chatloop at the right moments
and carried through `PersistedStep.PartCreatedAt` as a
`map[string]time.Time` keyed by `"call:<id>"` / `"result:<id>"`.

### Interrupted tool calls

`persistInterruptedStep` also stamps `CreatedAt` on synthetic error
results for cancelled/interrupted tool calls, so partial duration is
available.

### Files changed

| File | Change |
|------|--------|
| `codersdk/chats.go` | Add `CreatedAt *time.Time` field |
| `codersdk/chats_test.go` | JSON round-trip test |
| `coderd/database/dbtime/dbtime.go` | Add `TimePtr` helper |
| `coderd/x/chatd/chatloop/chatloop.go` | Track timestamps, pass through
`PersistedStep` |
| `coderd/x/chatd/chatd.go` | Apply timestamps during persistence |
| `coderd/x/chatd/chatprompt/chatprompt_test.go` | Verify
`PartFromContent` does NOT stamp |
| `site/src/api/typesGenerated.ts` | Auto-generated |

</details>

---------

Co-authored-by: Ethan <39577870+ethanndickson@users.noreply.github.com>
2026-04-08 12:42:03 -04:00
Kyle Carberry b969d66978 feat: add dynamic tools support for chat API (#24036)
Adds client-executed dynamic tools to the chat API. Dynamic tools are
declared by the client at chat creation time, presented to the LLM
alongside built-in tools, but executed by the client rather than chatd.
This enables external systems (Slack bots, IDE extensions, Discord bots,
CI/CD integrations) to plug custom tools into the LLM chat loop without
modifying chatd's built-in tool set.

Modeled after OpenAI's Assistants API: the chat pauses with
`requires_action` status when the LLM calls a dynamic tool, the client
POSTs results back via `POST /chats/{id}/tool-results`, and the chat
resumes.

See [this example](https://github.com/coder/coder-slackbot-poc) as a
reference for how this is used. It's highly-configurable, which would
enable creating chats from webhooks, periodically polling, or running as
a Slackbot.

<details>
<summary>Design context</summary>

### Architecture

The chatloop **exits** when it encounters dynamic tools and
**re-enters** when results arrive. No blocking channels, no pubsub for
tool results, no in-memory registry. The DB is the only coordination
mechanism.

```
Phase 1 (chatloop):
  LLM response → execute built-in tools only →
  Persist(assistant + built-in results) →
  status = requires_action → chatloop exits

Phase 2 (POST /tool-results):
  Persist(dynamic tool results) →
  status = pending → wakeCh → chatloop re-enters
```

### Validation (POST /tool-results)

1. Chat status must be `requires_action` (409 if not)
2. Read chat's `dynamic_tools` → set of dynamic tool names
3. Read last assistant message → extract tool-call parts matching
dynamic tool names
4. Submitted tool_call_ids must match exactly (400 for missing/extra)
5. Persist tool-result message parts, set status to `pending`, signal
wake

### Idempotency

Tool call IDs scoped per LLM step. State machine (`requires_action` →
`pending`) is the guard. First POST wins, subsequent get 409.

### Mixed tool calls

When the LLM calls both built-in and dynamic tools in one step, built-in
tools execute immediately. Their results are persisted in phase 1.
Dynamic tool results arrive via POST in phase 2. The LLM sees all
results when the chatloop resumes.

</details>

> 🤖 Generated by Coder Agents
2026-04-08 11:54:44 -04:00
Kyle Carberry c5d720f73d feat(coderd): add telemetry for agents chats and messages (#24068)
Adds telemetry collection for the agents chat system (`/agents`) to the
existing telemetry snapshot pipeline.

Three new snapshot fields:
- **`Chats`** — per-chat metadata (id, owner, status, mode,
workspace_id, root_chat_id, has_parent, archived, model config)
collected time-windowed via `createdAfter`
- **`ChatMessageSummaries`** — per-chat aggregated message metrics
(counts by role, token sums by type, cost, runtime, model count,
compression count) collected time-windowed
- **`ChatModelConfigs`** — model configuration metadata (provider,
model, context limit, enabled, default) collected as full dump

No PII is included — titles, message content, and URLs are excluded at
the SQL level. Only structural metadata flows through telemetry.

<details><summary>Implementation plan</summary>

### SQL Queries (`coderd/database/queries/chats.sql`)
- `GetChatsCreatedAfter` — time-windowed chat metadata
- `GetChatMessageSummariesPerChat` — per-chat message aggregates via
`GROUP BY`
- `GetChatModelConfigsForTelemetry` — full dump of model configs

### Telemetry (`coderd/telemetry/telemetry.go`)
- `Chat`, `ChatMessageSummary`, `ChatModelConfig` structs
- `ConvertChat`, `ConvertChatMessageSummary`, `ConvertChatModelConfig`
conversion functions
- Three `eg.Go()` blocks in `createSnapshot()` following the existing
collection pattern

### Authorization (`coderd/database/dbauthz/dbauthz.go`)
- System-only access for all three queries via `rbac.ResourceSystem`

### Tests
- `TestChatsTelemetry` in `coderd/telemetry/telemetry_test.go` — creates
chats (root + child), messages with token/cost data, model configs;
verifies all snapshot fields
- dbauthz test entries for all three queries in
`coderd/database/dbauthz/dbauthz_test.go`

</details>

> 🤖 Generated by Coder Agents
2026-04-08 09:47:44 -04:00
Kyle Carberry f3f0a2c553 fix(enterprise/coderd/x/chatd): harden TestSubscribeRelayEstablishedMidStream against CI flakes (#24108)
Fixes coder/internal#1455

Three changes to eliminate the timing-sensitive flake in
`TestSubscribeRelayEstablishedMidStream`:

1. **Reduce `PendingChatAcquireInterval` from `time.Hour` to
`time.Second`.**
   The primary trigger is still `signalWake()` from `SendMessage`, but a
   short fallback poll ensures the worker picks up the pending chat
   even under heavy CI goroutine scheduling contention.

2. **Increase context timeout from `WaitLong` (25s) to `WaitSuperLong`
(60s).**
   The worker pipeline (model resolution, message loading, LLM call)
   involves multiple DB round-trips that can be slow when PostgreSQL
   is shared with many parallel test packages.

3. **Add a status-polling loop while waiting for the streaming
request.**
   If the worker errors out during chat processing, the test now
   fails immediately with the error status and message instead of
   silently timing out.

> Generated by Coder Agents
2026-04-07 13:41:33 -04:00
Kyle Carberry cffc68df58 feat(site): render read_skill body as markdown (#24069) 2026-04-07 11:50:21 -04:00
Kyle Carberry 16265e834e chore: update fantasy fork to use github.com/coder/fantasy (#24100)
Moves the `charm.land/fantasy` replace directive from
`github.com/kylecarbs/fantasy` to `github.com/coder/fantasy`, pointing
at the same `cj/go1.25` branch and commit (`112927d9b6d8`).

> Generated by Coder Agents
2026-04-07 16:11:49 +01:00
Kyle Carberry 684f21740d perf(coderd): batch chat heartbeat queries into single UPDATE per interval (#24037)
## Summary

Replaces N per-chat heartbeat goroutines with a single centralized
heartbeat loop that issues one `UPDATE` per 30s interval for all running
chats on a worker.

## Problem

Each running chat spawned a dedicated goroutine that issued an
individual `UPDATE chats SET heartbeat_at = NOW() WHERE id = $1 AND
worker_id = $2 AND status = 'running'` query every 30 seconds. At 10,000
concurrent chats this produces **~333 DB queries/second** just for
heartbeats, plus ~333 `ActivityBumpWorkspace` CTE queries/second from
`trackWorkspaceUsage`.

## Solution

New `UpdateChatHeartbeats` (plural) SQL query replaces the old singular
`UpdateChatHeartbeat`:

```sql
UPDATE chats
SET    heartbeat_at = @now::timestamptz
WHERE  worker_id = @worker_id::uuid
  AND  status = 'running'::chat_status
RETURNING id;
```

A single `heartbeatLoop` goroutine on the `Server`:
1. Ticks every `chatHeartbeatInterval` (30s)
2. Issues one batch UPDATE for all registered chats
3. Detects stolen/completed chats via set-difference (equivalent of old
`rows == 0`)
4. Calls `trackWorkspaceUsage` for surviving chats

`processChat` registers an entry in the heartbeat registry instead of
spawning a goroutine.

## Impact

| Metric | Before (10K chats) | After (10K chats) |
|---|---|---|
| Heartbeat queries/sec | ~333 | ~0.03 (1 per 30s per replica) |
| Heartbeat goroutines | 10,000 | 1 |
| Self-interrupt detection | Per-chat `rows==0` | Batch set-difference |

---

> 🤖 Generated by Coder Agents

<details><summary>Implementation notes</summary>

- Uses `@now` parameter instead of `NOW()` so tests with `quartz.Mock`
can control timestamps.
- `heartbeatEntry` stores `context.CancelCauseFunc` + workspace state
for the centralized loop.
- `recoverStaleChats` is unaffected — it reads `heartbeat_at` which is
still updated.
- The old singular `UpdateChatHeartbeat` is removed entirely.
- `dbauthz` wrapper uses system-level `rbac.ResourceChat` authorization
(same pattern as `AcquireChats`).

