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https://github.com/obsproject/obs-studio.git
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37 lines
1.3 KiB
Swift
37 lines
1.3 KiB
Swift
/******************************************************************************
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Copyright (C) 2024 by Patrick Heyer <PatTheMav@users.noreply.github.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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******************************************************************************/
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import Foundation
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import Metal
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extension MTLTextureType {
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/// Converts the Metal texture type into a compatible `libobs` texture type or `nil` if no compatible mapping is
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/// possible.
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var gsTextureType: gs_texture_type? {
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switch self {
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case .type2D:
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return GS_TEXTURE_2D
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case .type3D:
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return GS_TEXTURE_3D
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case .typeCube:
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return GS_TEXTURE_CUBE
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default:
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return nil
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}
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}
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}
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