Uses streamdown's built-in `urlTransform` prop to intercept
`http://localhost:PORT` URLs in agent chat messages and rewrite them to
port-forwarded workspace URLs.
When the agent outputs a bare URL like `http://localhost:3000` or a
markdown link like `[app](http://localhost:8080/path)`, the URL is
rewritten to the workspace's port-forward subdomain (e.g.
`https://3000--agent--workspace--user.wildcard.host`). This makes links
clickable directly from the chat without manual port-forwarding.
## How it works
The transform is built in `AgentDetail` where workspace and proxy
context are available, then threaded as an optional prop through the
component tree:
```
AgentDetail → AgentDetailView → AgentDetailTimeline → ConversationTimeline → Response → Streamdown
```
- Uses streamdown's first-class `urlTransform` API — no monkey-patching
or rehype plugins
- Reuses the existing `portForwardURL()` utility from
`utils/portForward`
- Matches the same localhost detection as the terminal page
(`localhost`, `127.0.0.1`, `0.0.0.0`)
- Preserves pathname and search params
- Gracefully degrades: when any required context is missing (no
workspace, no wildcard proxy host), URLs pass through unchanged
## What gets transformed
| Markdown input | Transformed? |
|---|---|
| `http://localhost:8080` (bare URL, auto-linked by remark-gfm) | Yes |
| `[my app](http://localhost:3000/path)` (explicit link) | Yes |
| `\`http://localhost:8080\`` (inline code) | No (correct — code spans
are literal) |
| `https://example.com` (non-localhost) | No |
## Problem
The Admin → Agents → System Prompt textarea saved only to the browser's
`localStorage`. The value was never sent to the backend, never stored in
the database, and never injected into chats. Entering text, clicking
Save, and refreshing the page showed no changes — the prompt was
effectively a no-op.
## Root Cause
Three disconnected layers:
1. **Frontend** wrote to `localStorage`, never called an API.
2. **`handleCreateChat`** never read `savedSystemPrompt`.
3. **Backend** hardcoded `chatd.DefaultSystemPrompt` on every chat
creation — no field in `CreateChatRequest` accepted a custom prompt.
## Changes
### Database
- Added `GetChatSystemPrompt` / `UpsertChatSystemPrompt` queries on the
existing `site_configs` table (no migration needed).
### API
- `GET /api/experimental/chats/system-prompt` — returns the configured
prompt (any authenticated user).
- `PUT /api/experimental/chats/system-prompt` — sets the prompt
(admin-only, `rbac: deployment_config update`).
- Input validation: max 32 KiB prompt length.
### Backend
- `resolvedChatSystemPrompt(ctx)` checks for a custom prompt in the DB,
falls back to `chatd.DefaultSystemPrompt` when empty/unset.
- Logs a warning on DB errors instead of silently swallowing them.
- Replaced the hardcoded `defaultChatSystemPrompt()` call in chat
creation.
### Frontend
- Replaced `localStorage` read/write with React Query
`useQuery`/`useMutation` backed by the new endpoints.
- Fixed `useEffect` draft sync to avoid clobbering in-progress user
edits on refetch.
- Added `try/catch` error handling on save (draft stays dirty for
retry).
- Save button disabled during mutation (`isSavingSystemPrompt`).
- Query key follows kebab-case convention (`chat-system-prompt`).
### UX
- Added hint: "When empty, the built-in default prompt is used."
### Tests
- `TestChatSystemPrompt`: GET returns empty when unset, admin can set,
non-admin gets 403.
- dbauthz `TestMethodTestSuite` coverage for both new querier methods.
The Button icon variant applies [&>svg]:size-icon-sm (18px) and
the base applies [&>svg]:p-0.5, both of which silently override
h-*/w-* set directly on child SVGs. This caused the stop icon to
render at 18px instead of 12px and the send arrow to shift
off-center due to uncleared padding.
