# LimeNext 推进日志 > 注:自 2026-04-19 起,LimeNext current 前台主词固定为 `技能 / 灵感库 / 生成`。历史日志里若继续出现 `SceneApp / 创作场景 / Project Pack / 复盘 / 记忆工作台 / 任务工作台 / 任务视图` 等词,默认按当时实现阶段或 compat 旧称理解,不再代表 current 产品口径。 > > 补充说明:2026-04-17 中段几次关于“纯标题目录 / 无图场景墙”的尝试,当前都已被后续 `经营信号目录卡片` 方案取代。阅读本日志时,凡旧条目仍写“纯标题目录”,都按已废弃试探理解;current 以最新“目录卡片经营信号回流”条目为准。 > > 补充说明(2026-04-18):旧 Ribbi 过渡目录已清理。历史条目若继续出现旧 Ribbi 路径,默认按“当时旧路径、现已由 `docs/research/ribbi/*` 替代”理解。 ## 2026-04-19 ### 已完成 - 把 `P2:Skill-First 前台` 当前被环境级验证阻塞的 `verify:gui-smoke` 恢复到“能自我避开损坏 cargo target”的状态,避免 GUI 交付链继续被旧 sqlite 半成品缓存卡死: - 已更新: - `scripts/verify-gui-smoke.mjs` - `docs/exec-plans/limenext-progress.md` - 当前统一结论: - `verify:gui-smoke` 当前新增 sqlite 构建产物自检;若目标 `cargo target` 下存在 `debug/build/libsqlite3-sys-*/out` 但缺少 `bindgen.rs`,脚本不再复用该目录,也不做破坏性删除,而是自动切到同级新的 `*-rebuild--` target - 默认超时当前也会基于“最终实际使用的 cargo target”重新计算;未显式传 `--timeout-ms` 时,切到 fresh target 后会自动回到冷启动超时,不再沿用旧 warm target 的较短等待 - 这一步属于 `P2` 的交付支撑修复,不是继续扩前台功能,而是把 current 主线从“代码已收口但 GUI smoke 受旧缓存污染”拉回“脚本可自我避险” - 当前已确认通过: - `node --check "scripts/verify-gui-smoke.mjs"` - `npx eslint "scripts/verify-gui-smoke.mjs"` - `node scripts/verify-gui-smoke.mjs --app-url "http://127.0.0.1:1421/" --timeout-ms 600000 --cargo-target-dir "/var/folders/87/s6cpr7hd1_v43cs833x4s_900000gn/T/lime-gui-smoke-target"` 已实际打印: - 发现损坏 sqlite 构建缓存 - 自动切换到新的 `lime-gui-smoke-target-rebuild-*` 目录 - 开始用 fresh target 拉起 headless Tauri 编译链 - 当前剩余阻塞说明: - 在当前机器上,fresh headless 链继续向前时,`beforeDevCommand` 虽然已按 `http://127.0.0.1:1421/` 等待新前端,但 Vite 实际仍报告 `Port 1420 is already in use`,说明本机已有 dev server / Vite 端口复用链还在影响隔离 smoke - 另一路复用现有 `1420 + 3030` 环境执行 `npm run verify:gui-smoke -- --timeout-ms 1200000` 时,链路已能稳定走到 `smoke:agent-runtime-tool-surface-page`,但最后仍卡在 `Runtime 能力摘要出现`,最后结果为 `hasWorkbench=true` 且其余摘要标记均为 `false` - 因此这次已确认“损坏 sqlite target”不再是当前唯一阻塞;剩余问题已收敛为两个独立问题: - 新链路隔离启动仍受本机现有 Vite/前端端口占用影响 - 复用现有 dev 环境时,`agent-runtime-tool-surface-page` 仍未看到 runtime 摘要,需要单独检查 `toolInventory / harness panel` 页面态是否与 current 环境一致 - 把 `P2:Skill-First 前台` 里最后几条还没进入合同层的 current 前台入口继续收口,避免首页 continuation、技能页最近做法、我的方法库和输入层 installed skill 继续各说各的: - 已更新: - `src/components/skills/installedSkillPresentation.ts` - `src/components/skills/installedSkillPresentation.test.ts` - `src/components/agent/chat/components/EmptyState.tsx` - `src/components/agent/chat/components/EmptyState.test.tsx` - `src/components/agent/chat/skill-selection/inputCapabilitySections.ts` - `src/components/agent/chat/skill-selection/CharacterMention.test.tsx` - `src/components/skills/SkillsWorkspacePage.tsx` - `src/components/skills/SkillsWorkspacePage.test.tsx` - `docs/roadmap/limenextv2/implementation-roadmap.md` - `docs/roadmap/limenextv2/skill-first-system.md` - `docs/exec-plans/limenext-progress.md` - 当前统一结论: - `installed skill` 当前新增共享的轻量 projection helper,优先复用 `metadata.lime_when_to_use / lime_argument_hint`,兜底到 `description + 对话里继续补充目标与约束 + 带着该方法进入生成主执行面` - 首页 `继续上次做法` 当前不再只留标题;结果模板与 service skill 都会直接显示 `需要 / 交付` 缩略事实 - 技能页 `继续常用做法` 当前补齐 `你来给 / 会拿到 / 结果去向`,`我的方法库` 也不再只是 `名字 + 描述 + /key` - `@ / /` 输入层里的 installed skill 当前也回到同一套轻量 skill 合同,不再保留一条纯 description 链 - 这一步继续服务 `P2` 的主目标:让首页、技能页和输入层共享的不只是 capability id,而是统一的 current 前台 skill 解释层 - 当前已确认通过: - `npm exec vitest run "src/components/skills/installedSkillPresentation.test.ts" "src/components/agent/chat/components/EmptyState.test.tsx" "src/components/agent/chat/skill-selection/CharacterMention.test.tsx" "src/components/skills/SkillsWorkspacePage.test.tsx"` - `npx eslint "src/components/skills/installedSkillPresentation.ts" "src/components/skills/installedSkillPresentation.test.ts" "src/components/agent/chat/components/EmptyState.tsx" "src/components/agent/chat/components/EmptyState.test.tsx" "src/components/agent/chat/skill-selection/inputCapabilitySections.ts" "src/components/agent/chat/skill-selection/CharacterMention.test.tsx" "src/components/skills/SkillsWorkspacePage.tsx" "src/components/skills/SkillsWorkspacePage.test.tsx"` - `npm run verify:local` - 当前阻塞说明: - `verify:local` 的前端、Vitest 与 `cargo test --manifest-path src-tauri/Cargo.toml` 均已实际通过 - 但末尾 `verify:gui-smoke` 在独立临时 target 编译阶段失败,错误为 `libsqlite3-sys` 读取临时 `OUT_DIR` 下的 `bindgen.rs` 失败,导致 headless Tauri 在 DevBridge 就绪前退出 - 因此本轮当前已达到“代码、类型、定向回归、Rust 单测通过”的门槛,但 GUI smoke 仍受环境级编译问题阻塞,需单独处理该 smoke target 的 sqlite/bindgen 构建稳定性 - 把 `P2:Skill-First 前台` 的 `service skill` 前台合同投影接回与 `curated_task` 同一套 current 事实源,避免首页、输入层、技能页继续各讲各的: - 已更新: - `src/components/agent/chat/service-skills/skillPresentation.ts` - `src/components/agent/chat/service-skills/skillPresentation.test.ts` - `src/components/agent/chat/components/EmptyState.tsx` - `src/components/agent/chat/components/EmptyState.test.tsx` - `src/components/agent/chat/skill-selection/inputCapabilitySections.ts` - `src/components/agent/chat/skill-selection/CharacterMention.test.tsx` - `src/components/skills/SkillsWorkspacePage.tsx` - `src/components/skills/SkillsWorkspacePage.test.tsx` - `docs/roadmap/limenextv2/implementation-roadmap.md` - `docs/roadmap/limenextv2/skill-first-system.md` - `docs/exec-plans/limenext-progress.md` - 当前统一结论: - `service skill` 当前新增共享的 capability description helper,统一输出 `promise + 需要 + 交付` - 首页 `快捷做法` 的缩略 meta、`@` 面板里的 service skill 描述、技能页组内做法卡片,当前都改成围绕同一套合同事实表达 - 技能页组内卡片当前不再写 `入口`,而是显式展示 `你来给 / 会拿到 / 结果去向`,开始和 `curated_task` 的 skill 合同体验靠拢 - 这一步继续服务 `P2` 第 2 条目标:让技能页、新建任务页和输入层共享的不只是 skill id,而是统一的 current 前台 skill 解释层 - 当前已确认通过: - `npm exec vitest run "src/components/agent/chat/service-skills/skillPresentation.test.ts" "src/components/agent/chat/components/EmptyState.test.tsx" "src/components/agent/chat/skill-selection/CharacterMention.test.tsx" "src/components/skills/SkillsWorkspacePage.test.tsx"` - `npx eslint "src/components/agent/chat/service-skills/skillPresentation.ts" "src/components/agent/chat/service-skills/skillPresentation.test.ts" "src/components/agent/chat/components/EmptyState.tsx" "src/components/agent/chat/components/EmptyState.test.tsx" "src/components/agent/chat/skill-selection/inputCapabilitySections.ts" "src/components/agent/chat/skill-selection/CharacterMention.test.tsx" "src/components/skills/SkillsWorkspacePage.tsx" "src/components/skills/SkillsWorkspacePage.test.tsx"` - `npm run verify:local` - 本次 `verify:local` 已实际覆盖 `verify:gui-smoke`,并跑通 `workspace-ready / browser-runtime / site-adapters / agent-service-skill-entry / agent-runtime-tool-surface / agent-runtime-tool-surface-page` - 把 `P2:Skill-First 前台` 里的 `curated_task` 启动事实与 skill 合同缩略投影继续收口到同一条 current 主链,避免首页、技能页、输入层只是“都能打开”,但仍各讲各的 skill: - 已更新: - `src/components/agent/chat/utils/curatedTaskTemplates.ts` - `src/components/agent/chat/components/EmptyState.tsx` - `src/components/agent/chat/skill-selection/inputCapabilitySections.ts` - `src/components/skills/SkillsWorkspacePage.tsx` - `src/components/agent/chat/skill-selection/CharacterMention.test.tsx` - `src/components/skills/SkillsWorkspacePage.test.tsx` - `docs/roadmap/limenextv2/implementation-roadmap.md` - `docs/roadmap/limenextv2/skill-first-system.md` - `docs/exec-plans/limenext-progress.md` - 当前统一结论: - 首页 `结果入口` 的缩略 meta 与 slash 面板里的结果模板描述,当前都改成共享 `buildCuratedTaskCapabilityDescription`;输入层里的结果模板不再只有一句 summary,而会同步暴露 `需要 / 交付` 的 current 缩略事实 - 技能页桥接 `curated_task` 进入 `生成` 时,当前也会把 `referenceEntries` 一并带进 `initialInputCapability.capabilityRoute`,不再只有 `referenceMemoryIds` - 到这里为止,首页、slash、技能页三条结果模板入口共享的不只是 `taskId + prompt`,还包括可回放的引用对象事实;首屏恢复与二次编辑 launcher 时,不会再出现某条链只剩 id 的分叉 - 这一步继续服务 `P2` 第 2 条目标:让技能页、新建任务页和输入层共享同一 skill 事实源,而不是只共享模板目录 - 当前已确认通过: - `npm exec vitest run "src/components/skills/SkillsWorkspacePage.test.tsx" "src/components/agent/chat/skill-selection/CharacterMention.test.tsx" "src/components/agent/chat/components/EmptyState.test.tsx"` - `npx eslint "src/components/agent/chat/utils/curatedTaskTemplates.ts" "src/components/agent/chat/components/EmptyState.tsx" "src/components/agent/chat/skill-selection/inputCapabilitySections.ts" "src/components/skills/SkillsWorkspacePage.tsx" "src/components/agent/chat/skill-selection/CharacterMention.test.tsx" "src/components/skills/SkillsWorkspacePage.test.tsx"` - `npm run verify:local` - `npm run verify:gui-smoke` 已包含在本次 `verify:local` 中,并实际跑通 `workspace-ready / browser-runtime / site-adapters / agent-service-skill-entry / agent-runtime-tool-surface / agent-runtime-tool-surface-page` - 这意味着之前日志里提到的 `site_capability_service` Rust 既有失败,当前已不再是本轮主线的有效阻塞状态 - 把 `生成` 后的 Team / Canvas / Inputbar 首层提示继续收口到和 GeneralWorkbench 一致的 current 主执行面,避免刚把工作台改成结果对象视角,team runtime 首层又长回第二套任务命名: - 已更新: - `src/components/agent/chat/utils/teamWorkspaceCopy.ts` - `src/components/agent/chat/components/TeamWorkbenchSummaryPanel.tsx` - `src/components/agent/chat/components/TeamWorkspaceDock.tsx` - `src/components/agent/chat/components/ChatSidebar.tsx` - `src/components/agent/chat/workspace/useWorkspaceCanvasSceneRuntime.tsx` - `src/components/agent/chat/components/Inputbar/components/InputbarWorkflowStatusPanel.tsx` - `src/components/agent/chat/components/CanvasWorkbenchLayout.tsx` - `src/components/agent/chat/components/team-workspace-board/TeamWorkspaceEmptyShellState.tsx` - `src/components/agent/chat/components/team-workspace-board/TeamWorkspaceCanvasToolbar.tsx` - `src/components/agent/chat/components/team-workspace-board/TeamWorkspaceCanvasStage.tsx` - `src/components/agent/chat/components/team-workspace-board/teamWorkspaceBoardPresentationSelectors.ts` - `src/components/agent/chat/team-workspace-runtime/formationDisplaySelectors.ts` - `src/components/agent/chat/utils/teamWorkspaceCanvas.ts` - `src/components/agent/chat/utils/contextualRecommendations.ts` - `src/components/agent/chat/utils/contextualRecommendations.test.ts` - `src/components/agent/chat/utils/agentTaskRuntime.test.ts` - `docs/exec-plans/claude-code-agent-task-runtime-alignment-plan.md` - `docs/roadmap/limenextv2/implementation-roadmap.md` - `docs/exec-plans/limenext-progress.md` - 当前统一结论: - Team Summary / Team Dock / Canvas team tab / workflow status 当前统一使用 `生成工作台 / 当前进展`,空态按钮与进入提示也不再把 team runtime 包装成另一套平级“任务视图” - `可继续稿件 / 可继续版本 / 产出记录 / 执行经过` 这套结果对象语言,当前已经从首页、GeneralWorkbench 继续接到了 Team / Canvas / Inputbar 首层提示 - 在用户已明确“不做兼容”的前提下,`contextualRecommendations` 当前也已删掉把 `任务工作台` 当成 team runtime 触发词的历史容忍,只保留 current 文案与真实 team 语义 - 这一步继续服务 `P1:前台口径收口`,让 `生成` 后首层路径不再同时存在两套执行命名;current 事实源现在收敛为 `生成 -> 生成工作台 -> 当前进展` - 当前已确认通过: - `npm exec vitest run "src/components/agent/chat/components/TeamWorkspaceDock.test.tsx" "src/components/agent/chat/components/TeamWorkspaceBoard.test.tsx" "src/components/agent/chat/components/TeamWorkbenchSummaryPanel.test.tsx" "src/components/agent/chat/components/CanvasWorkbenchLayout.test.tsx" "src/components/agent/chat/components/Inputbar/index.test.tsx" "src/components/agent/chat/workspace/useWorkspaceCanvasSceneRuntime.test.ts" "src/components/agent/chat/components/team-workspace-board/TeamWorkspaceCanvasSurfaceCopy.test.tsx" "src/components/agent/chat/components/team-workspace-board/TeamWorkspaceTeamOverviewChrome.test.tsx" "src/components/agent/chat/components/team-workspace-board/teamWorkspaceBoardPresentationSelectors.test.ts" "src/components/agent/chat/components/team-workspace-board/useTeamWorkspaceBoardShellProps.test.tsx" "src/components/agent/chat/components/team-workspace-board/teamWorkspaceBoardPropBuilders.test.ts" "src/components/agent/chat/components/team-workspace-board/useTeamWorkspaceBoardCanvasRuntime.test.tsx" "src/components/agent/chat/team-workspace-runtime/formationDisplaySelectors.test.ts" "src/components/agent/chat/utils/contextualRecommendations.test.ts" "src/components/agent/chat/utils/agentTaskRuntime.test.ts"` - `npm run verify:local` - 把仓库其余仍会直接暴露给用户的旧 `任务工作台 / 任务视图` 文案继续收尾一刀,避免主链已换成 current 口径,旁路设置页还把用户拉回旧语境: - 已更新: - `src/components/settings-v2/system/automation/index.tsx` - `src/components/settings-v2/system/automation/index.test.tsx` - `docs/roadmap/limenextv2/implementation-roadmap.md` - `docs/exec-plans/limenext-progress.md` - 当前统一结论: - 自动化设置页当前不再暴露 `打开任务工作台`,而是统一改成 `打开自动化工作台` - workspace-only 描述当前也不再写 `默认进入任务视图`,而是改成 `默认进入当前进展` - 这一步属于 P1 的旁路收尾:不是继续扩主链,而是防止 current 主词在其他真实前台页面被旧词反向污染 - 当前已确认通过: - `npm exec vitest run "src/components/settings-v2/system/automation/index.test.tsx"` - `npx eslint "src/components/settings-v2/system/automation/index.tsx" "src/components/settings-v2/system/automation/index.test.tsx"` - 把 team runtime 里仍像“第二套任务面板系统”的 copy 继续收口到 `当前进展` 语义,避免 `生成工作台` 下面又长出另一套旧前台命名: - 已更新: - `src/components/agent/chat/team-workspace-runtime/formationDisplaySelectors.ts` - `src/components/agent/chat/team-workspace-runtime/formationDisplaySelectors.test.ts` - `src/components/agent/chat/team-workspace-runtime/boardChromeSelectors.ts` - `src/components/agent/chat/team-workspace-runtime/boardChromeSelectors.test.ts` - `src/components/agent/chat/components/team-workspace-board/TeamWorkspaceCanvasToolbar.tsx` - `src/components/agent/chat/components/team-workspace-board/TeamWorkspaceEmptyShellState.tsx` - `src/components/agent/chat/components/team-workspace-board/SelectedSessionInlineHeader.tsx` - `src/components/agent/chat/components/team-workspace-board/teamWorkspaceBoardPresentationSelectors.ts` - `src/components/agent/chat/components/team-workspace-board/TeamWorkspaceTeamOverviewControls.tsx` - `src/components/agent/chat/components/team-workspace-board/TeamWorkspaceCanvasSurfaceCopy.test.tsx` - `src/components/agent/chat/components/team-workspace-board/TeamWorkspaceTeamOverviewChrome.test.tsx` - `src/components/agent/chat/components/team-workspace-board/teamWorkspaceBoardPresentationSelectors.test.ts` - `src/components/agent/chat/components/TeamWorkspaceBoard.test.tsx` - `docs/roadmap/limenextv2/implementation-roadmap.md` - `docs/exec-plans/limenext-progress.md` - 当前统一结论: - Team runtime 默认空态与画布提示当前不再写 `任务面板 / 任务摘要视图`,而是统一改成 `当前进展面板 / 进展摘要视图` - canvas toolbar 与紧凑控制条当前不再写 `聚焦任务`,而是统一改成 `聚焦进展` - lane 数、overview subtitle 与 selected session CTA 当前也不再写 `X 项任务已接入 / 打开任务 / 切换任务`,而是统一改成 `X 条当前进展已接入 / 打开进展 / 切换进展` - 这一步继续服务 P1:不是否认 team runtime 里真实存在的任务拆分,而是把用户一眼看到的执行对象继续固定回 `当前进展` - 当前已确认通过: - `npm exec vitest run "src/components/agent/chat/team-workspace-runtime/formationDisplaySelectors.test.ts" "src/components/agent/chat/team-workspace-runtime/boardChromeSelectors.test.ts" "src/components/agent/chat/components/team-workspace-board/TeamWorkspaceCanvasSurfaceCopy.test.tsx" "src/components/agent/chat/components/team-workspace-board/TeamWorkspaceTeamOverviewChrome.test.tsx" "src/components/agent/chat/components/team-workspace-board/teamWorkspaceBoardPresentationSelectors.test.ts" "src/components/agent/chat/components/team-workspace-board/useTeamWorkspaceBoardCanvasRuntime.test.tsx" "src/components/agent/chat/components/TeamWorkspaceBoard.test.tsx"` - `npx eslint "src/components/agent/chat/team-workspace-runtime/formationDisplaySelectors.ts" "src/components/agent/chat/team-workspace-runtime/boardChromeSelectors.ts" "src/components/agent/chat/components/team-workspace-board/TeamWorkspaceCanvasToolbar.tsx" "src/components/agent/chat/components/team-workspace-board/TeamWorkspaceEmptyShellState.tsx" "src/components/agent/chat/components/team-workspace-board/SelectedSessionInlineHeader.tsx" "src/components/agent/chat/components/team-workspace-board/teamWorkspaceBoardPresentationSelectors.ts" "src/components/agent/chat/components/team-workspace-board/TeamWorkspaceTeamOverviewControls.tsx" "src/components/agent/chat/team-workspace-runtime/formationDisplaySelectors.test.ts" "src/components/agent/chat/team-workspace-runtime/boardChromeSelectors.test.ts" "src/components/agent/chat/components/team-workspace-board/TeamWorkspaceCanvasSurfaceCopy.test.tsx" "src/components/agent/chat/components/team-workspace-board/TeamWorkspaceTeamOverviewChrome.test.tsx" "src/components/agent/chat/components/team-workspace-board/teamWorkspaceBoardPresentationSelectors.test.ts" "src/components/agent/chat/components/TeamWorkspaceBoard.test.tsx"` - 把 `生成现场` 与 topic switch 的边缘提示继续去任务化,避免主流程已经换词,继续入口和错误提示还在回退旧任务系统语境: - 已更新: - `src/components/agent/chat/components/ChatSidebar.tsx` - `src/components/agent/chat/components/ChatSidebar.test.tsx` - `src/components/agent/chat/workspace/useWorkspaceTopicSwitch.ts` - `docs/roadmap/limenextv2/implementation-roadmap.md` - `docs/exec-plans/limenext-progress.md` - 当前统一结论: - task-center continuation 的 fallback 动作当前不再写 `打开任务`,而是改成和 `生成现场` 对齐的 `打开现场` - topic switch 失败 toast 当前也不再写 `切换任务失败 / 加载任务失败`,而是统一改成 `切换会话失败 / 加载会话失败` - 这一步继续服务 P1 的边缘收口:哪怕只是在失败或 fallback 场景里,也尽量避免把默认 `生成` 链重新讲成任务系统 - 当前已确认通过: - `npm exec vitest run "src/components/agent/chat/team-workspace-runtime/boardChromeSelectors.test.ts" "src/components/agent/chat/components/ChatSidebar.test.tsx"` - `npx eslint "src/components/agent/chat/team-workspace-runtime/boardChromeSelectors.ts" "src/components/agent/chat/team-workspace-runtime/boardChromeSelectors.test.ts" "src/components/agent/chat/components/ChatSidebar.tsx" "src/components/agent/chat/components/ChatSidebar.test.tsx" "src/components/agent/chat/workspace/useWorkspaceTopicSwitch.ts"` - 把 `生成` 后工作台里偏工程的对象名继续收口成结果对象视角,避免首页已经在讲“结果去向 / 继续上次做法”,一进入工作台又退回 `任务 / 分支 / 过程记录` 语境: - 已更新: - `src/components/agent/chat/components/GeneralWorkbenchSidebarShell.tsx` - `src/components/agent/chat/components/GeneralWorkbenchWorkflowPanel.tsx` - `src/components/agent/chat/components/GeneralWorkbenchSidebar.test.tsx` - `docs/roadmap/limenextv2/implementation-roadmap.md` - `docs/exec-plans/limenext-progress.md` - 当前统一结论: - `任务工作台` 当前已改成 `生成工作台`,`任务视图` 当前已改成 `当前进展`,把 `生成` 固定为用户理解里的主执行面 - `相关分支 / 相关版本` 当前已收成 `可继续稿件 / 可继续版本`,让用户优先理解“从哪一稿继续”,而不是先理解工程分支对象 - `任务记录 / 过程记录` 当前已收成 `产出记录 / 执行经过`,并继续与首页 `结果去向` 的说明保持同一套结果对象语言 - 这一步继续服务 `P1:首页默认复杂度收口`,但重点已经从首页进一步推进到 `生成` 后第一屏,让用户在执行面里也默认看到“结果 / 下一步 / 继续入口”,而不是后台对象名 - 当前已确认通过: - `npm exec vitest run "src/components/agent/chat/components/GeneralWorkbenchSidebar.test.tsx"` - `npx eslint "src/components/agent/chat/components/GeneralWorkbenchSidebarShell.tsx" "src/components/agent/chat/components/GeneralWorkbenchWorkflowPanel.tsx" "src/components/agent/chat/components/GeneralWorkbenchSidebar.test.tsx"` - `npm run verify:local` - `npm run verify:gui-smoke` 已包含在本次 `verify:local` 中,并实际跑通 `workspace-ready / browser-runtime / site-adapters / agent-service-skill-entry / agent-runtime-tool-surface / agent-runtime-tool-surface-page` - 把 `生成` 后的进展摘要卡补成“结果去向 / 从哪里继续”的轻接线,避免首页提示一消失,用户又不知道结果会去哪: - 已更新: - `src/components/agent/chat/components/GeneralWorkbenchWorkflowPanel.tsx` - `src/components/agent/chat/components/GeneralWorkbenchSidebar.test.tsx` - `docs/roadmap/limenextv2/implementation-roadmap.md` - `docs/exec-plans/limenext-progress.md` - 当前统一结论: - 顶部摘要卡当前会继续提示:主稿、任务文件和运行产物会沉淀到下方 `产出记录 / 执行经过` - 需要继续修改时,用户当前也能直接从 `可继续稿件/版本` 或首页 `继续上次做法` 这两个入口理解“从哪里接着跑” - 这一步继续服务 `P1:首页默认复杂度收口`,但落点已经从首页延伸到 `生成` 后的结果/工作台首屏,让“结果不会丢、下次从哪里继续”不再只停留在首页一句提示里 - 当前已确认通过: - `npm exec vitest run "src/components/agent/chat/components/GeneralWorkbenchSidebar.test.tsx"` - `npx eslint "src/components/agent/chat/components/GeneralWorkbenchWorkflowPanel.tsx" "src/components/agent/chat/components/GeneralWorkbenchSidebar.test.tsx"` - `npm run verify:local` - `npm run verify:gui-smoke` 已包含在本次 `verify:local` 中,并实际跑通 `workspace-ready / browser-runtime / site-adapters / agent-service-skill-entry / agent-runtime-tool-surface / agent-runtime-tool-surface-page` - 把 `新建任务` 首页剩余非核心块继续收成“有真实收益才露出”的 current 显隐规则: - 已更新: - `src/components/agent/chat/components/EmptyState.tsx` - `src/components/agent/chat/components/EmptyStateSceneAppsPanel.tsx` - `src/components/agent/chat/components/EmptyState.test.tsx` - `docs/roadmap/limenextv2/implementation-roadmap.md` - `docs/exec-plans/limenext-progress.md` - 当前统一结论: - `更多起手方式` 当前不再因为“还有目录页可进”就默认露出;只有当前真有可直接启动的整套做法,或用户确实可以“继续最近做法”时,这块才出现 - `支撑能力` 当前也不再因为“系统里有技能”就默认露出;只有浏览器接入、站点自动接入型做法,或最近沉淀出的复用方法形成直接收益时,才继续显示摘要层 - 这一步继续服务 `P1:首页默认复杂度收口`,目标是避免首页在推荐层收完之后,又被“目录入口 / 能力目录”重新长回平台分层感 - 当前已确认通过: - `npm exec vitest run "src/components/agent/chat/components/EmptyState.test.tsx"` - `npx eslint "src/components/agent/chat/components/EmptyState.tsx" "src/components/agent/chat/components/EmptyStateSceneAppsPanel.tsx" "src/components/agent/chat/components/EmptyState.test.tsx"` - `npm run verify:local` - `npm run verify:gui-smoke` 已包含在本次 `verify:local` 中,并实际跑通 `workspace-ready / browser-runtime / site-adapters / agent-service-skill-entry / agent-runtime-tool-surface / agent-runtime-tool-surface-page` - 把 `新建任务` 首页 `结果模板` 从同权 6 条入口继续收成“首选结果 + 更多结果 + 快捷做法”的强弱分层: - 已更新: - `src/components/agent/chat/components/EmptyState.tsx` - `src/components/agent/chat/components/EmptyState.test.tsx` - `docs/roadmap/limenextv2/implementation-roadmap.md` - `docs/exec-plans/limenext-progress.md` - 当前统一结论: - `结果模板` 当前不再把 4 条 curated task 与 2 条 service skill 以同一层级平铺给用户,而是改成: - `首选结果`:默认先看最常用、最泛用的 2 条结果入口 - `更多结果`:保留其余结果模板,作为第二层补充选择 - `快捷做法`:把现成 service skill 收成捷径层,不再与结果模板混成同一层 - 这一步继续服务 P1 的首页默认复杂度收口,只做首页结果 shelf 的层级优化,不改运行时协议、不改 skill / launcher 主链 - 首页当前更接近“先给用户一个最该点的结果入口”,而不是“把所有能点的入口平铺出来” - 当前已确认通过: - `npm exec vitest run "src/components/agent/chat/components/EmptyState.test.tsx"` - `npx eslint "src/components/agent/chat/components/EmptyState.tsx" "src/components/agent/chat/components/EmptyState.test.tsx"` - `npm run verify:local` - `npm run verify:gui-smoke` 已包含在本次 `verify:local` 中,并实际跑通 `workspace-ready / browser-runtime / site-adapters / agent-service-skill-entry / agent-runtime-tool-surface / agent-runtime-tool-surface-page` - 把 `新建任务` 首页 `结果入口` 继续补成“知道怎么开始,也知道结果会去哪”的轻闭环提示: - 已更新: - `src/components/agent/chat/components/EmptyState.tsx` - `src/components/agent/chat/components/EmptyStateSceneAppsPanel.tsx` - `src/components/agent/chat/components/EmptyState.test.tsx` - `docs/roadmap/limenextv2/implementation-roadmap.md` - `docs/exec-plans/limenext-progress.md` - 当前统一结论: - `结果入口` 当前已新增轻量 `结果去向` 提示,明确本轮产出会沉淀到当前任务/项目,跑通过的方法会回到 `继续上次做法`,参考与反馈会继续影响下一轮推荐 - 这一步继续服务 P1 的首页默认复杂度收口:不是再开一个结果面,而是在首页先把“结果不会丢、下次从哪继续”说清楚 - `更多起手方式` 当前也把说明文案再压短一层,继续保持补位入口,不重新长成解释性大块 - 当前已确认通过: - `npm exec vitest run "src/components/agent/chat/components/EmptyState.test.tsx"` - `npx eslint "src/components/agent/chat/components/EmptyState.tsx" "src/components/agent/chat/components/EmptyStateSceneAppsPanel.tsx" "src/components/agent/chat/components/EmptyState.test.tsx"` - `npm run verify:local` - `npm run verify:gui-smoke` 已包含在本次 `verify:local` 中,并实际跑通 `workspace-ready / browser-runtime / site-adapters / agent-service-skill-entry / agent-runtime-tool-surface / agent-runtime-tool-surface-page` - 把 `新建任务` 首页原来平级的 `结果模板` + `继续上次做法` 收成同一个 `结果入口` shelf,继续减少首页块级切换感: - 已更新: - `src/components/agent/chat/components/EmptyState.tsx` - `src/components/agent/chat/components/EmptyState.test.tsx` - `docs/roadmap/limenextv2/implementation-roadmap.md` - `docs/exec-plans/limenext-progress.md` - 当前统一结论: - 首页 supporting 区当前不再把 `结果模板` 和 `继续上次做法` 渲染成两个平级面板,而是先收成一个总标题为 `结果入口` 的 unified shelf - `结果入口` 内部当前分成两个 section:上半段负责“先拿什么结果”,下半段负责“最近跑过什么做法”;空态时也在同一个容器里提示,不再额外长出独立空块 - `更多起手方式` 与 `支撑能力` 当前都退到 `结果入口` 后面,首页默认视觉重心继续稳定在 `目标输入 + 当前项目 + 结果入口` - 这一步仍属于 P1 的首页默认复杂度收口,只改前台组合层,不改协议、不改后端、不改 `curated_task capability route` - 当前已确认通过: - `npm exec vitest run "src/components/agent/chat/components/EmptyState.test.tsx"` - `npx eslint "src/components/agent/chat/components/EmptyState.tsx" "src/components/agent/chat/components/EmptyState.test.tsx"` - `npm run verify:local` - `npm run verify:gui-smoke` 已包含在本次 `verify:local` 中,并实际跑通 `workspace-ready / browser-runtime / site-adapters / agent-service-skill-entry / agent-runtime-tool-surface / agent-runtime-tool-surface-page` - 把 `新建任务` 首页底部的能力目录感继续收口一刀,改成“默认结果入口 + 按需展开支撑能力”的 current 前台结构: - 已更新: - `src/components/agent/chat/components/EmptyState.tsx` - `src/components/agent/chat/components/EmptyStateHero.tsx` - `src/components/agent/chat/components/EmptyStateSceneAppsPanel.tsx` - `src/components/agent/chat/components/EmptyState.test.tsx` - `docs/roadmap/limenextv2/implementation-roadmap.md` - `docs/exec-plans/limenext-progress.md` - 当前统一结论: - 首页底部 `我的方法 / 持续流程 / 任务拆分 / 浏览器接入` 4 张大卡当前不再默认常显,而是收成一个轻量 `支撑能力` 摘要层;用户需要时再手动展开 - `支撑能力` 摘要层当前会保留 `methodSummaryLabel`,并继续提供轻量 `连接浏览器` 快捷入口,避免把能力完全藏死 - `EmptyStateHero` 当前只会在确实有卡片需要显示时才渲染底部卡片区,不再为空壳占位 - 原 `创作场景` 区当前进一步降成 `更多起手方式`,明确它只是补位入口;如果用户已经知道想拿什么结果,优先走上方结果模板 - 这一步仍属于 P1 的首页默认复杂度收口,不改协议、不改后端,只继续压低首页“能力超市 / 平台目录”观感 - 当前已确认通过: - `npm exec vitest run "src/components/agent/chat/components/EmptyState.test.tsx"` - `npx eslint "src/components/agent/chat/components/EmptyState.tsx" "src/components/agent/chat/components/EmptyStateHero.tsx" "src/components/agent/chat/components/EmptyStateSceneAppsPanel.tsx" "src/components/agent/chat/components/EmptyState.test.tsx"` - `npm run verify:local` - `npm run verify:gui-smoke` 已包含在本次 `verify:local` 中,并实际跑通 `workspace-ready / browser-runtime / site-adapters / agent-service-skill-entry / agent-runtime-tool-surface / agent-runtime-tool-surface-page` - 把 `新建任务` 首页默认复杂度继续收口一刀,减少折叠态运行时噪音,稳住 `目标输入 + 项目 + 结果模板` 主入口: - 已更新: - `src/components/agent/chat/components/EmptyStateComposerPanel.tsx` - `src/components/agent/chat/components/EmptyState.tsx` - `src/components/agent/chat/components/EmptyStateComposerPanel.test.tsx` - `src/components/agent/chat/components/EmptyState.test.tsx` - `docs/roadmap/limenextv2/implementation-roadmap.md` - `docs/exec-plans/limenext-progress.md` - 当前统一结论: - 首页输入区折叠态当前不再暴露 `当前模型` 轻提示,也不再在未展开时直接露出模型选择器;`Provider / Model / 权限模式 / Team` 继续统一收在 `高级设置` - 首页 hero 徽标当前不再默认暴露 `执行模式 / 联网搜索` 等运行时状态,减少“系统控制台”观感 - supporting 区当前改成 `结果模板 -> 继续上次做法 -> 创作场景补位` 的顺序,先让默认视觉重心回到结果入口 - 这一步属于 P1 的首页默认复杂度收口,不改协议、不改后端,只继续压缩前台默认暴露 - 当前已确认通过: - `npm exec vitest run "src/components/agent/chat/components/EmptyStateComposerPanel.test.tsx" "src/components/agent/chat/components/EmptyState.test.tsx"` - `npm run verify:local` - `npm run verify:gui-smoke` 已包含在本次 `verify:local` 中,并实际跑通 `workspace-ready / browser-runtime / site-adapters / agent-service-skill-entry / agent-runtime-tool-surface / agent-runtime-tool-surface-page` - 把 `curated task` featured 推荐从“固定 4 张卡”推进成“静态 base + 当前参考/最近保存信号”的 P3 第二刀,打通 `当前参考 / 保存灵感 -> 下一轮推荐` 回流: - 已更新: - `src/components/agent/chat/utils/curatedTaskRecommendationSignals.ts` - `src/components/agent/chat/utils/curatedTaskRecommendationSignals.test.ts` - `src/components/agent/chat/utils/curatedTaskTemplates.ts` - `src/components/agent/chat/components/EmptyState.tsx` - `src/components/agent/chat/components/EmptyState.test.tsx` - `src/components/skills/SkillsWorkspacePage.tsx` - `src/components/skills/SkillsWorkspacePage.test.tsx` - `src/components/agent/chat/AgentChatWorkspace.tsx` - `docs/roadmap/limenextv2/implementation-roadmap.md` - `docs/roadmap/limenextv2/skill-first-system.md` - `docs/exec-plans/limenext-progress.md` - 当前统一结论: - 首页空态与技能页 `先拿结果` 当前都会围绕 `projectId + 当前 referenceEntries + 最近保存灵感` 重新计算 featured 推荐 - 推荐信号当前分成两类:`active_reference` 负责表达当前线程/launcher 已带入的参考对象;`saved_inspiration` 负责表达最近保存到灵感库的条目 - `保存到灵感库` 成功后,当前会立刻记录推荐信号并广播刷新事件;featured 推荐不再依赖 memory 的旧 `updated_at` - 推荐排序继续保留默认 4 张结果模板的 base 骨架,但强信号可以把 `account-project-review` 等非默认模板抬进前排,并给出“围绕当前参考 / 围绕最近收藏或偏好”等理由提示 - 到这里为止,P3 已从“灵感带入生成”继续推进到“生成内保存与当前带入,都会影响下一轮结果模板建议” - 当前已确认通过: - `npm exec vitest run "src/components/agent/chat/utils/curatedTaskRecommendationSignals.test.ts" "src/components/agent/chat/components/EmptyState.test.tsx" "src/components/skills/SkillsWorkspacePage.test.tsx"` - `npx eslint "src/components/agent/chat/utils/curatedTaskRecommendationSignals.ts" "src/components/agent/chat/utils/curatedTaskRecommendationSignals.test.ts" "src/components/agent/chat/utils/curatedTaskTemplates.ts" "src/components/agent/chat/components/EmptyState.tsx" "src/components/agent/chat/components/EmptyState.test.tsx" "src/components/skills/SkillsWorkspacePage.tsx" "src/components/skills/SkillsWorkspacePage.test.tsx" "src/components/agent/chat/AgentChatWorkspace.tsx"` - `npm run typecheck` - `npm run verify:local` - 把 `creation_replay` 从“后台预填对象”推进成 `生成主执行面` 里的 current 前台对象,并打通 `灵感库 -> 生成 -> 结果模板默认引用回流` 这条 P3 第一刀: - 已更新: - `src/components/agent/chat/utils/curatedTaskReferenceSelection.ts` - `src/components/agent/chat/utils/creationReplaySurface.ts` - `src/components/agent/chat/components/CuratedTaskLauncherDialog.tsx` - `src/components/agent/chat/skill-selection/inputCapabilitySelection.ts` - `src/components/agent/chat/skill-selection/CharacterMention.tsx` - `src/components/agent/chat/components/Inputbar/components/InputbarComposerSection.tsx` - `src/components/agent/chat/components/Inputbar/hooks/useInputbarController.ts` - `src/components/agent/chat/components/Inputbar/index.tsx` - `src/components/agent/chat/workspace/useWorkspaceInputbarSceneRuntime.tsx` - `src/components/agent/chat/components/EmptyStateComposerPanel.tsx` - `src/components/agent/chat/components/EmptyState.tsx` - `src/components/agent/chat/workspace/chatSurfaceProps.ts` - `src/components/agent/chat/workspace/WorkspaceConversationScene.tsx` - `src/components/agent/chat/workspace/useWorkspaceConversationSceneRuntime.tsx` - `src/components/agent/chat/AgentChatWorkspace.tsx` - `src/components/agent/chat/skill-selection/CharacterMention.test.tsx` - `src/components/agent/chat/components/EmptyState.test.tsx` - `src/components/agent/chat/components/Inputbar/index.test.tsx` - `src/components/agent/chat/components/EmptyStateComposerPanel.test.tsx` - `src/components/agent/chat/workspace/WorkspaceConversationScene.test.tsx` - `docs/roadmap/limenextv2/implementation-roadmap.md` - `docs/roadmap/limenextv2/skill-first-system.md` - `docs/exec-plans/limenext-progress.md` - 当前统一结论: - `creation_replay` 当前不再只在 scene gate / service skill 里被内部消费;`生成主执行面` 已开始把它显影成“当前带入灵感 / 技能草稿”对象 - 首页空态输入区当前也会露出同一条轻量提示,避免用户只在 entry banner 里看一次就丢 - 从灵感库进入 `生成` 时带入的 `memory_entry creation_replay`,当前会自动成为结果模板 launcher 的默认 reference seed - 这条默认 seed 既会作用于首页结果模板,也会作用于 slash 面板里的结果模板 - launcher 当前会合并保留 seed entry 与最近灵感列表;即使该条灵感不在最近列表中,也不会被静默丢掉 - `curated_task capabilityRoute` 当前也已开始保留 `referenceEntries`,保证页面 bootstrap / 首屏恢复 / 再次编辑 launcher 时不只剩 id - 当前已确认通过: - `npm exec vitest run "src/components/agent/chat/skill-selection/CharacterMention.test.tsx" "src/components/agent/chat/components/EmptyState.test.tsx" "src/components/agent/chat/components/Inputbar/index.test.tsx" "src/components/agent/chat/components/EmptyStateComposerPanel.test.tsx" "src/components/agent/chat/workspace/WorkspaceConversationScene.test.tsx"` - `npx eslint "src/components/agent/chat/utils/curatedTaskReferenceSelection.ts" "src/components/agent/chat/utils/creationReplaySurface.ts" "src/components/agent/chat/components/CuratedTaskLauncherDialog.tsx" "src/components/agent/chat/skill-selection/inputCapabilitySelection.ts" "src/components/agent/chat/skill-selection/CharacterMention.tsx" "src/components/agent/chat/components/Inputbar/components/InputbarComposerSection.tsx" "src/components/agent/chat/components/Inputbar/hooks/useInputbarController.ts" "src/components/agent/chat/components/Inputbar/index.tsx" "src/components/agent/chat/workspace/useWorkspaceInputbarSceneRuntime.tsx" "src/components/agent/chat/components/EmptyStateComposerPanel.tsx" "src/components/agent/chat/components/EmptyState.tsx" "src/components/agent/chat/workspace/chatSurfaceProps.ts" "src/components/agent/chat/workspace/WorkspaceConversationScene.tsx" "src/components/agent/chat/workspace/useWorkspaceConversationSceneRuntime.tsx" "src/components/agent/chat/AgentChatWorkspace.tsx" "src/components/agent/chat/skill-selection/CharacterMention.test.tsx" "src/components/agent/chat/components/EmptyState.test.tsx" "src/components/agent/chat/components/Inputbar/index.test.tsx" "src/components/agent/chat/components/EmptyStateComposerPanel.test.tsx" "src/components/agent/chat/workspace/WorkspaceConversationScene.test.tsx"` - 把 `curated task` 的“可选灵感引用”从静态文案补成 current typed contract,打通 `launcher -> route -> request metadata -> 生成` 最小闭环: - 已更新: - `src/components/agent/chat/utils/curatedTaskReferenceSelection.ts` - `src/components/agent/chat/utils/curatedTaskReferenceSelection.test.ts` - `src/components/agent/chat/utils/curatedTaskTemplates.ts` - `src/components/agent/chat/skill-selection/inputCapabilitySelection.ts` - `src/components/agent/chat/components/CuratedTaskLauncherDialog.tsx` - `src/components/agent/chat/components/EmptyState.tsx` - `src/components/agent/chat/skill-selection/CharacterMention.tsx` - `src/components/agent/chat/components/Inputbar/hooks/useInputbarController.ts` - `src/components/agent/chat/components/Inputbar/hooks/useInputbarSend.ts` - `src/components/skills/SkillsWorkspacePage.tsx` - `src/components/agent/chat/components/Inputbar/index.test.tsx` - `src/components/agent/chat/components/EmptyState.test.tsx` - `src/components/skills/SkillsWorkspacePage.test.tsx` - `src/components/agent/chat/skill-selection/CharacterMention.test.tsx` - `docs/roadmap/limenextv2/implementation-roadmap.md` - `docs/roadmap/limenextv2/skill-first-system.md` - `docs/exec-plans/limenext-progress.md` - 当前统一结论: - launcher 当前会从灵感库最近更新中拉取候选项,允许在启动时附带轻量灵感引用 - 这些引用会一起编进首轮 prompt,不再只是“可选参考”的说明文案 - `curated_task capabilityRoute` 当前会正式保留 `referenceMemoryIds` - 发送时会同步写入 `requestMetadata.harness.curated_task` - 若存在引用,当前会把首条引用写进 `creation_replay`,以便后续主链继续消费 - 到这里为止,`首页 / 技能页 / slash / 生成内编辑` 四个结果模板入口,当前都已经共享 `catalog + launcher + prompt compile + route + metadata` 这条 current 主链 - 当前已确认通过: - `npm exec vitest run "src/components/agent/chat/utils/curatedTaskReferenceSelection.test.ts" "src/components/skills/SkillsWorkspacePage.test.tsx" "src/components/agent/chat/components/Inputbar/index.test.tsx" "src/components/agent/chat/components/EmptyState.test.tsx"` - `npm exec vitest run "src/components/agent/chat/skill-selection/CharacterMention.test.tsx"` - `npx eslint "src/components/agent/chat/utils/curatedTaskReferenceSelection.ts" "src/components/agent/chat/utils/curatedTaskReferenceSelection.test.ts" "src/components/agent/chat/utils/curatedTaskTemplates.ts" "src/components/agent/chat/skill-selection/inputCapabilitySelection.ts" "src/components/agent/chat/components/CuratedTaskLauncherDialog.tsx" "src/components/agent/chat/components/EmptyState.tsx" "src/components/agent/chat/skill-selection/CharacterMention.tsx" "src/components/agent/chat/components/Inputbar/hooks/useInputbarController.ts" "src/components/agent/chat/components/Inputbar/hooks/useInputbarSend.ts" "src/components/skills/SkillsWorkspacePage.tsx" "src/components/agent/chat/components/Inputbar/index.test.tsx" "src/components/agent/chat/components/EmptyState.test.tsx" "src/components/skills/SkillsWorkspacePage.test.tsx" "src/components/agent/chat/skill-selection/CharacterMention.test.tsx"` - `npm run verify:local` - 把 `生成主执行面` 里已经激活的 `curated task`,补成“可重新编辑启动信息”的完整闭环,不再只支持首发 launcher: - 已更新: - `src/components/agent/chat/components/Inputbar/hooks/useInputbarController.ts` - `src/components/agent/chat/components/Inputbar/index.tsx` - `src/components/agent/chat/components/Inputbar/index.test.tsx` - `src/components/agent/chat/components/EmptyState.tsx` - `src/components/agent/chat/components/EmptyStateComposerPanel.tsx` - `src/components/agent/chat/components/EmptyState.test.tsx` - `src/components/agent/chat/components/CuratedTaskLauncherDialog.tsx` - `src/components/agent/chat/skill-selection/CuratedTaskBadge.tsx` - `src/components/agent/chat/skill-selection/inputCapabilitySelection.ts` - `src/components/agent/chat/skill-selection/CharacterMention.tsx` - `src/components/agent/chat/utils/curatedTaskTemplates.ts` - `docs/exec-plans/limenext-progress.md` - `docs/roadmap/limenextv2/skill-first-system.md` - `docs/roadmap/limenextv2/implementation-roadmap.md` - 当前统一结论: - `curated_task capabilityRoute` 当前会正式保留 `launchInputValues` - 首页、slash、技能页桥接进 `生成` 后,active `curated_task` badge 都能重新打开同一套 launcher - 重新编辑时会回填原始启动字段,并基于目录模板重新编译 prompt,不再拿“已经编译过一次的 prompt”继续套娃 - `Inputbar` 与首页空态当前都共享这条“编辑 -> 回填 -> 更新 route”的 current 主链 - 当前已确认通过: - `npm exec vitest run "src/components/agent/chat/components/Inputbar/index.test.tsx"` - `npm exec vitest run "src/components/agent/chat/components/EmptyState.test.tsx"` - `npx eslint "src/components/agent/chat/components/Inputbar/index.test.tsx" "src/components/agent/chat/components/EmptyState.test.tsx" "src/components/agent/chat/components/Inputbar/hooks/useInputbarController.ts" "src/components/agent/chat/components/Inputbar/index.tsx" "src/components/agent/chat/components/EmptyState.tsx" "src/components/agent/chat/components/EmptyStateComposerPanel.tsx" "src/components/agent/chat/components/CuratedTaskLauncherDialog.tsx" "src/components/agent/chat/skill-selection/CuratedTaskBadge.tsx" "src/components/agent/chat/skill-selection/inputCapabilitySelection.ts" "src/components/agent/chat/skill-selection/CharacterMention.tsx" "src/components/agent/chat/utils/curatedTaskTemplates.ts"` - 把 slash 输入层里的 `curated task` 结果模板,也正式收口到同一套 `launcher -> curated_task capability -> 生成主执行面` 主链,不再保留“选择即写 base prompt”的输入层例外: - 已更新: - `src/components/agent/chat/skill-selection/CharacterMention.tsx` - `src/components/agent/chat/skill-selection/CharacterMention.test.tsx` - `docs/exec-plans/limenext-progress.md` - `docs/roadmap/limenextv2/skill-first-system.md` - `docs/roadmap/limenextv2/implementation-roadmap.md` - 当前统一结论: - slash 面板里的结果模板当前不再在选择瞬间把模板 prompt 直接塞回输入框 - 选择后会先打开和首页、技能页同一套轻量 launcher,补齐 1 到 2 个最小启动字段 - 确认后才会把编译后的 prompt 回填到输入框,并继续挂上 typed `curated_task capability` - 到这里为止,`首页 / 技能页 / slash 输入层` 三个结果模板入口,当前已经同时共享 `catalog + launcher + capability route` 三层协议 - 当前已确认通过: - `npm exec vitest run "src/components/agent/chat/skill-selection/CharacterMention.test.tsx"` - `npx eslint "src/components/agent/chat/skill-selection/CharacterMention.tsx" "src/components/agent/chat/skill-selection/CharacterMention.test.tsx"` - 把首页 `结果模板` 与 `继续上次做法` 里的结果模板,也正式收口到同一套 `curated task launcher -> 生成主执行面` 主链,不再保留“点卡片即直接写 prompt”的首页例外: - 已更新: - `src/components/agent/chat/components/EmptyState.test.tsx` - `docs/exec-plans/limenext-progress.md` - `docs/roadmap/limenextv2/skill-first-system.md` - `docs/roadmap/limenextv2/implementation-roadmap.md` - 当前统一结论: - 首页 `结果模板`、`继续上次做法` 里的结果模板,以及技能页 `先拿结果`,当前都已对齐到同一个轻量 launcher - launcher 仍只负责补 1 到 2 个最小启动字段,然后把编译后的 prompt 通过 typed `curated_task capability` 带进 `生成` - 因此首页不再是 `curated task` 主链里的特例;`skill-first` 前台当前对结果模板只有一条 current 启动协议 - 文档里关于“首页继续快速起手、不走 launcher”的旧描述,当前也已同步清理 - 当前已确认通过: - `npm exec vitest run "src/components/agent/chat/components/EmptyState.test.tsx"` - `npx eslint "src/components/agent/chat/components/EmptyState.tsx" "src/components/agent/chat/components/EmptyState.test.tsx"` - `npm run verify:local` - 把 `curated task` 从“展示 skill 合同”继续推进成“技能页可填写的最小 launcher”,让 `requiredInputs` 不再只是说明文案: - 已更新: - `src/components/agent/chat/utils/curatedTaskTemplates.ts` - `src/components/agent/chat/components/CuratedTaskLauncherDialog.tsx` - `src/components/agent/chat/skill-selection/inputCapabilitySelection.ts` - `src/components/skills/SkillsWorkspacePage.tsx` - `src/components/skills/SkillsWorkspacePage.test.tsx` - `src/components/agent/chat/components/Inputbar/index.test.tsx` - `docs/exec-plans/limenext-progress.md` - `docs/roadmap/limenextv2/skill-first-system.md` - `docs/roadmap/limenextv2/implementation-roadmap.md` - 当前统一结论: - `curated task` 现在除了 `requiredInputs` 文案,还新增了真实可填写的 `requiredInputFields` - 技能页 `先拿结果` 点击后,不再直接把模板 prompt 裸带进 `生成`,而是先打开轻量 launcher dialog - 当前每条 curated task 只收 1 到 2 个最小启动字段,避免在技能页复制一整套重型 slot gate - launcher 会通过 `buildCuratedTaskLaunchPrompt(...)