</details>
2026-04-07 10:25:46 -04:00
Kyle Carberry acd5f01b4b fix: use GreaterOrEqual for step runtime assertion in chatloop test (#24067)
Fixes https://github.com/coder/internal/issues/1418

The `TestRun_ActiveToolsPrepareBehavior` test asserts
`persistedStep.Runtime > 0`, but on Windows the timer resolution (~15ms)
means the in-memory mock model can complete within the same clock tick,
producing a measured duration of `0s`.

Change the assertion from `require.Greater` to `require.GreaterOrEqual`
so that a legitimately measured zero duration on low-resolution clocks
does not cause a flake.

> Generated by Coder Agents
2026-04-07 02:08:49 +00:00
Kyle Carberry 6c62d8f5e6 fix(coderd/x/chatd): fix flaky TestAwaitSubagentCompletion/CompletesViaPubsub (#24066)
## Fix flaky TestAwaitSubagentCompletion/CompletesViaPubsub

Fixes coder/internal#1435

### Root Cause

During `createParentChildChats`, the processor publishes notifications
on `ChatStreamNotifyChannel(child.ID)` via PostgreSQL `LISTEN/NOTIFY`.
After `drainInflight()` returns, these stale notifications can still be
buffered in the pgListener's `NotifyChan()`. When
`awaitSubagentCompletion` subscribes and a stale notification is
dispatched between `setChatStatus(Waiting)` and
`insertAssistantMessage`, `checkSubagentCompletion` sees `done=true`
(status is `Waiting`) but returns an empty report because the message
hasn't been committed yet.

### Fix

Swap the order: insert the assistant message **before** transitioning
the status to `Waiting`. This guarantees the report is committed before
the status makes the chat appear complete to `checkSubagentCompletion`.

### Verification

- 50 consecutive runs of the specific test: all pass
- 10 runs of the full `TestAwaitSubagentCompletion` suite: all pass
- 20 runs with `-race`: all pass

> Generated by Coder Agents
2026-04-07 02:04:48 +00:00
Kyle Carberry 648787e739 feat: expose busy_behavior on chat message API (#24054)
The backend (`chatd.go`) already fully implements both `"queue"` and
`"interrupt"` busy behaviors for `SendMessage`, and the `message_agent`
subagent tool already leverages both internally. However the HTTP API
hardcoded `"queue"` and the SDK had no way for callers to request
interrupt-on-send.

This adds a `ChatBusyBehavior` enum type to the SDK and an optional
`busy_behavior` field on `CreateChatMessageRequest`. The HTTP handler
validates the field and passes it through to `chatd.SendMessage`.
Default remains `"queue"` for full backward compatibility.

<details><summary>Implementation notes</summary>

- `codersdk/chats.go`: New `ChatBusyBehavior` type with
`ChatBusyBehaviorQueue` and `ChatBusyBehaviorInterrupt` constants. Added
`BusyBehavior` field to `CreateChatMessageRequest` with `enums` tag for
codegen.
- `coderd/exp_chats.go`: `postChatMessages` now reads
`req.BusyBehavior`, maps SDK constants to
`chatd.SendMessageBusyBehavior*`, returns 400 on invalid values.
- `site/src/api/typesGenerated.ts`: Auto-generated via `make gen`.
- No frontend behavior changes — the field is available but unused by
the UI.

</details>

> [!NOTE]
> Generated by Coder Agents
2026-04-06 16:20:14 -04:00
Kyle Carberry 4cfbf544a0 feat: add per-chat system prompt option (#24053)
Adds a `system_prompt` field to `CreateChatRequest` that allows API
consumers to provide custom instructions when creating a chat. The
per-chat prompt is stored as a separate system message (`role=system`,
`visibility=model`) in the `chat_messages` table, inserted between the
deployment system prompt and the workspace awareness message.

Also moves deployment system prompt resolution from the HTTP handler
(`resolvedChatSystemPrompt`) into `chatd.CreateChat` where it belongs.
The handler no longer assembles system prompts —
`CreateOptions.SystemPrompt` is now purely the per-chat user prompt, and
the deployment prompt is resolved internally by chatd.

No database schema changes required.

**Message insertion order:**
1. Deployment system prompt (resolved by chatd, existing)
2. Per-chat user system prompt (new, from `CreateOptions.SystemPrompt`)
3. Workspace awareness (existing)
4. Initial user message (existing)

🤖 Generated with [Coder Agents](https://coder.com/agents)
2026-04-06 17:19:05 +00:00
Kyle Carberry a2ce74f398 feat: add total_runtime_ms to chat cost analytics endpoints (#24050)
Surface the aggregated `runtime_ms` from `chat_messages` through all
four cost analytics queries (summary, per-model, per-chat, per-user).
This is the key billing metric for agent compute time.

The per-chat breakdown already groups by `root_chat_id`, so subagent
runtime is automatically rolled up under the parent chat — no additional
query changes needed.

<details>
<summary>Implementation details</summary>

**SQL** (`coderd/database/queries/chats.sql`): Added
`COALESCE(SUM(cm.runtime_ms), 0)::bigint AS total_runtime_ms` to
`GetChatCostSummary`, `GetChatCostPerModel`, `GetChatCostPerChat`, and
`GetChatCostPerUser`.

**Go SDK** (`codersdk/chats.go`): Added `TotalRuntimeMs int64` to
`ChatCostSummary`, `ChatCostModelBreakdown`, `ChatCostChatBreakdown`,
and `ChatCostUserRollup`.

**Handler** (`coderd/exp_chats.go`): Wired the new field through all
converter functions and the response assembly.

**Tests** (`coderd/exp_chats_test.go`): Updated fixture to seed non-zero
`runtime_ms` values and added assertions for the new field at summary,
per-model, and per-chat levels.
</details>

> 🤖 Generated by Coder Agents
2026-04-06 12:10:57 -04:00
Kyle Carberry 500fc5e2a4 feat: polish model config form UI (#24047)
Polishes the AI model configuration form (add/edit model) with tighter
layout and better input affordances.

**Frontend changes:**
- Replace "Unset" with "Default" in select dropdowns to communicate
system fallback
- Show pricing fields inline instead of behind a collapsible toggle
- Use flat section dividers (`border-t`) instead of bordered fieldsets
- Move field descriptions into info-icon tooltips to fix input
misalignment
- Add InputGroup adornments: `$` prefix + `/1M` suffix on pricing,
`tokens` suffix on token fields, `%` suffix on compression threshold,
range placeholders on temperature/penalty fields
- Shorter pricing labels (Input, Output, Cache Read, Cache Write)
- Compact JSON textareas (1-row height, resizable)
- Smart grid layouts by field type (3-col provider, 4-col pricing, 3-col
advanced)
- Boolean fields render as a segmented control (Default · On · Off)
instead of a dropdown

**Backend changes:**
- Add `enum` tags to OpenAI `service_tier`
(`auto,default,flex,scale,priority`) and `reasoning_summary`
(`auto,concise,detailed`) so they render as select dropdowns instead of
free-text inputs

> 🤖 Generated by Coder Agents
2026-04-06 10:49:42 -04:00
Kyle Carberry 937f50f0ae fix: show message action tooltips at bottom on agents page (#24041)
The CopyButton tooltip on `/agents` defaulted to top (Radix default),
while the Edit button already used `side="bottom"`. This adds an
optional `tooltipSide` prop to `CopyButton` and passes `"bottom"` in the
agents `ConversationTimeline` so both tooltips appear below the buttons
consistently.

## Changes

- `CopyButton`: added optional `tooltipSide` prop, forwarded to
`<TooltipContent side={tooltipSide}>`
- `ConversationTimeline`: passed `tooltipSide="bottom"` to the
copy-message `CopyButton`

> Generated by Coder Agents
2026-04-05 20:44:59 +00:00
Kyle Carberry a16755dd66 fix: prevent stale REST status from dropping streamed parts (#24040)
The `useEffect` that syncs `chatRecord.status` from React Query
unconditionally overwrites the store's `chatStatus`. The `chat(chatId)`
query has no `staleTime` (defaults to 0), so it refetches on window
focus, remount, etc. If the REST response catches a transient
`"pending"` status (e.g. between multi-step tool-call cycles), it
regresses `chatStatus` from `"running"` to `"pending"`.

Since `shouldApplyMessagePart()` drops ALL parts when status is
`"pending"` or `"waiting"`, every incoming `message_part` event is
silently discarded — not even buffered. Parts are visible on the
WebSocket but nothing renders, and the UI shows "Response is taking
longer than expected". A page reload fixes it because a fresh REST fetch
returns the current status.

