mirror of
https://github.com/gravitational/teleport.git
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145 lines
3.8 KiB
Go
145 lines
3.8 KiB
Go
/*
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* Teleport
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* Copyright (C) 2023 Gravitational, Inc.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package utils
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import (
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"bytes"
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"sync"
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)
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// SlicePool manages a pool of slices
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// in attempts to manage memory in go more efficiently
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// and avoid frequent allocations
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type SlicePool interface {
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// Zero zeroes slice
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Zero(b []byte)
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// Get returns a new or already allocated slice
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Get() []byte
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// Put returns slice back to the pool
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Put(b []byte)
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// Size returns a slice size
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Size() int64
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}
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// NewSliceSyncPool returns a new slice pool, using sync.Pool
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// of pre-allocated or newly allocated slices of the predefined size and capacity
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func NewSliceSyncPool(sliceSize int64) *SliceSyncPool {
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s := &SliceSyncPool{
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sliceSize: sliceSize,
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zeroSlice: make([]byte, sliceSize),
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}
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s.New = func() any {
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slice := make([]byte, s.sliceSize)
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return &slice
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}
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return s
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}
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// SliceSyncPool is a sync pool of slices (usually large)
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// of the same size to optimize memory usage, see sync.Pool for more details
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type SliceSyncPool struct {
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sync.Pool
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sliceSize int64
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zeroSlice []byte
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}
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// Zero zeroes slice of any length
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func (s *SliceSyncPool) Zero(b []byte) {
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if len(b) <= len(s.zeroSlice) {
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// zero all bytes in the slice to avoid
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// data lingering in memory
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copy(b, s.zeroSlice[:len(b)])
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} else {
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// use working, but less optimal implementation
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for i := range b {
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b[i] = 0
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}
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}
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}
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// Get returns a new or already allocated slice
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func (s *SliceSyncPool) Get() []byte {
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pslice := s.Pool.Get().(*[]byte)
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return *pslice
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}
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// Put returns slice back to the pool
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func (s *SliceSyncPool) Put(b []byte) {
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s.Zero(b)
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s.Pool.Put(&b)
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}
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// Size returns a slice size
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func (s *SliceSyncPool) Size() int64 {
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return s.sliceSize
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}
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// NewBufferSyncPool returns a new instance of sync pool of bytes.Buffers
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// that creates new buffers with preallocated underlying buffer of size
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func NewBufferSyncPool(size int64) *BufferSyncPool {
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return &BufferSyncPool{
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size: size,
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Pool: sync.Pool{
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New: func() any {
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return bytes.NewBuffer(make([]byte, size))
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},
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},
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}
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}
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// BufferSyncPool is a sync pool of bytes.Buffer
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type BufferSyncPool struct {
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sync.Pool
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size int64
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}
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// Put resets the buffer (does not free the memory)
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// and returns it back to the pool. Users should be careful
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// not to use the buffer (e.g. via Bytes) after it was returned
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func (b *BufferSyncPool) Put(buf *bytes.Buffer) {
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buf.Reset()
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b.Pool.Put(buf)
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}
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// Get returns a new or already allocated buffer
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func (b *BufferSyncPool) Get() *bytes.Buffer {
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return b.Pool.Get().(*bytes.Buffer)
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}
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// Size returns default allocated buffer size
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func (b *BufferSyncPool) Size() int64 {
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return b.size
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}
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// FromSlice converts the provided slice to a map using the key function
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// to determine the appropriate key per entry. If any duplicates
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// exist in the slice, then the entry with the lowest index is used.
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func FromSlice[T any](r []T, key func(T) string) map[string]T {
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out := make(map[string]T, len(r))
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// there may be duplicate resources in the input list.
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// by iterating from end to start, the first resource of given name wins.
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for i := len(r) - 1; i >= 0; i-- {
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res := r[i]
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out[key(res)] = res
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}
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return out
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}
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