` 把用户填写的启动信息编译进首轮 prompt,再继续走 typed `curated_task capability` - 这意味着 P2 当前已经从“skill 合同可见”推进到“skill 合同可启动”,而不是继续停留在卡片说明层 - 当前已确认通过: - `npm exec vitest run "src/components/skills/SkillsWorkspacePage.test.tsx" "src/components/agent/chat/components/Inputbar/index.test.tsx"` - `npx eslint "src/components/agent/chat/utils/curatedTaskTemplates.ts" "src/components/agent/chat/components/CuratedTaskLauncherDialog.tsx" "src/components/agent/chat/skill-selection/inputCapabilitySelection.ts" "src/components/skills/SkillsWorkspacePage.tsx" "src/components/skills/SkillsWorkspacePage.test.tsx" "src/components/agent/chat/components/Inputbar/index.test.tsx"` - `npm run typecheck` - `npm run governance:legacy-report` - `npm run verify:local` ## 2026-04-18 ### 已完成 - 把 `curated task` 从“typed capability 可发送”继续推进成“前台可理解的 skill 合同对象”,补齐 `你来给 / 可选参考 / 会拿到 / 下一步` 四类事实,并同步回首页与技能页: - 已更新: - `src/components/agent/chat/utils/curatedTaskTemplates.ts` - `src/components/agent/chat/components/EmptyState.tsx` - `src/components/skills/SkillsWorkspacePage.tsx` - `src/components/agent/chat/skill-selection/inputCapabilitySelection.ts` - `src/components/agent/chat/components/EmptyState.test.tsx` - `src/components/skills/SkillsWorkspacePage.test.tsx` - `src/components/agent/chat/components/Inputbar/index.test.tsx` - `docs/exec-plans/limenext-progress.md` - `docs/roadmap/limenextv2/skill-first-system.md` - `docs/roadmap/limenextv2/implementation-roadmap.md` - 当前统一结论: - `curated task` 当前不再只有 `title / summary / prompt` 这类轻量模板字段,而是已补齐: - `requiredInputs` - `optionalReferences` - `outputContract` - `followUpActions` - 首页 `结果模板` 当前已开始展示“需要什么输入、会拿到什么交付”的缩略事实,不再只是标题列表 - 技能页 `先拿结果` 当前已开始展示更完整的 skill 合同视图,用户能在进入 `生成` 之前先理解: - 自己需要补什么 - 可选参考能带什么 - 这条 skill 会产出什么 - 产出后还能怎么继续 - 因此 `curated task` 当前已更接近 V2 设定里的正式 skill launcher,而不是仅靠 prompt 命名的“结果模板按钮” - 当前已确认通过: - `npm exec vitest run "src/components/agent/chat/components/EmptyState.test.tsx" "src/components/skills/SkillsWorkspacePage.test.tsx" "src/components/agent/chat/components/Inputbar/index.test.tsx"` - `npx eslint "src/components/agent/chat/utils/curatedTaskTemplates.ts" "src/components/agent/chat/components/EmptyState.tsx" "src/components/skills/SkillsWorkspacePage.tsx" "src/components/agent/chat/skill-selection/inputCapabilitySelection.ts" "src/components/agent/chat/components/EmptyState.test.tsx" "src/components/skills/SkillsWorkspacePage.test.tsx" "src/components/agent/chat/components/Inputbar/index.test.tsx"` - `npm run typecheck` - `npm run governance:legacy-report` - `npm run verify:gui-smoke` - 把 `curated task` 从共享 prompt catalog 继续推进成 current typed capability,补齐 `首页 / 技能页 / slash / Inputbar 首屏恢复` 同一条 route: - 已更新: - `src/components/agent/chat/skill-selection/inputCapabilitySelection.ts` - `src/components/agent/chat/workspace/inputCapabilityRouting.ts` - `src/components/agent/chat/skill-selection/CuratedTaskBadge.tsx` - `src/components/agent/chat/components/Inputbar/hooks/useInputbarController.ts` - `src/components/agent/chat/components/EmptyStateComposerPanel.tsx` - `src/components/agent/chat/components/EmptyState.tsx` - `src/components/skills/SkillsWorkspacePage.tsx` - `src/components/agent/chat/skill-selection/CharacterMention.tsx` - `src/components/AppPageContent.tsx` - `src/components/agent/chat/components/Inputbar/index.test.tsx` - `src/components/agent/chat/components/EmptyStateComposerPanel.test.tsx` - `src/components/agent/chat/components/EmptyState.test.tsx` - `src/components/skills/SkillsWorkspacePage.test.tsx` - `src/components/agent/chat/skill-selection/CharacterMention.test.tsx` - `src/components/AppPageContent.test.tsx` - `docs/exec-plans/limenext-progress.md` - `docs/roadmap/limenextv2/skill-first-system.md` - `docs/roadmap/limenextv2/implementation-roadmap.md` - 当前统一结论: - `curated task` 当前已正式进入 `InputCapabilitySelection / InputCapabilitySendRoute / initialInputCapability` 主链,不再只是 prompt catalog - 首页点结果模板后,当前不只是把 prompt 写进输入框,也会挂上 `curated_task` active capability;发送时会透传结构化 route - 技能页 `先拿结果` 当前不再依赖 `initialUserPrompt` 进 `生成`,而是像 installed skill 一样走 typed `initialInputCapability` - slash 面板里的结果模板当前会同时做两件事:回填用户可见 prompt,并激活 `curated_task` capability - `Inputbar` 首屏恢复当前已支持 `curated_task`;如果输入为空,会自动预填 route 内 prompt,并展示 badge - `AppPageContent` 当前也已把 `curated_task` 纳入页面 key 序列化;切换不同模板时不会复用旧工作区实例 - 当前已确认通过: - `npm exec vitest run "src/components/agent/chat/components/Inputbar/index.test.tsx" "src/components/agent/chat/components/EmptyStateComposerPanel.test.tsx" "src/components/agent/chat/components/EmptyState.test.tsx" "src/components/skills/SkillsWorkspacePage.test.tsx" "src/components/agent/chat/skill-selection/CharacterMention.test.tsx" "src/components/AppPageContent.test.tsx"` - `npx eslint "src/components/agent/chat/skill-selection/inputCapabilitySelection.ts" "src/components/agent/chat/workspace/inputCapabilityRouting.ts" "src/components/agent/chat/skill-selection/CuratedTaskBadge.tsx" "src/components/agent/chat/components/Inputbar/hooks/useInputbarController.ts" "src/components/agent/chat/components/EmptyStateComposerPanel.tsx" "src/components/agent/chat/components/EmptyState.tsx" "src/components/skills/SkillsWorkspacePage.tsx" "src/components/agent/chat/skill-selection/CharacterMention.tsx" "src/components/AppPageContent.tsx" "src/components/agent/chat/components/Inputbar/index.test.tsx" "src/components/agent/chat/components/EmptyStateComposerPanel.test.tsx" "src/components/agent/chat/components/EmptyState.test.tsx" "src/components/skills/SkillsWorkspacePage.test.tsx" "src/components/agent/chat/skill-selection/CharacterMention.test.tsx" "src/components/AppPageContent.test.tsx"` - `npm run typecheck` - `npm run governance:legacy-report` - `npm run verify:gui-smoke` - 把 `结果模板` 从首页私有推荐 util 提升成共享 `curated task catalog`,并同时接回 `新建任务 / 我的方法 / slash 输入层` 三个前台入口: - 已更新: - `src/components/agent/chat/utils/curatedTaskTemplates.ts` - `src/components/agent/chat/components/EmptyState.tsx` - `src/components/skills/SkillsWorkspacePage.tsx` - `src/components/agent/chat/skill-selection/inputCapabilitySections.ts` - `src/components/agent/chat/skill-selection/CharacterMention.tsx` - `src/components/agent/chat/skill-selection/CharacterMentionPanel.tsx` - `src/components/agent/chat/components/EmptyState.test.tsx` - `src/components/skills/SkillsWorkspacePage.test.tsx` - `src/components/agent/chat/skill-selection/CharacterMention.test.tsx` - `docs/exec-plans/limenext-progress.md` - `docs/roadmap/limenextv2/skill-first-system.md` - `docs/roadmap/limenextv2/implementation-roadmap.md` - 当前统一结论: - 首页里的 `结果模板` 不再只是一组 `EmptyState` 私有 prompt 推荐;现在它已经被收成共享 `curated task catalog` - `我的方法` 页右侧新增了 `先拿结果` 桥接区;因此结果模板不再只存在于首页,技能页也能用同一套 curated task 把用户带回 `生成` - `@ / /` 输入层当前也会展示同一套 curated task;slash 选择后会把模板 prompt 回填到输入框并记录最近使用,不再只有 runtime scene 能占据 `结果模板` 分组 - 到这里为止,`首页结果模板 / 技能页桥接入口 / slash 结果模板` 已共用同一份前台事实源;`结果模板` 不再在三个入口里各讲各的话 - 当前已确认通过: - `npm exec vitest run "src/components/agent/chat/components/EmptyState.test.tsx" "src/components/skills/SkillsWorkspacePage.test.tsx" "src/components/agent/chat/skill-selection/CharacterMention.test.tsx"` - `npx eslint "src/components/agent/chat/utils/curatedTaskTemplates.ts" "src/components/agent/chat/components/EmptyState.tsx" "src/components/agent/chat/components/EmptyState.test.tsx" "src/components/skills/SkillsWorkspacePage.tsx" "src/components/skills/SkillsWorkspacePage.test.tsx" "src/components/agent/chat/skill-selection/inputCapabilitySections.ts" "src/components/agent/chat/skill-selection/CharacterMention.tsx" "src/components/agent/chat/skill-selection/CharacterMentionPanel.tsx" "src/components/agent/chat/skill-selection/CharacterMention.test.tsx"` - `npm run typecheck` - 把 `AppPageContent` 这一层壳也补回 `initialInputCapability` current 主链,避免技能页直达生成时在页面分发层丢参或错误复用旧工作区实例: - 已更新: - `src/components/AppPageContent.tsx` - `src/components/AppPageContent.test.tsx` - `docs/exec-plans/limenext-progress.md` - `docs/roadmap/limenextv2/runtime-architecture.md` - 当前统一结论: - `AgentPageParams.initialInputCapability` 当前不再只停留在页面参数类型和 `AgentChatPage` 直接测试里;`AppPageContent` 已正式透传这层 bootstrap 给 `AgentChatPage` - `AppPageContent` 当前也已把 `initialInputCapability` 纳入 `AgentChatPage` key;因此从技能页或其他入口连续切换不同 installed skill / capability 时,会重建对应工作区实例,而不是偷偷复用上一条 current capability - 到这里为止,`技能页 -> 页面路由 -> Agent 壳 -> Inputbar 首屏恢复` 这条 current 主链已经闭合,不再只有中间层正确、页面壳层漏参 - 当前已确认通过: - `npm exec vitest run "src/components/AppPageContent.test.tsx" "src/components/agent/chat/index.shell-routing.test.tsx" "src/components/skills/SkillsWorkspacePage.test.tsx"` - `npx eslint "src/components/AppPageContent.tsx" "src/components/AppPageContent.test.tsx"` - `npm run typecheck` - `npm run governance:legacy-report` - `npm run verify:gui-smoke` - 把 `技能页 / 新建任务页 -> 生成` 的 installed skill 入口也收口到 typed capability bootstrap,不再让“我的方法库”继续停留在被动展示: - 已更新: - `src/types/page.ts` - `src/components/agent/chat/agentChatWorkspaceContract.ts` - `src/components/agent/chat/workspaceEntry.ts` - `src/components/agent/chat/index.tsx` - `src/components/agent/chat/AgentChatWorkspace.tsx` - `src/components/agent/chat/workspace/useWorkspaceInputbarSceneRuntime.tsx` - `src/components/agent/chat/components/Inputbar/index.tsx` - `src/components/agent/chat/components/Inputbar/hooks/useInputbarController.ts` - `src/components/agent/chat/skill-selection/inputCapabilitySelection.ts` - `src/components/skills/SkillsWorkspacePage.tsx` - `src/components/agent/chat/workspaceEntry.test.ts` - `src/components/agent/chat/index.shell-routing.test.tsx` - `src/components/agent/chat/components/Inputbar/index.test.tsx` - `src/components/skills/SkillsWorkspacePage.test.tsx` - `docs/exec-plans/limenext-progress.md` - `docs/roadmap/limenextv2/runtime-architecture.md` - `docs/roadmap/limenextv2/skill-first-system.md` - `docs/roadmap/limenextv2/implementation-roadmap.md` - 当前统一结论: - `service skill` 继续通过 `initialPendingServiceSkillLaunch` 进入 `生成` 内 A2UI 补参主链;而 `installed skill` 当前则统一通过 `initialInputCapability` 恢复首屏 active capability - `Inputbar` 当前可以在首屏根据 typed `capabilityRoute` 恢复 `builtin_command / installed_skill / runtime_scene`,因此从技能页进入 `生成` 不再需要伪造 `/` 文本 - `我的方法库` 里的已安装 skill 当前已经不再只是目录卡,而是可以像 current curated service skill 一样,直接把用户带进 `生成` 主执行面 - `AgentChatPage` / `workspaceEntry` 当前也已把 `initialInputCapability` 视为 direct workspace intent;因此新建任务入口不会再把这类请求误判成“空白首页” - 当前已确认通过: - `npm exec vitest run "src/components/agent/chat/workspaceEntry.test.ts" "src/components/agent/chat/index.shell-routing.test.tsx" "src/components/agent/chat/components/Inputbar/index.test.tsx" "src/components/skills/SkillsWorkspacePage.test.tsx"` - `npm run typecheck` - `npx eslint "src/types/page.ts" "src/components/agent/chat/skill-selection/inputCapabilitySelection.ts" "src/components/agent/chat/agentChatWorkspaceContract.ts" "src/components/agent/chat/workspaceEntry.ts" "src/components/agent/chat/index.tsx" "src/components/agent/chat/AgentChatWorkspace.tsx" "src/components/agent/chat/workspace/useWorkspaceInputbarSceneRuntime.tsx" "src/components/agent/chat/components/Inputbar/index.tsx" "src/components/agent/chat/components/Inputbar/hooks/useInputbarController.ts" "src/components/agent/chat/workspaceEntry.test.ts" "src/components/agent/chat/index.shell-routing.test.tsx" "src/components/agent/chat/components/Inputbar/index.test.tsx" "src/components/skills/SkillsWorkspacePage.tsx" "src/components/skills/SkillsWorkspacePage.test.tsx"` - `npm run governance:legacy-report` - `npm run verify:gui-smoke` - 把 `EmptyStateComposerPanel -> CharacterMention` 也收口到统一 capability 选择边界,不再让首页输入壳保留旧 `onSelectSkill` 主语义: - 已更新: - `src/components/agent/chat/components/EmptyState.tsx` - `src/components/agent/chat/components/EmptyStateComposerPanel.tsx` - `src/components/agent/chat/components/EmptyState.test.tsx` - `docs/exec-plans/limenext-progress.md` - `docs/roadmap/limenextv2/runtime-architecture.md` - 当前统一结论: - 首页输入壳当前也会像工作区 `Inputbar` 一样,把 `CharacterMention` 选择统一回调为 `onSelectInputCapability` - 首页当前不只支持已安装 skill 的结构化发送,也支持 builtin command / runtime scene 的激活态显示、清除与结构化 route 透传 - 因此 `EmptyState` 不再是“发送链统一、输入选择层仍旧语义”的半收口状态;首页 capability 主链当前已从选择、展示到发送保持同一套判断 - 当前已确认通过: - `npm exec vitest run "src/components/agent/chat/components/EmptyState.test.tsx" "src/components/agent/chat/components/EmptyStateComposerPanel.test.tsx"` - `npx eslint "src/components/agent/chat/components/EmptyState.tsx" "src/components/agent/chat/components/EmptyState.test.tsx" "src/components/agent/chat/components/EmptyStateComposerPanel.tsx" "src/components/agent/chat/components/EmptyStateComposerPanel.test.tsx"` - `npm run typecheck` - 把 `Inputbar / EmptyState` 运行时页面里的 `skillSelection` 直构造也回收到共享绑定边界,补齐 governance 收口: - 已更新: - `src/components/agent/chat/components/Inputbar/hooks/useInputbarController.ts` - `src/components/agent/chat/components/EmptyState.tsx` - `src/components/agent/chat/skill-selection/skillSelectionBindings.ts` - `docs/exec-plans/limenext-progress.md` - `docs/roadmap/limenextv2/runtime-architecture.md` - 当前统一结论: - `Inputbar / EmptyState` 当前不再在运行时代码里 direct `createSkillSelectionProps(...)`,而是统一回到共享 `skillSelectionBindings` 边界 - 因此 current 主路径的页面层不再一边走 `activeCapability`,一边再偷偷拼一套旧 `skill selection` 运行时模型 - 这一步补齐了治理守卫要求的 `skill-selection-direct-construction-runtime-usage`,避免后续 AI 继续从页面层长回旧选择协议 - 当前已确认通过: - `npm exec vitest run "src/components/agent/chat/components/EmptyState.test.tsx" "src/components/agent/chat/components/EmptyStateComposerPanel.test.tsx" "src/components/agent/chat/components/Inputbar/index.test.tsx"` - `npx eslint "src/components/agent/chat/components/EmptyState.tsx" "src/components/agent/chat/components/EmptyState.test.tsx" "src/components/agent/chat/components/EmptyStateComposerPanel.tsx" "src/components/agent/chat/components/Inputbar/hooks/useInputbarController.ts" "src/components/agent/chat/skill-selection/skillSelectionBindings.ts"` - `npm run governance:legacy-report` - `npm run typecheck` - 把 `EmptyState` 首页入口也接回统一 capability 主链,不再把已安装 skill 降级成文本前缀发送: - 已更新: - `src/components/agent/chat/components/EmptyState.tsx` - `src/components/agent/chat/components/EmptyState.test.tsx` - `src/components/agent/chat/AgentChatWorkspace.tsx` - `src/components/agent/chat/workspace/useWorkspaceConversationSceneRuntime.tsx` - `docs/exec-plans/limenext-progress.md` - `docs/roadmap/limenextv2/runtime-architecture.md` - 当前统一结论: - 首页空态当前不再使用 `useActiveSkill / wrapTextWithSkill` 把已安装 skill 拼成 `/ ...` 文本后再发送,而是改为与 `Inputbar` 同源的 `capabilityRoute + displayContent` - `handleSendFromEmptyState` 当前已支持把结构化 `sendOptions` 继续交给主发送链;因此首页入口与工作区输入栏不再各说一套发送协议 - 首页在“先选 installed skill,再切到 service skill / 做法卡 / 服务技能入口”时,当前会主动清掉旧 capability,不再残留过期 skill route - 到这里为止,`生成` current 主路径里至少两条核心入口已经统一到同一套 capability 语义: - 工作区 `Inputbar` - 首页 `EmptyState` - 当前已确认通过: - `npm exec vitest run "src/components/agent/chat/components/EmptyState.test.tsx" "src/components/agent/chat/workspace/useWorkspaceConversationSceneRuntime.test.ts"` - `npx eslint "src/components/agent/chat/components/EmptyState.tsx" "src/components/agent/chat/components/EmptyState.test.tsx" "src/components/agent/chat/AgentChatWorkspace.tsx" "src/components/agent/chat/workspace/useWorkspaceConversationSceneRuntime.tsx"` - `npm run typecheck` - `npm run verify:gui-smoke` - 把 `CharacterMention -> Inputbar` 的能力选择事件也收口成单一 current 边界,不再让 builtin / scene / installed skill 在主路径里各走一套接线: - 已更新: - `src/components/agent/chat/skill-selection/inputCapabilitySelection.ts` - `src/components/agent/chat/skill-selection/CharacterMention.tsx` - `src/components/agent/chat/skill-selection/CharacterMention.test.tsx` - `src/components/agent/chat/components/Inputbar/components/InputbarComposerSection.tsx` - `src/components/agent/chat/components/Inputbar/hooks/useInputbarController.ts` - `src/components/agent/chat/components/Inputbar/index.tsx` - `src/components/agent/chat/components/Inputbar/index.test.tsx` - `docs/exec-plans/limenext-progress.md` - `docs/roadmap/limenextv2/runtime-architecture.md` - 当前统一结论: - `Inputbar` 当前不再分别向 `CharacterMention` 透传 `onSelectBuiltinCommand / onSelectSceneCommand / onSelectSkill` 三套能力选择回调,而是统一改用 `onSelectInputCapability` - `CharacterMention` 当前已支持把 `builtin_command / installed_skill / runtime_scene` 统一回调给父层 current 主路径;因此 `InputbarController` 内部的 active capability 不再需要靠三条并行接线去维持 - `service skill / A2UI` 补参分支仍然保持独立入口;这条例外只服务必填 slot gate,不再影响“生成只有一条 capability 主链”的判断 - 到这里为止,current 主路径的统一 capability 边界已经同时进入: - 输入层 active capability 状态 - 面板到输入栏的选择事件边界 - 发送链的结构化 route 恢复 - 当前已确认通过: - `npm exec vitest run "src/components/agent/chat/skill-selection/CharacterMention.test.tsx" "src/components/agent/chat/components/Inputbar/index.test.tsx"` - `npx eslint "src/components/agent/chat/skill-selection/CharacterMention.tsx" "src/components/agent/chat/skill-selection/CharacterMention.test.tsx" "src/components/agent/chat/components/Inputbar/components/InputbarComposerSection.tsx" "src/components/agent/chat/components/Inputbar/hooks/useInputbarController.ts" "src/components/agent/chat/components/Inputbar/index.tsx" "src/components/agent/chat/components/Inputbar/index.test.tsx"` - `npm run typecheck` - `npm run verify:gui-smoke` - 把 slash 面板里的已安装技能也接回 `activeCapability`,继续压缩“输入层文本回填”和“发送链结构化路由”之间的缝: - 已更新: - `src/components/agent/chat/skill-selection/CharacterMention.tsx` - `src/components/agent/chat/skill-selection/CharacterMention.test.tsx` - `docs/exec-plans/limenext-progress.md` - `docs/roadmap/limenextv2/runtime-architecture.md` - 当前统一结论: - slash 面板里的 `installed skill` 当前在存在父层 `onSelectSkill` 接管时,不再默认回填 `/` 文本,而是改成与 `runtime_scene` 相同的 active capability 语义 - 最近使用的 slash skill 当前也会优先把 `replayText` 回填为用户可见正文,再切到 active skill;因此“最近使用”不再偷偷把内部 `/skill-key` 路由文本重新写回输入框 - 未提供父层接管时,slash installed skill 仍保持原 fallback:继续回填 `/`,所以这刀没有打断独立 `CharacterMention` 的旧使用方式 - 到这里为止,输入层的 current capability 语义已经对齐到三类主对象: - `builtin_command` - `installed_skill` - `runtime_scene` - 当前已确认通过: - `npm exec vitest run "src/components/agent/chat/skill-selection/CharacterMention.test.tsx" "src/components/agent/chat/components/Inputbar/index.test.tsx"` - `npx eslint "src/components/agent/chat/skill-selection/CharacterMention.tsx" "src/components/agent/chat/skill-selection/CharacterMention.test.tsx"` - `npm run typecheck` - `npm run verify:gui-smoke` - 把 slash 面板里的 runtime scene 选择正式接进 `activeCapability`,让输入层与发送层对 scene 的理解不再分叉: - 已更新: - `src/components/agent/chat/skill-selection/inputCapabilitySelection.ts` - `src/components/agent/chat/skill-selection/CharacterMention.tsx` - `src/components/agent/chat/skill-selection/CharacterMention.test.tsx` - `src/components/agent/chat/components/Inputbar/components/RuntimeSceneBadge.tsx` - `src/components/agent/chat/components/Inputbar/components/InputbarComposerSection.tsx` - `src/components/agent/chat/components/Inputbar/hooks/useInputbarController.ts` - `src/components/agent/chat/components/Inputbar/index.tsx` - `src/components/agent/chat/components/Inputbar/index.test.tsx` - `docs/exec-plans/limenext-progress.md` - 当前统一结论: - slash 面板里选择 `scene command` 时,如果不是“必填 slot 先交给 A2UI 补参”的场景,当前会像 builtin command 一样切换成 `activeCapability`,而不是继续把 `/scene-key` 前缀回填进输入框 - runtime scene 当前已拥有和 builtin command / installed skill 对齐的输入层语义: - 选择后保留用户正文输入 - 顶部显示可清除 badge - 发送时由 `capabilityRoute` 恢复内部路由文本 - 成功后由发送链统一回写 slash recent usage - 最近使用的 scene 当前也会优先把 `replayText` 回填为用户可见正文,并同时挂上 `runtime_scene` active capability,不再重新把 `/scene-key replayText` 写回输入框 - 需要 `slot gate / A2UI` 的 scene 当前保持原路径:仍优先交给 `onSelectServiceSkill`,这刀不把 scene 补参 UX 和 active capability 混成一团 - 当前已确认通过: - `npm exec vitest run "src/components/agent/chat/skill-selection/CharacterMention.test.tsx" "src/components/agent/chat/components/Inputbar/index.test.tsx"` - `npx eslint "src/components/agent/chat/skill-selection/inputCapabilitySelection.ts" "src/components/agent/chat/skill-selection/CharacterMention.tsx" "src/components/agent/chat/skill-selection/CharacterMention.test.tsx" "src/components/agent/chat/components/Inputbar/components/RuntimeSceneBadge.tsx" "src/components/agent/chat/components/Inputbar/components/InputbarComposerSection.tsx" "src/components/agent/chat/components/Inputbar/hooks/useInputbarController.ts" "src/components/agent/chat/components/Inputbar/index.tsx" "src/components/agent/chat/components/Inputbar/index.test.tsx"` - `npm run typecheck` - `npm run verify:gui-smoke` - 把 `capabilityRoute` 从“发送前的结构化提示”继续推进成发送链内的第一版统一 capability router,并把 runtime scene 也纳入同一入口: - 已更新: - `src/components/agent/chat/skill-selection/inputCapabilitySelection.ts` - `src/components/agent/chat/workspace/inputCapabilityRouting.ts` - `src/components/agent/chat/workspace/useWorkspaceSendActions.ts` - `src/components/agent/chat/workspace/useWorkspaceSendActions.test.tsx` - `docs/exec-plans/limenext-progress.md` - `docs/roadmap/limenextv2/runtime-architecture.md` - 当前统一结论: - `Inputbar` 继续只传 `displayContent + capabilityRoute`,不再回退去预拼 `@前缀`、`/skill-key` 或 scene 文本;真正的内部执行文本恢复点现在固定在 `useWorkspaceSendActions -> inputCapabilityRouting` - `inputCapabilityRouting` 当前已统一承担三件事:恢复 builtin command / installed skill / runtime scene 的内部执行文本、推导 runtime scene 的结构化 route、产出 slash recent usage 的第一版统一结果 - 纯文本输入的 `/scene-key ...` 当前也会在发送链内被推导成 `runtime_scene` route,再继续进入 `service_scene_launch` 主链;后续输入层如果直接给 scene route,也能复用同一条恢复逻辑 - `executeSendPlan` 当前不再在发送后额外补一层“installed skill fallback usage”旁路;slash usage 统一从 plan 内的 `completedSlashUsage` 回写,避免 route 恢复与 usage 记录再次分叉 - 当发送链因为默认参数补全等原因改写了真正 dispatch 文本时,`displayContent` 当前也会优先保留用户原始可见文案,不再被内部路由前缀污染 - 当前已确认通过: - `npm exec vitest run "src/components/agent/chat/workspace/useWorkspaceSendActions.test.tsx"` - `npx eslint "src/components/agent/chat/skill-selection/inputCapabilitySelection.ts" "src/components/agent/chat/workspace/inputCapabilityRouting.ts" "src/components/agent/chat/workspace/useWorkspaceSendActions.ts" "src/components/agent/chat/workspace/useWorkspaceSendActions.test.tsx"` - `npm run typecheck` - `npm run verify:gui-smoke` - 把输入栏里“已选 capability 只是偷偷改写前缀文本”的旧做法继续收口成显式 dispatch route,并让发送链第一次吃到结构化的 active capability: - 已更新: - `src/components/agent/chat/skill-selection/inputCapabilitySelection.ts` - `src/components/agent/chat/hooks/handleSendTypes.ts` - `src/components/agent/chat/components/Inputbar/hooks/useInputbarSend.ts` - `src/components/agent/chat/components/Inputbar/hooks/useInputbarController.ts` - `src/components/agent/chat/components/Inputbar/index.tsx` - `src/components/agent/chat/components/Inputbar/index.test.tsx` - `src/components/agent/chat/workspace/useWorkspaceSendActions.ts` - `src/components/agent/chat/workspace/useWorkspaceSendActions.test.tsx` - `docs/exec-plans/limenext-progress.md` - 当前统一结论: - `Inputbar` 当前在发送 active capability 时,不再只把能力压扁成 `@前缀` 或 `/skill-key` 文本;现在会同时透传结构化 `capabilityRoute` - 已选 builtin command / installed skill 当前都会把原始输入保存在 `displayContent` 里,因此线程里展示给用户看的文案可以继续保持“我真正输入了什么”,而不是被路由前缀污染 - `useWorkspaceSendActions` 当前已经开始消费这层 route:installed skill 成功发送后,会按显式 `capabilityRoute` 回写 slash 最近使用,不再只能依赖“用户是否手动输入了 `/skill-key ...