Pin each icon size via !important on the parent className so the
values are deterministic regardless of Tailwind class order:
- Attach: !size-icon-sm (18px, unchanged visual)
- Stop: !size-3 (12px, matches original intent)
- Send: !size-5 (20px, matches prior visual after padding)
Add Streaming and StreamingInterruptPending stories for the stop
button.
## Problem
Two network requests were blocking the initial page render with
fullscreen `<Loader fullscreen />` spinners:
1. **`POST /api/v2/authcheck`** (permissions) — blocked in `RequireAuth`
via `AuthProvider.isLoading`
2. **`GET /api/v2/organizations`** — blocked in `DashboardProvider`
All other bootstrap queries (`user`, `entitlements`, `appearance`,
`experiments`, `build-info`, `regions`) already used server-side
metadata injection via `index.html` meta tags and resolved instantly.
These two did not.
## Solution
Follow the existing `cachedQuery` + `<meta>` tag pattern to inject both
datasets server-side:
### Server-side (`site/site.go`)
- Add `Permissions` and `Organizations` fields to `htmlState`
- Fetch organizations via `GetOrganizationsByUserID` in parallel with
existing queries
- Evaluate all `permissionChecks` using the RBAC authorizer directly
- Inject results as HTML-escaped JSON into `<meta>` tags
### Frontend
- Register `permissions` and `organizations` in `useEmbeddedMetadata`
- Update `checkAuthorization()` to accept optional metadata and use
`disabledRefetchOptions` when available
- Update `organizations()` to accept optional metadata and use
`cachedQuery` when available
- Wire metadata through `AuthProvider` and `DashboardProvider`
### Note
The Go `permissionChecks` map in `site/site.go` mirrors
`site/src/modules/permissions/index.ts` and must be kept in sync.
## Summary
The backend requires `context_limit` to be a positive integer when
creating a model config, but the frontend form did not visually indicate
this to the user. This caused a confusing error after submission
("Context limit is required. context_limit must be greater than zero.").
## Changes
- Added required asterisk (`*`) to the **Context Limit** label, matching
the existing **Model Identifier** field pattern
- Added Yup `.required()` validation to the `contextLimit` field so the
form catches the missing value client-side before submission
## Before
The "Context Limit" label had no required indicator. Users could submit
the form without filling it in, only to receive a backend error.
## After
The "Context Limit" label now shows a red `*` (consistent with "Model
Identifier"), and the form validates the field as required before
allowing submission.
Created on behalf of @uzair-coder07
---------
Co-authored-by: blink-so[bot] <211532188+blink-so[bot]@users.noreply.github.com>
## Summary
Refactors the right-side panel in the Agents page into a generic tabbed
container with a unified Git panel.
### Changes
**Architecture**
- `SidebarTabView` is now a generic tabbed container with no
git-specific logic, ready for additional tabs
- All Git content lives in a new `GitPanel` component with an internal
Remote/Local segmented control
**Git Panel**
- Remote view: branch/PR diff via `FilesChangedPanel`
- Local view: working tree changes with per-repo headers, commit &
refresh actions
- Split/unified diff toggle restored in the toolbar
- `DiffStatBadge` rendered inside the Remote/Local segmented buttons
(full-height, no rounding, inactive opacity 50%)
**Visual polish**
- Active/inactive/hover states match the sidebar agent selection styles
(`bg-surface-quaternary/25`, `hover:bg-surface-tertiary/50`)
- Inactive tab text uses `text-content-secondary` (not primary)
- Tab button sizing fixed: `min-w-0` + `px-2` to prevent inflated width
- Chat title centered via absolute positioning when panel is fullscreen
- Polished empty states with boxed icons (`GitCompareArrowsIcon` for
Remote, `FileDiffIcon` for Local)
- Unified header styles between Remote and Local sections (both use
`bg-surface-secondary` with consistent icon/text sizing)
- Panel toggle always visible in top bar (not gated on having diff data)
**Cleanup**
- Removed dead code: `DiffStatsInline`, `computeDiffStats` export,
`workingDiffStats` memo, `ChatDiffStatusResponse` import
- Simplified `RepoChangesPanel` to a pure `DiffViewer` wrapper
- Simplified `TopBar` to use a generic `panel` prop instead of
diff-specific props
When the chat WebSocket reconnects, the server replays all buffered
`message_part` events in the initial snapshot. The client's `onOpen`
callback only cleared the stream error but **not** the stream state, so
replayed parts appended to the stale accumulator, doubling (or further
multiplying) the visible text with each reconnect. A page refresh would
clear the issue temporarily since it creates a fresh `ChatStore`.
