Files
teleport/lib/utils/round.go
T
Alan Parra a75fcc21d8 Update golangci-lint to 1.49.0 (#16507)
Update metalinter, fix a few lint warnings and replace deprecated linters.

`deadcode`, `structcheck` and `varcheck` are abandoned and now replaced by [`unused`][1].

Since 1.19, `go fmt` reformats godocs according to https://go.dev/doc/comment. I've done a bulk-reformatting of the codebase to keep the linter happy. Backporting is mostly harmless (the exception being `lib/services/role_test.go`, that for some reason breaks the _old_ linter using the new format).

[1]: https://golangci-lint.run/usage/linters/

* Bump golangci-lint version
* Replace abandoned linters
* Fix bodyclose on lib/auth/github.com
* Fix bodyclose on lib/kube/proxy/streamproto/proto_test.go
* Fix bodyclose on lib/srv/alpnproxy/proxy_test.go
* Fix bodyclose on lib/web/conn_upgrade_test.go
* Silence staticcheck on lib/kube/proxy/forwarder_test.go
* Silence staticcheck on lib/utils/certs_test.go
* Address BuildNameToCertificate deprecation warnings
* Run `go fmt ./...`
* Run `go fmt ./...` on api/
* Ignore formatting in role_test.go
* Remove redundant initializers in lib/srv/uacc/
* Update e/
2022-09-19 22:38:59 +00:00

60 lines
1.4 KiB
Go

// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package utils
import (
"math"
)
const (
uvone = 0x3FF0000000000000
mask = 0x7FF
shift = 64 - 11 - 1
bias = 1023
signMask = 1 << 63
fracMask = 1<<shift - 1
)
// Round returns the nearest integer, rounding half away from zero.
//
// Special cases are:
//
// Round(±0) = ±0
// Round(±Inf) = ±Inf
// Round(NaN) = NaN
//
// Note: Copied from Go standard library to support Go 1.9.7 releases. This
// function was added in the standard library in Go 1.10.
func Round(x float64) float64 {
// Round is a faster implementation of:
//
// func Round(x float64) float64 {
// t := Trunc(x)
// if Abs(x-t) >= 0.5 {
// return t + Copysign(1, x)
// }
// return t
// }
bits := math.Float64bits(x)
e := uint(bits>>shift) & mask
if e < bias {
// Round abs(x) < 1 including denormals.
bits &= signMask // +-0
if e == bias-1 {
bits |= uvone // +-1
}
} else if e < bias+shift {
// Round any abs(x) >= 1 containing a fractional component [0,1).
//
// Numbers with larger exponents are returned unchanged since they
// must be either an integer, infinity, or NaN.
const half = 1 << (shift - 1)
e -= bias
bits += half >> e
bits &^= fracMask >> e
}
return math.Float64frombits(bits)
}