**Fix:** Add `wsStatusReceivedRef` — once the WebSocket delivers a
status event, it becomes the authoritative source and REST refetches can
no longer overwrite it. This mirrors the existing
`wsQueueUpdateReceivedRef` pattern already used for queued messages. The
ref resets on chat change.

> Generated with [Coder Agents](https://coder.com/agents)
2026-04-05 14:10:26 -04:00
Kyle Carberry 8bdc35f91f refactor(site): unify message copy/edit UX across user and assistant messages (#24039)
Aligns the copy/edit action bar so both user and assistant messages use
the same hover-to-reveal pattern.

## Changes

- Replace bifurcated copy UX (inline `afterResponseSlot` for assistant,
floating toolbar for user) with a single unified action bar using
`CopyButton` + optional edit `Button`
- Remove `BlockList` `afterResponseSlot` prop and related machinery
- Remove per-message `copyHovered`/`useClipboard` state and left-border
highlight effect
- Remove `lastAssistantPerTurnIds`/`isTurnActive` computation — all
messages with content get actions on hover
- Hide actions on mid-chain assistant messages (only last in consecutive
chain shows buttons)
- Reduce inter-message gap from `gap-3` to `gap-2`
- Shrink action buttons to `size-6` for tighter vertical spacing
- Add 8px sticky top offset for user messages

> 🤖 Generated by Coder Agents
2026-04-05 13:27:21 -04:00
Kyle Carberry 5b32c4d79d fix: prevent stdio MCP server subprocess from dying after connect (#24035)
## Problem

MCP servers configured in `.mcp.json` with stdio transport are
discovered successfully (tools appear) but die immediately after
connection, making all tool calls fail.

## Root Cause

In `connectServer`, the subprocess is spawned with `connectCtx` — a
30-second timeout context whose `cancel()` is deferred:

```go
connectCtx, cancel := context.WithTimeout(ctx, connectTimeout)
defer cancel()
if err := c.Start(connectCtx); err != nil { ... }
```

The mcp-go stdio transport calls `exec.CommandContext(connectCtx, ...)`.
When `connectServer` returns, `cancel()` fires, and
`exec.CommandContext` sends SIGKILL to the subprocess. The process
immediately becomes a zombie.

Confirmed by checking `/proc/<pid>/status` after context cancellation:
```
State: Z (zombie)
```

## Fix

Pass the parent `ctx` (which is `a.gracefulCtx` — the agent's long-lived
context) to `c.Start()`. `connectCtx` continues to bound only the
`Initialize()` handshake. The subprocess is cleaned up when the Manager
is closed or the parent context is canceled.

## Regression Test

Added `TestConnectServer_StdioProcessSurvivesConnect` which:
- Spawns a real subprocess (re-execs the test binary as a fake MCP
server)
- Calls `connectServer` and lets it return (internal `connectCtx` gets
canceled)
- Verifies the subprocess is still alive by calling `ListTools`

The test **fails** on the old code with `transport error: context
deadline exceeded` and **passes** with the fix.

> Generated with [Coder Agents](https://coder.com/agents)
2026-04-05 12:04:13 +00:00
Kyle Carberry 8625543413 feat(coderd/x/chatd): parallelize ConvertMessagesWithFiles with g2 errgroup (#24034)
## Summary

Move `ConvertMessagesWithFiles` into the `g2` errgroup so prompt
conversion runs concurrently with instruction persistence, user prompt
resolution, MCP server connections, and workspace MCP tool discovery.

## Problem

In `runChat`, the setup before the first LLM `Stream()` call is
sequential across two errgroups:

```
g.Wait()                          // model + messages + MCP configs
ConvertMessagesWithFiles()        // sequential — blocked on g2 starting
g2.Wait()                         // instructions + user prompt + MCP connect + workspace MCP
```

`ConvertMessagesWithFiles` can take non-trivial time on conversations
with file attachments (batch DB resolution), and it was blocking g2 from
starting.

## Fix

`ConvertMessagesWithFiles` only reads the `messages` slice (available
after `g.Wait()`) and resolves file references via the database. No g2
task reads or writes the `prompt` variable. This makes it safe to
overlap with g2:

```
g.Wait()
g2.Wait()   // now includes ConvertMessagesWithFiles in parallel
```

The `InsertSystem` call for parent chats and the `promptErr` check are
deferred to after `g2.Wait()`, preserving correctness.

<details><summary>Decision log</summary>

- `ConvertMessagesWithFiles` is read-only on `messages` — no mutation,
safe for concurrent access
- `prompt` and `promptErr` are written only by the conversion goroutine,
read only after `g2.Wait()` — no data race
- Error from prompt conversion is checked immediately after `g2.Wait()`,
before any code that uses `prompt`
- `chatloop.Run` now uses `:=` instead of `=` since the prior `err`
declaration from `prompt, err :=` was removed

</details>

> Generated by Coder Agents
2026-04-05 11:42:07 +00:00
Kyle Carberry e18094825a fix: retain message_part buffer for cross-replica relay (#24031) 2026-04-04 17:24:41 -04:00
Kyle Carberry 919dc299fc feat: agent reads context files and discovers skills locally (#23935)
Piggybacks on #23878. Moves instruction file reading and skill discovery
from `chatd` (server-side, via multiple `LS`/`ReadFile` round-trips
through the agent connection) to the agent itself (local filesystem
access).

This intentionally drops backward compatibility with older agents that
don't support the context-config endpoint. Agents and server are
deployed together; there is no rolling-update contract to maintain here.

## What changed

The agent's `GET /api/v0/context-config` response now returns
`[]ChatMessagePart` directly — the same types chatd persists. This
eliminates intermediate type conversions and makes the protocol
extensible.

| Field | Type | Description |
|---|---|---|
| `parts` | `[]ChatMessagePart` | Context-file and skill parts, ready to
persist |
| `working_dir` | `string` | Agent's resolved working directory |

Removed from the response: `instructions_dirs`, `instructions_file`,
`skills_dirs`, `skill_meta_file`, `mcp_config_files` — the agent reads
files locally and returns their content as parts.

Removed from chatd: all legacy `LS`/`ReadFile` fallback code
(`readHomeInstructionFile`, `readInstructionDirFile`, `DiscoverSkills`
via LS, etc).

## Why

The previous architecture had the agent resolve paths, serve them over
HTTP, then `chatd` make N+1 round-trips back through the agent
connection to read files. The agent has direct filesystem access and
should just read the files.

## Key design decisions

- **Agent returns `ChatMessagePart` directly** — same types chatd
persists. No intermediate `InstructionFileEntry`/`SkillEntry` types
needed.
- **`SkillMeta.MetaFile`** — persisted via `ContextFileSkillMetaFile` on
the skill part, so custom meta file names
(`CODER_AGENT_EXP_SKILL_META_FILE`) survive across chat turns.
- **No pre-read body** — `read_skill` always dials the workspace to
fetch the skill body on demand. Simpler than caching the body in the
response.
- **MCP config paths kept agent-internal** — `MCPConfigFiles()` getter,
not sent over the wire.
- **No backward compat fallback** — old agents that don't support
context-config get no instruction files. This is acceptable since agent
and server deploy together.
2026-04-04 12:45:46 -04:00
Kyle Carberry 7c048d8eb4 fix(site): fix "Thinking..." indicator disappearing prematurely (#23933)
The "Thinking..." indicator flickered or failed to appear when the user
sent a message.

## Problem

The server sends `status:pending` before `status:running` when
processing a new message. `selectIsAwaitingFirstStreamChunk` only
accepted `"running"`, so during the pending window the indicator was
hidden. When the optimistic `setChatStatus("running")` from `handleSend`
was overridden by the WS `status:pending` event, the indicator would
flash and disappear.

Secondarily, `StreamingOutput` hid the indicator as soon as
`streamState` became non-null, even when no text/reasoning blocks
existed yet (e.g. only tool-call parts or whitespace-only deltas had
arrived).

## Fix

1. **`chatStore.ts`** — `selectIsAwaitingFirstStreamChunk` now also
accepts `chatStatus === "pending"` when the latest durable message is a
user message (fresh send). Tool-call cycles (where latest =
assistant/tool) remain unaffected.

2. **`StreamingOutput.tsx`** — During streaming, the component keeps
showing "Thinking..." until a text or reasoning block appears, bridging
the visual gap between the startup placeholder and the first visible
content.

3. **`streamState.ts`** — Changed the early-return guard for
text/reasoning parts from `!part.text` to `!part.text?.trim()` so
whitespace-only deltas don't create a non-null `StreamState` with empty
blocks.

<details><summary>Decision log</summary>

- Including `"pending"` in `isAwaitingFirstStreamChunk` was previously
rejected because it caused the 15-second "startup taking longer" warning
during tool-call cycles. The `latestMessage?.role === "user"` guard now
prevents that — during tool cycles the latest durable message is
assistant/tool, not user.
- The `StreamingOutput` streaming-thinking check uses a synthetic
`"starting"` status for `ChatStatusCallout` rather than adding a new
phase to `LiveStatusModel`, keeping the status model clean.
- The whitespace trim fix in `streamState.ts` is defense-in-depth — the
`StreamingOutput` fix handles the rendering gap, but preventing
empty-block `StreamState` creation is the correct behavior at the
source.