This was caused by:
- **Server** (`coderd/chatd/chatd.go`): `Subscribe()` unconditionally
includes all buffered `message_part` events in the snapshot sent to
new connections. The `afterMessageID` parameter only filters durable
DB messages, not ephemeral stream parts.
- **Client** (`ChatContext.ts`): The `onOpen` callback in
`createReconnectingWebSocket` called `store.clearStreamError()` but
not `store.clearStreamState()`. When the reconnected stream replays
buffered `message_part` events, `applyMessagePartToStreamState`
blindly appends text via `appendTextBlock`.
The fix was to add `store.clearStreamState()` in the `onOpen` callback
so replayed parts build from a clean slate instead of appending to stale
content.
A red/green verification test was added to ensure the fix works as
expected.
Fixes a regression where image attachments in user chat messages were
rendered twice, once inside the bubble container and once outside it.
- **ConversationTimeline.tsx**: Remove 43 duplicate lines (outer image
block + second fade overlay) from the `ChatMessageItem` user-message
branch.
- **ConversationTimeline.stories.tsx** (new): Add focused stories for
`ConversationTimeline` with `play` function assertions on image
thumbnail counts to guard against this class of regression.
Adds a guard + some unit tests to ensure that we don't try to fetch git
changes if there's no workspace agent from which to do so.
Generated by Claude Opus 4.6 but read using Cian's eyeballs.
## Summary
Adds a line-reference and annotation system for diffs in the Agents UI.
Users can click line numbers in the Git diff panel to open an inline
prompt input, type a comment, and have a reference chip + text added to
the chat message input.
## Changes
### Backend
- Added `diff-comment` type to `ChatInputPart` and `ChatMessagePart` in
`codersdk/chats.go` with `FileName`, `StartLine`, `EndLine`, `Side`
fields
### Frontend
- **`DiffCommentContext`**: React context/provider managing pending diff
comments with `addReference`, `removeComment`, `restoreComment`,
`clearComments`
- **`DiffCommentNode`**: Lexical `DecoratorNode` rendering inline chips
in the chat input showing file:line references. Chips are clickable
(scroll to line in diff), removable, and support undo/redo via mutation
tracking
- **`InlinePromptInput`**: Textarea annotation rendered inline under
clicked lines in the diff. Supports multiline (Shift+Enter), submit
(Enter), cancel (Escape)
- **`FilesChangedPanel`**: Line click/drag-select handlers open the
inline input. On submit, a badge chip + plain text are inserted into the
Lexical editor
- **`AgentDetail`**: Bidirectional sync between DiffCommentContext and
Lexical editor. Comments are sent as `diff-comment` parts on message
submit
- **`ConversationTimeline`**: Renders `diff-comment` message parts with
file:line labels
## How it works
1. Click a line number in the diff → inline textarea appears below that
line
2. Type a comment and press Enter → reference chip appears in chat input
with your text after it
3. Send the message → diff-comment parts are included alongside the
message text
## Root Cause
The `createAndBuildTemplateVersion` mutation calls
`waitBuildToBeFinished`, which polls `getTemplateVersion` behind a real
`delay()` call:
```ts
await delay(jobStatus === "pending" ? 250 : 1000);
```
On the first iteration, `jobStatus` is `undefined` (not `"pending"`), so
the delay is **1000 ms**. The `waitFor` assertion in the test uses the
default `@testing-library` timeout, which is also **1000 ms**. The
`toast.success` call fires right at or after the timeout boundary,
making the test flaky under CI load.
