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* Extends SyncMap Adds some useful utility methods to the the SyncMap class. The motivating example for these additional methods is the Okta reconciler, which is currently using several map+mutex pairs. * Update sync_map.go
154 lines
3.7 KiB
Go
154 lines
3.7 KiB
Go
/*
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* Teleport
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* Copyright (C) 2023 Gravitational, Inc.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package utils
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import (
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"maps"
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"sync"
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)
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// SyncMap is a generics version of a sync.Map.
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type SyncMap[K comparable, V any] struct {
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values map[K]V
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mu sync.RWMutex
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}
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// Load returns the value stored in the map for a key.
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func (s *SyncMap[K, V]) Load(key K) (value V, ok bool) {
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s.mu.RLock()
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defer s.mu.RUnlock()
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if s.values == nil {
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return value, false
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}
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value, ok = s.values[key]
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return value, ok
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}
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// Store sets the value for a key.
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func (s *SyncMap[K, V]) Store(key K, value V) {
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s.mu.Lock()
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defer s.mu.Unlock()
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if s.values == nil {
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s.values = make(map[K]V)
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}
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s.values[key] = value
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}
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// Delete deletes the value for a key.
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func (s *SyncMap[K, V]) Delete(key K) {
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s.mu.Lock()
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defer s.mu.Unlock()
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if s.values == nil {
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return
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}
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delete(s.values, key)
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}
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// LoadAndDelete loads the value for a key and deletes it if it exists.
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func (s *SyncMap[K, V]) LoadAndDelete(key K) (value V, ok bool) {
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s.mu.Lock()
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defer s.mu.Unlock()
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if s.values == nil {
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return value, false
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}
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value, ok = s.values[key]
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if ok {
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delete(s.values, key)
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}
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return value, ok
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}
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// Range calls a function sequentially for each key and value in the map.
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// Caution: The map is ony locked while creating a copy of the map values to
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// iterate over; it is *not* locked during the actual iteration over that copy,
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// nor while f is being evaluated.
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func (s *SyncMap[K, V]) Range(f func(key K, value V) bool) {
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items := s.Clone()
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for key, value := range items {
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if !f(key, value) {
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return
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}
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}
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}
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// Clear clears the underlying map
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func (s *SyncMap[K, V]) Clear() {
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s.mu.Lock()
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defer s.mu.Unlock()
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if s.values != nil {
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clear(s.values)
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}
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}
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// Set sets the underlying managed map to the supplied value. Note that directly reading
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// from or writing to `m` outside of the SyncMap after calling `Set()` may result in a
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// data race .
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func (s *SyncMap[K, V]) Set(m map[K]V) {
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s.mu.Lock()
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defer s.mu.Unlock()
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s.values = m
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}
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// Clone creates an un-synchronized shallow clone of the protected map
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func (s *SyncMap[K, V]) Clone() map[K]V {
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s.mu.RLock()
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defer s.mu.RUnlock()
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return maps.Clone(s.values)
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}
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// Len fetches the number of items in the map
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func (s *SyncMap[K, V]) Len() int {
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s.mu.RLock()
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defer s.mu.RUnlock()
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return len(s.values)
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}
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// Read acquires the map read lock and applies the supplied function the
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// underlying map, automatically releasing the lock when done. Prefer `Load()`
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// when you want to read a single map value. Only prefer `Read()` when
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// - you need a coherent view of the map across multiple reads, or
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// - ensuring that reference-type map values (e.g. maps, struct on the heap)
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// are not modified while being read
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func (s *SyncMap[K, V]) Read(fn func(map[K]V)) {
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s.mu.RLock()
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defer s.mu.RUnlock()
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fn(s.values)
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}
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// Write acquires the map lock and applies the supplied function the
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// underlying map, automatically releasing the lock when done.
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func (s *SyncMap[K, V]) Write(fn func(map[K]V)) {
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s.mu.Lock()
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defer s.mu.Unlock()
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if s.values == nil {
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s.values = make(map[K]V)
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}
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fn(s.values)
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}
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