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* Remove support for DEBUG_ASSETS_PATH now that webapps is in the same repository. * Remove unused DebugEnvVar variable. * Don't return an error when explicitly build without webassets. * Create a simple util to return a http file system for apiserver tests. * revert * Add missing license. * Add comment and remove lint exception. * add in lint exception.
41 lines
1.2 KiB
Go
41 lines
1.2 KiB
Go
// Copyright 2023 Gravitational, Inc
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package web
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import (
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"net/http"
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"os"
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"path/filepath"
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"github.com/gravitational/trace"
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)
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// NewDebugFileSystem returns the HTTP file system implementation
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func newDebugFileSystem() (http.FileSystem, error) {
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// If the location of the UI changes on disk then this will need to be updated.
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assetsPath := "../../webassets/teleport"
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// Ensure we have the built assets available before continuing.
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for _, af := range []string{"index.html", "/app"} {
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_, err := os.Stat(filepath.Join(assetsPath, af))
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if err != nil {
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return nil, trace.Wrap(err)
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}
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}
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log.Infof("Using filesystem for serving web assets: %s.", assetsPath)
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return http.Dir(assetsPath), nil
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}
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