</details>
2026-04-01 13:03:59 -04:00
Kyle Carberry 7dc81bdef1 fix(site): fix sticky user message clipping and fade-in behavior (#23928)
The sticky user message in the chat timeline had two visual issues:

1. **Dead space during scroll** — the clipping calculation subtracted
48px prematurely (`fullHeight - scrolledPast - 48`), causing the message
to shrink before its content had actually left the viewport. Removed the
offset so clipping begins exactly when content scrolls out of view.

2. **Blur/gradient popping in abruptly** — the `--fade-opacity` variable
was a binary 0/1 toggle. Now it ramps 0→1 over the last 40px before
`MIN_HEIGHT`, so the blur and bottom gradient only appear when the
message is fully compressed.

Also added a longer (~25 line) user message to the `WithMessageHistory`
story to make the sticky behavior easier to test visually.
2026-04-01 16:33:51 +00:00
Kyle Carberry ee855f9618 feat: make agent context paths configurable via env vars (#23878)
Replace hardcoded paths for instruction files, skills, and MCP config
with
values read from `CODER_AGENT_EXP_*` environment variables. Template
authors
configure paths via the existing `coder_agent` `env` block. The agent
resolves `~`, relative, and absolute paths locally, then serves the
resolved config over `GET /api/v0/context-config`. `chatd` fetches this
once per workspace attach and falls back to today's defaults for older
agents.

All path env vars are comma-separated, allowing multiple directories:

| Env Var | Default | Controls |
|---|---|---|
| `CODER_AGENT_EXP_INSTRUCTIONS_DIRS` | `~/.coder` | Dirs containing the
instruction file |
| `CODER_AGENT_EXP_INSTRUCTIONS_FILE` | `AGENTS.md` | Instruction file
name |
| `CODER_AGENT_EXP_SKILLS_DIRS` | `.agents/skills` | Skills directories
|
| `CODER_AGENT_EXP_SKILL_META_FILE` | `SKILL.md` | Skill metadata file
name |
| `CODER_AGENT_EXP_MCP_CONFIG_FILES` | `.mcp.json` | MCP config files |

### Example

```hcl
resource "coder_agent" "main" {
  os   = "linux"
  arch = "amd64"
  env = {
    CODER_AGENT_EXP_INSTRUCTIONS_DIRS  = "/opt/company/agent-config,~/.coder"
    CODER_AGENT_EXP_INSTRUCTIONS_FILE  = "CLAUDE.md"
    CODER_AGENT_EXP_SKILLS_DIRS        = "/opt/company/ai-skills,.agents/skills"
    CODER_AGENT_EXP_MCP_CONFIG_FILES   = "/opt/company/mcp.json,.mcp.json"
  }
}
```

<details>
<summary>Implementation Details</summary>

### Architecture

Follows the same pattern as MCP tool discovery:
agent resolves locally → exposes via HTTP → chatd consumes.

**Agent-side** (`agent/agentcontextconfig/`):
- `ResolvePath` / `ResolvePaths` handle `~`, relative, and absolute path
forms; returns `""` for relative paths when baseDir is empty
- `Config` reads env vars, falls back to defaults, resolves all paths
- `GET /api/v0/context-config` serves the resolved config as JSON

**chatd-side** (`coderd/x/chatd/`):
- Calls `conn.ContextConfig()` once on first workspace attach
- Falls back to hardcoded defaults on 404 (older agents)
- Iterates instruction dirs, skills dirs using resolved absolute paths
- `LSRelativityRoot` everywhere — no more home/root juggling

### Key design decisions

- **`EXP_` prefix**: env vars use `CODER_AGENT_EXP_*` to indicate
experimental status
- **Plural names**: comma-separated vars use plural names (`DIRS`,
`FILES`); single-value vars use singular (`FILE`)
- **Defaults in `workspacesdk`**: default constants live in
`codersdk/workspacesdk/` so both agent and server reference them without
cross-layer imports
- **`skillMetaFile` persistence**: stored on context-file parts via
`ContextFileSkillMetaFile` and restored on subsequent chat turns so
custom values survive across turns
- **Working dir dedup**: `slices.Contains` guard prevents reading the
same instruction file from both `InstructionsDirs` and the working
directory
- **MCP server dedup**: first-occurrence-wins dedup prevents leaking
duplicate connections from overlapping config files
- **ResolvePath safety**: returns `""` for relative paths when `baseDir`
is empty, so `ResolvePaths` filters them out

### Files changed

| File | Change |
|---|---|
| `agent/agentcontextconfig/` | New package — path resolution + HTTP
endpoint |
| `codersdk/workspacesdk/agentconn.go` | `ContextConfigResponse` type,
default constants, client method |
| `agent/agent.go` + `agent/api.go` | Wire up endpoint, pass config to
MCP |
| `agent/x/agentmcp/manager.go` | Accept `[]string` MCP config paths,
dedup by name |
| `coderd/x/chatd/chatd.go` | Fetch config, thread through, named
returns |
| `coderd/x/chatd/instruction.go` | Accept configurable dir + file name,
`skillMetaFileFromParts` |
| `coderd/x/chatd/chattool/skill.go` | Accept configurable dirs + meta
file |
| `codersdk/chats.go` | `ContextFileSkillMetaFile` field for persistence
|

### Test coverage

- `TestConfig` (4 cases): defaults, custom env vars, whitespace
trimming, comma-separated dirs
- `TestResolvePath` / `TestResolvePaths`: including empty baseDir edge
case
- `TestPersistInstructionFilesFallbackOnOlderAgent`: backward-compat
path when `ContextConfig` returns 404
- `TestChatMessagePartVariantTags`: updated exclusion list for new
internal field

### Backward compatibility

Older agents return 404 for the new endpoint. `chatd` catches this and
falls back to today's defaults via `readHomeInstructionFile` (using
`LSRelativityHome`). Existing workspaces work with no changes.

</details>
2026-04-01 12:28:47 -04:00
Kyle Carberry 8c8b307b97 fix: persist session cookie to disk to prevent PWA logout (#23746) 2026-04-01 09:54:59 -04:00
Kyle Carberry 19e44f4136 fix: target specific chat in MarkStale instead of broadcasting to all workspace chats (#23883)
## Problem

Subagent chats were receiving git context (branch, remote origin, PR
status) from their parent or sibling chats' git operations. When a git
operation triggers external auth, the workspace agent sends `chat_id`
identifying which chat initiated it — but this was broken at two levels:

1. **Agent side:** `CODER_CHAT_ID` was never injected into process
   environments. `chatd` sets `Coder-Chat-Id` HTTP headers and the
   agent extracts them for process isolation, but never propagated
   `CODER_CHAT_ID` to `cmd.Env`. So `gitaskpass` always sent an empty
   `chat_id`.

2. **Server side:** `workspaceAgentsExternalAuth` ignored the `chat_id`
   query param. `MarkStale` broadcast git context to **all** chats on
   the workspace via `filterChatsByWorkspaceID`.

## Fix

- Inject `CODER_CHAT_ID` into `cmd.Env` in `agentproc` when the chat
  ID is known, so `gitaskpass` can read and forward it.
- Read `chat_id` from query params in `workspaceAgentsExternalAuth`
  and thread it through `chatGitRef`.
- Refactor `MarkStale` to accept a `MarkStaleParams` struct. When
  `ChatID` is provided, target only that specific chat. When empty
  (legacy agents, non-chat git operations), fall back to the existing
  workspace-wide broadcast.
- Extract `markStaleSingle` helper to deduplicate the upsert+publish
  logic.

<details><summary>Investigation notes</summary>

### Data flow before fix

```
chatd → sets Coder-Chat-Id header on agent conn
agent → extracts chatID, stores on process struct
agent → does NOT set CODER_CHAT_ID in cmd.Env  ← gap 1
gitaskpass → reads CODER_CHAT_ID (always empty), sends chat_id=""
server handler → ignores chat_id query param     ← gap 2
MarkStale → broadcasts to ALL workspace chats
```

### Data flow after fix

```
chatd → sets Coder-Chat-Id header on agent conn
agent → extracts chatID, stores on process struct
agent → sets CODER_CHAT_ID in cmd.Env
gitaskpass → reads CODER_CHAT_ID, sends chat_id=<uuid>
server handler → reads chat_id, passes to MarkStale
MarkStale → targets only that specific chat
```

</details>
2026-04-01 13:04:59 +00:00
Kyle Carberry 2ea89e1f1b fix(site/src/pages/AgentsPage): show Thinking indicator immediately after sending a message (#23904)
After sending a message, `handleSend` clears stream state and inserts
the user message but did not set `chatStatus` to `"running"`. Combined
with #23805 narrowing `selectIsAwaitingFirstStreamChunk` to only
match `chatStatus === "running"` (instead of `isActiveChatStatus` which
included `"pending"`), the "Thinking..." indicator could not appear
until
the WebSocket delivered `status:running` — a 50–500ms+ gap.