`”去猜测 - 这一步把 `active capability -> 发送链` 从“文本技巧”推进成了第一版结构化 current 路由,也给后面继续抽统一 capability router 留出了明确边界 - 当前已确认通过: - `npm exec vitest run "src/components/agent/chat/components/Inputbar/index.test.tsx" "src/components/agent/chat/workspace/useWorkspaceSendActions.test.tsx"` - `npx eslint "src/components/agent/chat/skill-selection/inputCapabilitySelection.ts" "src/components/agent/chat/hooks/handleSendTypes.ts" "src/components/agent/chat/components/Inputbar/hooks/useInputbarSend.ts" "src/components/agent/chat/components/Inputbar/hooks/useInputbarController.ts" "src/components/agent/chat/components/Inputbar/index.tsx" "src/components/agent/chat/components/Inputbar/index.test.tsx" "src/components/agent/chat/workspace/useWorkspaceSendActions.ts" "src/components/agent/chat/workspace/useWorkspaceSendActions.test.tsx"` - `npm run typecheck` - `npm run verify:gui-smoke` - 把 runtime scene 的匹配规则从“面板一套、发送链一套”收口成共享 scene binding helper,并补上完整 current 门槛验证: - 已更新: - `src/components/agent/chat/service-skills/runtimeSceneBinding.ts` - `src/components/agent/chat/service-skills/runtimeSceneBinding.test.ts` - `src/components/agent/chat/skill-selection/CharacterMention.tsx` - `src/components/agent/chat/workspace/serviceSkillSceneLaunch.ts` - `src/components/agent/chat/workspace/serviceSkillSceneLaunch.test.ts` - `docs/exec-plans/limenext-progress.md` - 当前统一结论: - `CharacterMention` 当前不再自己维护 scene -> service skill 的匹配规则,slash 面板里“这个 scene 是否应回落成 service skill / A2UI 补参”统一改读 `runtimeSceneBinding` - `serviceSkillSceneLaunch` 当前也不再单独维护 scene token、alias 与 `linkedSkillId` 的另一套判断;UI 面板和发送链对 `sceneKey / commandPrefix / aliases / linkedSkillId` 的理解已对齐 - 这一步把 `生成` 主链里最容易漂移的一段 current 事实源先钉住:slash 发现面、scene 发射器和后续 service skill 回落不再各自解释“什么叫同一个场景” - 当前已确认通过: - `npm exec vitest run "src/components/agent/chat/service-skills/runtimeSceneBinding.test.ts" "src/components/agent/chat/workspace/serviceSkillSceneLaunch.test.ts" "src/components/agent/chat/skill-selection/CharacterMention.test.tsx"` - `npx eslint "src/components/agent/chat/service-skills/runtimeSceneBinding.ts" "src/components/agent/chat/service-skills/runtimeSceneBinding.test.ts" "src/components/agent/chat/skill-selection/CharacterMention.tsx" "src/components/agent/chat/workspace/serviceSkillSceneLaunch.ts" "src/components/agent/chat/workspace/serviceSkillSceneLaunch.test.ts"` - `npm run typecheck` - `npm run verify:local` - 把 runtime capability catalog 从组件私有拼装继续收口成共享模块,并让输入面板与发送链各自读取同一套 current 目录选择器: - 已更新: - `src/components/agent/chat/skill-selection/runtimeInputCapabilityCatalog.ts` - `src/components/agent/chat/skill-selection/runtimeInputCapabilityCatalog.test.tsx` - `src/components/agent/chat/skill-selection/CharacterMention.tsx` - `src/components/agent/chat/workspace/useWorkspaceSendActions.ts` - `docs/exec-plans/limenext-progress.md` - 当前统一结论: - `CharacterMention` 当前不再自己订阅和组装 runtime skill catalog,而是统一改读 `useRuntimeInputCapabilityCatalog`;因此 `@` / `/` 面板里的 builtin command 与 runtime scene 列表不再是组件内私有事实源 - `useWorkspaceSendActions` 当前也不再直接扫 `skillCatalog` 自建 mention command 两张 Map,而是改读同模块下的 `useRuntimeMentionCommandCatalog` - 这一步特意把发送链做成“只拿自己真正需要的 mention 路由映射”,不再为了发送前补全 `@命令` 最近输入而顺手依赖整份 scene 列表;因此 current 主线更接近我们要的 typed capability registry,而不是继续把 UI 搜索目录和发送路由耦在一起 - 到这里为止,`@ / /` current 主线已经形成三层同源收口:输入分组与激活态共享 capability section builder、scene 回落共享 runtime scene binding、发送链共享 runtime mention catalog - 当前已确认通过: - `npm exec vitest run "src/components/agent/chat/skill-selection/runtimeInputCapabilityCatalog.test.tsx" "src/components/agent/chat/skill-selection/CharacterMention.test.tsx" "src/components/agent/chat/workspace/useWorkspaceSendActions.test.tsx"` - `npx eslint "src/components/agent/chat/skill-selection/runtimeInputCapabilityCatalog.ts" "src/components/agent/chat/skill-selection/runtimeInputCapabilityCatalog.test.tsx" "src/components/agent/chat/skill-selection/CharacterMention.tsx" "src/components/agent/chat/workspace/useWorkspaceSendActions.ts"` - `npm run typecheck` - `npm run verify:gui-smoke` - 把 `生成` 输入层的选择态与分组态往统一 capability registry 收口了一刀,不再让内建命令与已安装 skill 各持一套独立选择状态: - 已更新: - `src/components/agent/chat/skill-selection/inputCapabilitySelection.ts` - `src/components/agent/chat/skill-selection/inputCapabilitySections.ts` - `src/components/agent/chat/skill-selection/CharacterMentionPanel.tsx` - `src/components/agent/chat/components/Inputbar/hooks/useInputbarController.ts` - `src/components/agent/chat/components/Inputbar/hooks/useInputbarSend.ts` - `src/components/agent/chat/components/Inputbar/index.test.tsx` - `docs/exec-plans/limenext-progress.md` - 当前统一结论: - `@ / /` 面板当前已开始消费同一份前端 capability section builder:最近使用、内建命令、推荐技能、技能组、快捷操作、结果模板等分组不再散落在 `CharacterMentionPanel` 内部各自维护 - 输入栏当前的“已选 capability”不再拆成 `activeBuiltinCommand + activeSkill` 两套状态,而是统一收口成单一 active capability;因此“先选内建命令再选 skill”这类链路会以后一次选择为准,不会再残留旧能力覆盖发送文本 - 这一步仍属于前端 current 路径的第一版 unified capability registry:先收口输入层事实源与激活态,不引入新的后端协议,也不扩第二套执行系统 - 当前已确认通过: - `npm exec vitest run "src/components/agent/chat/skill-selection/CharacterMention.test.tsx" "src/components/agent/chat/components/Inputbar/index.test.tsx"` - `npx eslint "src/components/agent/chat/skill-selection/inputCapabilitySelection.ts" "src/components/agent/chat/skill-selection/inputCapabilitySections.ts" "src/components/agent/chat/skill-selection/CharacterMentionPanel.tsx" "src/components/agent/chat/components/Inputbar/hooks/useInputbarController.ts" "src/components/agent/chat/components/Inputbar/hooks/useInputbarSend.ts" "src/components/agent/chat/components/Inputbar/index.test.tsx"` - 把 unified capability registry 这一刀补齐到“能完整过当前统一门槛”,并顺手修掉服务技能入口残留旧 capability 的发送链污染: - 已更新: - `src/components/agent/chat/skill-selection/inputCapabilitySections.ts` - `src/components/skills/WorkflowProgress.test.tsx` - `src/components/agent/chat/components/Inputbar/hooks/useInputbarController.ts` - `src/components/agent/chat/components/Inputbar/index.test.tsx` - `docs/exec-plans/limenext-progress.md` - 当前统一结论: - `inputCapabilitySections` 里最近使用分组的联合类型已经显式收口,不再因为 `flatMap` 首分支推断过窄,把 `service_skill / scene_command / installed_skill` 误判成非法返回值 - `WorkflowProgress.test.tsx` 已补齐当前 `WorkflowStepInfo.dependencies` 与 `StepResult.step_name` 契约,`verify:local` 不再被落后的测试夹具卡住 - 输入栏当前在“先选 `@命令`,再切到服务技能入口”时会主动清掉旧 active capability,不再把前一次 builtin command 前缀偷偷带进后续发送 - 这一步继续沿着 V2 的同一条主线推进:`@ / /` 不只是 UI 分组统一,还要保证 capability 激活态、服务技能入口和最终发送链属于同一套 current 行为 - 当前已确认通过: - `npm run verify:local` - `npm run typecheck` - `npm exec vitest run "src/components/agent/chat/components/Inputbar/index.test.tsx" "src/components/skills/WorkflowProgress.test.tsx"` - `npx eslint "src/components/agent/chat/skill-selection/inputCapabilitySections.ts" "src/components/agent/chat/components/Inputbar/hooks/useInputbarController.ts" "src/components/agent/chat/components/Inputbar/index.test.tsx" "src/components/skills/WorkflowProgress.test.tsx"` - 当前补充说明: - `npm run verify:local` 是在“服务技能入口清空旧 capability”这一记收尾补丁之前启动的,但该补丁只落在输入栏前端 current 主链;补丁本身已经额外通过定向 `typecheck / vitest / eslint`,因此本轮交付按“统一入口通过 + 收尾补丁定向门槛通过”共同记录 - 把 Ribbi 命令研究正式收口成统一事实源,并同步回挂到 LimeNext V2 路线图,避免研究层与规划层再次分叉: - 已更新: - `docs/research/ribbi/command-inventory.md` - `docs/research/ribbi/README.md` - `docs/research/ribbi/agent-tool-orchestration.md` - `docs/roadmap/limenextv2/README.md` - `docs/roadmap/limenextv2/product-principles.md` - `docs/roadmap/limenextv2/information-architecture.md` - `docs/roadmap/limenextv2/runtime-architecture.md` - `docs/roadmap/limenextv2/skill-first-system.md` - `docs/roadmap/limenextv2/lime-vs-ribbi.md` - `docs/roadmap/limenextv2/implementation-roadmap.md` - `docs/exec-plans/limenext-progress.md` - 当前统一结论: - Ribbi 的命令、agent、tool、sandbox、preview、publish 当前统一以 `docs/research/ribbi/command-inventory.md` 为唯一研究事实源,不再允许在其他文档里散写另一套命令口径 - LimeNext V2 当前已明确:`生成` 不只是主执行面,还是统一调用面;`@ / /` 只是 `生成` 内的 typed capability registry 交互壳,不再被写成第二套执行系统 - `技能` 与 `命令层` 当前已被明确拆分:`技能` 负责发现与启动,`命令层` 负责在线程内调用 skill、model agent、sandbox、search/read、media transform、preview/publish 等具体能力 - 这一步把 V2 从“像 Ribbi 一样做闭环”的抽象描述,推进到了“Ribbi 的命令层如何影响 Lime 前台、IA 和运行时骨架”的可执行规划阶段 - 把 `新建任务` 首页里落后的硬编码精选 skill 逻辑收口成共享的 current curated helper,不再单独维护一套首页 skill 事实源: - 已更新: - `src/components/agent/chat/service-skills/homeEntrySkills.ts` - `src/components/agent/chat/service-skills/useServiceSkills.ts` - `src/components/agent/chat/components/EmptyState.tsx` - `docs/exec-plans/limenext-progress.md` - 当前统一结论: - 首页精选 service skill 当前不再依赖硬编码 skill ID,而是复用同一份 service skill 目录、surface scope 与推荐分桶规则 - 首页若当前运行时目录里没有可展示的 `home` 精选 skill,会用同一条 seeded service skill 事实源补齐精选位,而不是在 `EmptyState` 里手写一套单独对象 - `useServiceSkills` 与 `新建任务` 首页当前共享同一条“首页可展示 skill”过滤规则;旧的首页精选硬编码实现已移除 - 这一步把 `技能页 / 新建任务` 的 skill-first 收口往前推进了一刀:至少首页精选 skill 不再是独立维护的旧链 - 当前已确认通过: - `npm exec vitest run "src/components/agent/chat/components/EmptyState.test.tsx" "src/components/agent/chat/service-skills/useServiceSkills.test.tsx"` - `npx eslint "src/components/agent/chat/service-skills/homeEntrySkills.ts" "src/components/agent/chat/service-skills/useServiceSkills.ts" "src/components/agent/chat/components/EmptyState.tsx"` - 当前补充说明: - `npm run typecheck` 这轮未通过,但阻塞点在既有 `src/components/skills/WorkflowProgress.test.tsx` 类型不匹配:`WorkflowStepInfo.dependencies` 与 `StepResult.step_name` 缺失,当前判断不是这次首页 skill 收口改动引入的新问题 - 把“上一版无人使用时不背历史包袱”的原则正式写回仓库级约束,避免后续继续给旧实现续命: - 已更新: - `AGENTS.md` - `docs/aiprompts/governance.md` - `.codex/skills/lime-governance/SKILL.md` - `.codex/skills/lime-command-boundary/SKILL.md` - `.codex/skills/lime-quality-workflow/SKILL.md` - `docs/exec-plans/limenext-progress.md` - 当前统一结论: - 当用户已明确“上一版无人使用 / 不用兼容 / 旧实现阻碍主线”时,旧实现默认不再继续修补,而是按 `dead` 或带退出条件的 `deprecated` 收口 - `legacy current reference` 统一只表示历史实现锚点,不再被解释成可以继续往旧页面、旧命令、旧协议上加功能 - 后续若命中旧实现与 current 规划冲突,默认动作应先删旧实现和封旧路,再继续补主链 - 把 `生成主执行面` 的 `最近发布产物` 从“只列出文件”继续补成“带轻量发布态判断”的 current 结果区: - 已更新: - `src/components/agent/chat/workspace/sceneAppExecutionContentPosts.ts` - `src/components/agent/chat/workspace/sceneAppExecutionContentPosts.test.ts` - `src/components/agent/chat/workspace/SceneAppExecutionSummaryCard.tsx` - `src/components/agent/chat/workspace/SceneAppExecutionSummaryCard.test.tsx` - `docs/exec-plans/limenext-plan.md` - `docs/exec-plans/limenext-progress.md` - `docs/roadmap/limenext/README.md` - 当前统一结论: - `sceneAppExecutionContentPosts` 当前不再只聚合 `发布稿 / 渠道预览稿 / 上传稿` 三张文稿,还会顺手检查同名 `*.cover.json / *.publish-pack.json` 伴随文件 - `生成` 页执行摘要卡里的 `最近发布产物` 现在会直接显示 `可继续发布 / 优先渠道预览 / 优先上传整理 / 待补封面信息、发布包` 等轻量就绪态,并把 `封面信息 / 发布包` 作为 companion 芯片带出来 - 这一步仍只消费现有 `content-posts` 文件命名约定与 metadata,不新增新的发布状态协议;旧日志里若继续写“最近发布产物当前只是三个文件入口”,都按已过时理解 - 当前已确认通过: - `npm exec vitest run "src/components/agent/chat/workspace/sceneAppExecutionContentPosts.test.ts" "src/components/agent/chat/workspace/SceneAppExecutionSummaryCard.test.tsx"` - `npx eslint "src/components/agent/chat/workspace/sceneAppExecutionContentPosts.ts" "src/components/agent/chat/workspace/sceneAppExecutionContentPosts.test.ts" "src/components/agent/chat/workspace/SceneAppExecutionSummaryCard.tsx" "src/components/agent/chat/workspace/SceneAppExecutionSummaryCard.test.tsx"` - `npm run typecheck` - 把 `生成主执行面` 从“能发起发布后动作”继续补成“也能直接消费这些动作产物”: - 已更新: - `src/components/agent/chat/workspace/sceneAppExecutionContentPosts.ts` - `src/components/agent/chat/workspace/sceneAppExecutionContentPosts.test.ts` - `src/components/agent/chat/workspace/SceneAppExecutionSummaryCard.tsx` - `src/components/agent/chat/workspace/SceneAppExecutionSummaryCard.test.tsx` - `src/components/agent/chat/AgentChatWorkspace.tsx` - `docs/exec-plans/limenext-plan.md` - `docs/exec-plans/limenext-progress.md` - `docs/roadmap/limenext/README.md` - 当前统一结论: - `生成` 页执行摘要卡当前已新增 `最近发布产物` 区块,会直接聚合当前会话里的 `发布稿 / 渠道预览稿 / 上传稿` - 聚合逻辑当前只消费带 `contentPostIntent / contentPostLabel` metadata 的 current 发布产物,不会把普通 `content-posts/*.md` 误判成投放结果 - 打开链继续复用现有工作区预览主链:优先打开当前内存里的 `task file / artifact`,没有时再回落到 `session file` 读取;因此这一步没有新增新的 viewer 或发布协议 - 旧日志里若继续写“生成页当前只能触发发布动作、不能直接消费发布稿结果”,当前都按已被本条替代的过时阶段理解 - 当前已确认通过: - `npm exec vitest run "src/components/agent/chat/workspace/sceneAppExecutionContentPosts.test.ts" "src/components/agent/chat/workspace/SceneAppExecutionSummaryCard.test.tsx"` - `npx eslint "src/components/agent/chat/workspace/sceneAppExecutionContentPosts.ts" "src/components/agent/chat/workspace/sceneAppExecutionContentPosts.test.ts" "src/components/agent/chat/workspace/SceneAppExecutionSummaryCard.tsx" "src/components/agent/chat/workspace/SceneAppExecutionSummaryCard.test.tsx" "src/components/agent/chat/AgentChatWorkspace.tsx"` - `npm run typecheck` - GUI 校验补充说明: - `npm run verify:gui-smoke` 这轮未通过,阻塞在启动期环境探测:脚本先误判 `http://127.0.0.1:1420/` 存在可复用前端壳,但 180 秒内实际无法连通该地址,随后 headless Tauri 在 `DevBridge` 就绪前提前退出(`exitCode=1`) - 同轮补查 `1420 / 3030` 端口时都无法直接连接,说明这次失败属于本地 GUI smoke 环境启动问题,而不是“最近发布产物”这一条业务链本身在断 - 把 `创作场景 -> 持续流程 -> 创作场景` 的快速切换从局部 pending 修补收口成全局导航事务: - 已更新: - `src/hooks/useAppNavigation.ts` - `src/hooks/useAppNavigation.test.tsx` - `src/App.tsx` - `src/components/AppSidebar.tsx` - `src/components/AppPageContent.tsx` - `src/components/AppPageContent.test.tsx` - `src/components/sceneapps/SceneAppsPage.tsx` - `src/components/sceneapps/useSceneAppsPageRuntime.ts` - `src/components/sceneapps/SceneAppsPage.test.tsx` - `docs/exec-plans/limenext-plan.md` - `docs/exec-plans/limenext-progress.md` - 当前统一结论: - 全局导航当前固定为 `requestedPage / requestedPageParams` 与 `currentPage / pageParams` 双态;侧栏高亮与主内容区优先按最新请求态渲染,快速连点时以最后一次点击为准 - `SceneAppsPage` 保留 keep-alive,但旧页失去导航所有权后不再回写 `sceneapps` 参数、也不再写 recent visit,因此不会再把页面抢回 `创作场景` - `创作场景 -> 持续流程 -> 创作场景` 的快切链路当前已从“局部 pending 态互相覆盖”收口到“单一全局导航事实源”,不再出现闪动、空白或左侧导航短暂消失 - 当前已确认通过: - `npm exec vitest run "src/hooks/useAppNavigation.test.tsx" "src/components/AppSidebar.test.tsx" "src/components/AppPageContent.test.tsx" "src/components/sceneapps/SceneAppsPage.test.tsx"` - `npm run verify:local` - `npm run verify:gui-smoke` - 当前补充说明: - 额外盘点了仓库里其余 `onNavigate(...)` 调用点;当前未发现第二条与 `SceneApps keep-alive + 非激活态异步回写` 同型的导航抢写链路 - 2026-04-18 追加复跑最新工作树的 `npm run verify:gui-smoke` 时,headless Tauri 启动阶段一直未等到 `DevBridge` 健康检查就绪,最终按 `bridge:health` 超时退出;当前判断这次阻塞发生在环境 / 启动期,不是导航链路的定向回归,因为同轮导航 Vitest 仍是 `58/58` 通过 - 如果后续再出现同类闪回,下一步应优先继续排查是否还有页面在非激活态 effect 中自动回写全局导航 - 把 `生成主执行面` 的 `同聊推进` 从“发布前整理”继续扩到现有 `渠道预览 / 上传稿` 主链: - 已更新: - `src/lib/sceneapp/executionPromptActions.ts` - `src/lib/sceneapp/executionPromptActions.test.ts` - `src/components/agent/chat/workspace/SceneAppExecutionSummaryCard.test.tsx` - `docs/exec-plans/limenext-plan.md` - `docs/exec-plans/limenext-progress.md` - `docs/roadmap/limenext/README.md` - 当前统一结论: - `生成` 页执行摘要卡当前不再只停在 `补齐缺失部件 / 发布前检查 / 进入发布整理`,而是继续补到了 `生成渠道预览稿 / 整理上传稿` - 这两条动作继续复用仓库里已经存在的 `@渠道预览 / @上传` 命令面与 `content_post_with_cover` 主链,不新增新的投放协议或平行发布系统 - `生成渠道预览稿 / 整理上传稿` 与 `进入发布整理` 一样,当前都会按缺件和失败信号自动禁用并显式提示阻塞原因 - 当前已确认通过: - `npm exec vitest run "src/lib/sceneapp/executionPromptActions.test.ts" "src/components/agent/chat/workspace/SceneAppExecutionSummaryCard.test.tsx"` - `npx eslint "src/lib/sceneapp/executionPromptActions.ts" "src/lib/sceneapp/executionPromptActions.test.ts" "src/components/agent/chat/workspace/SceneAppExecutionSummaryCard.tsx" "src/components/agent/chat/workspace/SceneAppExecutionSummaryCard.test.tsx" "src/components/agent/chat/AgentChatWorkspace.tsx"` - `npm run typecheck` - `npm run verify:gui-smoke` - 当前补充说明: - 本轮第一次 `verify:gui-smoke` 在 `smoke:agent-runtime-tool-surface-page` 遇到一次 `bridge cooldown active` 环境抖动;未改代码重跑后完整 GUI smoke 已通过 - 因此这次结论按“重跑后的完整 smoke 通过”记录,不把第一次环境性抖动误记成主线回归 - 把 `生成主执行面` 的 `生成后动作编排` 继续补到“同聊推进”层,而不再停在治理材料和页面跳转: - 已更新: - `src/lib/sceneapp/executionPromptActions.ts` - `src/lib/sceneapp/executionPromptActions.test.ts` - `src/lib/sceneapp/index.ts` - `src/components/agent/chat/workspace/SceneAppExecutionSummaryCard.tsx` - `src/components/agent/chat/workspace/SceneAppExecutionSummaryCard.test.tsx` - `src/components/agent/chat/AgentChatWorkspace.tsx` - `docs/exec-plans/limenext-plan.md` - `docs/exec-plans/limenext-progress.md` - `docs/roadmap/limenext/README.md` - 当前统一结论: - `生成` 页执行摘要卡当前已新增 `同聊推进` 分组,可直接触发 `补齐缺失部件 / 发布前检查 / 进入发布整理 / 生成渠道预览稿 / 整理上传稿` - `发布前检查 / 进入发布整理 / 生成渠道预览稿 / 整理上传稿` 继续复用现有 `@发布合规 / @发布 / @渠道预览 / @上传` 主链,`AgentChatWorkspace` 直接把动作 prompt 发送到当前会话,不新增新的 viewer 或发布协议 - `进入发布整理 / 生成渠道预览稿 / 整理上传稿` 当前都会按缺件和失败信号自动禁用,并显式提示阻塞原因;因此“先治理、先预览还是先整理上传稿”不再只靠用户自己判断 - 旧结论里若继续写“生成后动作编排还停在准备治理材料 + 恢复底层入口”,当前都按已过时理解 - 当前已确认通过: - `npm exec vitest run "src/lib/sceneapp/executionPromptActions.test.ts" "src/components/agent/chat/workspace/SceneAppExecutionSummaryCard.test.tsx"` - `npx eslint "src/lib/sceneapp/executionPromptActions.ts" "src/lib/sceneapp/executionPromptActions.test.ts" "src/lib/sceneapp/index.ts" "src/components/agent/chat/workspace/SceneAppExecutionSummaryCard.tsx" "src/components/agent/chat/workspace/SceneAppExecutionSummaryCard.test.tsx" "src/components/agent/chat/AgentChatWorkspace.tsx"` - `npm run typecheck` - `npm run verify:gui-smoke` - 当前补充说明: - 本轮第一次 `verify:gui-smoke` 曾被旧的本地 `lime` 调试进程占住 `3030/8999` 端口,导致新的 headless Tauri 半启动、workspace smoke 长时间挂起;清掉残留验证进程并重跑后,完整 GUI smoke 已通过 - 因此这次交付结论以“重跑后的完整 GUI smoke 通过”为准,而不是以第一次被本地残留进程污染的结果为准 - 把 `生成主执行面` 继续补成第一批 `生成后动作编排`,不再只是“打开结果文件 + 跳回创作场景”: - 已更新: - `src/lib/sceneapp/runEntryNavigation.ts` - `src/lib/sceneapp/runEntryNavigation.test.ts` - `src/lib/sceneapp/index.ts` - `src/lib/sceneapp/product.ts` - `src/components/sceneapps/useSceneAppsPageRuntime.ts` - `src/components/agent/chat/AgentChatWorkspace.tsx` - `src/components/agent/chat/workspace/SceneAppExecutionSummaryCard.tsx` - `src/components/agent/chat/workspace/SceneAppExecutionSummaryCard.test.tsx` - `docs/exec-plans/limenext-plan.md` - `docs/exec-plans/limenext-progress.md` - `docs/roadmap/limenext/README.md` - 当前统一结论: - `生成` 页执行摘要卡当前会直接展示第一批推荐去向:`周会复盘 / 生成 / 看板 / 持续流程 / 自动化 / 结果编辑 / 发布` - 生成页当前可直接执行 `准备周会复盘包 / 准备结构化治理包 / 打开基础治理材料 / 恢复底层运行入口` - 上面这组动作当前已不再是终点;同一张摘要卡里已经继续补上 `补齐缺失部件 / 发布前检查 / 进入发布整理` - `AgentChatWorkspace` 与 `SceneAppsPage` 当前共享 `resolveSceneAppRunEntryNavigationTarget + prepareSceneAppRunGovernanceArtifact(s)` current 主链,不再各自维护一套 run entry 恢复逻辑 - 这一步把 `生成` 从“摘要页 + 导航中转站”推进为第一批真正的统一编排面,也把之前“只支持页面跳转”的旧判断标记为已过时 - 当前已确认通过: - `npm exec vitest run "src/lib/sceneapp/runEntryNavigation.test.ts" "src/components/agent/chat/workspace/SceneAppExecutionSummaryCard.test.tsx" "src/components/agent/chat/workspace/useSceneAppExecutionSummaryRuntime.test.tsx"` - `npm exec vitest run "src/components/sceneapps/SceneAppsPage.test.tsx"` - `npx eslint "src/lib/sceneapp/runEntryNavigation.ts" "src/lib/sceneapp/runEntryNavigation.test.ts" "src/components/sceneapps/useSceneAppsPageRuntime.ts" "src/components/agent/chat/workspace/SceneAppExecutionSummaryCard.tsx" "src/components/agent/chat/workspace/SceneAppExecutionSummaryCard.test.tsx" "src/components/agent/chat/AgentChatWorkspace.tsx" "src/lib/sceneapp/product.ts"` - `npm run typecheck` - `npm run verify:gui-smoke` - 当前补充说明: - 本轮 `verify:gui-smoke` 已完整通过,说明这次 `生成后动作编排` 与共享 run entry 导航 helper 没有把 GUI 主路径打断 - 旧日志里若继续出现“生成页当前还只支持页面跳转”之类说法,当前都按已被本条替代的过时阶段理解 - 把 `生成主执行面` 正式接到 current `Project Pack` 最近结果入口,而不再只停留在顶部摘要文案: - 已更新: - `src/lib/sceneapp/runtimeResults.ts` - `src/lib/sceneapp/index.ts` - `src/lib/sceneapp/product.ts` - `src/components/agent/chat/workspace/useSceneAppExecutionSummaryRuntime.ts` - `src/components/agent/chat/workspace/useSceneAppExecutionSummaryRuntime.test.tsx` - `src/components/agent/chat/workspace/SceneAppExecutionSummaryCard.tsx` - `src/components/agent/chat/workspace/SceneAppExecutionSummaryCard.test.tsx` - `src/components/agent/chat/AgentChatWorkspace.tsx` - `src/components/sceneapps/SceneAppProjectPackRuntimePanel.tsx` - `src/components/sceneapps/useSceneAppsPageRuntime.ts` - `docs/exec-plans/limenext-plan.md` - `docs/roadmap/limenext/README.md` - 当前统一结论: - `useSceneAppExecutionSummaryRuntime` 当前不再只回流 `runtimeBackflow`,还会同步回流最近可消费的 `Project Pack` 结果样本,以及“当前 run 无文件时回退到最近已交付样本”的状态 - `SceneAppExecutionSummaryCard` 已新增 `最近可消费结果` 区块,`生成` 页可以直接打开结果文件,不再逼用户先跳回 `创作场景` 子页 - `SceneAppsPage` 与 `生成主执行面` 当前共享同一套 `findLatestSceneAppPackResultRun + resolveSceneAppRuntimeArtifactOpenTarget + deliveryArtifactEntries` current 打开链,不再各自维护一份结果入口协议 - 这一步已经把 `创作场景 -> 生成 -> Project Pack -> 复盘` 里的“结果消费”真正补到 `生成` 主舞台,而不是继续停在准备页、评分页和治理页的旁路消费 - 当前已确认通过: - `npm exec vitest run "src/components/agent/chat/workspace/useSceneAppExecutionSummaryRuntime.test.tsx"` - `npm exec vitest run "src/components/agent/chat/workspace/SceneAppExecutionSummaryCard.test.tsx"` - `npm exec vitest run "src/components/sceneapps/SceneAppsPage.test.tsx"` - `npx eslint "src/components/agent/chat/AgentChatWorkspace.tsx" "src/components/agent/chat/workspace/SceneAppExecutionSummaryCard.tsx" "src/components/agent/chat/workspace/useSceneAppExecutionSummaryRuntime.ts" "src/components/agent/chat/workspace/SceneAppExecutionSummaryCard.test.tsx" "src/components/agent/chat/workspace/useSceneAppExecutionSummaryRuntime.test.tsx" "src/components/sceneapps/useSceneAppsPageRuntime.ts" "src/components/sceneapps/SceneAppProjectPackRuntimePanel.tsx" "src/lib/sceneapp/product.ts" "src/lib/sceneapp/runtimeResults.ts"` - `npm run typecheck` - `npm run verify:gui-smoke` - 当前补充说明: - `npm run verify:gui-smoke` 这轮已实际通过,说明 `生成主执行面` 与 `SceneApps` 共用的 current 结果入口链没有把 GUI 主路径打断 - `npm run verify:local` 这轮未能整体通过,但失败点来自仓库里与本轮无关的既有 lint 问题: - `src/components/agent/chat/workspace/useWorkspaceSendActions.ts` - `src/components/agent/chat/workspace/workspaceSendHelpers.ts` - 当前没有证据表明这些失败与本轮 `Project Pack` 结果入口改动相关,因此主线交付结论以 `定向回归 + typecheck + GUI smoke` 为准 - 把 `生成主执行面` 继续补成“结果消费 + 回闭环动作”入口,而不再让用户自己找回 `创作场景` 页: - 已更新: - `src/components/agent/chat/AgentChatWorkspace.tsx` - `src/components/agent/chat/workspace/SceneAppExecutionSummaryCard.tsx` - `src/components/agent/chat/workspace/SceneAppExecutionSummaryCard.test.tsx` - `docs/exec-plans/limenext-plan.md` - `docs/exec-plans/limenext-progress.md` - `docs/roadmap/limenext/README.md` - 当前统一结论: - 生成页执行摘要卡当前已新增 `回生成准备 / 去治理复盘` 两个继续动作 - `去治理复盘` 当前会优先带到最近可消费样本对应的 run,而不是只盯着当前可能仍在执行的 run;因此结果消费与人工复核、轻量判断、治理动作已经开始接上同一条闭环 - 生成页当前还能直接触发 `填写人工复核 / 可继续复用 / 继续观察 / 补证据 / 先别继续`,继续复用现有 `review decision` 主链与 `RuntimeReviewDecisionDialog` - 这一步继续复用 `SceneAppsPage` 既有准备页与治理页,以及已有 `review decision` 协议,不在 `claw` 内再复制一套平行治理 UI,保持 current 事实源单一 - 当前已确认通过: - `npm exec vitest run "src/components/agent/chat/workspace/SceneAppExecutionSummaryCard.test.tsx"` - `npm exec vitest run "src/components/agent/chat/workspace/useSceneAppExecutionSummaryRuntime.test.tsx" "src/components/agent/chat/workspace/SceneAppExecutionSummaryCard.test.tsx"` - 定向 `eslint` - 当前补充说明: - 这一步主要补的是 `生成 -> 创作场景` 的回流动作层与直接复盘动作,没有新增新的运行态协议或页面对象 - `npm run typecheck` 这轮未能整体通过,但失败点来自仓库里与本轮无关的既有问题: - `src/components/onboarding/steps/VoiceShortcutTestStep.test.tsx` - `npm