Files
teleport/api/utils/retryutils/retry.go
T
Brian Joerger 4c0a6ff5b1 tsh PIV login integration (#15335)
* Add Yubikey PrivateKey implementation for use by Teleport clients.

  - Add yubikey login logic, reusing previously stored private keys.

  - Fix identity file decoding with PIV keys, which sign ecdsa certificates.

  - Add libpcsclite-dev pre-req for building on linux.

  - Remove unnecessary keys.Signer interface and move its functionality to keys.PrivateKey.

  - Move retry and jitter utils to new api/utils/retryutils package.
2022-09-23 19:44:10 +00:00

234 lines
5.7 KiB
Go

/*
Copyright 2019-2022 Gravitational, Inc.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
// Package retryutils defines common retry and jitter logic.
package retryutils
import (
"context"
"fmt"
"time"
"github.com/gravitational/trace"
"github.com/jonboulle/clockwork"
log "github.com/sirupsen/logrus"
)
// Retry is an interface that provides retry logic
type Retry interface {
// Reset resets retry state
Reset()
// Inc increments retry attempt
Inc()
// Duration returns retry duration,
// could be 0
Duration() time.Duration
// After returns time.Time channel
// that fires after Duration delay,
// could fire right away if Duration is 0
After() <-chan time.Time
// Clone creates a copy of this retry in a
// reset state.
Clone() Retry
}
// LinearConfig sets up retry configuration
// using arithmetic progression
type LinearConfig struct {
// First is a first element of the progression,
// could be 0
First time.Duration
// Step is a step of the progression, can't be 0
Step time.Duration
// Max is a maximum value of the progression,
// can't be 0
Max time.Duration
// Jitter is an optional jitter function to be applied
// to the delay. Note that supplying a jitter means that
// successive calls to Duration may return different results.
Jitter Jitter `json:"-"`
// AutoReset, if greater than zero, causes the linear retry to automatically
// reset after Max * AutoReset has elapsed since the last call to Incr.
AutoReset int64
// Clock to override clock in tests
Clock clockwork.Clock
}
// CheckAndSetDefaults checks and sets defaults
func (c *LinearConfig) CheckAndSetDefaults() error {
if c.Step == 0 {
return trace.BadParameter("missing parameter Step")
}
if c.Max == 0 {
return trace.BadParameter("missing parameter Max")
}
if c.Clock == nil {
c.Clock = clockwork.NewRealClock()
}
return nil
}
// NewLinear returns a new instance of linear retry
func NewLinear(cfg LinearConfig) (*Linear, error) {
if err := cfg.CheckAndSetDefaults(); err != nil {
return nil, trace.Wrap(err)
}
return newLinear(cfg), nil
}
// newLinear creates an instance of Linear from a
// previously verified configuration.
func newLinear(cfg LinearConfig) *Linear {
closedChan := make(chan time.Time)
close(closedChan)
return &Linear{LinearConfig: cfg, closedChan: closedChan}
}
// NewConstant returns a new linear retry with constant interval.
func NewConstant(interval time.Duration) (*Linear, error) {
return NewLinear(LinearConfig{Step: interval, Max: interval})
}
// Linear is used to calculate retry period
// that follows the following logic:
// On the first error there is no delay
// on the next error, delay is FastLinear
// on all other errors, delay is SlowLinear
type Linear struct {
// LinearConfig is a linear retry config
LinearConfig
lastUse time.Time
attempt int64
closedChan chan time.Time
}
// Reset resets retry period to initial state
func (r *Linear) Reset() {
r.attempt = 0
}
// ResetToDelay resets retry period and increments the number of attempts.
func (r *Linear) ResetToDelay() {
r.Reset()
r.Inc()
}
// Clone creates an identical copy of Linear with fresh state.
func (r *Linear) Clone() Retry {
return newLinear(r.LinearConfig)
}
// Inc increments attempt counter
func (r *Linear) Inc() {
r.attempt++
}
// Duration returns retry duration based on state
func (r *Linear) Duration() time.Duration {
if r.AutoReset > 0 {
now := r.Clock.Now()
if now.After(r.lastUse.Add(r.Max * time.Duration(r.AutoReset))) {
r.Reset()
}
r.lastUse = now
}
a := r.First + time.Duration(r.attempt)*r.Step
if a < 1 {
return 0
}
if a > r.Max {
a = r.Max
}
if r.Jitter != nil {
a = r.Jitter(a)
}
return a
}
// After returns channel that fires with timeout
// defined in Duration method, as a special case
// if Duration is 0 returns a closed channel
func (r *Linear) After() <-chan time.Time {
d := r.Duration()
if d < 1 {
return r.closedChan
}
return r.Clock.After(d)
}
// String returns user-friendly representation of the LinearPeriod
func (r *Linear) String() string {
return fmt.Sprintf("Linear(attempt=%v, duration=%v)", r.attempt, r.Duration())
}
// For retries the provided function until it succeeds or the context expires.
func (r *Linear) For(ctx context.Context, retryFn func() error) error {
for {
err := retryFn()
if err == nil {
return nil
}
if _, ok := trace.Unwrap(err).(*permanentRetryError); ok {
return trace.Wrap(err)
}
log.Debugf("Will retry in %v: %v.", r.Duration(), err)
select {
case <-r.After():
r.Inc()
case <-ctx.Done():
return trace.LimitExceeded(ctx.Err().Error())
}
}
}
// PermanentRetryError returns a new instance of a permanent retry error.
func PermanentRetryError(err error) error {
return &permanentRetryError{err: err}
}
// permanentRetryError indicates that retry loop should stop.
type permanentRetryError struct {
err error
}
// Error returns the original error message.
func (e *permanentRetryError) Error() string {
return e.err.Error()
}
// RetryFastFor retries a function repeatedly for a set amount of
// time before returning an error.
//
// Intended mostly for tests.
func RetryStaticFor(d time.Duration, w time.Duration, f func() error) error {
start := time.Now()
var err error
for time.Since(start) < d {
if err = f(); err == nil {
break
}
time.Sleep(w)
}
return err
}