Files
server/ws/event_disconnected.go

78 lines
1.6 KiB
Go

package ws
import (
"bytes"
"github.com/gorilla/websocket"
"github.com/screego/server/ws/outgoing"
)
type Disconnected struct {
Code int
Reason string
}
func (e *Disconnected) Execute(rooms *Rooms, current ClientInfo) error {
e.executeNoError(rooms, current)
return nil
}
func (e *Disconnected) executeNoError(rooms *Rooms, current ClientInfo) {
roomID := rooms.connected[current.ID]
delete(rooms.connected, current.ID)
writeTimeout[outgoing.Message](current.Write, outgoing.CloseWriter{Code: e.Code, Reason: e.Reason})
if roomID == "" {
return
}
room, ok := rooms.Rooms[roomID]
if !ok {
// room may already be removed
return
}
user, ok := room.Users[current.ID]
if !ok {
// room may already be removed
return
}
delete(room.Users, current.ID)
usersLeftTotal.Inc()
for id, session := range room.Sessions {
if bytes.Equal(session.Client.Bytes(), current.ID.Bytes()) {
host, ok := room.Users[session.Host]
if ok {
host.WriteTimeout(outgoing.EndShare(id))
}
room.closeSession(rooms, id)
}
if bytes.Equal(session.Host.Bytes(), current.ID.Bytes()) {
client, ok := room.Users[session.Client]
if ok {
client.WriteTimeout(outgoing.EndShare(id))
}
room.closeSession(rooms, id)
}
}
if user.Owner && room.CloseOnOwnerLeave {
for _, member := range room.Users {
delete(rooms.connected, member.ID)
member.WriteTimeout(outgoing.CloseWriter{Code: websocket.CloseNormalClosure, Reason: CloseOwnerLeft})
}
rooms.closeRoom(roomID)
return
}
if len(room.Users) == 0 {
rooms.closeRoom(roomID)
return
}
room.notifyInfoChanged()
}