Optimistically set `chatStatus` to `"running"` in both the send and edit
paths after the POST returns (non-queued). The WebSocket
`status:running`
event no-ops via the `setChatStatus` guard; error/pending events
override
the optimistic value.

<details><summary>Investigation & decision log</summary>

### Root cause chain

1. **PR #23805** (`953c3bdc0`) changed
`selectIsAwaitingFirstStreamChunk`
from `isActiveChatStatus(state.chatStatus)` → `state.chatStatus ===
"running"`.
Valid fix: during `"pending"`, `shouldApplyMessagePart()` drops stream
parts,
so `streamState` stays null and the 15s "startup taking too long"
warning
   fired spuriously during multi-turn tool-call cycles.

2. **PR #23884** (`4b5265695`) fixed event ordering within a WebSocket
batch
so both `[message_part, status:running]` and `[status:running,
message_part]`
orderings show "Thinking...". Correct fix, but only operates **after**
   `chatStatus` reaches `"running"`.

3. `handleSend` never set `chatStatus` optimistically — it relied
entirely on
the WebSocket `status:running` event. After #23805 narrowed the
selector,
   the gap between POST completion and WebSocket event became visible.

### Why this fix is safe

- Non-queued POST = server accepted the message → `"running"` is the
correct
  next state.
- `setChatStatus("running")` guard: `if (state.chatStatus === status)
return`
  makes the subsequent WebSocket confirmation a no-op.
- If the server transitions to error/pending instead, the WebSocket
event
  overrides the optimistic value.
- `shouldApplyMessagePart()` returns `true` for `"running"`, so early
stream
parts arriving before the WebSocket `status:running` will not be
silently
  dropped.

### What was NOT regressed by PR #23884

PR #23884's `setTimeout(0)` deferred flush is correct. Both event
orderings
now produce a render cycle where `chatStatus === "running"` and
`streamState === null`, allowing "Thinking..." to appear. The
`setTimeout(0)`
fires in a separate macrotask, giving the browser a paint opportunity.

</details>
2026-04-01 12:57:18 +00:00
Kyle Carberry 7861fcf1f6 perf(coderd): stop inline-resolving diff status on every GetChat call (#23901)
## Problem

Every `GET /api/experimental/chats/{chatID}` call was blocking for
200-800ms because the `getChat` handler called `resolveChatDiffStatus`,
which unconditionally hit the git provider API (e.g. GitHub's `GET
/repos/{owner}/{repo}/pulls?head=...`) via `ResolveBranchPullRequest` —
even when the cached diff status was fresh.

This made every chat page load at `/agents/{id}` noticeably slow.

## Root cause

The call chain was:
1. `getChat` → `resolveChatDiffStatus`
2. `resolveChatDiffStatus` → `resolveChatDiffReference` →
`gp.ResolveBranchPullRequest(...)` **(external HTTP call)**
3. Only **after** the external call: `chatDiffStatusIsStale(status,
now)` check

The staleness check happened after the expensive work, so every request
paid the cost regardless of cache freshness.

## Fix

`getChat` now returns the cached `chat_diff_statuses` row directly from
the database. The background `gitsync` worker already keeps these rows
fresh (every `DiffStatusTTL = 120s`), so inline resolution was
redundant.

The `resolveChatDiffContents` endpoint (which fetches actual diff
content) still uses the full resolution path since it needs to make
provider API calls by design.

## Changes

- `getChat` reads cached diff status from DB instead of calling
`resolveChatDiffStatus`
- Remove `resolveChatDiffStatus` (dead code — no production callers)
- Remove `chatDiffStatusIsStale` and `chatDiffStatusTTL` (dead code)
- Remove `RefreshesStaleStatusWithExternalAuth` test (tested the removed
inline refresh path)

<details><summary>Decision log</summary>

- **Why not just add a staleness gate?** The background worker already
handles refreshes on the same schedule. Adding an early-return-if-fresh
would work but leaves dead code for the stale path that's never
exercised in production (the worker gets there first). Removing the
inline path entirely is simpler and eliminates the external API
dependency from the read path.
- **Why keep `resolveChatDiffContents` unchanged?** That endpoint's job
is to fetch the actual diff content from the provider, so external API
calls are inherent to its purpose.

</details>
2026-04-01 12:08:13 +00:00
Kyle Carberry 4b52656958 fix(site): ensure Thinking indicator appears regardless of WebSocket event ordering (#23884)
The "Thinking..." indicator intermittently failed to render after
submitting a message. The behavior depended on the order of events
within a single WebSocket frame.

## Root Cause

`flushMessageParts()` was called before **all** non-`message_part`
events in the batch loop. When the server sent `[message_part,
status:"running"]` in the same SSE chunk:

1. `message_part` → pushed to `partsBuf`
2. `status:"running"` → `flushMessageParts()` applied parts **first** →
`streamState` became non-null → then `chatStatus` set to `"running"`
3. Subscriber saw `streamState != null && chatStatus == "running"` →
`selectIsAwaitingFirstStreamChunk` returned `false` → no "Thinking..."

When events arrived in the reverse order (`[status:"running",
message_part]`), the indicator worked because the status was set before
parts were applied.

## Fix

- Move `flushMessageParts()` to only fire before `message` and `error`
events (which need prior parts visible)
- Add `discardBufferedParts()` for events that clear stream state
(`status:"pending"/"waiting"`, `retry`) so the deferred `setTimeout(0)`
flush doesn't re-populate cleared state
- Status changes are now always applied before parts within a batch, and
the deferred flush gives React one render cycle to show "Thinking..."

| Event | Flush? | Rationale |
|---|---|---|
| `message` | YES | Durable commit must include all stream parts |
| `error` | YES | Partial output should be visible alongside error |
| `status` | NO | Status must be set before parts so "starting" phase
renders |
| `retry` | DISCARD | Retry clears stream state; flushing would
re-populate it |
| `queue_update` | NO | Doesn't interact with stream state |

## Tests (written first, failing before fix)

1. **"shows starting phase when message_part arrives before
status:running in same batch"** — the exact bug scenario
2. **"shows starting phase when status:running arrives before
message_part in same batch"** — verifies the "good" order still works
3. **"discards buffered parts when status transitions to pending"** —
verifies parts don't leak through pending transitions

All tests are deterministic (fake timers, no race conditions).

<details><summary>Implementation plan & decision log</summary>

### Why not reorder events within the batch?
Reordering would change the semantic ordering of events from the server,
which could have subtle side effects. The simpler approach is to be
selective about when parts are flushed.

### Why discard (not flush) before pending/waiting/retry?
These events clear `streamState`. If parts were flushed before the
clear, they'd be visible for one frame then disappear. If the deferred
flush ran after the clear, it would re-populate the state. Discarding is
the only correct behavior.

### Why keep flush before error?
Errors should surface partial output so the user can see what the agent
was doing when it failed.

</details>
2026-04-01 07:45:38 -04:00
Kyle Carberry 2c5e003c91 refactor(site): use hover popover for context indicator with nested skill tooltips (#23870)
Replaces the tooltip-inside-tooltip approach for the context usage
indicator with a hover-based Popover. Skill descriptions now appear as
nested tooltips to the right, matching the ModelSelector pattern.

**Before**: Tooltip with inline skill descriptions (truncated, janky
nested tooltips)
**After**: Popover opens on hover, skill names listed cleanly,
descriptions appear to the right on hover

- Popover opens on `mouseEnter`, closes after 150ms delay on
`mouseLeave`
- `onOpenAutoFocus` prevented to avoid stealing chat input focus
- Mobile keeps tap-to-toggle Popover behavior
- Skill rows get subtle `hover:bg-surface-tertiary` highlight
- `TooltipProvider` with `delayDuration={300}` wraps skill items (same
as ModelSelector)
2026-03-31 13:40:26 -04:00
Kyle Carberry 2953245862 feat(site): display loaded context files and skills in context indicator tooltip (#23853)
Renders the `last_injected_context` data (AGENTS.md files and skills)
from the Chat API in the `ContextUsageIndicator` hover tooltip. On
hover, users now see:

- **Context files**: basename with full path on title hover, truncation
indicator
- **Skills**: name and optional description

Separated from the existing token usage info by a border divider when
both sections are present. Added `max-w-72` to prevent the tooltip from
getting too wide.