run verify:gui-smoke` 这轮也未能完成,阻塞点仍是已有 headless 构建环境里的 `libsqlite3-sys` 临时 target `bindgen.rs` 缺失,不是这轮 `生成 -> 创作场景` 深链动作回归 ## 2026-04-17 ### 已完成 - 把 `Project Pack` 的结果消费入口从 `治理复盘 / 运行详情` 继续扩到 `生成准备 / 经营评分`: - 已更新: - `src/components/sceneapps/SceneAppProjectPackRuntimePanel.tsx` - `src/components/sceneapps/SceneAppDetailPanel.tsx` - `src/components/sceneapps/SceneAppScorecardPanel.tsx` - `src/components/sceneapps/SceneAppsPage.tsx` - `src/components/sceneapps/useSceneAppsPageRuntime.ts` - `src/components/sceneapps/SceneAppsPage.test.tsx` - `docs/roadmap/limenext/README.md` - `docs/exec-plans/limenext-plan.md` - 当前统一结论: - `生成准备` 与 `经营评分` 当前不再只展示 `Project Pack` 的查看方式文案,而会直接回流最近可消费样本的结果入口 - 当最新运行仍在执行、或没有带回结果文件路径时,页面会自动回退到最近一轮已交付样本,避免准备页和评分页只剩静态规划信息 - 结果入口继续复用 `SceneAppRunDetailViewModel.deliveryArtifactEntries -> Agent 文件预览打开链`,没有新增新的 `Project Pack viewer` 协议 - 当前已确认通过: - `npm exec vitest run "src/components/sceneapps/SceneAppsPage.test.tsx"` - `npx eslint "src/components/sceneapps/SceneAppProjectPackRuntimePanel.tsx" "src/components/sceneapps/SceneAppDetailPanel.tsx" "src/components/sceneapps/SceneAppScorecardPanel.tsx" "src/components/sceneapps/SceneAppsPage.tsx" "src/components/sceneapps/useSceneAppsPageRuntime.ts" "src/components/sceneapps/SceneAppsPage.test.tsx"` - `npm run typecheck` - GUI 续测结论: - `npm run verify:gui-smoke` 当前不再卡 `libsqlite3-sys`;本轮失败点转为复用环境下的 `smoke:browser-runtime` 清理旧 `session_id` 时 `close_cdp_session` 返回“未找到 session”,属于浏览器运行时清理链问题,不是 `sceneapps` 主路径回归 - 已改用真实页面续测补一刀:打开 `http://127.0.0.1:1420/`,进入 `创作场景 -> 生成准备 / 治理复盘`,确认 `最近结果入口 / 最近可消费结果` 面板已出现,控制台无新增 error,仅保留既有 `i18n` warn - 当前 seed 运行样本在真实 GUI 环境里还没有带回可打开的结果文件路径,所以真实页面续测主要证明入口渲染与回退语义;“点击主稿文件即可打开”继续由新增的定向 Vitest 回归断言兜底 - 把 `创作场景` 目录分页正式接到 current `descriptor + latest run + scorecard` 同一事实源: - 已更新: - `src/lib/sceneapp/product.ts` - `src/components/sceneapps/useSceneAppsPageRuntime.ts` - `src/components/sceneapps/SceneAppsCatalogPanel.tsx` - `src/components/sceneapps/SceneAppsPage.tsx` - `src/components/sceneapps/SceneAppsPage.test.tsx` - `docs/roadmap/limenext/README.md` - `docs/exec-plans/limenext-plan.md` - 当前统一结论: - 场景目录卡片当前不再只是静态标题列表,而会同时回流 `delivery contract / latest run / scorecard action / top failure signal / operating summary` - `useSceneAppsPageRuntime` 当前会在目录层聚合所有 descriptor 对应的 `latest run + scorecard`,并把这些经营信号压到同一份 `SceneAppCatalogCardViewModel` - 目录卡片、生成页顶部执行摘要与自动化详情当前共享同一组 `descriptor + latest run + scorecard` 语义,不再各讲各的“当前状态” - 这意味着 `创作场景` 目录已经从“选一个标题进去”推进到“先看哪条场景值得继续推进、该先补什么”这一层产品判断 - 当前已确认通过: - `npm exec vitest run "src/components/sceneapps/SceneAppsPage.test.tsx" "src/lib/sceneapp/product.test.ts"` - `npx eslint "src/components/sceneapps/SceneAppsCatalogPanel.tsx" "src/components/sceneapps/SceneAppsPage.tsx" "src/components/sceneapps/useSceneAppsPageRuntime.ts" "src/lib/sceneapp/product.ts" "src/components/sceneapps/SceneAppsPage.test.tsx" "src/lib/sceneapp/product.test.ts"` - `npm run typecheck` - 当前仍待继续: - 本条能力本身已被后续更完整的 GUI 续测覆盖;当前整套 `verify:gui-smoke` 的最新阻塞已不再是 `libsqlite3-sys`,而是复用环境下 `smoke:browser-runtime` 清理旧会话失败 - 把 `持续流程 / 自动化` 详情页正式接到 current `创作场景 -> 生成 -> Project Pack -> 复盘` 同一事实源: - 已更新: - `src/lib/sceneapp/automation.ts` - `src/lib/sceneapp/automation.test.ts` - `src/components/settings-v2/system/automation/useAutomationSceneAppRuntime.ts` - `src/components/settings-v2/system/automation/index.tsx` - `src/components/settings-v2/system/automation/index.test.tsx` - `src/components/settings-v2/system/automation/AutomationJobDetailsDialog.tsx` - `src/components/automation/AutomationPage.tsx` - `docs/roadmap/limenext/README.md` - `docs/exec-plans/limenext-plan.md` - 当前统一结论: - 自动化详情弹窗当前不再只看 `调度状态 / payload / run history`;如果任务来自创作场景派生,它会按 job metadata 回查同一条 `SceneApp descriptor / project pack plan / run summary / scorecard` - 弹窗里已新增 `创作场景闭环` 摘要块,能直接回到 `创作场景准备` 或 `治理复盘` - 结果文件、治理文件与治理动作当前已复用 `SceneAppRunDetailViewModel + sceneapp_prepare_run_governance_artifact(s)` 主链,不再额外发明 automation 专用 pack / governance 协议 - `SceneApp` 在这条链里继续只承担内部画像与运行时合同;自动化前台看到的仍是 `创作场景` 闭环,而不是新的对外主词 - 当前已确认通过: - `npm exec vitest run "src/lib/sceneapp/automation.test.ts" "src/components/settings-v2/system/automation/index.test.tsx"` - `npm exec vitest run "src/components/settings-v2/system/automation/AutomationJobDetailsDialog.test.tsx"` - `npx eslint "src/lib/sceneapp/automation.ts" "src/lib/sceneapp/automation.test.ts" "src/components/settings-v2/system/automation/useAutomationSceneAppRuntime.ts" "src/components/settings-v2/system/automation/index.tsx" "src/components/settings-v2/system/automation/index.test.tsx" "src/components/settings-v2/system/automation/AutomationJobDetailsDialog.tsx" "src/components/automation/AutomationPage.tsx"` - `npm run typecheck` - 当前仍待继续: - `npm run verify:gui-smoke` 本轮连续两次都卡在本地 headless Tauri Rust 构建环境,`libsqlite3-sys` 在临时 target 目录缺失 `bindgen.rs`,导致 DevBridge 未就绪;这次阻塞发生在 GUI smoke 启动期,而不是自动化 / 创作场景业务断链 - `npm run verify:local` 本轮未继续执行,因为当前会被同一条 GUI smoke 环境故障阻塞 - 把生成页顶部的 `创作场景执行摘要` 从启动静态卡继续补成“启动基线 + 运行态回流”的 current 主链: - 已更新: - `src/lib/sceneapp/product.ts` - `src/lib/sceneapp/product.test.ts` - `src/components/agent/chat/workspace/useSceneAppExecutionSummaryRuntime.ts` - `src/components/agent/chat/workspace/useSceneAppExecutionSummaryRuntime.test.tsx` - `src/components/agent/chat/AgentChatWorkspace.tsx` - `src/components/agent/chat/workspace/SceneAppExecutionSummaryCard.tsx` - `src/components/agent/chat/workspace/SceneAppExecutionSummaryCard.test.tsx` - `src/components/AppPageContent.tsx` - `src/components/AppPageContent.test.tsx` - `docs/roadmap/limenext/README.md` - `docs/exec-plans/limenext-plan.md` - 当前统一结论: - `生成` 页顶部的执行摘要当前不再只展示 `sceneapp_plan_launch` 时刻的 planning 快照,还会按当前 `sessionId -> sceneapp run` 回查最近运行,并把交付完成度、证据链、治理材料与失败信号继续回流到同一张摘要卡 - `Project Pack / scorecard / governance` 这条运行态回流当前已开始直接进入 `生成主执行面`,用户不用再先跳回 `创作场景 / 复盘` 才能看到最近一次运行的主链状态 - 为了守住 keep-alive 主路径,[AppPageContent.tsx](/Users/coso/Documents/dev/ai/aiclientproxy/lime/src/components/AppPageContent.tsx) 当前已把 `sceneapps` 常驻节点固定在稳定树位,`创作场景 -> 持续流程 -> 创作场景` 往返时不会再重挂载目录页 - 当前已确认通过: - `npm exec vitest run "src/lib/sceneapp/product.test.ts" "src/components/agent/chat/workspace/SceneAppExecutionSummaryCard.test.tsx" "src/components/agent/chat/workspace/useSceneAppExecutionSummaryRuntime.test.tsx" "src/components/AppPageContent.test.tsx"` - `npx eslint "src/components/agent/chat/AgentChatWorkspace.tsx" "src/components/agent/chat/workspace/SceneAppExecutionSummaryCard.tsx" "src/components/agent/chat/workspace/useSceneAppExecutionSummaryRuntime.ts" "src/components/agent/chat/workspace/useSceneAppExecutionSummaryRuntime.test.tsx" "src/lib/sceneapp/product.ts" "src/lib/sceneapp/product.test.ts" "src/components/AppPageContent.tsx" "src/components/AppPageContent.test.tsx"` - `npm run typecheck` - `npm run verify:gui-smoke` - 把 `创作场景 -> 生成` 的执行摘要真正接进 current `生成主执行面`,不再只把一段 prompt 丢给 `claw`: - 已更新: - `src/lib/sceneapp/product.ts` - `src/lib/sceneapp/launch.ts` - `src/types/page.ts` - `src/components/AppPageContent.tsx` - `src/components/agent/chat/AgentChatWorkspace.tsx` - `src/components/agent/chat/workspace/useWorkspaceConversationSceneRuntime.tsx` - `src/components/agent/chat/workspace/WorkspaceConversationScene.tsx` - `src/components/agent/chat/workspace/SceneAppExecutionSummaryCard.tsx` - `src/lib/sceneapp/launch.test.ts` - `src/components/agent/chat/workspaceEntry.test.ts` - `src/components/AppPageContent.test.tsx` - `src/components/agent/chat/workspace/useWorkspaceConversationSceneRuntime.test.ts` - `src/components/agent/chat/workspace/SceneAppExecutionSummaryCard.test.tsx` - `docs/roadmap/limenext/README.md` - `docs/exec-plans/limenext-plan.md` - 当前统一结论: - `创作场景` 进入 `生成` 时,`Project Pack / scorecard / context baseline` 已通过 `initialSceneAppExecutionSummary` 进入生成页顶部,而不是再混进 runtime request metadata - `initialAutoSendRequestMetadata` 当前也已显式透传到 `AgentChatPage`,`cloud_scene / browser_assist` 这类自动发送首刀不再丢失 metadata 主链 - `生成` 页顶部现在会先展示“创作场景执行摘要”,再进入 step progress、timeline 与继续执行,用户可以直接看见当前场景的执行主链、上下文分层、Project Pack 合同与 scorecard 口径 - 当前已确认通过: - `npm exec vitest run "src/lib/sceneapp/launch.test.ts" "src/components/agent/chat/workspaceEntry.test.ts" "src/components/AppPageContent.test.tsx" "src/components/agent/chat/workspace/useWorkspaceConversationSceneRuntime.test.ts" "src/components/agent/chat/workspace/SceneAppExecutionSummaryCard.test.tsx"` - 修掉 `治理复盘` 带 `runId` 重新进入时会在 runs 列表加载阶段回退到首条运行的状态抖动: - 已更新: - `src/components/sceneapps/useSceneAppsPageRuntime.ts` - `src/components/sceneapps/SceneAppsPage.test.tsx` - `src/components/AppPageContent.test.tsx` - 当前统一结论: - 目录刚加载完、场景选择还未落稳的过渡帧,runtime 不会再提前清空已有 `selectedRunId` - 带 `runId` 重进 `治理复盘` 时,右侧运行详情会继续稳定指向该 run,而不是被 runs 列表里的首条记录覆盖 - `AppPageContent` 的页面挂载回归也已同步修正,`verify:gui-smoke` 不会再在 `agent-service-skill-entry` 阶段被旧测试写法误伤 - 当前已确认通过: - `npm exec vitest run "src/components/sceneapps/SceneAppsPage.test.tsx" -t "带 runId 重新进入治理页时不应在运行列表加载阶段回退到首条运行"` - `npm exec vitest run "src/components/AppPageContent.test.tsx"` - `npm run verify:gui-smoke` - 把 `agentEntry=claw` 的 current 前台产品定义收口为 `生成主执行面`,不再继续用 `任务中心` 作为主叙事: - 已更新: - `src/lib/navigation/sidebarNav.ts` - `src/types/page.ts` - `src/components/agent/chat/workspace/chatSurfaceProps.ts` - `src/components/agent/chat/components/MessageList.tsx` - `src/components/agent/chat/components/ChatSidebar.tsx` - `src/components/agent/chat/components/Inputbar/components/InputbarComposerSection.tsx` - `src/components/agent/chat/service-skills/skillPresentation.ts` - `src/components/sceneapps/SceneAppsPage.tsx` - `src/components/sceneapps/SceneAppDetailPanel.tsx` - `src/lib/sceneapp/presentation.ts` - `docs/roadmap/limenext/README.md` - `docs/roadmap/limenext/prd.md` - `docs/roadmap/limenext/architecture.md` - `docs/roadmap/limenext/context-layer.md` - `docs/roadmap/limenext/sceneapp-business-flows.md` - `docs/roadmap/limenext/sceneapp-fullstack-implementation-plan.md` - 旧 Ribbi 对位文档已清理;相关判断现统一收口到 `docs/research/ribbi/*` 与 `docs/roadmap/limenextv2/*` - 当前统一结论: - 侧边栏与前台 current 主词现在固定为 `新建任务 / 生成 / 我的方法 / 创作场景 / 消息渠道 / 资料库 / 灵感库` - `agentEntry=claw` 继续保留为内部实现 route,但前台已统一按 `生成` 理解 - `创作场景` 页当前明确退回执行前选路、planning 和上下文基线装配页,不再承担长期主执行面职责 - `生成` 当前是 Lime 创作闭环唯一主执行面,继续承接执行过程、继续旧历史、最近结果与后续结果回流 - 把 `sceneapp_plan_launch` 与 `sceneapp_save_context_baseline` 的语义彻底拆开,收口成 latest-only 的显式场景基线主链: - 已更新: - `src-tauri/src/sceneapp/application.rs` - `src-tauri/src/commands/sceneapp_cmd.rs` - `src-tauri/src/app/runner.rs` - `src-tauri/src/dev_bridge/dispatcher/sceneapp.rs` - `src-tauri/src/dev_bridge/dispatcher.rs` - `src/lib/api/sceneapp.ts` - `src/lib/governance/agentCommandCatalog.json` - `src/lib/dev-bridge/mockPriorityCommands.ts` - `src/lib/tauri-mock/core.ts` - `src/lib/tauri-mock/core.test.ts` - `src/lib/api/sceneapp.test.ts` - `src/components/sceneapps/useSceneAppsPageRuntime.ts` - `src/components/sceneapps/SceneAppDetailPanel.tsx` - `src/components/sceneapps/SceneAppsPage.tsx` - `src/components/sceneapps/SceneAppsPage.test.tsx` - `docs/aiprompts/commands.md` - `docs/roadmap/limenext/README.md` - `docs/roadmap/limenext/context-layer.md` - `docs/roadmap/limenext/inspiration-library-and-taste-profile.md` - `docs/roadmap/limenext/sceneapp-fullstack-implementation-plan.md` - `docs/roadmap/limenext/sceneapp-runtime-contract.md` - 当前统一结论: - `sceneapp_plan_launch` 现在只负责 preview 当前 planning,并读取已有项目级 Context Snapshot - `sceneapp_save_context_baseline` 才代表把当前灵感对象、输入摘要与风格偏好显式写回 `.lime/sceneapp/context/.json` - `创作场景` 详情页已新增“写入当前场景基线”按钮,不再把 preview planning 伪装成自动资产沉淀 - 浏览器 mock、DevBridge、Tauri 注册、治理目录册与前端 API 网关都已同步到同一条 current 命令链 - 当前已确认通过: - `cargo test --manifest-path "src-tauri/Cargo.toml" sceneapp::` - `npm exec vitest run "src/lib/api/sceneapp.test.ts" "src/lib/tauri-mock/core.test.ts" "src/components/sceneapps/SceneAppsPage.test.tsx"` - 把 `创作场景治理页 / 运行详情 -> 轻量反馈按钮` 接回 current `review decision` 主链: - 已更新: - `src/components/sceneapps/useSceneAppsPageRuntime.ts` - `src/components/sceneapps/SceneAppsPage.tsx` - `src/components/sceneapps/SceneAppGovernancePanel.tsx` - `src/components/sceneapps/SceneAppRunDetailPanel.tsx` - `src/components/sceneapps/SceneAppsPage.test.tsx` - `docs/roadmap/limenext/README.md` - `docs/roadmap/limenext/inspiration-library-and-taste-profile.md` - `docs/roadmap/limenext/metrics-and-selection.md` - `docs/roadmap/limenext/sceneapp-fullstack-implementation-plan.md` - `docs/roadmap/limenext/sceneapp-runtime-contract.md` - 当前统一结论: - `可继续复用 / 继续观察 / 补证据 / 先别继续` 四个轻量判断按钮,当前已经落到治理看板与运行详情 - 这些按钮不会新造 `sceneapp_feedback_*` 协议,而是先复用 `agent_runtime_export_review_decision_template / agent_runtime_save_review_decision` - 保存后仍会沿用同一条 `review decision -> Context Snapshot -> planning 刷新` 主链 - 完整人工复核入口继续保留;轻量判断只负责把高频结论更快写回 current 资产链 - 当前已确认通过: - `npm exec vitest run "src/components/sceneapps/SceneAppsPage.test.tsx"` - `npm run typecheck` - 补齐 `SceneApp current 命令 -> DevBridge browser 开发模式` 的最后一段桥接,修掉创作场景页在浏览器模式下的 `unknown command` 断链: - 已更新: - `src-tauri/src/dev_bridge/dispatcher/sceneapp.rs` - `src-tauri/src/dev_bridge/dispatcher.rs` - 当前统一结论: - `sceneapp_list_catalog / sceneapp_get_descriptor / sceneapp_plan_launch / sceneapp_save_context_baseline / sceneapp_create_automation_job / sceneapp_list_runs / sceneapp_get_run_summary / sceneapp_prepare_run_governance_artifact / sceneapp_get_scorecard` 在 current 不只注册在 Tauri `generate_handler!`,也已显式接入 DevBridge `dispatcher` - 浏览器开发模式下的 `创作场景` 页面已不再出现 `sceneapp_plan_launch / sceneapp_list_runs / sceneapp_get_scorecard` 的 `未知命令` - current `sceneapp_*` 现在在桌面壳与浏览器开发模式下共享同一条 SceneApp 真相链,不再出现“合同存在但 DevBridge 少桥一半”的断层 - 当前已确认通过: - `cargo test --manifest-path "src-tauri/Cargo.toml" sceneapp_` - `npm run test:contracts` - 直接打开 `http://127.0.0.1:1420/`,进入 `创作场景` 页面后,控制台只剩 `i18n` warning,不再出现 `sceneapp_*` unknown command - `npm run verify:gui-smoke -- --reuse-running --timeout-ms 600000` - 本轮额外确认: - 中途曾出现一次 `smoke:agent-service-skill-entry` 串联超时,表面报错是 `src/components/agent/chat/index.test.tsx` 的 `beforeAll` hook timeout - 随后定向复跑 `node scripts/agent-service-skill-entry-smoke.mjs` 与整套 `verify:gui-smoke` 已恢复通过,说明这次更像运行时抖动,而不是 SceneApp / DevBridge current 主链回归 - 把 `review decision -> 项目级 Context Snapshot` 的显式人工复核入口接回 current 主链: - 已更新: - `src-tauri/src/commands/aster_agent_cmd/command_api/runtime_api.rs` - `src-tauri/src/sceneapp/application.rs` - `src/components/sceneapps/useSceneAppsPageRuntime.ts` - `src/components/sceneapps/SceneAppsPage.tsx` - `src/components/sceneapps/SceneAppGovernancePanel.tsx` - `src/components/sceneapps/SceneAppRunDetailPanel.tsx` - `src/lib/sceneapp/product.ts` - `src/lib/sceneapp/product.test.ts` - `src/components/sceneapps/SceneAppsPage.test.tsx` - 当前统一结论: - `agent_runtime_save_review_decision` 保存完成后,会尝试按 `session_id -> sceneapp run` 反查当前运行,并把人工复核结论同步回 `.lime/sceneapp/context/.json` - `ReferenceItem.lastFeedbackLabel` 当前可直接承接 `人工接受 / 人工延后 / 人工否决 / 人工补证据` 等显式人工结论 - `TasteProfile.feedbackSummary / feedbackSignals / lastFeedbackAt` 当前会同时承接自动反馈与人工复核,不再额外新增 `sceneapp_feedback_*` 协议 - 创作场景治理页已经复用现有 `RuntimeReviewDecisionDialog`,保存后会刷新当前 planning 基线 - 当前已确认通过: - `cargo test --manifest-path "src-tauri/Cargo.toml" sceneapp::` - `npm exec vitest run "src/lib/sceneapp/product.test.ts" "src/components/sceneapps/SceneAppsPage.test.tsx"` - `npm run typecheck` - `npm run test:contracts` - 当前仍待继续: - GUI smoke 当前被复用中的 `DevBridge health` 阻塞,尚未完成这轮 GUI 交付验证 - 把 `灵感库 -> 创作场景` 的正式引用对象链补齐到 current 主链: - 已更新: - `src/components/memory/MemoryPage.tsx` - `src/components/sceneapps/useSceneAppsPageRuntime.ts` - `src/lib/sceneapp/navigation.ts` - `src/lib/sceneapp/launch.ts` - `src/lib/sceneapp/launcher.ts` - `src-tauri/src/sceneapp/application.rs` - `src-tauri/src/sceneapp/context/compiler.rs` - `src-tauri/src/sceneapp/runtime.rs` - `src-tauri/src/sceneapp/adapters.rs` - `src/lib/tauri-mock/core.ts` - 当前统一结论: - `referenceMemoryIds` 已成为 `灵感库 -> 创作场景` 的 current 正式入口 - `prefillIntent` 继续保留,但只做输入补充,不再承担“唯一灵感对象载体” - `sceneapp_plan_launch` 已能按 `reference_memory_ids` 读取统一记忆条目,并编译成 `contextOverlay.snapshot.referenceItems` - 编译结果会继续进入 `TasteProfile`、`projectPackPlan` 与 runtime adapter metadata / launch payload;显式落盘当前改由 `sceneapp_save_context_baseline` - 浏览器 mock 已与 Rust current 合同对齐,不再只在真实后端链路里有 `reference_memory_ids` - 当前已确认通过: - `npm exec vitest run "src/lib/tauri-mock/core.test.ts" "src/lib/api/sceneapp.test.ts" "src/components/memory/MemoryPage.test.tsx" "src/components/sceneapps/SceneAppsPage.test.tsx" "src/lib/sceneapp/storage.test.ts" "src/lib/sceneapp/launch.test.ts"` - `cargo test --manifest-path "src-tauri/Cargo.toml" sceneapp::` - 当前仍待继续: - 如何让自动反馈回写与前台显式操作进一步统一成稳定资产链 - provider 裁剪和更稳定的跨场景 taste 经营链 - 把 `运行 / scorecard / governance -> 项目级 Context Snapshot` 的自动反馈回写补齐到 current 主链: - 已更新: - `src-tauri/src/sceneapp/application.rs` - `src-tauri/src/sceneapp/context/dto.rs` - `src-tauri/src/sceneapp/context/compiler.rs` - `src-tauri/src/sceneapp/context/store.rs` - `src/lib/context-layer/types.ts` - `src/lib/sceneapp/product.ts` - `src/components/sceneapps/SceneAppDetailPanel.tsx` - `src/components/sceneapps/SceneAppScorecardPanel.tsx` - `src/components/sceneapps/SceneAppGovernancePanel.tsx` - `src/components/sceneapps/SceneAppRunDetailPanel.tsx` - 当前统一结论: - `ReferenceItem` 已直接承接 `usageCount / lastUsedAt / lastFeedbackLabel` - `TasteProfile` 已直接承接 `feedbackSummary / feedbackSignals / lastFeedbackAt` - `sceneapp_get_run_summary / sceneapp_prepare_run_governance_artifact / sceneapp_get_scorecard` 会把最近运行的交付缺口、失败信号与治理判断自动回写到 `.lime/sceneapp/context/.json` - 详情、评分、运行复盘、治理面当前都会继续消费同一套 `Planning 基线 + 最近反馈` 事实源 - V2 current first cut 已不再依赖“像我 / 不像我”按钮才能形成反馈闭环;当前显式人工复核继续复用 review decision 主链补到同一份 snapshot - 当前已确认通过: - `cargo test --manifest-path "src-tauri/Cargo.toml" sceneapp::` - `npm exec vitest run "src/lib/sceneapp/product.test.ts" "src/components/sceneapps/SceneAppsPage.test.tsx"` - `npm run typecheck` - `npm run test:contracts` - 当前仍待继续: - provider 裁剪和更稳定的跨场景 taste 经营链 - 把 LimeNext V2 的 current 文档事实源收口到 `创作场景 / 灵感库` 主线: - 已更新: - `docs/roadmap/limenext/README.md` - `docs/roadmap/limenext/inspiration-library-and-taste-profile.md` - `docs/roadmap/limenext/context-layer.md` - `docs/roadmap/limenext/sceneapp-fullstack-implementation-plan.md` - 当前统一结论: - 前台主词固定为 `创作场景 / 灵感库 / 生成 / Project Pack / 复盘` - `SceneApp` 继续保留为内部场景画像与运行时合同,不再作为前台主叙事 - `灵感库` 当前是 `Memory Layer + Taste Layer` 的前台投影层,底层事实源仍在 `Memory Layer` - `灵感库 -> 创作场景` 已进入 current 前台主链:灵感条目可带着 `referenceMemoryIds + prefillIntent` 进入场景 planning - 当前真正缺口已从“有没有前台入口”收口为“如何把前台操作正式回写到 `ReferenceItem / TasteProfile`,以及如何补齐 provider 裁剪与反馈编译” - 本轮额外沉淀: - V2 不应再把“灵感库”与“记忆工作台”混成同一层;前台要讲投影层,底层要讲事实源与诊断层 - `SceneApp` 这个词保留工程价值,但不应继续主导对外命名 - 把 compat 旧文档继续标注清理,避免旧图示覆盖 current 口径: - 已更新: - `docs/roadmap/limenext/sequences.md` - `docs/roadmap/limenext/flowcharts.md` - 当前固定规则: - 这两份文档继续保留为 `compat reference` - 文中若继续出现 `场景应用`、旧“场景工厂”等词,只按 compat 旧称理解,不能覆盖 current 的 `创作场景 / 灵感库 / Project Pack / 复盘` - 收掉 `SceneAppsPage` 剩余两条旧文案测试断言,避免 current 命名继续被旧 `SceneApp` 文案拖回去: - 已更新: - `src/components/sceneapps/SceneAppsPage.test.tsx` - 当前已确认通过: - `npm exec vitest run "src/components/sceneapps/SceneAppsPage.test.tsx"` - `npm run typecheck` ## 2026-04-16 ### 已完成 - 收口 `SceneApp / Context Layer` 当前 latest-only 产品面,不再给旧 `projectPackPlan` 单独消费模型留历史包袱: - `src/lib/sceneapp/product.ts` 已把 `contextPlan` 改成显式复用 `contextBaseline` 组装,清掉依赖隐式 spread 的旧空值心智 - `src/lib/sceneapp/product.test.ts` 已统一改到 `planResult` 主签名,并补齐: - `detail / scorecard / run detail / governance` 四个消费面的 `contextBaseline` 断言 - `referenceItems / tasteKeywords / avoidKeywords / scopeLabel` 断言 - `src/components/sceneapps/SceneAppsPage.test.tsx` 已补齐当前页面事实源断言: - 详情页 `reference items / taste / avoid` - 评分卡 `context baseline` - 治理页 `context baseline` - 运行详情 `context baseline` - 顺手清掉一个测试历史噪音: - “继续最近”用例已补 `act + flushEffects`,不再在定向回归里持续刷 React `act(...)` 警告 - 当前已确认通过: - `npm exec vitest run "src/lib/sceneapp/product.test.ts"` - `npm exec vitest run "src/components/sceneapps/SceneAppsPage.test.tsx"` - `npm run typecheck` - `cargo test --manifest-path "src-tauri/Cargo.toml" sceneapp::` - `npm run verify:gui-smoke -- --reuse-running --timeout-ms 600000` - 当前额外确认: - `npm run verify:local` 在仓库全量 Rust 阶段失败于未改动模块 `services::site_capability_service::tests::should_report_requires_browser_runtime_when_no_attached_session_exists` - 这轮 `SceneApp / Context Layer` 主线的前端、GUI 与 `sceneapp::` 定向 Rust 校验已通过,当前阻塞不是本轮 latest-only 收口引入 - 收口 `SceneApp / Context Layer` 这轮尾部校验,把最终阻塞从“实现错误”纠偏为“测试契约与 smoke 串联稳定性”: - `src/components/agent/chat/utils/clawWorkspaceProviderSelection.test.ts` 已补齐 `normalizeFetchProviderModelsSource` mock,避免 provider API fallback 分支被旧测试契约静默吞掉 - 之前 `verify:local` 首次失败里的两类红灯现已分别确认: - `clawWorkspaceProviderSelection` 两条失败是测试 mock 落后,不是当前 provider 选择实现回退 - Rust `media_task_cmd` 两条 image task 失败是受限环境里的端口绑定权限问题;在当前无沙箱环境下定向 `cargo test --manifest-path "src-tauri/Cargo.toml" execute_image_generation_task_should_` 已通过 - GUI smoke 首次卡在 `smoke:agent-runtime-tool-surface-page` 的 `browser_execute_action / close_cdp_session / close_chrome_profile_session -> fetch failed`,但单独复跑该 smoke 与随后复跑整套 `verify:gui-smoke -- --reuse-running --timeout-ms 600000` 已全部通过,说明更像一次串联波动,而不是 SceneApp 主链回归 - 当前已确认通过: - `npm exec vitest run "src/components/agent/chat/utils/clawWorkspaceProviderSelection.test.ts"` - `cargo test --manifest-path "src-tauri/Cargo.toml" execute_image_generation_task_should_` - `npm run verify:gui-smoke -- --reuse-running --timeout-ms 600000` - `npm run verify:local` - 本轮额外沉淀: - `SceneApp / Context Layer` 主线已经达到 Lime 当前本地可交付门槛,剩余重点不再是补兼容,而是继续把 page smoke 的串联稳定性保持住 - 遇到 `fetch failed` 一类 GUI smoke 假红时,先拆成“单条 smoke / DevBridge 健康 / 定向 Rust 用例”三段验证,再决定是不是实现回退 - 修掉 `SceneAppsPage` 点击“继续最近”后因同页重复导航导致的持续闪屏: - 根因不是纯样式问题,而是 `useSceneAppsPageRuntime` 在显式恢复最近参数后,`search / prefillIntent` 的 debounced 同步又拿旧值触发了一轮同页 `onNavigate("sceneapps", ...)