## Fix
Mock `utils/delay` to resolve immediately at the top of the test file.
This eliminates the 1 s wall-clock wait in `waitBuildToBeFinished`, so
the async submit chain completes in microtasks and the `toast.success`
spy is called well within the `waitFor` window.
## Verification
- Both tests pass (`renders with variables` + `user submits the form
successfully`)
- **50/50 passes** under stress testing (sequential runs with
`--no-cache`)
- Submit test time dropped from ~2000 ms to ~1400 ms
Split from #22693 per review feedback.
Fixes SSE error handling and adds WebSocket reconnection with
exponential backoff to the AgentsPage chat list watcher.
The Button base styles apply `[&>svg]:p-0.5` (2px padding) to child
SVGs. In the small `size-7` rounded attach button, this extra padding
shifts the 16x16 ImageIcon off-center. Override with `[&>svg]:p-0` to
remove it.
On small viewports (below `xl`) the git/changes panel was expanding as a
bottom sheet. This changes it to always appear from the right side:
- **Mobile (<`sm`/640px):** Panel opens full-width (`w-[100vw]`) as a
right-side overlay
- **`sm`+ (640px+):** Panel uses the persisted width (`--panel-width`)
with min 360px / max 70vw, drag handle enabled
- Parent flex container is always `flex-row` instead of `flex-col
xl:flex-row`
### Changes
- `AgentDetail.tsx`: Removed `flex-col xl:flex-row` responsive switch,
always uses `flex-row`
- `RightPanel.tsx`: Replaced bottom-sheet layout (`h-[42dvh]`) with
right-side panel at all breakpoints. Full viewport width below `sm`,
resizable width at `sm`+. Drag handle activates at `sm` instead of `xl`.
This change adds support for image attachments to chat via add button
and clipboard paste. Files are stored in a new `chat_files` table and
referenced by ID in message content. File data is resolved from storage
at LLM dispatch time, keeping the message content column small.
Upload validates MIME types via content type or content sniffing against
an allowlist (png, jpeg, gif, webp). The retrieval endpoint serves files
with immutable caching headers. On the frontend, uploads start eagerly
on attach with a background fetch to pre-warm the browser HTTP cache so
the timeline renders instantly after send.
Replaces the single-purpose PR diff right panel with a tabbed sidebar
that shows both the existing PR diff and real-time git repository
changes from the workspace agent.
There's an accompanying backend PR
[here](https://github.com/coder/coder/pull/22565).
https://github.com/user-attachments/assets/bbd53f1c-d753-4574-a159-6dad5989e5e3
## Backend surface
One endpoint drives this feature:
- **`WS /api/experimental/workspaceagents/{id}/git/watch`** —
bidirectional WebSocket. The client sends `refresh` messages; the agent
responds with `changes` messages containing per-repo branch and unified
diff. The workspace agent also automatically pushes changes as they
occur in the workspace.
## Summary
This PR adds a follow-up flow for paused Tasks so users can submit
another prompt as part of resuming the same task/session.
https://github.com/user-attachments/assets/eabe5e91-704c-44ad-9e28-39f55e6c5923
## What changed
- **Task page UX**
- Added a new **Follow-up** action in paused task state.
- Added `FollowUpDialog` to collect and submit follow-up input.
- **Follow-up flow behavior**
- If task is paused/stopped: call resume first, then wait for polling to
observe task `active`, then send input.
- Dialog closes itself after successful send.
- Added clear error handling for:
- resume failure
- build failure/canceled while resuming
- send failure
- **Stable API route parity**
- Added `POST /tasks/{user}/{task}/pause` and `POST
/tasks/{user}/{task}/resume` to the stable `/api/v2/tasks` router block.
- **SDK alignment**
- Updated `codersdk` pause/resume methods to use stable
`/api/v2/tasks/...` endpoints instead of `/api/experimental/...`.