<img width="970" height="598" alt="image"
src="https://github.com/user-attachments/assets/5bc25cb2-1d92-41d2-ab1a-63e5e49f667a"
/>

<details>
<summary>Data flow</summary>

```
chatQuery.data.last_injected_context
  → AgentChatPage (AgentChatPageView prop)
    → AgentChatPageView (ChatPageInput prop)
      → ChatPageInput (spread into latestContextUsage)
        → AgentChatInput (contextUsage prop)
          → ContextUsageIndicator (usage.lastInjectedContext)
```

</details>

<details>
<summary>Files changed</summary>

| File | Change |
|---|---|
| `ContextUsageIndicator.tsx` | Add `lastInjectedContext` to interface,
render context files and skills sections in tooltip |
| `ChatPageContent.tsx` | Thread `lastInjectedContext` prop, spread into
context usage object |
| `AgentChatPageView.tsx` | Thread `lastInjectedContext` prop to
`ChatPageInput` |
| `AgentChatPage.tsx` | Pass `chatQuery.data?.last_injected_context`
down |

</details>
2026-03-31 14:43:32 +00:00
Kyle Carberry b3d5b8d13c fix: stabilize flaky chatd subscribe/promote queued tests (#23816)
## Summary

Fixes three flaky chatd tests that intermittently fail due to timing
races with the background run loop.

Closes coder/internal#1428

## Root Cause

`CreateChat` and `PromoteQueued` call `signalWake()` which writes to
`wakeCh`, triggering `processOnce` immediately. Even though
`newTestServer` sets `PendingChatAcquireInterval: testutil.WaitLong` to
prevent ticker-based polling, the wake channel bypasses this. This
causes `processOnce` to acquire and process the chat concurrently with
the test's manual DB updates and assertions.

### Failing tests

| Test | Failure | Cause |
|------|---------|-------|
| `TestPromoteQueuedAllowsAlreadyQueuedMessageWhenUsageLimitReached` |
`expected: "pending", actual: "running"` | Wake from `CreateChat` races
with manual `UpdateChatStatus`; wake from `PromoteQueued` acquires the
chat before the status assertion |
| `TestSendMessageInterruptBehaviorQueuesAndInterruptsWhenBusy` |
`should have 1 item(s), but has 2` | Wake from `CreateChat` triggers
`processChat` which auto-promotes a queued message, adding an extra row
to `chat_messages` |
| `TestSubscribeNoPubsubNoDuplicateMessageParts` | `Condition satisfied`
(duplicate events) | Pre-existing `WaitGroup.Add/Wait` race in the
`Eventually` + `WaitUntilIdleForTest` pattern |

## Fix

Introduces a `waitForChatProcessed` helper that:
1. Polls until the chat reaches a **terminal state** (not pending AND
not running)
2. Then calls `WaitUntilIdleForTest` to wait for the inflight
`WaitGroup`

Waiting for a terminal state (not just "not pending") avoids a
`sync.WaitGroup` `Add/Wait` race: `AcquireChats` updates the DB status
to `running` **before** `processOnce` calls `inflight.Add(1)`. Checking
only `status != pending` could return while `Add(1)` hasn't happened
yet, causing `Wait()` to return prematurely.

### Per-test changes

- **`TestSendMessageInterruptBehaviorQueuesAndInterruptsWhenBusy`**:
Call `waitForChatProcessed` after `CreateChat` before manually setting
running status
-
**`TestPromoteQueuedAllowsAlreadyQueuedMessageWhenUsageLimitReached`**:
Call `waitForChatProcessed` after `CreateChat`; remove the inherently
racy `status == pending` assertion after `PromoteQueued` (the wake
immediately acquires the chat). Key assertions on promoted message,
queue state, and message count remain.
- **`TestSubscribeNoPubsubNoDuplicateMessageParts`**: Replace inline
`Eventually` with the safer `waitForChatProcessed` helper

## Verification

All three tests pass 150 consecutive executions with `-race -count=10`
across 15 runs (0 failures).
2026-03-30 18:23:47 +00:00
Kyle Carberry a5cc579453 feat: add last_injected_context column to chats table (#23798)
Adds a nullable JSONB column `last_injected_context` to the `chats`
table that stores the most recently persisted injected context parts
(AGENTS.md context-file and skill message parts). The column is updated
only when `persistInstructionFiles()` runs — on first workspace attach
or when the agent changes — so there are no redundant writes on
subsequent turns.

Internal fields (`ContextFileContent`, `ContextFileOS`,
`ContextFileDirectory`, `SkillDir`) are stripped at write time so the
column only holds small metadata. No stripping needed on the read path.

<details>
<summary>Implementation notes</summary>

- New migration `000456` adds nullable `last_injected_context JSONB`
column.
- New SQL query `UpdateChatLastInjectedContext` writes the column
without touching `updated_at`.
- `persistInstructionFiles()` strips internal fields from parts via
`StripInternal()` before persisting.
- Sentinel path (no AGENTS.md) persists skill-only parts when skills
exist.
- `codersdk.Chat` exposes `LastInjectedContext []ChatMessagePart`
(omitempty).
- `db2sdk.Chat()` passes through the already-clean data.

</details>
2026-03-30 14:11:30 -04:00
Kyle Carberry 953c3bdc0f fix(site): prevent spurious startup warning during pending status (#23805)
## Problem

The `/agents` page frequently shows "Response startup is taking longer
than expected" even while the agent is actively working and messages are
appearing in the transcript.

## Root Cause

There's an inconsistency between `isActiveChatStatus` and
`shouldApplyMessagePart` during `"pending"` status (the state between
agent tool-call turns):

| Component | Treats `"pending"` as... |
|---|---|
| `isActiveChatStatus` | **active** — includes both `"running"` and
`"pending"` |
| `shouldApplyMessagePart` | **inactive** — drops all `message_part`
events during `"pending"` |
| Status handler | clears `streamState` to `null` on `"pending"` |

This creates a dead state during multi-turn tool-call cycles:

1. Agent finishes a turn → status = `"pending"` → `streamState` cleared
to `null`
2. `selectIsAwaitingFirstStreamChunk` returns `true` (status is
"active", stream is null, latest message isn't assistant)
3. Phase = `"starting"` → 15s timer starts
4. Stream parts from the server are **silently dropped**
(`shouldApplyMessagePart()` returns `false` for `"pending"`)
5. `streamState` stays `null` — phase is stuck at `"starting"`
6. Meanwhile, durable messages (tool calls, tool results) appear
normally in the transcript
7. After 15s → "Response startup is taking longer than expected" fires

## Fix

Narrow `selectIsAwaitingFirstStreamChunk` to only check `chatStatus ===
"running"` instead of `isActiveChatStatus(chatStatus)`. `"running"` is
the only status where the transport actually accepts stream parts, so
it's the only status where we should be showing the "starting"
indicator.

`isActiveChatStatus` is left unchanged since its other caller
(`shouldSurfaceReconnectState`) correctly needs to include `"pending"`.
2026-03-30 12:46:51 -04:00
Kyle Carberry 4d2b0a2f82 feat: persist skills as message parts like AGENTS.md (#23748)
## Summary

Skills are now discovered once on the first turn (or when the workspace
agent changes) and persisted as `skill` message parts alongside
`context-file` parts. On subsequent turns, the skill index is
reconstructed from persisted parts instead of re-dialing the workspace
agent.

This makes skills consistent with the AGENTS.md pattern and is
groundwork for a future `/context` endpoint that surfaces loaded
workspace context to the frontend.

## Changes

- Add `skill` `ChatMessagePartType` with `SkillName` and
`SkillDescription` fields
- Extend `persistInstructionFiles` to also discover and persist skills
as parts
- Add `skillsFromParts()` to reconstruct skill index from persisted
parts on subsequent turns
- Update `runChat()` to use `skillsFromParts` instead of re-dialing
workspace for skills
- Frontend: handle new `skill` part type (skip rendering, hide
metadata-only messages)

## Before / After

| | AGENTS.md | Skills |
|---|---|---|
| **Before** | Persist as `context-file` parts, reconstruct from parts |
In-memory `skillsCache` only, re-dial workspace on cache miss |
| **After** | Persist as `context-file` parts, reconstruct from parts |
Persist as `skill` parts, reconstruct from parts |

The in-memory `skillsCache` remains for `read_skill`/`read_skill_file`
tool calls that need full skill bodies on demand.

<details><summary>Design context</summary>

This is the first step toward a unified workspace context
representation. Currently:
- Context files are persisted as message parts (works)
- Skills were only in-memory (inconsistent)
- Workspace MCP servers are cached in-memory (future work)

Persisting skills as parts means a future `/context` endpoint can query
both context files and skills from the same message parts in the DB,
without depending on ephemeral server-side caches.
</details>
2026-03-29 21:48:17 -04:00
Kyle Carberry be99b3cb74 fix: prioritize context cancellation in WebSocket sendEvent (#23756)
## Problem

Commit 386b449 (PR #23745) changed the `OneWayWebSocketEventSender`
event channel from unbuffered to buffered(64) to reduce chat streaming
latency. This introduced a nondeterministic race in `sendEvent`:

```go
sendEvent := func(event codersdk.ServerSentEvent) error {
    select {
    case eventC <- event:  // buffered channel — almost always ready
    case <-ctx.Done():     // also ready after cancellation
    }
    return nil
}
```

After context cancellation, Go's `select` randomly picks between two
ready cases, so `send()` sometimes returns `nil` instead of `ctx.Err()`.
With the old unbuffered channel the send case was rarely ready (no
reader), masking the bug.