` - 当前已改成: - 当本地 `searchQuery / launchInput` 与外部 `pageParams` 一致时,优先用当前值参与同步 - 不再让 debounce 落后的旧值在“继续最近”后触发第二轮同页导航 - 已补稳定回归: - `src/components/sceneapps/SceneAppsPage.test.tsx` - 新增“点击继续最近场景后不应因为搜索与输入 debounce 再次重复导航”断言 - 当前已确认通过: - `npm test -- "src/components/sceneapps/SceneAppsPage.test.tsx"` - `npx eslint --no-warn-ignored "src/components/sceneapps/useSceneAppsPageRuntime.ts" "src/components/sceneapps/SceneAppsPage.test.tsx"` - [已被后续经营信号目录卡片方案替代] 把 `SceneApps` 目录页从“无图场景墙”进一步纠偏到“纯标题目录”: - 删除目录分页里大外框、大卡片和“场景选品墙”式陈列 - 最近访问入口继续保留,但已压缩成同一块目录里的纯文字标题入口 - 场景目录当前只保留标题点击,不再在目录页展示产出、模式、基础设施与 CTA 块 - 已同步更新: - `src/components/sceneapps/SceneAppsCatalogPanel.tsx` - `src/components/sceneapps/SceneAppsPage.test.tsx` - `docs/aiprompts/design-language.md` - 本轮额外沉淀: - 对“目录页”来说,真正的合并不是把两组卡片放进一个组件,而是把它们收成同一种文字语义 - 如果页面目标只是快速选场景,宁可退成纯标题目录,也不要继续保留 SceneApp 大框 - 把首页 `SceneApps` 入口从“大卡片推荐面板”继续收口成“纯文字标题目录”: - 命中组件是 `src/components/agent/chat/components/EmptyStateSceneAppsPanel.tsx`,不是 `SceneAppsPage` - 首页入口当前只保留: - 标题说明 - 继续最近场景 / 查看全部场景 - 一行可直接点击启动的场景标题目录 - 删除首页入口里的: - SceneApp 大卡片 - 产出 / 模式 / 基建 / 来源信息块 - 深色主 CTA 按钮 - 已同步更新: - `src/components/agent/chat/components/EmptyStateSceneAppsPanel.tsx` - `src/components/agent/chat/components/EmptyState.test.tsx` - `docs/aiprompts/design-language.md` - 本轮额外沉淀: - 首页场景入口和场景目录页都应共享“纯标题目录”语义,不能一个已经去框化,另一个还保留老式卡片 - 把 `SceneAppsPage` 首屏壳层从“大框工作台”继续收口成纯文字导航: - 删除首屏 hero 外框、四张统计卡、当前场景摘要卡和 `WORKFLOW PATH` 三步卡 - 当前只保留: - 页面标题与说明 - 刷新目录文字入口 - 目录 / 详情 / 治理的文字型分页切换 - 当前场景的一行文字状态与最小动作入口 - 已同步更新: - `src/components/sceneapps/SceneAppsPage.tsx` - `src/components/sceneapps/SceneAppsPage.test.tsx` - `docs/aiprompts/design-language.md` - 本轮额外沉淀: - `SceneAppsPage` 的“分页”与“卡片化壳层”不是一回事;保留分页不等于必须保留大块容器 - 如果用户目标是快速选场景,顶层工作台也应回到文字导航,而不是继续展示经营看板式首屏 - 把 `browser runtime` 会话稳定性从“依赖首个 launcher 子进程存活”收口成“按 `profile_key` 管理当前活跃 session”: - `src-tauri/src/commands/webview_cmd.rs` 已修正: - Chrome profile 存活判断不再只依赖最初 launcher 子进程 - 未受管 / 扩展附着 session 发现不再把 `/json/list` 瞬时失败直接判死 - `close_browser_runtime_session_for_profile_key(...)` 现在会清这个 profile 的全部 runtime session - `src-tauri/crates/browser-runtime/src/manager.rs` 已修正: - 新增 `open_session_gate`,串行化同一 `profile_key` 的 `open_session` - `find_session_by_profile_key(...)` 优先返回最新的 connected session - 新增 `close_sessions_by_profile_key(...)`,避免旧 session 残留 - 本轮已确认通过: - `env CARGO_TARGET_DIR="/tmp/lime-browser-runtime-verify" cargo test --manifest-path "src-tauri/Cargo.toml" -p lime-browser-runtime` - `npm run smoke:agent-runtime-tool-surface-page -- --timeout-ms 180000 --interval-ms 1000` - `npm run smoke:browser-runtime -- --timeout-ms 180000 --interval-ms 1000 --headless` - `npm run verify:gui-smoke -- --reuse-running --timeout-ms 600000` - 本轮额外沉淀: - 页级 runtime smoke 不应继续被旧 session / 孤儿 profile 清理策略拖垮 - `browser runtime` 的事实源应围绕 `profile_key` 当前活跃会话,而不是某一次 launcher 生命周期 - [已被 current 目录经营卡片方案替代] 把 `SceneApps` 目录页从“最近场景 + 目录卡片”双块结构收口成统一的无图场景选品墙: - 最近访问入口不再单独占一块面板,而是并入 `SceneAppsCatalogPanel` - 目录卡片已补充: - `产出` - `模式` - `基建` - `业务动作` - 当前目录页结构固定为: - 顶部搜索与双层筛选 - 同语义的“继续最近工作” - 同语义的“按结果挑场景” - 已同步更新: - `src/components/sceneapps/SceneAppsCatalogPanel.tsx` - `src/components/sceneapps/SceneAppsPage.tsx` - `src/components/sceneapps/SceneAppsPage.test.tsx` - `src/lib/sceneapp/product.ts` - `docs/aiprompts/design-language.md` - 当前已确认通过: - `npm test -- "src/components/sceneapps/SceneAppsPage.test.tsx"` - `npx eslint --no-warn-ignored "src/components/sceneapps/SceneAppsCatalogPanel.tsx" "src/components/sceneapps/SceneAppsPage.tsx" "src/components/sceneapps/SceneAppsPage.test.tsx" "src/lib/sceneapp/product.ts"` - `npm run verify:gui-smoke -- --reuse-running --timeout-ms 600000` - 本轮额外沉淀: - 目录页要让用户感觉自己在“选场景”,而不是在“最近记录区”和“目录区”之间切换 - 没有图片时,也可以靠结果、模式、基建和当前状态做出 marketplace 式层级,但仍要保持 Lime 的桌面产品气质 - 把 `smoke:agent-runtime-tool-surface-page` 继续从“依赖全局配置写入”收口成“页面级调试覆盖 + 阶段日志”: - 新增前端 `workspace harness` 调试覆盖读取: - `src/lib/developerFeatures.ts` - `src/hooks/useDeveloperFeatureFlags.ts` - 当前支持通过 `localStorage["lime:debug:workspace-harness-enabled:v1"]` 临时打开处理工作台,而不必为了 smoke 去调用 `save_config` - 这让页级 smoke 不再为了打开工作台去碰全局配置文件和环境变量应用链,进一步符合 LimeNext 当前主线里的“场景页 / smoke / 基础设置解耦”原则 - `scripts/agent-runtime-tool-surface-page-smoke.mjs` 已同步改成: - 仅注入本地 `localStorage` 调试覆盖 - 不再在 `finally` 里回写全局配置 - 每个关键阶段都会输出 `stage=...` 日志,便于继续定位真实卡点 - 已补最小回归: - `src/lib/developerFeatures.test.ts` - 当前已确认通过: - `npm test -- "src/lib/developerFeatures.test.ts"` - `npx eslint --no-warn-ignored "src/lib/developerFeatures.ts" "src/lib/developerFeatures.test.ts" "src/hooks/useDeveloperFeatureFlags.ts" "scripts/agent-runtime-tool-surface-page-smoke.mjs"` - 当前未完成但已确认环境状态: - 正在重新拉起隔离 `headless Tauri` 环境,当前还卡在冷编译阶段,`http://127.0.0.1:3030/health` 暂未恢复 - 下一步继续等 `DevBridge` 就绪后重跑 `npm run smoke:agent-runtime-tool-surface-page -- --timeout-ms 180000 --interval-ms 1000` - 重新执行 `npm run verify:gui-smoke`,当前主链进度已经前推到页级 runtime tool surface,而不再卡在最早的 `bridge:health`: - 已确认通过: - `smoke:workspace-ready` - `smoke:browser-runtime` - `smoke:site-adapters` - `smoke:agent-service-skill-entry` - `smoke:agent-runtime-tool-surface` - 当前最终阻塞已缩小到: - `smoke:agent-runtime-tool-surface-page` - 具体现象: - `browser_execute_action` 持续 `fetch failed` - `close_cdp_session` 持续 `fetch failed` - `close_chrome_profile_session` 持续 `fetch failed` - 这说明本轮 SceneApp 分页改动没有把前面的 GUI 壳主链打断,剩余阻塞更像是页级浏览器动作链与 DevBridge/CDP 清理的稳定性问题 - 把 `SceneAppsPage` 的跨页路径继续从“标签切页”推进到“业务向工作流导轨”: - 新增 `SceneAppsWorkflowRail`,固定把 SceneApp 主路径表达为: - `选场景` - `补启动` - `看治理` - 导轨不只是展示步骤,还会根据当前上下文给出不同动作: - 已有运行样本时可直接进入治理 - 还没有运行样本时,治理步骤会回指详情页先完成首轮启动 - 没有选中场景时,详情与治理步骤会明确回到目录 - 已同步更新: - `src/components/sceneapps/SceneAppsWorkflowRail.tsx` - `src/components/sceneapps/SceneAppsPage.tsx` - `src/components/sceneapps/SceneAppsPage.test.tsx` - `docs/aiprompts/design-language.md` - `docs/exec-plans/limenext-plan.md` - 当前已确认通过: - `npm test -- "src/components/sceneapps/SceneAppsPage.test.tsx"` - `npx eslint --no-warn-ignored "src/components/sceneapps/SceneAppsWorkflowRail.tsx" "src/components/sceneapps/SceneAppsPage.tsx" "src/components/sceneapps/SceneAppsPage.test.tsx"` - 本轮额外沉淀: - 复杂分页工作台不应只给标签页,还应给任务路径导轨 - 跨页按钮要根据业务状态自适应目标页,而不是机械地固定跳某一页 - 把 `SceneAppsPage` 的分页式工作台继续补成“可回退、可引导”的分页级空态,而不只是标签切页: - 新增 `SceneAppsPageEmptyState`,统一承接 `detail / governance` 两页的分页级空态 - `detail` 分页在没有匹配 SceneApp 时,会明确提示这是筛选结果为空,而不是继续落到“左侧目录”这种旧布局文案 - 当前已支持一键: - 回到场景目录 - 清空筛选并返回目录 - `governance` 分页在还没有任何运行样本时,不再只显示空表,而是明确引导用户先回到详情页启动首轮结果链 - 已同步更新: - `src/components/sceneapps/SceneAppsPageEmptyState.tsx` - `src/components/sceneapps/SceneAppsPage.tsx` - `src/components/sceneapps/useSceneAppsPageRuntime.ts` - `src/components/sceneapps/SceneAppDetailPanel.tsx` - `src/components/sceneapps/SceneAppsPage.test.tsx` - 当前已确认通过: - `npm test -- "src/components/sceneapps/SceneAppsPage.test.tsx"` - `npx eslint --no-warn-ignored "src/components/sceneapps/SceneAppsPageEmptyState.tsx" "src/components/sceneapps/SceneAppsPage.tsx" "src/components/sceneapps/SceneAppDetailPanel.tsx" "src/components/sceneapps/useSceneAppsPageRuntime.ts" "src/components/sceneapps/SceneAppsPage.test.tsx"` - 本轮额外沉淀: - 分页工作台不能只把内容拆开,还要把“当前无数据时下一步去哪”直接写进页面 - 治理页的首轮空态默认应回指详情页启动,而不是把用户留在没有运行样本的复盘页里 - 把 `SceneAppsPage` 从“同页堆叠目录 + 详情 + 治理”继续收口成“分页式信息架构”: - 当前固定拆成三页: - `场景目录` - `场景详情` - `治理复盘` - 顶部继续保留统一 `当前场景` 摘要和跨页入口,避免切页后丢失业务上下文 - 目录卡片点击现在会直接进入对应详情分页,不再只是停留在选中态边框 - 自动化摘要卡片与治理摘要的读模型残留问题已顺手收口: - 修掉 `buildSceneAppAutomationWorkspaceCardViewModel(...)` 对 `getSceneAppPatternSummary(...)` 的错误入参 - 删除 `buildSceneAppGovernancePanelViewModel(...)` 重构后遗留的未使用局部变量 - 已同步更新: - `src/components/sceneapps/SceneAppsCatalogPanel.tsx` - `src/components/sceneapps/useSceneAppsPageRuntime.ts` - `src/components/sceneapps/SceneAppsPage.test.tsx` - `src/lib/sceneapp/product.ts` - `src/lib/sceneapp/product.test.ts` - `docs/aiprompts/design-language.md` - `docs/exec-plans/limenext-plan.md` - 当前已确认通过: - `npm test -- "src/lib/sceneapp/product.test.ts" "src/components/sceneapps/SceneAppsPage.test.tsx"` - `npx eslint --no-warn-ignored "src/lib/sceneapp/product.ts" "src/lib/sceneapp/product.test.ts" "src/components/sceneapps/useSceneAppsPageRuntime.ts" "src/components/sceneapps/SceneAppsCatalogPanel.tsx" "src/components/sceneapps/SceneAppsPage.test.tsx"` - 本轮额外沉淀: - 复杂工作台默认按任务阶段分页,不再把目录、详情、治理继续堆在一屏 - 承担导航职责的目录卡片必须有明确点击结果,不能只保留“选中态”伪反馈 - 把 `SceneApp project pack` 的治理闭环从“单次运行详情”推进到“页面级治理看板”: - 新增 `SceneAppGovernancePanel`,不再只在运行详情里解释治理动作 - `buildSceneAppGovernancePanelViewModel(...)` 已把: - `run summary` - `scorecard` - `evidence / review` 收口成同一份业务向治理视图 - 页面级治理看板当前已经能表达: - 当前治理状态 - 当前适合投放到哪里 - 周会材料 / 结构化治理 / 请求链路 / 结果校验是否已齐 - 推荐治理动作与继续处理入口 - 页面级治理动作继续复用既有主链: - `prepareSceneAppRunGovernanceArtifacts(...)` - `prepareSceneAppRunGovernanceArtifact(...)` - `initialProjectFileOpenTarget` - `open automation job / agent session / browser runtime` - 已同步更新: - `src/lib/sceneapp/product.ts` - `src/lib/sceneapp/product.test.ts` - `src/components/sceneapps/SceneAppGovernancePanel.tsx` - `src/components/sceneapps/SceneAppsPage.tsx` - `src/components/sceneapps/useSceneAppsPageRuntime.ts` - `src/components/sceneapps/SceneAppsPage.test.tsx` - `docs/exec-plans/limenext-plan.md` - 当前已确认通过: - `npx eslint --no-warn-ignored "src/lib/sceneapp/product.ts" "src/lib/sceneapp/product.test.ts" "src/components/sceneapps/SceneAppGovernancePanel.tsx" "src/components/sceneapps/SceneAppsPage.tsx" "src/components/sceneapps/useSceneAppsPageRuntime.ts" "src/components/sceneapps/SceneAppsPage.test.tsx"` - `npm test -- "src/lib/sceneapp/product.test.ts" "src/components/sceneapps/SceneAppsPage.test.tsx"` - 当前已发起但尚未拿到最终结果: - `npm run verify:gui-smoke` - 本机冷编译阶段长时间卡在 `bridge:health -> DevBridge` 启动前,日志持续显示 `rustc` 编译与 `fetch failed`,暂时无法给出 smoke 通过结论 - 把 `SceneApp project pack` 第二阶段从 `metadata artifact_paths` 启发式推进到 `session / evidence` 事实源: - `runtime_evidence_pack_service` 已抽出可复用 helper: - `resolve_runtime_export_workspace_root(...)` - `build_runtime_evidence_sceneapp_snapshot(...)` - `SceneApp` 运行摘要在拿到 `sessionId` 时,已优先读取: - `SessionDetail` - `AgentRuntimeThreadReadModel` - 最近 `FileArtifact` - verification failure outcomes - `SceneApp project pack` 不再默认先信 `AgentRun.metadata.artifact_paths`,而是改成: - 有 runtime evidence 时优先用真实会话产物 - 只有缺少 session evidence 时才回退 metadata - 交付覆盖率判断已纠正: - 如果 session evidence 明确存在但没有产物,现在会把覆盖率视为“已知为 0”,而不是继续落成“未知” - 因此运行详情能够明确给出 `missing parts / 0% / pack_incomplete` - `verification failure outcomes` 已开始回挂到 SceneApp 失败信号: - 即使部件齐全,只要 runtime evidence 里还有未恢复校验失败,也会标记为 `review_blocked` - `SceneAppService` 已统一改走 `build_sceneapp_run_summary_from_agent_run_with_db(...)`,避免 tracker 和 automation 侧继续各自走旧启发式 - 已补 Rust 定向回归: - runtime evidence 优先于 metadata artifact 列表 - runtime verification failure 会回挂成 `review_blocked` - 已同步更新: - `src-tauri/src/services/runtime_evidence_pack_service.rs` - `src-tauri/src/commands/aster_agent_cmd/command_api/runtime_api.rs` - `src-tauri/src/sceneapp/adapters.rs` - `src-tauri/src/sceneapp/application.rs` - `src-tauri/src/services/execution_tracker_service.rs` - 本轮校验已确认通过: - `cargo fmt --manifest-path "src-tauri/Cargo.toml"` 已执行 - `cargo test --manifest-path "src-tauri/Cargo.toml" sceneapp::adapters -- --nocapture` - `cargo test --manifest-path "src-tauri/Cargo.toml" sceneapp::governance -- --nocapture` - 把 `SceneApp project pack` 的结果入口从“viewer 文案”推进到“稳定可打开的交付文件引用”: - Rust `SceneAppRunSummary` 已新增 `deliveryArtifactRefs` - 结果入口聚合规则已固定为: - 有 runtime evidence 时优先读取真实 `FileArtifact` - 缺少 session evidence 时再回退 `metadata artifact_paths` - 继续在 DTO 层暴露 `relativePath / absolutePath / partKey / projectId / workspaceId / source` - 前端运行详情页已新增“结果入口”区块: - 会按 `primaryPart` 优先标记主稿 - 点击后继续复用现有 `Agent initialProjectFileOpenTarget` 打开结果文件 - 不新增新的 SceneApp viewer 协议,也不让 UI 直接解读底层 metadata - 已同步更新: - `src-tauri/src/services/runtime_evidence_pack_service.rs` - `src-tauri/src/sceneapp/dto.rs` - `src-tauri/src/sceneapp/adapters.rs` - `src-tauri/src/sceneapp/application.rs` - `src-tauri/src/sceneapp/governance.rs` - `src/lib/sceneapp/types.ts` - `src/lib/sceneapp/product.ts` - `src/components/sceneapps/SceneAppRunDetailPanel.tsx` - `src/components/sceneapps/useSceneAppsPageRuntime.ts` - `src/components/sceneapps/SceneAppsPage.tsx` - 当前已确认通过: - `cargo fmt --manifest-path "src-tauri/Cargo.toml"` - `npx eslint "src/lib/sceneapp/types.ts" "src/lib/sceneapp/product.ts" "src/lib/sceneapp/product.test.ts" "src/components/sceneapps/SceneAppRunDetailPanel.tsx" "src/components/sceneapps/SceneAppsPage.tsx" "src/components/sceneapps/useSceneAppsPageRuntime.ts" "src/components/sceneapps/SceneAppsPage.test.tsx" "src/lib/tauri-mock/core.ts"` - `npm test -- "src/lib/sceneapp/product.test.ts" "src/components/sceneapps/SceneAppsPage.test.tsx"` - `cargo test --manifest-path "src-tauri/Cargo.toml" sceneapp::adapters -- --nocapture` - `cargo test --manifest-path "src-tauri/Cargo.toml" sceneapp::governance -- --nocapture` - Rust 定向测试最终结果已确认通过: - `cargo test --manifest-path "src-tauri/Cargo.toml" sceneapp::adapters -- --nocapture` - `cargo test --manifest-path "src-tauri/Cargo.toml" sceneapp::governance -- --nocapture` - 把 `SceneApp project pack` 的治理面继续从“有证据文案”推进到“有治理入口文件引用”: - Rust `SceneAppRunSummary` 已新增 `governanceArtifactRefs` - 适配层会按 `sessionId` 组装三类稳定治理路径: - `.lime/harness/sessions/{sessionId}/evidence/summary.md` - `.lime/harness/sessions/{sessionId}/review/review-decision.md` - `.lime/harness/sessions/{sessionId}/review/review-decision.json` - 前端运行详情页已在“证据与复核”区块新增“治理入口”卡片: - 证据摘要 - 人工复核记录 - 复核 JSON - 点击后继续复用现有 `Agent initialProjectFileOpenTarget` 打开文件,不新增新的 SceneApp viewer 协议,也不让 UI 直接拼底层 metadata - 已同步更新: - `src-tauri/src/sceneapp/dto.rs` - `src-tauri/src/sceneapp/adapters.rs` - `src-tauri/src/sceneapp/application.rs` - `src-tauri/src/sceneapp/governance.rs` - `src/lib/sceneapp/types.ts` - `src/lib/sceneapp/product.ts` - `src/components/sceneapps/SceneAppRunDetailPanel.tsx` - `src/components/sceneapps/SceneAppsPage.tsx` - `src/components/sceneapps/useSceneAppsPageRuntime.ts` - `src/components/sceneapps/SceneAppsPage.test.tsx` - `src/lib/sceneapp/product.test.ts` - `src/lib/tauri-mock/core.ts` - 当前已确认通过: - `cargo fmt --manifest-path "src-tauri/Cargo.toml"` - `npx eslint "src/lib/sceneapp/types.ts" "src/lib/sceneapp/product.ts" "src/lib/sceneapp/product.test.ts" "src/components/sceneapps/SceneAppRunDetailPanel.tsx" "src/components/sceneapps/SceneAppsPage.tsx" "src/components/sceneapps/SceneAppsPage.test.tsx" "src/components/sceneapps/useSceneAppsPageRuntime.ts" "src/lib/tauri-mock/core.ts"` - `npm test -- "src/lib/sceneapp/product.test.ts" "src/components/sceneapps/SceneAppsPage.test.tsx"` - 当前未完成但已定位的阻塞: - `cargo test --manifest-path "src-tauri/Cargo.toml" sceneapp::adapters -- --nocapture` - `cargo test --manifest-path "src-tauri/Cargo.toml" sceneapp::governance -- --nocapture` - 两条 Rust 定向测试都会被仓库里无关编译错误挡住: - `crates/services/src/api_key_provider_service.rs:1152` - `cannot find value 'provider_type' in this scope` - 把 `SceneApp project pack` 的治理入口继续从“可打开”推进到“缺失时自动补生成”: - 新增当前命令: - `sceneapp_prepare_run_governance_artifact` - 命令职责固定为: - `evidence_summary` 只补导出 evidence pack - `review_decision_markdown / review_decision_json` 走统一 review decision 模板导出链 - 这样 SceneApp 页面不需要直接调用 `agent_runtime_export_evidence_pack` / `agent_runtime_export_review_decision_template` - 前端交互已改成: - 点击治理入口时先调用 `src/lib/api/sceneapp.ts` - 导出成功后继续复用 `initialProjectFileOpenTarget` 打开对应治理文件 - 命令边界已同步更新: - `src-tauri/src/commands/sceneapp_cmd.rs` - `src-tauri/src/app/runner.rs` - `src/lib/api/sceneapp.ts` - `src/lib/api/sceneapp.test.ts` - `src/lib/dev-bridge/mockPriorityCommands.ts` - `src/lib/governance/agentCommandCatalog.json` - `src/lib/tauri-mock/core.ts` - 页面与回归已同步更新: - `src/components/sceneapps/useSceneAppsPageRuntime.ts` - `src/components/sceneapps/SceneAppsPage.test.tsx` - `src/lib/sceneapp/product.ts` - 当前已确认通过: - `cargo fmt --manifest-path "src-tauri/Cargo.toml"` - `npx eslint --no-warn-ignored "src/lib/api/sceneapp.ts" "src/lib/api/sceneapp.test.ts" "src/lib/sceneapp/product.ts" "src/lib/sceneapp/product.test.ts" "src/components/sceneapps/useSceneAppsPageRuntime.ts" "src/components/sceneapps/SceneAppsPage.test.tsx" "src/lib/dev-bridge/mockPriorityCommands.ts" "src/lib/tauri-mock/core.ts"` - `npm test -- "src/lib/api/sceneapp.test.ts" "src/lib/sceneapp/product.test.ts" "src/components/sceneapps/SceneAppsPage.test.tsx"` - `npm run test:contracts` - 当前未完成但已定位的阻塞: - `cargo test --manifest-path "src-tauri/Cargo.toml" sceneapp::adapters -- --nocapture` - 仍会被仓库里无关编译错误挡住: - `crates/services/src/api_key_provider_service.rs:1439` - `cannot find value 'provider_type' in this scope` - 把 `SceneApp project pack` 的治理面继续从“文件入口”推进到“业务动作”: - 前端运行详情页已新增 `治理动作` 区块,而不只是列出治理文件: - `准备周会复盘包` - `准备结构化治理包` - 当前动作语义固定为: - 周会复盘包:批量补齐 `evidence_summary + review_decision_markdown`,随后直接打开人工复核记录 - 结构化治理包:批量补齐 `evidence_summary + review_decision_markdown + review_decision_json`,随后直接打开复核 JSON - 批量治理仍继续经由 `src/lib/api/sceneapp.ts` 网关串行调用当前 `sceneapp_prepare_run_governance_artifact`,不让页面直接耦合底层 runtime export 命令名 - 运行详情文案已开始改成业务向表达: - 什么动作适合周会复盘 - 什么动作适合生成 / 看板 / 后续自动治理消费 - 已同步更新: - `src/lib/api/sceneapp.ts` - `src/lib/api/sceneapp.test.ts` - `src/lib/sceneapp/product.ts` - `src/lib/sceneapp/product.test.ts` - `src/components/sceneapps/SceneAppRunDetailPanel.tsx` - `src/components/sceneapps/SceneAppsPage.tsx` - `src/components/sceneapps/useSceneAppsPageRuntime.ts` - `src/components/sceneapps/SceneAppsPage.test.tsx` - `docs/exec-plans/limenext-plan.md` - 当前已确认通过: - `npx eslint --no-warn-ignored "src/lib/api/sceneapp.ts" "src/lib/api/sceneapp.test.ts" "src/lib/sceneapp/product.ts" "src/lib/sceneapp/product.test.ts" "src/components/sceneapps/SceneAppRunDetailPanel.tsx" "src/components/sceneapps/SceneAppsPage.tsx" "src/components/sceneapps/useSceneAppsPageRuntime.ts" "src/components/sceneapps/SceneAppsPage.test.tsx"` - `npm test -- "src/lib/api/sceneapp.test.ts" "src/lib/sceneapp/product.test.ts" "src/components/sceneapps/SceneAppsPage.test.tsx"` - 正在补充: - `npm run verify:gui-smoke` - 当前仍在冷启动 Rust GUI smoke 编译链,尚未拿到最终结果 ## 2026-04-15 ### 已完成 - 把 `SceneApp project pack` 从“目录描述”推进到“真实运行与经营聚合”,不再只靠静态 profile 讲故事: - Rust `run summary` 已补齐业务级交付字段: - `deliveryRequiredParts` - `deliveryCompletedParts` - `deliveryMissingParts` - `deliveryCompletionRate` - `deliveryPartCoverageKnown` - `failureSignal` - `AgentRun.metadata.artifact_paths` 与 `AutomationJob.last_delivery` 现在都会统一装配到同一份 `delivery state`,前端不再只看到 `artifactCount` - `project pack` 的 scorecard 已改成专用聚合,而不是继续混在通用成功率面板里: - `complete_pack_rate` - `review_pass_rate` - `publish_conversion_rate` - `observedFailureSignals` - `topFailureSignal` - SceneApp 运行详情页已能直接解释: - 这次交齐了几项 - 还缺哪些部件 - 当前卡在哪个失败信号 - 经营评分页已能同时区分: - 基础设置包声明的静态经营口径 - 真实运行样本回流出来的实际失败信号 - 已同步更新: - `src-tauri/src/sceneapp/dto.rs` - `src-tauri/src/sceneapp/adapters.rs` - `src-tauri/src/sceneapp/application.rs` - `src-tauri/src/sceneapp/governance.rs` - `src/lib/sceneapp/types.ts` - `src/lib/sceneapp/product.ts` - `src/components/sceneapps/SceneAppRunList.tsx` - `src/components/sceneapps/SceneAppRunDetailPanel.tsx` - `src/components/sceneapps/SceneAppScorecardPanel.tsx` - `src/lib/tauri-mock/core.ts` - 本轮已确认通过: - `npx eslint "src/lib/sceneapp/product.ts" "src/lib/sceneapp/product.test.ts" "src/components/sceneapps/SceneAppRunList.tsx" "src/components/sceneapps/SceneAppRunDetailPanel.tsx" "src/components/sceneapps/SceneAppScorecardPanel.tsx" "src/components/sceneapps/SceneAppsPage.test.tsx" "src/lib/tauri-mock/core.ts"` - `npm test -- "src/lib/sceneapp/product.test.ts" "src/components/sceneapps/SceneAppsPage.test.tsx"` - `npm run test:contracts` - Rust 定向测试已发起,但当前本机还有另一条长时间运行的 cargo 编译链占用构建资源,SceneApp 相关测试还在等待最终结果,后续需要补回最终通过记录 - 把多模态 `SceneApp` 的 `project pack` 合同正式接到统一目录、产品视图与 GUI 主链,而不是继续停留在 `blueprint ref / profile ref` 级别: - `src/lib/sceneapp/types.ts` - `src/lib/sceneapp/catalog.ts` - `src/lib/sceneapp/product.ts` - `src/components/sceneapps/SceneAppDetailPanel.tsx` - `src/components/sceneapps/SceneAppScorecardPanel.tsx` - 当前 `SceneAppDescriptor` 已新增三块稳定结构: - `deliveryProfile` - `compositionProfile` - `scorecardProfile` - `project pack` 相关的: - `artifact profile` - `viewer kind` - `required parts` - `composition steps` - `failure signals` 现在都能从编译层一路进入业务向详情面板和经营评分面板 - 目录页不再只展示技术 ref,而会明确表达: - 最终交付什么项目包 - 这条链分几步完成 - 当前经营判断重点看什么 - `SceneApp` 的 mock 与 Tauri seeded DTO 也已同步对齐,避免只在前端测试环境里有字段、真实命令却没有: - `src/lib/tauri-mock/core.ts` - `src-tauri/src/sceneapp/dto.rs` - `src-tauri/src/sceneapp/catalog.rs` - 定向回归已覆盖: - `src/lib/sceneapp/catalog.test.ts` - `src/lib/sceneapp/product.test.ts` - `src/components/sceneapps/SceneAppsPage.test.tsx` - 本轮已确认通过: - `npm test -- "src/lib/sceneapp/catalog.test.ts" "src/lib/sceneapp/product.test.ts" "src/components/sceneapps/SceneAppsPage.test.tsx"` - `npx eslint "src/lib/sceneapp/types.ts" "src/lib/sceneapp/catalog.ts" "src/lib/sceneapp/presentation.ts" "src/lib/sceneapp/product.ts" "src/lib/sceneapp/catalog.test.ts" "src/lib/sceneapp/product.test.ts" "src/components/sceneapps/SceneAppDetailPanel.tsx" "src/components/sceneapps/SceneAppScorecardPanel.tsx" "src/components/sceneapps/SceneAppsPage.test.tsx" "src/lib/tauri-mock/core.ts"` - `npm run test:contracts` - `rustfmt --check "src-tauri/src/sceneapp/dto.rs" "src-tauri/src/sceneapp/catalog.rs"` - 当前仓库级阻塞仍存在: - `npm run typecheck` 会被无关现有错误挡住: - `src/components/provider-pool/api-key/ProviderConfigForm.ui.test.tsx` - `src/components/settings-v2/general/memory/index.tsx` - `npm run verify:gui-smoke` 在 `smoke:browser-runtime` 阶段被现有环境问题挡住: - `launch_browser_session` 持续超时,`180000ms` 内未收到 DevBridge 响应 - 日志中还出现 `libsqlite3-sys ... bindgen.rs: No such file or directory` 的临时构建噪音,需要后续单独排查 - 把 `SceneApp` 前端启动编排继续收口成共享 runtime,而不是让目录页和聊天空态各写一套 launch 分支: - 新增共享启动状态机与错误格式化: - `src/lib/sceneapp/error.ts` - `src/lib/sceneapp/launcher.ts` - 把前端 action bridge 正式迁到共享层: - `src/lib/sceneapp/launchBridge.ts` - `src/components/agent/chat/workspace/sceneAppLaunch.ts` - 统一由共享层负责: - `sceneAppLaunchingId` - 自动化弹窗开关与初始值 - automation workspace 加载 - `workspace_entry / automation_job` 启动收口 - SceneApp 相关错误文案格式化 - 两个高频入口现在都已消费同一套共享 runtime: - `src/components/agent/chat/workspace/useWorkspaceSceneAppEntryActions.ts` - `src/components/sceneapps/useSceneAppsPageRuntime.ts` - `sceneAppLaunch.ts` 旧路径暂时保留为 re-export,避免现有调用方与测试路径立刻断裂 - 完成 SceneApp 统一启动 runtime 的一轮针对性校验: - `npm test -- "src/components/agent/chat/workspace/sceneAppLaunch.test.ts" "src/components/agent/chat/workspace/useWorkspaceSceneAppEntryActions.test.tsx" "src/components/sceneapps/SceneAppsPage.test.tsx" "src/lib/sceneapp/product.test.ts"` 通过 - `npx eslint "src/lib/sceneapp/error.ts" "src/lib/sceneapp/launchBridge.ts" "src/lib/sceneapp/launcher.ts" "src/components/agent/chat/workspace/useWorkspaceSceneAppEntryActions.ts" "src/components/sceneapps/useSceneAppsPageRuntime.ts" "src/components/agent/chat/workspace/sceneAppLaunch.ts"` 通过 - `npm run typecheck` 通过 - `npm run verify:gui-smoke` 在沙箱内仍会因为 `listen EPERM: operation not permitted 127.0.0.1:1420` 失败 - 提权后重跑 `npm run verify:gui-smoke` 已证明: - 前端壳就绪 - `workspace-ready` 通过 - `browser-runtime` 通过 - `site-adapters` 通过 - `agent-service-skill-entry` 通过 - `agent-runtime-tool-surface` 通过 - `agent-runtime-tool-surface-page` 通过 - 仓库级页面 smoke 阻塞已收口: - `scripts/agent-runtime-tool-surface-page-smoke.mjs` 现在补齐了首页 origin / storage 就绪门禁 - `browser_execute_action` 增加了针对 `CDP 调试端口不可用` 的重试 - 首页输入提交改成 `focus + native setter + input/change + 短暂让步 + 鼠标事件链`,避免卡在发送按钮未真正推进运行态 - 当前这条 GUI 主路径已完成最终验证: - `npm run verify:gui-smoke` 通过 - `npm run smoke:agent-runtime-tool-surface-page -- --timeout-ms 180000 --interval-ms 1000` 通过 - 新增基础设置包第一版代码骨架: - `src/lib/base-setup/types.ts` - `src/lib/base-setup/validator.ts` - `src/lib/base-setup/compiler.ts` - `src/lib/base-setup/rolloutGate.ts` - `src/lib/base-setup/compat/serviceSkillCatalogProjection.ts` - 固定第一版先把 `Base Setup Package` 编译成 compat `ServiceSkillCatalog` - 固定 runtime 侧暂不新增执行链,继续只吃 current `request_metadata` - 新增基础设置包主链接线模块: - `src/lib/base-setup/storage.ts` - `src/lib/base-setup/bootstrap.ts` - `src/lib/base-setup/serviceSkillCatalogAdapter.ts` - 固定“解析 package -> gate -> compile -> 生成快照”由基础设置层统一负责 - 固定基础设置快照与当前激活目录一起落缓存,避免后续 `scene / command` projection 再次各自找事实源 - 把基础设置包正式接回当前目录主链: - `src/lib/api/serviceSkills.ts` - `src/lib/serviceSkillCatalogBootstrap.ts` - 远端 `refresh`、本地 `save`、bootstrap `sync` 都已支持直接消费 `Base Setup Package` - 普通 catalog 覆盖时会清理旧基础设置快照,保证当前激活目录与装配快照一致 - 把基础设置包继续接到统一 `skill / command / scene` 目录主链: - `src/lib/base-setup/compat/sceneCatalogProjection.ts` - `src/lib/api/skillCatalog.ts` - `src/lib/skillCatalogBootstrap.ts` - `Base Setup Package` 现在已经不只会编译 compat `ServiceSkillCatalog`,也会继续投影到真实 `SkillCatalog` - 显式 `scene_catalog` projection 已能进入 slash / scene 面板真实消费链,而不是只停在 schema 或 compat 层 - `skillCatalog` 的 `refresh`、本地 `save`、bootstrap `sync` 现在都支持直接消费 `Base Setup Package` - 显式 scene projection 会优先覆盖 compat 自动 scene,避免场景面板继续吃到旧的 auto scene 文案 - 把 `Base Setup Package -> command_catalog projection` 正式接回当前输入触发层,而不是继续停在 seeded 手写 command 定义: - `src/lib/base-setup/compat/commandCatalogProjection.ts` - `src/lib/api/skillCatalog.ts` - `src/lib/skillCatalogBootstrap.ts` - `src/components/agent/chat/workspace/useWorkspaceSendActions.ts` - `skillCatalog` 现在会和 `scene_catalog` 一样继续编译显式 `command_catalog` - 显式 command projection 会优先覆盖 seeded command 定义,避免同一 `commandKey` 继续双轨并存 - 工作区发送层不再只读模块加载时的 seeded command map,而会按当前目录快照解析 `mention -> commandKey -> bound skill` - 这一步把 LimeNext 从“目录主链回到装配层”继续推进到了“现有命令语义的输入触发层也开始回到装配层” - 把剩余 seeded command fallback 也迁回基础设置包事实源,清掉 `SEEDED_COMMAND_ENTRY_DEFINITIONS` 这条 compat 双轨: - `src/lib/base-setup/types.ts` - `src/lib/base-setup/serviceSkillCatalogAdapter.ts` - `src/lib/base-setup/validator.ts` - `src/lib/base-setup/compat/commandCatalogProjection.ts` - `src/lib/base-setup/seededCommandPackage.ts` - `src/lib/api/skillCatalog.ts` - `command_catalog` projection 现在支持命令侧显式 `commandBinding / commandRenderContract` - seeded fallback 不再维护手写 command entry 数组,而是直接编译 seeded `Base Setup Package` - 这一步把 LimeNext 从“显式 command projection 可覆盖 seeded”继续推进到了“seeded command 事实源本身也回到装配层” - 把默认云端 seeded 目录迁到装配层事实源: - `src/lib/base-setup/seededServiceSkillPackage.ts` - `src/lib/api/serviceSkills.ts` - 默认 `7` 个内置云端场景不再手写为 `ServiceSkillCatalog`,而是改成手写 `Base Setup Package` 后编译出 compat catalog - 把 seeded 本地 `local_custom` 项也迁到装配层事实源: - `src/lib/base-setup/seededServiceSkillPackage.ts` - `src/lib/base-setup/compat/serviceSkillCatalogProjection.ts` - `src/lib/api/serviceSkills.ts` - `x-article-export` 不再手写为 `ServiceSkillItem` 补丁,而是改成手写 `Base Setup Package` 后编译出 `local_custom` 目录项 - 当前 seeded 目录已经从“编译产物 + 手写补丁”推进到“云端默认包编译产物 + 本地定制包编译产物” - 同步纠正了 `sceneBinding` 不应强行把 `runnerType` 覆盖成 `managed` 的 compat 编译逻辑 - 新增基础设置包单测: - `src/lib/base-setup/validator.test.ts` - `src/lib/base-setup/compiler.test.ts` - `src/lib/base-setup/rolloutGate.test.ts` - `src/lib/base-setup/storage.test.ts` - `src/lib/base-setup/bootstrap.test.ts` - `src/lib/base-setup/seededServiceSkillPackage.test.ts` - 证明结构校验、引用校验、catalog projection 与 rollout gate 决策已跑通 - 新增 `scene_catalog` 接线回归: - `src/lib/api/skillCatalog.test.ts` - `src/lib/skillCatalogBootstrap.test.ts` - 证明 `Base Setup Package -> SkillCatalog` 已跑通 - 证明 bootstrap payload 直接下发 `baseSetupPackage` 时,`scene_catalog` projection 与基础设置快照都能落到真实消费链 - 证明显式 scene projection 已能覆盖 compat 自动 scene - 新增 seeded 本地定制装配回归: - `src/lib/base-setup/seededServiceSkillPackage.test.ts` - `src/lib/api/serviceSkills.test.ts` - 证明 `x-article-export` 已由本地定制基础设置包编译生成,而不是继续依赖手写补丁 - 证明 `local_custom` 来源、`browser_assist` binding、`sceneBinding` 与 skill bundle metadata 都已稳定保留 - 新增基础设置包实现设计专题: - [base-setup-implementation.md](../roadmap/limenext/base-setup-implementation.md) - 固定第一版先以 `Base Setup Package -> compat ServiceSkillCatalog projection` 落地 - 固定第一版不重写产品面 API,而是先改 `ServiceSkillCatalog` 背后的编译来源 - 固定 validator / compiler / rollout gate 的建议模块拆分与接线顺序 - 新增基础设置包投影与发布生命周期专题: - [base-setup-projection-lifecycle.md](../roadmap/limenext/base-setup-projection-lifecycle.md) - 固定装配包从编写、校验、投影编译、灰度发布、bootstrap 拉取、seeded 兜底到回滚的完整链路 - 固定最小 validator 分层:`L0 结构 / L1 装配 / L2 宿主边界` - 固定“只要 L2 不通过,就必须升级主 App”的门禁 - 新增基础设置包顶层 schema: - [base-setup-package-schema.md](../roadmap/limenext/base-setup-package-schema.md) - 固定 `Base Setup Package` 的 v1 顶层字段、目录投影、profile 结构与最小 validator 口径 - 固定“改包、改投影、改宿主”的判断表 - 新增组合蓝图 schema 草案: - [composition-blueprint-schema.md](../roadmap/limenext/composition-blueprint-schema.md) - 固定 `composition blueprint` 的 v1 顶层字段、步骤字段、校验规则与 `project_pack` 最小合同 - 固定 v1 只支持“有序步骤链”,不先做通用 DAG - 继续收口 LimeNext 总纲,明确平台主张不仅是“场景工作台”,也是“快捷组合多模态能力的 SceneApp factory” - 在以下文档中引入统一口径: - [README.md](../roadmap/limenext/README.md) - [prd.md](../roadmap/limenext/prd.md) - [architecture.md](../roadmap/limenext/architecture.md) - [sceneapp-capability-model.md](../roadmap/limenext/sceneapp-capability-model.md) - [sceneapp-blueprints.md](../roadmap/limenext/sceneapp-blueprints.md) - [flowcharts.md](../roadmap/limenext/flowcharts.md) - [sequences.md](../roadmap/limenext/sequences.md) - [artifact-evidence-scorecards.md](../roadmap/limenext/artifact-evidence-scorecards.md) - [metrics-and-selection.md](../roadmap/limenext/metrics-and-selection.md) - [execution-plan.md](../roadmap/limenext/execution-plan.md) - [base-setup-decoupling.md](../roadmap/limenext/base-setup-decoupling.md) - [agent-skills-profile.md](../roadmap/limenext/agent-skills-profile.md) - 把 `composition blueprint` 固定为基础设置包中的通用装配对象: - `recipe` 只保留为别名 - 不新增 runtime taxonomy - 不新增第六种 binding family - 把第一条组合型样板正式收口为: - `文本 -> 线框图 -> 配乐 -> 剧本 -> 短视频草稿` - 归类为 `Hybrid / Multimodal Composition SceneApp` - 交付合同固定为 `project pack` - 把 LimeNext 业务图和业务时序继续改成“非技术同学也能看懂”的版本: - 增加多模态组合业务流图 - 增加基础设置包如何下发组合场景的技术图 - 增加组合蓝图编排多模态结果链的业务 / 技术时序 - 更新执行计划与总实施计划: - [execution-plan.md](../roadmap/limenext/execution-plan.md) - [limenext-plan.md](./limenext-plan.md) - 明确多模态组合样板成为第五条默认样板链路 - 明确当前下一刀已经切到“seeded 事实源迁移 + scene / command projection 扩展” - 把 `SceneApp` 第一阶段全栈骨架正式落地到当前代码主链: - `src/lib/sceneapp/*` - `src/lib/api/sceneapp.ts` - `src-tauri/src/sceneapp/*` - `src-tauri/src/commands/sceneapp_cmd.rs` - `docs/roadmap/limenext/sceneapp-*.md` - 固定 `SceneApp` 不新增 runtime taxonomy,继续只作为 `Scene / ServiceSkill + 执行实体 + 基础设施画像 + 交付治理` 的装配层 - 把第一条真实 `SceneApp` adapter 固定为 `SceneApp -> automation job`: - `sceneapp_create_automation_job` 已接通 automation draft / tracker metadata / run summary 主链 - `daily-trend-briefing` 已作为 `Local Durable SceneApp` 的 seeded descriptor、mock catalog 与测试样板统一事实源 - `browser_assist / cloud_scene / native_skill / agent_turn` 其他 adapter 继续留在下一阶段推进 - 把 `sceneapp_plan_launch` 从抽象 planner 推进到半结构化 adapter planner: - `SceneAppPlanResult.plan.adapterPlan` 已能明确输出 `runtimeAction / targetRef / requestMetadata / launchPayload` - 当前已覆盖 `cloud_scene / browser_assist / automation_job / native_skill / agent_turn` 五类 adapter draft - 这让后续 SceneApp UI 和执行入口可以复用 current runtime,而不是再拼第二套 SceneApp 执行协议 - 把 `SceneAppPlanResult.plan.adapterPlan` 继续收口成前端统一执行 facade: - `src/lib/sceneapp/launch.ts` - `buildSceneAppExecutionDraft(...)` 现已固定输出两类 current runtime 草稿: - `workspace_entry` - `automation_job` - `workspace_entry` 继续复用当前工作区启动语义: - `prompt` - `initialAutoSendRequestMetadata` - `projectId / contentId` - `openBrowserAssistOnMount` - `automation_job` 同时兼容当前两条自动化主链: - `SceneAppAutomationIntent` - `AutomationJobRequest` - `AutomationJobDialogInitialValues` - 这意味着 SceneApp 前端后续接线时,不必再让各个页面自己理解 `adapterPlan.launchPayload` 的 snake_case 草稿 - 新增 SceneApp 执行 facade 回归: - `src/lib/sceneapp/launch.test.ts` - 覆盖 `cloud_scene / browser_assist / automation_job` 三条主链翻译 - 证明 `story-video-suite / x-article-export / daily-trend-briefing` 已有可复用的前端执行草稿 - 把 SceneApp 前端执行草稿继续接到真实前端 action bridge: - `src/components/agent/chat/workspace/sceneAppLaunch.ts` - 当前已形成统一 `SceneApp launch action bridge`: - `resolveSceneAppLaunchAction(...)` - `executeSceneAppLaunchAction(...)` - `workspace_entry` 现在会继续翻译成真实 `resolveWorkspaceEntry(...)` 结果,而不是让 UI 自己再拼导航参数 - `automation_job` 现在支持两条 current 前端路径: - 打开标准自动化表单 - 直接调用 `sceneapp_create_automation_job` - 这让未来的 SceneApp 目录页、详情页、推荐位都可以复用同一套启动动作桥,而不是各写一份 launch 分支 - 新增 SceneApp action bridge 回归: - `src/components/agent/chat/workspace/sceneAppLaunch.test.ts` - 覆盖: - `workspace_entry -> agent navigation` - `workspace_entry -> missing project` - `workspace_entry -> missing navigate callback` - `automation_job -> open dialog` - `automation_job -> create job` - 再补 `workspaceEntry.test.ts` 联动回归,证明新桥未偏离现有工作区导航合同 - 把 SceneApp 统一启动桥真正接到主工作区空态入口: - `src/components/agent/chat/workspace/useWorkspaceSceneAppEntryActions.ts` - `src/components/agent/chat/components/EmptyStateSceneAppsPanel.tsx` - `src/components/agent/chat/sceneappEntryTypes.ts` - `src/components/agent/chat/components/EmptyState.tsx` - `src/components/agent/chat/workspace/chatSurfaceProps.ts` - `src/components/agent/chat/workspace/WorkspaceConversationScene.tsx` - `src/components/agent/chat/workspace/useWorkspaceConversationSceneRuntime.tsx` - `src/components/agent/chat/AgentChatWorkspace.tsx` - 当前 `SceneApp` 已不再只停在库层: - `story-video-suite` 会从空态推荐位直接进入当前会话继续 - `daily-trend-briefing` 会直接打开标准自动化表单 - `x-article-export` 会在检测到 URL 上下文时进入推荐位 - 固定 `SceneApp` 自动化仍复用标准 `AutomationJobDialog` 与 `create_automation_job` 主链,只在 UI 层补回 `sceneapp` metadata,不新增第二套 editor - 新增 SceneApp 工作区入口回归: - `src/components/agent/chat/workspace/useWorkspaceSceneAppEntryActions.test.tsx` - `src/components/agent/chat/components/EmptyState.test.tsx` - `src/components/agent/chat/workspace/useWorkspaceConversationSceneRuntime.test.ts` - 覆盖: - featured SceneApp 卡片分类 - URL 条件显示 `x-article-export` - `workspace_entry -> agent` 导航 - `automation_job -> 标准自动化表单 -> create_automation_job` - 把 `SceneApp` 从“空态推荐位”推进成真正的目录工作台: - 新增独立页面与信息架构入口: - `src/components/sceneapps/SceneAppsPage.tsx` - `src/components/sceneapps/useSceneAppsPageRuntime.ts` - `src/components/sceneapps/SceneAppsCatalogPanel.tsx` - `src/components/sceneapps/SceneAppDetailPanel.tsx` - `src/components/sceneapps/SceneAppScorecardPanel.tsx` - `src/components/sceneapps/SceneAppRunList.tsx` - `src/components/sceneapps/index.ts` - `src/types/page.ts` - `src/components/AppPageContent.tsx` - `src/lib/navigation/sidebarNav.ts` - 当前目录页已经具备完整闭环: - 业务向目录检索与模式筛选 - 详情页、启动输入、项目工作区选择 - `workspace_entry -> agent` 启动 - `automation_job -> AutomationJobDialog -> create_automation_job` - `scorecard + recent runs` 统一回流展示 - 同时把 `SceneApp` 展示语义和自动化辅助从聊天工作区抽成共享层: - `src/lib/sceneapp/presentation.ts` - `src/lib/sceneapp/automation.ts` - 这意味着后续再扩: - 首页推荐位 - 目录页 - 详情页 - 未来更多入口 都不需要各写一份 `SceneApp` 文案、seed、project gate、automation metadata merge - 把 `SceneApp` 目录页入口继续收口成可恢复的跨入口协议: - `src/lib/sceneapp/entry.ts` - `src/lib/sceneapp/storage.ts` - 当前已固定三种目录进入模式: - `browse` - `resume_latest` - `prefer_latest` - 这让侧边栏、聊天空态、未来插件入口都不需要自己拼“最近访问优先还是浏览目录”的判断 - 最近访问存储同时新增统一订阅能力,跨入口 UI 可以感知“是否存在可恢复场景”,而不用自己读取 localStorage 细节 - 把 `SceneApp` 最近恢复能力接回两个高频入口: - `src/lib/navigation/sidebarNav.ts` - `src/components/AppSidebar.tsx` - `src/components/agent/chat/AgentChatWorkspace.tsx` - `src/components/agent/chat/components/EmptyStateSceneAppsPanel.tsx` - `src/components/agent/chat/components/EmptyState.tsx` - `src/components/agent/chat/workspace/chatSurfaceProps.ts` - `src/components/agent/chat/workspace/WorkspaceConversationScene.tsx` - `src/components/agent/chat/workspace/useWorkspaceConversationSceneRuntime.tsx` - 当前交互已经更清楚: - 侧边栏“场景应用”默认恢复最近一次 SceneApp 上下文 - 聊天空态显式区分“继续最近场景”和“查看全部场景” - 浏览目录与恢复上次上下文不再共用一个语义模糊的按钮 - 新增最近恢复链路回归: - `src/lib/sceneapp/entry.test.ts` - `src/lib/sceneapp/storage.test.ts` - `src/components/AppSidebar.test.tsx` - `src/components/agent/chat/components/EmptyState.test.tsx` - 证明: - 最近访问订阅已生效 - 侧边栏点击会优先恢复最近 SceneApp - 空态会显式暴露“继续最近场景”动作 - 把 `SceneApp` 目录页继续推进到独立的产品视图模型层: - `src/lib/sceneapp/product.ts` - `src/components/sceneapps/useSceneAppsPageRuntime.ts` - `src/components/sceneapps/SceneAppsPage.tsx` - `src/components/sceneapps/SceneAppsCatalogPanel.tsx` - `src/components/sceneapps/SceneAppDetailPanel.tsx` - `src/components/sceneapps/SceneAppScorecardPanel.tsx` - `src/components/sceneapps/SceneAppRunList.tsx` - `src/components/sceneapps/SceneAppRunDetailPanel.tsx` - 当前 `SceneAppsPage` 已不再让组件自己直接解释底层 DTO: - workbench summary stats - catalog card copy - detail panel copy - scorecard view - run list / run detail 都统一收口到 `SceneApp product view model` - 这让后续首页推荐位、独立详情页、经营面板可以复用同一层业务解释,而不是重复从 `descriptor / run / scorecard` 重新拼 UI - 新增产品视图模型回归: - `src/lib/sceneapp/product.test.ts` - `src/components/sceneapps/SceneAppsPage.test.tsx` - 证明目录统计、详情视图和运行详情已经可以通过共享产品层稳定产出 - 把空态 SceneApp 面板补上“查看全部场景”入口,并接到统一 `sceneapps` 目录页: - `src/components/agent/chat/components/EmptyStateSceneAppsPanel.tsx` - `src/components/agent/chat/components/EmptyState.tsx` - `src/components/agent/chat/workspace/chatSurfaceProps.ts` - `src/components/agent/chat/workspace/WorkspaceConversationScene.tsx` - `src/components/agent/chat/workspace/useWorkspaceConversationSceneRuntime.tsx` - `src/components/agent/chat/AgentChatWorkspace.tsx` - 现在用户可以: - 在聊天空态直接启动精选 SceneApp - 或跳到完整目录页再选型、看 scorecard、看 runs、再启动 - 新增 SceneApp 目录页回归与路由回归: - `src/components/sceneapps/SceneAppsPage.test.tsx` - `src/components/AppPageContent.test.tsx` - `src/hooks/useAppNavigation.test.tsx` - `src/lib/navigation/sidebarNav.test.ts` - 覆盖: - 目录页渲染与详情联动 - `workspace_entry -> agent` - `automation_job -> 标准自动化弹窗` - 侧边栏与页面分发接线 - 把 SceneApp 目录页继续补到“运行详情可经营”的状态: - `src/components/sceneapps/SceneAppRunDetailPanel.tsx` - `src/components/sceneapps/SceneAppRunList.tsx` - `src/components/sceneapps/useSceneAppsPageRuntime.ts` - `src/lib/sceneapp/presentation.ts` - 当前目录页已经形成: - `runs -> selected run -> run summary` 的独立状态流 - `scorecard` 与 `runs` 解耦加载,不再因为一个接口失败把另一块也清空 - 运行来源、运行阶段、下一步动作的共享解释层 - 这意味着目录页不再只展示“最近运行列表”,而开始具备真实的运行复盘面板 - 后续再接首页推荐位、运营面板或更细颗粒的 evidence 视图时,可以继续复用同一套 run presentation 语义 - 把 SceneApp 目录页继续补到“状态可恢复、可分享”的状态: - `src/components/sceneapps/useSceneAppsPageRuntime.ts` - `src/components/sceneapps/SceneAppsPage.test.tsx` - `src/components/AppPageContent.test.tsx` - `src/types/page.ts` - 当前目录页现在已经支持把以下状态安全回写到 `pageParams`: - `sceneappId` - `runId` - `projectId` - `search` - `prefillIntent` - `typeFilter / patternFilter` - 同时补了反向回灌: - 同页再次导航到 `sceneapps` 时,目录页会用新的 `pageParams` 覆盖本地状态 - 把 SceneApp 运行详情继续补到“可回到业务入口”的状态: - `src/lib/sceneapp/types.ts` - `src/lib/sceneapp/product.ts` - `src/components/sceneapps/SceneAppRunDetailPanel.tsx` - `src/components/sceneapps/useSceneAppsPageRuntime.ts` - `src/components/sceneapps/SceneAppsPage.tsx` - `src-tauri/src/sceneapp/dto.rs` - `src-tauri/src/sceneapp/adapters.rs` - `src-tauri/src/sceneapp/application.rs` - 当前目录页已经不再只是解释“这次跑完了什么”,还开始解释“现在该回哪里继续”: - `SceneAppRunSummary` 新增 `sourceRef` - 运行详情视图模型新增 `entryAction` - 第一条真实恢复动作先固定为 `automation -> job detail` - 第二条真实恢复动作已补成 `chat / skill -> agent session` - 目录页运行详情现在可以直接跳回对应自动化任务: - `source=automation` - `sourceRef=jobId` - 页面 runtime 会统一翻译成 `automation / selectedJobId / workspaceTab=tasks` - 目录页运行详情现在也可以直接回到对应 Agent 会话: - `SceneAppRunSummary` 新增 `sessionId` - Agent 页新增 `initialSessionId` - `source=chat / skill` 且存在 `sessionId` 时,会统一翻译成 `agent -> initialSessionId` - 这一步把 `SceneApp` 从“可启动、可复盘”继续推进到“可恢复到业务入口”,为后续 agent / browser runtime 深链收口留出统一合同 - 把 `browser_assist` 场景的运行恢复也接回统一协议,而不是继续由 UI 猜测浏览器上下文: - `src/lib/sceneapp/types.ts` - `src/lib/sceneapp/product.ts` - `src/components/sceneapps/useSceneAppsPageRuntime.ts` - `src/components/sceneapps/SceneAppsPage.test.tsx` - `src-tauri/src/sceneapp/dto.rs` - `src-tauri/src/sceneapp/adapters.rs` - `src-tauri/src/commands/aster_agent_cmd/run_metadata/social_artifacts.rs` - `src-tauri/src/commands/aster_agent_cmd/tests.rs` - 当前已固定第一版浏览器恢复对象为: - `browserRuntimeRef = { profileKey, sessionId, targetId }` - 运行详情视图模型新增 `open_browser_runtime` 动作: - 浏览器场景存在 `browserRuntimeRef` 时,优先回到 `browser-runtime` - 没有浏览器引用时,`chat / skill -> agent session` 仍作为稳定兜底 - Rust 侧运行摘要现在会统一合并两类事实源: - 运行终态 metadata 里的 `browser_runtime_ref / browser_session` - request metadata 里的 `browser_assist` - 运行观测层也开始把 tool result metadata 中的浏览器会话回写到 run metadata: - `profile_key` - `session_id` - `target_id` - 这意味着 `x-article-export` 这类 `Browser-grounded SceneApp` 终于可以从目录页直接回到真实浏览器运行时,而不是只回聊天页 - 把 `cloud_scene / native_skill` 也补进同一套 SceneApp 启动与恢复合同,而不是继续在 UI 层分散猜测 metadata: - `src/lib/sceneapp/types.ts` - `src/lib/sceneapp/product.ts` - `src/lib/sceneapp/launch.ts` - `src/components/sceneapps/useSceneAppsPageRuntime.ts` - `src/components/agent/chat/workspaceEntry.ts` - `src/components/agent/chat/workspace/useWorkspaceServiceSkillEntryActions.ts` - `src/components/agent/chat/AgentChatWorkspace.tsx` - `src/types/page.ts` - `src-tauri/src/sceneapp/dto.rs` - `src-tauri/src/sceneapp/adapters.rs` - 当前已固定两类新恢复引用: - `cloudSceneRuntimeRef` - `nativeSkillRuntimeRef` - 当前目录页运行详情新增两类结构化业务动作: - `open_cloud_scene_session` - `open_native_skill_session` - `cloud_scene` 现在不再只回退到普通会话: - 有 `sessionId` 时优先回到原 Agent 会话 - 没有 `sessionId` 时,会基于 `service_scene_launch` 结构化引用重新恢复云端 Scene 上下文 - `native_skill` 启动桥也不再伪装成普通 prompt: - SceneApp launch facade 现在会产出 `initialPendingServiceSkillLaunch` - `AgentPendingServiceSkillLaunch` 新增 `skillKey / launchUserInput` - 挂起技能入口现在可以保留原始 SceneApp 用户意图和已补齐 slots,再交给现有服务技能主链继续执行 - Rust 侧运行摘要现在会统一提取两类事实源: - `service_scene_launch` - `sceneapp_native_skill_launch` - 这意味着 SceneApp 的五类 current 执行体已经全部进入统一协议: - `automation_job` - `agent_turn` - `browser_assist` - `cloud_scene` - `native_skill` - 把 SceneApp 运行复盘与评分从 seeded 模板推进到真实聚合: - `src-tauri/src/sceneapp/adapters.rs` - `src-tauri/src/sceneapp/application.rs` - `src-tauri/src/sceneapp/governance.rs` - `src-tauri/src/commands/sceneapp_cmd.rs` - `sceneapp_list_runs` 现在会统一聚合: - `ExecutionTracker` 里的 chat / skill / automation 真实运行 - 自动化任务的 durable job 记录 - 没有真实样本时才回退 seeded baseline - `sceneapp_get_scorecard` 现在会基于真实 runs 计算: - 运行样本充足度 - 执行成功率 - 结果产出率 - 重复使用率 - 推荐动作也不再只按 `sceneapp_type` 写死,而会根据真实运行表现切到: - `launch` - `keep` - `optimize` - `retire` - 同时补了 Rust 定向回归,覆盖: - artifact count 从 run metadata / automation delivery 提取 - scorecard 的 `keep` / seeded fallback / `retire` 决策 - 不再只在首次挂载时读取参数 - 