- **Frontend API/query alignment**
- `site` task pause/resume/send paths are on stable `/api/v2/tasks/...`.
- Updated task query helpers accordingly.
- **Storybook coverage**
- Added follow-up dialog stories for key states:
- open dialog
- active direct send
- auto-resume then send
- resuming progress visible
- resume build failure
- send failure
- empty message disabled
- Added/updated mocks for task logs and new follow-up flows.
Closes https://github.com/coder/internal/issues/1269
Adds real-time git status watching for workspace agents, so the frontend
can subscribe over WebSocket and show
git file changes in near real-time.
1. Subscription is scoped to a **chat** via `GET
/api/experimental/chats/{chat}/git/watch`.
2. The workspace agent automatically determines which paths to watch
based on tool calls made by the chat (and its ancestor chats).
3. Workspace agent polls subscribed repo working trees on a 30s
interval, on tools calls, and on explicit `refresh` from the client.
4. Scans are rate-limited to at most once per second.
5. Edited paths are tracked **in-memory** inside the workspace agent.
There is no database persistence — state is lost on agent restart. This
will be addresses in a future PR.
6. Messages sent over WebSocket include a full-repo snapshot (unified
diff, branch, origin). A new message is emitted only when the snapshot
changes.
This PR was implemented with AI with me closely controlling what it's
doing. The code follows a plan file that was updated continuously during
implementation. Here's the file if you'd like to see it:
[project.md](https://gist.github.com/hugodutka/8722cf80c92f8a56555f7bc595b770e2).
It reflects the current state of the PR.
## Problem
When creating a new chat from the `/agents` page and navigating back,
the initial prompt was still displayed. The draft text persisted in
`localStorage` (`agents.empty-input`) even after the chat was
successfully created.
### Root cause
After `handleSend` synchronously clears the localStorage key, the React
re-render (caused by `isCreating` flipping to `true`) triggers Lexical's
`ContentChangePlugin`, which fires `handleContentChange` with the old
editor content — re-writing the draft back to localStorage before
navigation occurs.
## Fix
- Extract the draft persistence logic into a `useCreatePageDraft` hook
with a `sentRef` guard
- Once `markSent()` is called, `handleContentChange` skips all
localStorage writes
- This prevents the Lexical editor's change events from re-persisting
the draft during the async gap between send and navigation
## Testing
Added 6 unit tests for `useCreatePageDraft`, including a regression test
that reproduces the exact bug scenario (calling `handleContentChange`
with old content after `markSent`).
When a git change has zero additions and zero deletions (like adding a
binary file/image), the diff stats were hidden entirely because of
`additions === 0 && deletions === 0` early-return guards.
This changes the behavior so that `+0 -0` is always rendered when there
are changed files, ensuring visibility in both the sidebar and the Git
tab.
### Changes
**`DiffStats.tsx`**
- `DiffStatNumbers`: Removed the `null` early return — always renders
both `+N` and `−N` counters.
- `DiffStatBadge`: Now only returns `null` when there are no changed
files AND both counts are zero. Always renders both pills.
- `DiffStatsInline`: Same guard — shows `+0 −0` clickable stats when
files changed but lines are zero.
**`AgentsSidebar.tsx`**
- `hasLineStats` now also checks `changedFiles > 0`, so the sidebar
entry shows `+0 -0` for binary-only diffs.
- Removed the `additions > 0` / `deletions > 0` conditional wrappers —
both values are always rendered.
Closes#22140
Short simple and sweet PR to add a bunch of details to our `<Alert />`
stacks. This means we aren't simply asking the user to read the
developer console and surface things easier.
- Implement `Response data` and `Stack trace` `<details />`
- Fix overflow in `ErrorAlert` debug accordions so long `Response data`
and `Stack Trace` content stays inside the alert.
- Add horizontal scroll wrappers around both `<pre>` blocks used in
debug details.
- Update `Alert` layout with `min-w-0` on flex containers so nested
content can shrink correctly and internal scrolling works as intended.