## Fix

Add a priority `select` that checks `ctx.Done()` before attempting the
channel send:

```go
select {
case <-ctx.Done():
    return ctx.Err()
default:
}
select {
case eventC <- event:
case <-ctx.Done():
    return ctx.Err()
}
```

This is the standard Go pattern for prioritizing one channel over
another. When the context is already cancelled, the first select returns
immediately. The second select still handles the case where cancellation
happens concurrently with the send.

## Verification

- Ran the flaky test 20× in a loop (`-count=20`): all passed
- Ran the full `TestOneWayWebSocketEventSender` suite 5× (`-count=5`):
all passed
- Ran the complete `coderd/httpapi` test package: all passed

Fixes coder/internal#1429
2026-03-29 20:11:30 -04:00
Kyle Carberry 386b449273 perf(coderd): reduce chat streaming latency with event-driven acquisition (#23745)
Previously, when a user sent a message, there was a 0–1000ms (avg
~500ms) polling delay before processing began.
`SendMessage`/`CreateChat`/`EditMessage` set `status='pending'` in the
DB and returned, but nothing woke the processing loop — it was a blind
1-second ticker.

## Changes

**Event-driven acquisition (main change):** Adds a `wakeCh` channel to
the chatd `Server`. `CreateChat`, `SendMessage`, `EditMessage`, and
`PromoteQueued` call `signalWake()` after committing their transactions,
which wakes the run loop to call `processOnce` immediately. The 1-second
ticker remains as a fallback safety net for edge cases (stale recovery,
missed signals).

**Buffer WebSocket write channel:** Changes the
`OneWayWebSocketEventSender` event channel from unbuffered to buffered
(64), decoupling the event producer from WebSocket write speed. The
existing 10s write timeout guards against stuck connections.

<details><summary>Implementation plan & analysis</summary>

The full latency analysis identified these sources of delay in the
streaming pipeline:

1. **Chat acquisition polling** — 0–1000ms (avg 500ms) dead time per
message. Fixed by wake channel.
2. **Unbuffered WebSocket write channel** — each token blocked on the
previous WS write completing. Fixed by buffering.
3. **PersistStep DB transaction per step** — `FOR UPDATE` lock + batch
insert. Not addressed in this PR (medium risk, would overlap DB write
with next provider TTFB).
4. **Multi-hop channel pipeline** — 4 channel hops per token. Not
addressed (medium complexity).

</details>

<details><summary>Test stabilization notes</summary>

`signalWake()` causes the chatd daemon to process chats immediately
after creation/send/edit, which exposed timing assumptions in several
tests that expected chats to remain in `pending` status long enough to
assert on. These tests were updated with `require.Eventually` +
`WaitUntilIdleForTest` patterns to wait for processing to settle before
asserting.

The race detector (`test-go-race-pg`) shows failures in
`TestCreateWorkspaceTool_EndToEnd` and `TestAwaitSubagentCompletion` —
these appear to be pre-existing races in the end-to-end chat flow that
are now exercised more aggressively because processing starts
immediately instead of after a 1s delay. Main branch CI (race detector)
passes without these changes.

</details>
2026-03-28 15:26:42 -04:00
Kyle Carberry a2799560eb fix: use Popover for context indicator on mobile viewports (#23747)
## Problem

The context-usage indicator ring in the agents chat uses a Radix UI
`Tooltip`, which only opens on hover. On mobile/touch devices there is
no hover event, so tapping the indicator does nothing.

## Fix

On mobile viewports (`< 640 px`, matching the existing
`isMobileViewport()` helper), render a `Popover` instead of a `Tooltip`
so that tapping the ring toggles the context-usage info. Desktop
behavior (hover tooltip) is unchanged.

- Extract the trigger button and content into shared variables to avoid
duplication
- Conditionally render `Popover` (mobile) or `Tooltip` (desktop) based
on viewport width
- Both `Popover` and `PopoverContent` were already imported in the file
2026-03-28 12:26:23 -04:00
Kyle Carberry a708e9d869 feat: add tool rendering for read_skill, read_skill_file, start_workspace (#23744)
These tools previously fell through to the `GenericToolRenderer` which
showed a wrench icon and the raw tool name. Now they get dedicated icons
and contextual labels.

## Changes

**ToolIcon.tsx** — new icon mappings:
- `read_skill` / `read_skill_file` → `BookOpenIcon`
- `start_workspace` → `PlayIcon`
- `web_search` → `SearchIcon`

**ToolLabel.tsx** — contextual labels:
- `read_skill`: "Reading skill {name}…" → "Read skill {name}"
- `read_skill_file`: "Reading {skill}/{path}…" → "Read {skill}/{path}"
- `start_workspace`: "Starting workspace…" → "Started {name}"
- `web_search`: "Searching \"{query}\"…" → "Searched \"{query}\""

**tool.stories.tsx** — 12 new stories covering running, completed, and
error states for all four tools.

<details>
<summary>Visually verified in Storybook</summary>

All 10 story variants verified:
- ReadSkillRunning / ReadSkillCompleted / ReadSkillError
- ReadSkillFileRunning / ReadSkillFileCompleted / ReadSkillFileError
- StartWorkspaceRunning / StartWorkspaceCompleted / StartWorkspaceError
- WebSearchRunning / WebSearchCompleted / WebSearchNoQuery
</details>
2026-03-28 11:16:11 -04:00
Kyle Carberry 839165818b feat(coderd/x/chatd): add skills discovery and tools for chatd (#23715)
Adds skill discovery and tools to chatd so the agent can discover and
load `.agents/skills/` from workspaces, following the same pattern as
AGENTS.md instruction loading and MCP tool discovery.

## What changed

### `chattool/skill.go` — discovery, loading, and tools

- **DiscoverSkills** — walks `.agents/skills/` via `conn.LS()` +
`conn.ReadFile()`, parses SKILL.md frontmatter (name + description),
validates kebab-case names match directory names, silently skips
broken/missing entries.
- **FormatSkillIndex** — renders a compact `<available-skills>` XML
block for system prompt injection (~60 tokens for 3 skills). Progressive
disclosure: only names + descriptions in context, full body loaded on
demand.
- **LoadSkillBody** / **LoadSkillFile** — on-demand loading with path
traversal protection and size caps (64KB for SKILL.md, 512KB for
supporting files).
- **read_skill** / **read_skill_file** tools — `fantasy.AgentTool`
implementations following the same pattern as ReadFile and
WorkspaceMCPTool. Receive pre-discovered `[]SkillMeta` via closure to
avoid re-scanning on every call.

### `chatd.go` — integration into runChat

- Skills discovered in the `g2` errgroup parallel with instructions and
MCP tools.
- `skillsCache` (sync.Map) per chat+agent, same invalidation pattern as
MCP tools cache.
- Skill index injected via `InsertSystem` after workspace instructions.
- Re-injected in `ReloadMessages` callback so it survives compaction.
- `read_skill` + `read_skill_file` tools registered when skills are
present (for both root and subagent chats).
- Cache cleaned up in `cleanupStreamIfIdle` alongside MCP tools cache.

## Format compatibility

Uses the same `.agents/skills/<name>/SKILL.md` format as
[coder/mux](https://github.com/coder/mux) and
[openai/codex](https://github.com/openai/codex).
2026-03-27 15:22:13 -04:00
Kyle Carberry 6b77fa74a1 fix: remove bold font-weight from unread chats in agents sidebar (#23725)
Removes the `font-semibold` class applied to unread chat titles in the
`/agents` sidebar. The unread indicator dot already provides sufficient
visual distinction for unread chats.
2026-03-27 13:36:49 -04:00
Kyle Carberry bcdc35ee3e feat: add chat read/unread indicator to sidebar (#23129)
## Summary

Adds read/unread tracking for chats so users can see which agent
conversations have new assistant messages they haven't viewed.

## Backend Changes

- Adds `last_read_message_id` column to the `chats` table (migration
000439).
- Computes `has_unread` as a virtual column in `GetChatsByOwnerID` using
an `EXISTS` subquery checking for assistant messages beyond the read
cursor.
- Exposes `has_unread` on the `codersdk.Chat` struct and auto-generated
TypeScript types.
- Updates `last_read_message_id` on stream connect/disconnect in
`streamChat`, avoiding per-message API calls during active streaming.
- Uses `context.WithoutCancel` for the deferred disconnect write so the
DB update succeeds even after the client disconnects.

## Frontend Changes

- Bold title (`font-semibold`) for unread chats in the sidebar.
- Small blue dot indicator next to the relative timestamp.
- Suppresses unread indicator for the currently active chat via
`isActive` from NavLink.