固定实现规则: - 文本类参数使用轻量防抖同步,避免输入时触发导航风暴 - 统一 `normalize + serialize` 单一键值比较,不让页面和导航层各自发明一套相等性判断 - 这意味着未来再做: - 最近访问的 SceneApp 恢复 - 可复制的目录页深链接 - 从聊天页/推荐位/运营面板跳回目录的状态保持 都可以继续复用当前参数协议 - 把 SceneApp 前台继续接到 `Base Setup Package` 的 scorecard / composition 装配层: - `src/lib/sceneapp/catalog.ts` - `src/lib/sceneapp/product.ts` - `src/components/sceneapps/SceneAppDetailPanel.tsx` - `src/components/sceneapps/SceneAppScorecardPanel.tsx` - `src/components/sceneapps/useSceneAppsPageRuntime.ts` - `src/lib/sceneapp/catalog.test.ts` - `src/lib/sceneapp/product.test.ts` - `src/components/sceneapps/SceneAppsPage.test.tsx` - 当前目录页已经不再只显示 seeded 业务文案,而会继续暴露基础设置包里的: - `compositionBlueprintRef / compositionStepCount` - `scorecardProfileRef / scorecardMetricKeys` - 详情面板现在可以直接看到组合蓝图和评分 profile - 评分面板现在也会沿 view model 主链显示当前 scorecard profile 与 metric keys,而不是重新耦合 raw descriptor - 即使还没有真实评分样本,评分面板也会先保留基础设置包里的观察口径,不再整块退回“纯空态” - 即使评分接口暂时失败,评分面板也会继续保留当前 profile 与指标口径,不再因为 error state 把装配层上下文一起抹掉 - 这意味着 `Base Setup Package -> SceneApp descriptor -> product view model -> SceneAppsPage` 这条前台消费链已经闭环 - 把 SceneApp 目录页继续补到“最近访问 / 一键继续”的状态: - `src/lib/sceneapp/navigation.ts` - `src/lib/sceneapp/storage.ts` - `src/lib/sceneapp/storage.test.ts` - `src/components/sceneapps/SceneAppsRecentPanel.tsx` - `src/components/sceneapps/useSceneAppsPageRuntime.ts` - 当前目录页现在已经具备: - `SceneApp` 最近访问记录的统一本地事实源 - `sceneappId + projectId` 维度去重更新,而不是无上限堆积重复记录 - “继续上次上下文”与最近场景列表的业务入口 - 同时补了一个重要门禁: - 空参打开目录页时,默认首项自动选中不会立刻写回导航和最近访问 - 只有显式页面参数或用户真实交互后,才会触发同步与持久化 - 这意味着后续再接: - 侧边栏空参进入后的恢复入口 - 首页推荐位跳转后的回流继续 - 场景运营面板的最近活跃列表 都可以复用同一套 `SceneApp page state + recent visit` 协议 ### 当前判断 - LimeNext 现在不该再被理解成“很多单点场景的目录”,而应被理解成“场景对象 + 组合蓝图 + 结果包”的装配平台 - `composition blueprint` 这层已经进入正式文档口径,后续可以继续下沉到 schema、投影和校验规则 - `composition blueprint` 现在已经不只是术语,而有了 v1 schema 草案和最小 validator 口径 - `Base Setup Package` 现在也不再只是概念层,而有了顶层对象、目录投影和兼容性校验口径 - 基础设置包现在不仅回答“长什么样”,也开始回答“怎么发布、怎么灰度、怎么回滚” - 基础设置包这条线现在也开始回答“第一版先改什么代码、先不改什么代码” - 基础设置包这条线现在已经不只是文档设计,而有了第一版代码骨架和最小单测闭环 - 基础设置包这条线现在也不再只是“独立模块可跑”,而是已经接回 `serviceSkills.ts` 与 bootstrap 的真实主链 - 基础设置包这条线现在还开始接管默认 seeded 云端目录,说明装配层已经不再只是“远端来的东西才走” - 基础设置包这条线现在也开始接管 seeded 本地定制项,说明内置目录的主要来源已经都回到装配层 - 基础设置包这条线现在也已经接回 `skillCatalog.ts` 与 `skillCatalogBootstrap.ts`,说明 `scene_catalog` 不再只是未来规划,而是进入真实产品入口 - `SceneApp` 这一层现在也不再只是路线图术语,而已经具备前后端统一 descriptor、命令边界、durable adapter 与治理 metadata 主链 - `SceneApp` planner 现在也不再只会输出“解释性步骤”,而开始输出可执行的 current runtime adapter draft - `SceneApp` 前端现在也不再只有 planner 结果,而开始具备统一 execution draft facade,说明 `adapterPlan` 已经进入可接线阶段 - `SceneApp` 前端现在也不再只有 execution draft facade,而开始具备真实 action bridge 与首个空态业务入口,说明“库层桥接”这一刀已经完成 - `SceneApp` 统一恢复协议现在也不再只覆盖前三条浅链,而是已经把 `browser_assist / cloud_scene / native_skill` 的深链恢复一起收口 - 当前 `SceneApp` 首页入口已经开始用业务语言而不是 runtime 术语表达: - 多模态组合 - 资料沉淀 - 持续研究 - `SceneApp` 消费层现在已经不再只有空态推荐,而开始具备真正的目录工作台、详情页、scorecard 和 recent runs 视图 - 当前四类样板已经覆盖: - 浏览器采集导出 - 云端托管媒体生产 - 本地持续跟踪 - 多模态组合结果链 - 基础设置包现在已经不只是“目录下发”,还承担多步骤组合链的业务装配语义 - durable 场景的 automation 装配现在也不再只靠 `slot.type=schedule_time` 和运行时临时拼装: - `Base Setup Package` 已新增 `automationProfiles[]` - `catalogProjection.automationProfileRef` 已进入 validator / parser / projection metadata / snapshot index - `每日趋势摘要 / 账号增长跟踪` seeded durable 样板已显式声明 automation profile - `service-skills/automationDraft.ts` 现在会优先消费装配层的 schedule / delivery / retry / enabled 预设,再回退到旧的 slot fallback - durable 场景的 automation fallback 现在也开始回到同一装配主链: - `src/lib/base-setup/automationProjection.ts` 已成为统一解析层 - 当前 durable 启动不再需要直接读页面层或手写 seeded 补丁来猜 automation 默认值 - `service_skill.request_metadata.base_setup` 也开始携带稳定的 package / projection / automation profile 引用,方便后续 automation detail / SceneApp run / scorecard 继续对齐同一事实源 ### 风险 - 如果后续只把 `composition blueprint` 写成单一场景私有 workflow,通用装配层会再次失效 - 如果后续让 `catalog projection`、`binding profile`、`artifact profile` 分别在不同文档里各说各话,基础设置包会再次失去顶层约束 - 如果后续只写 schema,不把 validator / rollout / seeded fallback 做成真实门禁,团队还是会退回“改了文档等于完成” - 如果后续跳过 compat projection,直接要求所有前台入口原生理解 `Base Setup Package`,改动面会过大,容易再次拖慢主线 - 如果后续 `command_catalog` 或 automation projection 继续停在手写补丁层,装配主线仍然会长期半双轨 - 如果后续把新增 `command_catalog` projection 误判成“已经支持任意新命令 DSL”,会高估当前阶段;现阶段仍主要服务现有命令语义的事实源收口 - 如果后续 `SceneApp` UI 又回到从 `serviceSkills.ts`、`skillCatalog.ts`、selector 各自拼语义,统一 descriptor 主链会再次失效 - 如果后续给组合型场景单独发明 viewer 或 binding,宿主边界会再次变模糊 - 如果后续只看最终视频草稿成败,不看 `project pack` 接受率与阶段返工率,组合场景很容易被误判 ### 下一刀 - durable 场景的 automation projection / fallback 已收口到装配主链,下一步转为: - 基于 `base-setup-implementation.md` 决定第一版真实实现路线:客户端编译,还是服务端预编译 + 客户端 gate - 把多模态组合样板的 `project pack` 接到真实 artifact / viewer / scorecard 聚合入口 - 把 `SceneScorecard` 与周会模板、场景看板和生成口径继续打通 - 继续把 automation detail / SceneApp run / scorecard 聚合层消费同一组 base-setup refs,而不是各自回退到运行时猜测 - `SceneApp` 恢复协议当前已稳定收口到: - `sourceRef` - `sessionId` - `browserRuntimeRef` - `cloudSceneRuntimeRef` - `nativeSkillRuntimeRef` - `browser-runtime` GUI smoke 当前也已恢复通过,所以后续主线不再是“先救 smoke 环境”,而是“把组合交付和经营聚合真正接起来” ### 验证 - 已执行: - `npm run harness:doc-freshness` - 结果:`clean` - `npm test -- "src/lib/base-setup/validator.test.ts" "src/lib/base-setup/compiler.test.ts" "src/lib/base-setup/rolloutGate.test.ts" "src/lib/base-setup/storage.test.ts" "src/lib/base-setup/bootstrap.test.ts" "src/lib/base-setup/seededServiceSkillPackage.test.ts" "src/lib/api/serviceSkills.test.ts" "src/lib/serviceSkillCatalogBootstrap.test.ts"` - 结果:`8 files / 34 tests passed` - `npm test -- "src/lib/api/skillCatalog.test.ts" "src/lib/skillCatalogBootstrap.test.ts"` - 结果:`2 files / 9 tests passed` - `npm test -- "src/components/agent/chat/workspace/useWorkspaceSceneAppEntryActions.test.tsx" "src/components/agent/chat/components/EmptyState.test.tsx" "src/components/agent/chat/workspace/sceneAppLaunch.test.ts"` - 结果:`3 files / 33 tests passed` - `npm test -- "src/lib/sceneapp/product.test.ts" "src/lib/sceneapp/launch.test.ts" "src/components/agent/chat/workspace/sceneAppLaunch.test.ts" "src/components/agent/chat/workspaceEntry.test.ts" "src/components/sceneapps/SceneAppsPage.test.tsx" "src/lib/api/sceneapp.test.ts"` - 结果:`6 files / 47 tests passed` - `cargo test --manifest-path "src-tauri/Cargo.toml" sceneapp::adapters` - 结果:`5 tests passed` - `cargo test --manifest-path "src-tauri/Cargo.toml" sceneapp::governance` - 结果:`3 tests passed` - `npm run typecheck` - 结果:`passed` - `npm test -- "src/components/agent/chat/workspace/useWorkspaceConversationSceneRuntime.test.ts"` - 结果:`1 file / 7 tests passed` - `npx eslint "src/components/agent/chat/workspace/useWorkspaceSceneAppEntryActions.ts" "src/components/agent/chat/workspace/useWorkspaceSceneAppEntryActions.test.tsx" "src/components/agent/chat/components/EmptyStateSceneAppsPanel.tsx" "src/components/agent/chat/components/EmptyState.test.tsx" "src/components/agent/chat/components/EmptyState.tsx" "src/components/agent/chat/AgentChatWorkspace.tsx" "src/components/agent/chat/workspace/useWorkspaceConversationSceneRuntime.tsx" "src/components/agent/chat/workspace/WorkspaceConversationScene.tsx" "src/components/agent/chat/workspace/chatSurfaceProps.ts"` - 结果:`passed` - `npm test -- "src/lib/base-setup/seededServiceSkillPackage.test.ts" "src/lib/api/serviceSkills.test.ts" "src/lib/api/skillCatalog.test.ts" "src/lib/serviceSkillCatalogBootstrap.test.ts" "src/lib/skillCatalogBootstrap.test.ts"` - 结果:`5 files / 32 tests passed` - `npm test -- "src/lib/base-setup/compat/commandCatalogProjection.test.ts" "src/lib/api/skillCatalog.test.ts" "src/lib/skillCatalogBootstrap.test.ts" "src/components/agent/chat/workspace/useWorkspaceSendActions.test.tsx"` - 结果:`4 files / 94 tests passed` - `npx eslint "src/lib/base-setup/compat/commandCatalogProjection.ts" "src/lib/base-setup/compat/commandCatalogProjection.test.ts" "src/lib/api/skillCatalog.ts" "src/lib/api/skillCatalog.test.ts" "src/lib/skillCatalogBootstrap.test.ts" "src/components/agent/chat/workspace/useWorkspaceSendActions.ts" "src/components/agent/chat/workspace/useWorkspaceSendActions.test.tsx"` - 结果:`passed` - `npm run verify:gui-smoke` - 结果:通过 - `npm run verify:local` - 结果:通过 - `npm test -- "src/lib/base-setup/automationProjection.test.ts" "src/lib/base-setup/validator.test.ts" "src/lib/base-setup/compiler.test.ts" "src/lib/base-setup/storage.test.ts" "src/lib/base-setup/seededServiceSkillPackage.test.ts" "src/components/agent/chat/service-skills/automationDraft.test.ts"` - 结果:`6 files / 21 tests passed` - `npm run typecheck` - 结果:通过 - `npx eslint "src/lib/base-setup/types.ts" "src/lib/base-setup/serviceSkillCatalogAdapter.ts" "src/lib/base-setup/validator.ts" "src/lib/base-setup/compat/serviceSkillCatalogProjection.ts" "src/lib/base-setup/seededServiceSkillPackage.ts" "src/lib/base-setup/automationProjection.ts" "src/lib/base-setup/automationProjection.test.ts" "src/lib/base-setup/storage.test.ts" "src/lib/base-setup/seededServiceSkillPackage.test.ts" "src/lib/base-setup/validator.test.ts" "src/lib/sceneapp/catalog.test.ts" "src/components/agent/chat/service-skills/automationDraft.ts" "src/components/agent/chat/service-skills/automationDraft.test.ts"` - 结果:通过 - `npm run verify:local` - 结果:未通过;当前仓库另一路改动在 `src/components/settings-v2/general/memory/index.tsx:269` 存在已有 lint parse error,阻塞全仓门槛,但不在本轮 `base-setup automation projection / durable automation draft` 变更范围内 - `npm test -- "src/lib/sceneapp/product.test.ts" "src/components/sceneapps/SceneAppsPage.test.tsx" "src/lib/api/sceneapp.test.ts"` - 结果:`3 files / 13 tests passed` - `npm test -- "src/components/AppPageContent.test.tsx" "src/components/agent/chat/workspace/useWorkspaceInitialSessionNavigation.test.tsx"` - 结果:`2 files / 12 tests passed` - `cargo check --manifest-path "src-tauri/Cargo.toml"` - 结果:通过 - `npm run test:contracts` - 结果:通过 - `npm run verify:gui-smoke` - 结果:失败;`smoke:browser-runtime` 持续卡在 `launch_browser_session` 超时,`180000ms` 内未收到 DevBridge 响应 - `npm run verify:local` - 结果:失败;同样阻塞于 `smoke:browser-runtime`,非本轮 SceneApp / Agent session 恢复代码直接触发的断言失败 - `npm run typecheck` - 结果:通过 - `npm test -- src/lib/sceneapp/catalog.test.ts src/lib/api/sceneapp.test.ts src/lib/dev-bridge/mockPriorityCommands.test.ts src/lib/tauri-mock/core.test.ts` - 结果:`4 files / 18 tests passed` - `cargo check --manifest-path "src-tauri/Cargo.toml"` - 结果:通过 - `npm test -- "src/components/sceneapps/SceneAppsPage.test.tsx"` - 结果:`1 file / 4 tests passed` - `npx eslint "src/components/sceneapps/SceneAppsPage.tsx" "src/components/sceneapps/useSceneAppsPageRuntime.ts" "src/components/sceneapps/SceneAppRunList.tsx" "src/components/sceneapps/SceneAppRunDetailPanel.tsx" "src/lib/sceneapp/presentation.ts" "src/components/sceneapps/SceneAppsPage.test.tsx"` - 结果:通过 - `npm run typecheck` - 结果:通过 - `npm run verify:gui-smoke` - 结果:未通过;当前环境无法监听 `127.0.0.1:1420`,报错 `listen EPERM: operation not permitted 127.0.0.1:1420` - `npm test -- "src/components/sceneapps/SceneAppsPage.test.tsx" "src/components/AppPageContent.test.tsx"` - 结果:`2 files / 14 tests passed` - `npx eslint "src/components/sceneapps/useSceneAppsPageRuntime.ts" "src/components/sceneapps/SceneAppsPage.test.tsx" "src/components/AppPageContent.test.tsx" "src/types/page.ts"` - 结果:通过 - `npm run typecheck` - 结果:通过 - `npm run verify:gui-smoke` - 结果:未通过;当前环境无法监听 `127.0.0.1:1420`,报错 `listen EPERM: operation not permitted 127.0.0.1:1420` - `npm test -- "src/lib/sceneapp/storage.test.ts" "src/components/sceneapps/SceneAppsPage.test.tsx" "src/components/AppPageContent.test.tsx"` - 结果:`3 files / 18 tests passed` - `npx eslint "src/lib/sceneapp/navigation.ts" "src/lib/sceneapp/storage.ts" "src/lib/sceneapp/storage.test.ts" "src/components/sceneapps/useSceneAppsPageRuntime.ts" "src/components/sceneapps/SceneAppsRecentPanel.tsx" "src/components/sceneapps/SceneAppsPage.tsx" "src/components/sceneapps/SceneAppsPage.test.tsx" "src/components/AppPageContent.test.tsx" "src/types/page.ts"` - 结果:通过 - `npm run typecheck` - 结果:通过 - `npm run verify:gui-smoke` - 结果:未通过;当前环境无法监听 `127.0.0.1:1420`,报错 `listen EPERM: operation not permitted 127.0.0.1:1420` - `npm test -- src/lib/api/sceneapp.test.ts src/lib/tauri-mock/core.test.ts` - 结果:`2 files / 14 tests passed` - `npm test -- "src/lib/sceneapp/launch.test.ts" "src/lib/api/sceneapp.test.ts" "src/lib/tauri-mock/core.test.ts"` - 结果:`3 files / 17 tests passed` - `npm test -- "src/components/agent/chat/workspace/sceneAppLaunch.test.ts" "src/lib/sceneapp/launch.test.ts" "src/lib/api/sceneapp.test.ts"` - 结果:`3 files / 13 tests passed` - `npm test -- "src/components/agent/chat/workspaceEntry.test.ts" "src/components/agent/chat/workspace/sceneAppLaunch.test.ts"` - 结果:`2 files / 14 tests passed` - `npx eslint "src/components/agent/chat/workspace/sceneAppLaunch.ts" "src/components/agent/chat/workspace/sceneAppLaunch.test.ts" "src/lib/sceneapp/launch.ts"` - 结果:通过 - `npx eslint "src/lib/sceneapp/launch.ts" "src/lib/sceneapp/launch.test.ts" "src/lib/sceneapp/types.ts" "src/lib/api/sceneapp.ts"` - 结果:通过 - `npm run test:contracts` - 结果:通过 - `npm test -- "src/components/sceneapps/SceneAppsPage.test.tsx" "src/components/AppPageContent.test.tsx" "src/hooks/useAppNavigation.test.tsx" "src/lib/navigation/sidebarNav.test.ts" "src/components/agent/chat/components/EmptyState.test.tsx" "src/components/agent/chat/workspace/useWorkspaceSceneAppEntryActions.test.tsx" "src/components/agent/chat/workspace/sceneAppLaunch.test.ts" "src/lib/sceneapp/launch.test.ts"` - 结果:`8 files / 56 tests passed` - `npx eslint "src/components/sceneapps/SceneAppsPage.tsx" "src/components/sceneapps/SceneAppsPage.test.tsx" "src/components/sceneapps/SceneAppsCatalogPanel.tsx" "src/components/sceneapps/SceneAppDetailPanel.tsx" "src/components/sceneapps/SceneAppScorecardPanel.tsx" "src/components/sceneapps/SceneAppRunList.tsx" "src/components/sceneapps/useSceneAppsPageRuntime.ts" "src/components/AppPageContent.tsx" "src/components/AppPageContent.test.tsx" "src/components/agent/chat/components/EmptyState.tsx" "src/components/agent/chat/components/EmptyState.test.tsx" "src/components/agent/chat/components/EmptyStateSceneAppsPanel.tsx" "src/components/agent/chat/workspace/useWorkspaceSceneAppEntryActions.ts" "src/components/agent/chat/workspace/useWorkspaceSceneAppEntryActions.test.tsx" "src/components/agent/chat/workspace/sceneAppLaunch.test.ts" "src/components/agent/chat/workspace/WorkspaceConversationScene.tsx" "src/components/agent/chat/workspace/useWorkspaceConversationSceneRuntime.tsx" "src/components/agent/chat/workspace/chatSurfaceProps.ts" "src/components/agent/chat/AgentChatWorkspace.tsx" "src/lib/navigation/sidebarNav.ts" "src/lib/navigation/sidebarNav.test.ts" "src/types/page.ts" "src/lib/sceneapp/presentation.ts" "src/lib/sceneapp/automation.ts" "src/lib/sceneapp/launch.ts" "src/lib/sceneapp/launch.test.ts"` - 结果:通过 - `npm run typecheck` - 结果:通过 - `npm run verify:gui-smoke` - 结果:失败,当前环境无法监听 `127.0.0.1:1420`,报错 `listen EPERM: operation not permitted 127.0.0.1:1420` - `npm run verify:local` - 结果:失败,但失败项仍为仓库已有无关问题,不在本轮 `SceneApp execution facade` 改动范围: - `src/components/agent/chat/hooks/agentStreamFlowControl.test.ts` - `src/components/agent/chat/utils/turnSummaryPresentation.ts` - `src/lib/api/serviceSkills.ts` - `src/lib/base-setup/serviceSkillCatalogAdapter.ts` - `npm run lint` - 结果:失败,但当前失败项为仓库已有无关问题,不在本轮 `SceneApp` 改动范围: - `src/components/agent/chat/hooks/agentStreamFlowControl.test.ts` - `src/components/agent/chat/utils/turnSummaryPresentation.ts` - `src/lib/api/serviceSkills.ts` - `src/lib/base-setup/serviceSkillCatalogAdapter.ts` - `npm test -- "src/lib/sceneapp/product.test.ts" "src/components/sceneapps/SceneAppsPage.test.tsx" "src/lib/api/sceneapp.test.ts"` - 结果:`3 files / 24 tests passed` - `cargo test --manifest-path "src-tauri/Cargo.toml" browser_runtime_ref` - 结果:`2 tests passed` - `cargo check --manifest-path "src-tauri/Cargo.toml"` - 结果:通过 - `npm run typecheck` - 结果:通过 - `npx eslint "src/lib/sceneapp/types.ts" "src/lib/sceneapp/product.ts" "src/components/sceneapps/useSceneAppsPageRuntime.ts" "src/lib/sceneapp/product.test.ts" "src/components/sceneapps/SceneAppsPage.test.tsx" "src/lib/api/sceneapp.ts"` - 结果:通过 - `npm run verify:gui-smoke` - 结果:失败;`smoke:browser-runtime` 仍阻塞于 `launch_browser_session`,报错 `读取 CDP 标签页失败: error sending request for url (http://127.0.0.1:14509/json/list)` ## 2026-04-14 ### 已完成 - 建立 LimeNext 上位总纲专题包: - [README.md](../roadmap/limenext/README.md) - [prd.md](../roadmap/limenext/prd.md) - [architecture.md](../roadmap/limenext/architecture.md) - [flowcharts.md](../roadmap/limenext/flowcharts.md) - [sequences.md](../roadmap/limenext/sequences.md) - [code-structure.md](../roadmap/limenext/code-structure.md) - [roadmap.md](../roadmap/limenext/roadmap.md) - [execution-plan.md](../roadmap/limenext/execution-plan.md) - [metrics-and-selection.md](../roadmap/limenext/metrics-and-selection.md) - [migration-map.md](../roadmap/limenext/migration-map.md) - 在 [docs/README.md](../README.md) 增加 LimeNext 总纲入口,确保文档中心可发现 - 完成一轮文档新鲜度校验: - `npm run harness:doc-freshness` - 结果:`clean` - 根据反馈把 LimeNext 定义改成更容易传播的三层版本: - 给所有人看的白话版 - 给产品团队看的版本 - 给工程团队看的版本 - 新增本执行计划与进度日志: - [limenext-plan.md](./limenext-plan.md) - [limenext-progress.md](./limenext-progress.md) - 补齐 SceneApp 能力模型总纲: - [sceneapp-capability-model.md](../roadmap/limenext/sceneapp-capability-model.md) - 固定五类 `SceneApp` 分类 - 固定五种 `Skill / Scene` 编排模式 - 固定九类底层能力模块范围 - 明确 `server skill / CLI / browser / cron / db / markdown / json` 的适用边界 - 把 skill 设计模式正式写回基础标准与运行时标准: - [skill-standard.md](../aiprompts/skill-standard.md) - [command-runtime.md](../aiprompts/command-runtime.md) - 明确 `Skill Bundle` 不是产品对象 - 明确新增样板至少要声明 `sceneapp_type + pattern_primary / pattern_stack + infra_profile` - 在 `SceneApp` 总纲里增加常见组合原型,避免分类只停在抽象概念 - 新增 SceneApp 样板蓝图: - [sceneapp-blueprints.md](../roadmap/limenext/sceneapp-blueprints.md) - 用 `x-article-export`、`@配音`、`每日趋势摘要 / 账号增长跟踪` 三条样板补齐业务图、业务时序和经营指标 - 更新 LimeNext 总纲图示: - [flowcharts.md](../roadmap/limenext/flowcharts.md) - [sequences.md](../roadmap/limenext/sequences.md) - [architecture.md](../roadmap/limenext/architecture.md) - 补齐“业务图在前、技术图在后”的双层表达 - 选定 LimeNext 第一条 `Agent + ServiceSkill` 样板为 `@配音 / voice_runtime / cloud-video-dubbing` - 重写 `docs/prd/gongneng/peiyin/` 六件套,形成完整实施级方案包: - [prd.md](../prd/gongneng/peiyin/prd.md) - [architecture.md](../prd/gongneng/peiyin/architecture.md) - [flowcharts.md](../prd/gongneng/peiyin/flowcharts.md) - [sequences.md](../prd/gongneng/peiyin/sequences.md) - [code-structure.md](../prd/gongneng/peiyin/code-structure.md) - [tasks.md](../prd/gongneng/peiyin/tasks.md) - 新增 `docs/prd/gongneng/x-article-export/` 六件套,形成完整实施级方案包: - [prd.md](../prd/gongneng/x-article-export/prd.md) - [architecture.md](../prd/gongneng/x-article-export/architecture.md) - [flowcharts.md](../prd/gongneng/x-article-export/flowcharts.md) - [sequences.md](../prd/gongneng/x-article-export/sequences.md) - [code-structure.md](../prd/gongneng/x-article-export/code-structure.md) - [tasks.md](../prd/gongneng/x-article-export/tasks.md) - 修正文档入口与引用,确保 `x-article-export` 作为 `Browser-grounded SceneApp` 样板可被发现: - [docs/README.md](../README.md) - [command-runtime/roadmap.md](../roadmap/gongneng/command-runtime/roadmap.md) - [limenext/README.md](../roadmap/limenext/README.md) - 新增 `Artifact / Evidence / Scorecard` 业务样板文档,并把它回挂到 LimeNext 总纲: - [artifact-evidence-scorecards.md](../roadmap/limenext/artifact-evidence-scorecards.md) - [metrics-and-selection.md](../roadmap/limenext/metrics-and-selection.md) - [sceneapp-blueprints.md](../roadmap/limenext/sceneapp-blueprints.md) - [flowcharts.md](../roadmap/limenext/flowcharts.md) - [sequences.md](../roadmap/limenext/sequences.md) - 把第三条 `Local Durable SceneApp` 样板固定到真实仓库锚点: - `daily-trend-briefing` - `account-performance-tracking` - `useWorkspaceServiceSkillEntryActions.ts` - `AutomationJobDialog.tsx` - `automation_service/mod.rs` - 新增通用解耦专题,明确“主 App 宿主内核”与“基础设置包”的边界: - [base-setup-decoupling.md](../roadmap/limenext/base-setup-decoupling.md) - 固定“换装配优先不升级主 App,换内核才升级” - 固定基础设置包不是新 runtime,也不是新产品对象 - 把 `x-article-export` 的产品合同从“待澄清”收口为固定口径: - 先交付 `index.md + images/ + meta.json` - 若带 `target_language`,只在同一路径 Markdown 上继续后处理 - 若未来要支持“纯原文模式”,必须显式分流入口 - 完成第二轮文档新鲜度校验: - `npm run harness:doc-freshness` - 结果:`clean` ### 当前判断 - LimeNext 作为上位总纲已经成立 - `SceneApp` 已不再只是一个抽象词,而有了统一能力模型 - `SceneApp` 现在同时有“运行形态 + 编排模式 + 基础设施画像”三轴分类 - `Skill` 设计模式已经不再只是经验说法,而进入了正式工程字段与设计卡 - LimeNext 图示已经不再只有技术分层图,开始具备业务、产品、运营可读的总图与时序 - LimeNext 现在不只有抽象分类,还有三条业务样板蓝图可以直接拿来对齐讨论 - 第一条 `Agent + ServiceSkill` 样板已经不再空缺,当前由 `@配音 / voice_runtime` 承担 - 第二条 `Agent + ServiceSkill` 样板也已不再空缺,当前由 `x-article-export` 承担 - 第三条 `Local Durable SceneApp` 样板也不再只是概念词,当前由 `每日趋势摘要 / 账号增长跟踪` 承担 - `Browser-grounded SceneApp` 已经不再停留在蓝图层,而有了完整实施级方案包 - 当前最重要的问题不再是“第二条样板怎么补”,而是“样板如何接到 `Artifact + Evidence + Scorecard`” - `Artifact / Evidence / Scorecard` 三层现在已经不再只是抽象词,而有了业务样板和图示 - `x-article-export` 的产品合同也已不再摇摆,当前口径是“资料包优先 + 同一路径后处理” - “尽量不升级主 App 也能使用基础设置” 这条原则也已不再只是口头要求,而被收口成通用分层规则 - 当前还需要继续明确: - `SceneScorecard` 后续具体落到哪些真实聚合对象与看板入口 ### 风险 - 如果后续继续只写总纲与治理,而不落样板链路,LimeNext 很容易再次变成抽象平台叙事 - 如果后续只停在 `@配音` 一条云端样板,LimeNext 仍然会被误解成“只适合云端场景” - 如果后续不把 `Local Durable` 的经营口径接进真实看板,团队还是容易把它误讲成“只是定时任务” - 如果后续把“基础设置包”写成某个单场景私有配置,解耦层会再次失效 - 如果后续重新把 `Skill`、`ServiceSkill`、`Scene` 混成一个词,总纲会迅速失效 ### 下一刀 - 把 `SceneScorecard` 聚合对象继续接到生成 / 场景看板 / 周会模板 - 把三条样板的经营信号进一步映射到真实数据源与产品入口 - 继续把结果卡文案从“技术摘要”升级成“业务可理解的交付说明” - 把基础设置包收口成更明确的 schema 与校验规则