Files
teleport/lib/utils/slice.go
T

145 lines
3.8 KiB
Go

/*
* Teleport
* Copyright (C) 2023 Gravitational, Inc.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package utils
import (
"bytes"
"sync"
)
// SlicePool manages a pool of slices
// in attempts to manage memory in go more efficiently
// and avoid frequent allocations
type SlicePool interface {
// Zero zeroes slice
Zero(b []byte)
// Get returns a new or already allocated slice
Get() []byte
// Put returns slice back to the pool
Put(b []byte)
// Size returns a slice size
Size() int64
}
// NewSliceSyncPool returns a new slice pool, using sync.Pool
// of pre-allocated or newly allocated slices of the predefined size and capacity
func NewSliceSyncPool(sliceSize int64) *SliceSyncPool {
s := &SliceSyncPool{
sliceSize: sliceSize,
zeroSlice: make([]byte, sliceSize),
}
s.New = func() any {
slice := make([]byte, s.sliceSize)
return &slice
}
return s
}
// SliceSyncPool is a sync pool of slices (usually large)
// of the same size to optimize memory usage, see sync.Pool for more details
type SliceSyncPool struct {
sync.Pool
sliceSize int64
zeroSlice []byte
}
// Zero zeroes slice of any length
func (s *SliceSyncPool) Zero(b []byte) {
if len(b) <= len(s.zeroSlice) {
// zero all bytes in the slice to avoid
// data lingering in memory
copy(b, s.zeroSlice[:len(b)])
} else {
// use working, but less optimal implementation
for i := range b {
b[i] = 0
}
}
}
// Get returns a new or already allocated slice
func (s *SliceSyncPool) Get() []byte {
pslice := s.Pool.Get().(*[]byte)
return *pslice
}
// Put returns slice back to the pool
func (s *SliceSyncPool) Put(b []byte) {
s.Zero(b)
s.Pool.Put(&b)
}
// Size returns a slice size
func (s *SliceSyncPool) Size() int64 {
return s.sliceSize
}
// NewBufferSyncPool returns a new instance of sync pool of bytes.Buffers
// that creates new buffers with preallocated underlying buffer of size
func NewBufferSyncPool(size int64) *BufferSyncPool {
return &BufferSyncPool{
size: size,
Pool: sync.Pool{
New: func() any {
return bytes.NewBuffer(make([]byte, size))
},
},
}
}
// BufferSyncPool is a sync pool of bytes.Buffer
type BufferSyncPool struct {
sync.Pool
size int64
}
// Put resets the buffer (does not free the memory)
// and returns it back to the pool. Users should be careful
// not to use the buffer (e.g. via Bytes) after it was returned
func (b *BufferSyncPool) Put(buf *bytes.Buffer) {
buf.Reset()
b.Pool.Put(buf)
}
// Get returns a new or already allocated buffer
func (b *BufferSyncPool) Get() *bytes.Buffer {
return b.Pool.Get().(*bytes.Buffer)
}
// Size returns default allocated buffer size
func (b *BufferSyncPool) Size() int64 {
return b.size
}
// FromSlice converts the provided slice to a map using the key function
// to determine the appropriate key per entry. If any duplicates
// exist in the slice, then the entry with the lowest index is used.
func FromSlice[T any](r []T, key func(T) string) map[string]T {
out := make(map[string]T, len(r))
// there may be duplicate resources in the input list.
// by iterating from end to start, the first resource of given name wins.
for i := len(r) - 1; i >= 0; i-- {
res := r[i]
out[key(res)] = res
}
return out
}