Resolved conflicts:
- LaunchWindow.tsx: kept upstream's removal of openVideoFile/openProjectFile (moved to Studio Dashboard)
- VideoEditor.tsx: used upstream's doLoadProject rename while preserving getProjectFolder() arg
- Replace lastEmittedAssetId with a process-wide Set<String> so each unique
cursor shape is serialised at most once even across non-adjacent repeats
(e.g. arrow → text → arrow no longer resends the arrow bitmap)
- Wrap the sampling loop body in autoreleasepool{} to prevent Cocoa objects
(NSBitmapImageRep, PNG Data, base64 String) from accumulating for the
lifetime of the helper during long recordings
- Update stale Accessibility comments: missing Accessibility only disables
text/pointer affordance detection; native bitmap capture is unaffected
Capture the real system cursor image during macOS recording so custom and
default cursors render natively instead of being mapped to bundled SVGs,
bringing macOS in line with the Windows WGC capture path.
- macOS cursor helper grabs NSCursor.currentSystem as a PNG asset (SHA256 id,
intrinsic scale factor, pixel hotspot); the bitmap payload is emitted once per
shape and referenced by assetId thereafter
- helper returns nil cursorType instead of an arrow fallback so default/custom
cursors fall through to the captured bitmap while text/pointer stay beautified
- MacNativeCursorRecordingSession collects deduped assets, tags samples with
assetId, and reports provider "native" when bitmaps are captured
Adds `projectFolder` as a key to user preferences, stores the location of
the most recently opened project, and prefills it in the next File → Open
action. Mirrors the pattern from #512 (`exportFolder`).
Closes#668
- Add nativeCursorClipRef div (outside preserve-3d) with CSS inset() clip-path that
tracks the camera-transformed video boundary, including border-radius
- Add cameraAwareMaskRect() in FrameRenderer that computes the same boundary for
Canvas 2D clip in the export path; remove stage-clamping so rounded corners match
the preview's inset() behavior when zoom/pan pushes the mask off-stage
- Cache maskBorderRadius in LayoutCache so both shadow and direct composite paths
can apply camera-aware rounded clipping
- Fix double mask.x offset introduced by nativeCursorMaskRef; replace mask div with
clip-path on the outer wrapper
- Normalize cursor size relative to maskRect.width so preview and export scale match
- Clip cursor to canvas boundary and hide on non-recorded display
- Wire cursorClipToBounds flag through FrameRenderConfig and VideoExporter
- Implement native bridge for Windows cursor capture via PowerShell/C#
- Add cursor-free capture using getDisplayMedia with setDisplayMediaRequestHandler
- Update video player and exporters to support native cursor telemetry
- Enable system audio capture on Windows via WASAPI loopback
- Add interpolation for smoother cursor movement in playback and export
- Improve cursor scaling and visibility handling in editor and playback