## Design Decisions

- Only `assistant` messages count as unread — the user's own messages
don't trigger the indicator.
- No foreign key on `last_read_message_id` since messages can be deleted
(via rollback/truncation) and the column is just a high-water mark.
- Zero API calls during streaming: exactly 2 DB writes per stream
session (connect + disconnect).
- Unread state refreshes on chat list load and window focus. The
`watchChats` WebSocket optimistically marks non-active chats as unread
on `status_change` events, but does not carry a server-computed
`has_unread` field. Navigating to a chat optimistically clears its
unread indicator in the cache.
2026-03-27 12:15:04 -04:00
Kyle Carberry 4ed9094305 perf(site): memoize chat rendering hot path (#23720)
Addresses chat page rendering performance. Profiling with React Profiler
showed `AgentChat` actual render times of 20–31ms (exceeding the
16ms/60fps
budget), with `StickyUserMessage` as the #1 component bottleneck at
35.7%
of self time.

## Changes

**Hoist `createComponents` to module scope** (`response.tsx`):
Previously every `<Response>` instance called `createComponents()` per
render, creating a fresh components map that forced Streamdown to
discard
its cached render tree. Now both light/dark variants are precomputed
once
at module scope.

**Wrap `StickyUserMessage` in `memo()`** (`ConversationTimeline.tsx`):
Profile-confirmed #1 bottleneck. Each instance carries
IntersectionObserver
+ ResizeObserver + scroll handlers; skipping re-render avoids all that
setup.

**Wrap `ConversationTimeline` in `memo()`**
(`ConversationTimeline.tsx`):
Prevents cascade re-renders from the parent when props haven't changed.

**Remove duplicate `buildSubagentTitles`** (`ConversationTimeline.tsx` →
`AgentDetailContent.tsx`): Was computed in both `AgentDetailTimeline`
and
`ConversationTimeline`. Now computed once and passed as a prop.

<details>
<summary>Profiling data & analysis</summary>

### Profiler Metrics
| Metric | Value |
|--------|-------|
| INP (Interaction to Next Paint) | 82ms |
| Processing duration (event handlers) | 52ms |
| AgentChat actual render | 20–31ms (budget: 16ms) |
| AgentChat base render (no memo) | ~100ms |

### Top Bottleneck Components (self-time %)
| Component | Self Time | % |
|-----------|-----------|---|
| StickyUserMessage | 11.0ms | 35.7% |
| ForwardRef (radix-ui) | 7.4ms | 24.0% |
| Presence (radix-ui) | 2.0ms | 6.5% |
| AgentChatInput | 1.4ms | 4.5% |

### Decision log
- Chose module-scope precomputation over `useMemo` for
`createComponents`
  because there are only two possible theme variants and they're static.
- Did not add virtualization — sticky user messages + scroll anchoring
  make it complex. The memoization fixes should be measured first.
- Did not wrap `BlockList` in `memo()` — the React Compiler (enabled for
  `pages/AgentsPage/`) already auto-memoizes JSX elements inside it.
- Phase 2 (verify React Compiler effectiveness on
`parseMessagesWithMergedTools`)
and Phase 3 (radix-ui Tooltip lazy-mounting) deferred to follow-up PRs.

</details>
2026-03-27 14:28:27 +00:00
Kyle Carberry d973a709df feat: add model_intent option to MCP server configs (#23717)
Add a per-MCP-server `model_intent` toggle that wraps tool schemas with
a
`model_intent` field, requiring the LLM to provide a human-readable
description of each tool call's purpose. The intent string is shown as a
status label in the UI instead of opaque tool names, and is
transparently
stripped before the call reaches the remote MCP server.

Built-in tools have rich specialized renderers (terminal blocks, file
diffs,
etc.) and don't need this. MCP tools hit `GenericToolRenderer` which
only
shows raw tool names and JSON — that's where model_intent adds value.

The model learns what to provide via the JSON Schema `description` on
the
`model_intent` property itself — no system prompt changes needed.

<details>
<summary>Implementation details</summary>

### Architecture

Inspired by the `withModelIntent()` pattern from `coder/blink`, adapted
for
Go + React. The wrapping is entirely in the `mcpclient` layer — tool
implementations never see `model_intent`.

**Schema wrapping** (`mcpToolWrapper.Info()`): When enabled, wraps the
original tool parameters under a `properties` key and adds a
`model_intent`
string field with a rich description that teaches the model inline.

**Input unwrapping** (`mcpToolWrapper.Run()`): Strips `model_intent` and
unwraps `properties` before forwarding to the remote MCP server. Handles
three input shapes models may produce:
1. `{ model_intent, properties: {...} }` — correct format
2. `{ model_intent, key: val, ... }` — flat, no wrapper
3. Malformed — falls through gracefully

**Frontend extraction**: `streamState.ts` extracts `model_intent` from
incrementally parsed streaming JSON. `messageParsing.ts` extracts it
from
persisted tool call args.

**UI rendering**: `GenericToolRenderer` shows the capitalized intent
string
as the primary label when available, falling back to the raw tool name.

### Changes
- Database: `model_intent` boolean column on `mcp_server_configs`
- SDK: `ModelIntent` field on config/create/update types
- API: pass-through in create/update handlers + converter
- mcpclient: schema wrapping in `Info()`, input unwrapping in `Run()`
- Frontend: extraction from streaming + persisted args
- UI: intent label in `GenericToolRenderer`, toggle in admin panel
- Tests: 6 new tests (schema wrapping, unwrapping, passthrough,
fallback)

### Decision log
- **Option lives on MCPServerConfig, not model config**: Built-in tools
  already have rich renderers; only MCP tools benefit from model_intent.
- **No system prompt changes**: The JSON Schema `description` on the
  `model_intent` property teaches the model inline.
- **Pointer bool on update request**: Follows existing pattern (`*bool`)
  so PATCH requests don't reset the value when omitted.

</details>
2026-03-27 14:23:25 +00:00
Kyle Carberry 50c0c89503 fix(coderd): refresh expired MCP OAuth2 tokens everywhere (#23713)
Fixes expired MCP OAuth2 tokens causing 401 errors and stale
`auth_connected` status in the UI.

When users authenticate MCP servers (e.g. GitHub) via OAuth2, the access
token and refresh token are stored in the database. However, when the
access token expired, nothing refreshed it anywhere:

- **chatd**: sent the expired token as-is, getting a 401 and skipping
the MCP server
- **list/get endpoints**: reported `auth_connected: true` just because a
token record existed, regardless of expiry

## Changes

### Shared utility: `mcpclient.RefreshOAuth2Token`

Pure function that uses `golang.org/x/oauth2` `TokenSource` to check if
a token is expired (or within 10s of expiry) and refresh it. No DB
dependency — callers handle persistence.

### chatd (`coderd/x/chatd/chatd.go`)

Before calling `mcpclient.ConnectAll`, refreshes expired tokens.
Persists new credentials to the database. Falls back to the old token if
refresh fails.

### List/get MCP server endpoints (`coderd/mcp.go`)

Both `listMCPServerConfigs` and `getMCPServerConfig` now attempt refresh
when checking `auth_connected`. If the token is expired:
- **Has refresh token**: attempt refresh, persist result, report
`auth_connected` based on success
- **No refresh token**: report `auth_connected: false` if expired

This means the UI accurately reflects whether the user's token is
actually usable, rather than just whether a record exists.

<details>
<summary>Design notes</summary>

- `RefreshOAuth2Token` lives in `mcpclient` to avoid circular imports
(`coderd` → `chatd` → `mcpclient` is fine; `chatd` → `coderd` would be
circular).
- DB persistence is handled by each caller with their own authz context
(`AsSystemRestricted` in both cases).
- The `buildAuthHeaders` warning in mcpclient about expired tokens is
kept as defense-in-depth logging.
</details>
2026-03-27 10:06:32 -04:00
Kyle Carberry 0f86c4237e feat: add workspace MCP tool discovery and proxying for chat (#23680)
Coder's chat (chatd) can now discover and use MCP servers configured in
a workspace's `.mcp.json` file. This brings project-specific tooling
(GitHub, databases, docs servers, etc.) into the chat without any manual
configuration.

## How it works

The workspace agent reads `.mcp.json` from the workspace directory (same
format Claude Code uses), connects to the declared MCP servers —
spawning child processes for stdio servers and connecting over the
network for HTTP/SSE — and caches their tool lists. Two new agent HTTP
endpoints expose this:

- `GET /api/v0/mcp/tools` returns the cached tool list (supports
`?refresh=true`)
- `POST /api/v0/mcp/call-tool` proxies calls to the correct server

On each chat turn, chatd calls `ListMCPTools` through the existing
`AgentConn` tailnet connection, wraps each tool as a
`fantasy.AgentTool`, and adds them to the LLM's tool set alongside
built-in and admin-configured MCP tools. Tool names are prefixed with
the server name (`github__create_issue`) to avoid collisions.

Failed server connections are logged and skipped — they never block the
agent or break the chat. Child stdio processes are terminated on agent
shutdown.
2026-03-26 19:57:02 +00:00