<img width="739" height="550" alt="preview-validation"
src="https://github.com/user-attachments/assets/a6f890d3-8f1f-4fd6-b9d0-882838db04a4"
/>
## Problem
The chat input loses focus after sending a message. Users have to click
back into the input field to type their next message.
## Root Cause
When a message is sent:
1. `handleSubmit` in `AgentChatInput` calls `onSend(text)` then
immediately `focus()` — but this is premature
2. The async send sets `isLoading=true`, which disables the editor via
`EditableStatePlugin`
3. When the send resolves, `handleSendFromInput` calls `clear()` and
`focus()` — but the editor may still be disabled at this point (React
hasn't re-rendered yet)
4. When React re-renders with `isLoading=false`, the editor becomes
editable again but nobody restores focus
## Fix
Added a `useEffect` in `AgentChatInput` that watches for `isLoading`
transitioning from `true` to `false` and calls `focus()` on the editor.
This ensures focus is restored *after* React has re-enabled the editor,
not prematurely.
## Test
Added a test in `AgentDetail.test.ts` verifying that `focus()` is called
on the input ref after `handleSendFromInput` resolves.
## Problem
During rolling deploys, the chat stream WebSocket disconnects and the
user sees **"Chat stream disconnected."** permanently with no recovery
other than a full page refresh.
## Changes
Add automatic WebSocket reconnection with capped exponential backoff (1s
→ 2s → 4s → … → 10s max) to the chat stream `useEffect` in
`ChatContext.ts`.
**`ChatContext.ts`**
- Wrap socket creation in a `connect()` function that can be retried on
disconnect.
- On `error` or `close`, schedule a reconnect with exponential backoff
via `scheduleReconnect()`.
- Guard against double scheduling when both `error` and `close` fire for
the same disconnect (`disconnected` flag per connection).
- On successful reconnect (`open` event), reset backoff and clear
`streamError`.
- Pass the latest `lastMessageIdRef` on each reconnect so the server
replays only unseen durable messages via `after_id`.
- Add `RECONNECT_BASE_MS` (1s) and `RECONNECT_MAX_MS` (10s) constants.
**`ChatContext.test.tsx`**
- Extend mock socket with `emitOpen()` and `emitClose()` helpers.
- Update existing disconnect tests for new reconnect behavior.
- Add **"sets streamError on WebSocket disconnect and reconnects"** —
verifies error banner appears, reconnect fires, and error clears on
open.
- Add **"uses exponential backoff on consecutive disconnects"** —
verifies increasing delays between reconnects.
- Add **"passes latest message ID on reconnect for catch-up"** —
verifies `after_id` is forwarded on each reconnect.
### User experience
- **Before**: "Chat stream disconnected." — permanent, requires page
refresh
- **After**: "Chat stream disconnected. Reconnecting…" — auto-recovers
within seconds
### Limitations
`message_part` events (streaming LLM tokens) are ephemeral / in-memory
only. If the processing replica dies mid-step, those partial tokens are
lost regardless of reconnect. The backend's stale-chat recovery will
re-run the step on a new replica; the reconnect ensures the client is
connected to see that happen.
Adds progressive web app support for the agents page so it can be
installed as a standalone app on mobile/desktop.
## Changes
- **`manifest.json`** — Web app manifest with `display: standalone`,
`start_url: /agents`, Coder theme colors
- **PWA icons** — 192x192, 512x512 PNGs + 180x180 apple-touch-icon,
rendered from the existing favicon SVG
- **`index.html`** — Added manifest link, apple-touch-icon, and mobile
web app meta tags (`apple-mobile-web-app-capable`,
`mobile-web-app-capable`, `apple-mobile-web-app-status-bar-style`,
title)
- **Service worker** — `notificationclick` now focuses an existing
agents tab or opens `/agents` in a new window
## Testing
1. Open `/agents` on a mobile device
2. Use browser "Add to Home Screen" / "Install App"
3. App should launch in standalone mode pointing at the agents page
4. Push notifications should navigate to the agents page on click