109 Commits
Author SHA1 Message Date
jpark37 4fe6803fe4 libobs: Prevent D3D11 projectors from tearing
Some users stream projectors, so don't let them tear. Use the waitable
object to check the flip queue, and only flip if there's space.

Metal and Vulkan can probably perform similar flip throttling once OBS
starts using them.
2022-08-06 16:16:20 -07:00
Kurt Kartaltepe d78b27961c libobs-opengl: Add create_texture_from_pixmap for EGL
create_texture_from_pixmap is only implemented for X11/EGL where it will
bind the provided X11 pixmap to a texture with glEGLImageTargetTexture2DOES
2022-05-15 09:08:53 -03:00
jpark37 4af20cf080 libobs/graphics: Add color space and WIC support
Only add support for PQ and CCCS JXR images, e.g. Xbox Series X, and
Xbox Game Bar screenshots on Windows.
2022-05-08 15:25:01 -07:00
jpark37 06111d5b10 libobs: Add high-precision sRGB support 2022-04-08 17:19:23 -07:00
jpark37 eccde48926 libobs/graphics: Add gs_is_monitor_hdr
Only Windows is implemented for now. Mac/Linux return false for now.
2022-03-23 22:35:26 -07:00
jpark37 abddfead2f libobs/graphics: Add color space support 2022-03-23 22:35:26 -07:00
jpark37 fee3703f40 libobs/graphics, libobs-d3d11: Add P010 support 2022-03-20 17:22:13 -07:00
jpark37 16637baf88 libobs/graphics: Add gs_texrender_get_format 2022-03-08 12:56:35 -08:00
obiwac c50c625555 libobs/graphics: gs_query_dmabuf_* on FreeBSD too 2022-02-26 15:36:08 -08:00
jpark37 59ab9c98fb libobs/graphics: Fix gs_get_format_bpp
Was missing case for GS_RGBA16F.
2022-01-29 18:51:34 -05:00
jpark37 63db2265dc libobs, libobs-d3d11, libobs-opengl: Add GS_RG16
This format will be useful for P010 chroma in the future.
2022-01-29 15:12:00 -08:00
columbarius 4cda05f270 libobs/graphics: Add Linux-only gs_query_dmabuf_* functions
When sharing DMA-BUFs it is required the announce the underlying
hardware capabilities via supported modifiers.

Add new device_query_dmabuf_capabilities vfunc to gs_exports and connect it
to the egl implementation stubs in the supported render platforms. Add a new
public method gs_query_dmabuf_capabilities() that calls the vfunc above.

Add new device_query_dmabuf_modifiers vfunc to gs_exports and connect it
to the egl implementation in the supported render platforms. Add a new
public method gs_query_dmabuf_modifiers() that calls the vfunc above.
2021-12-22 14:27:53 -03:00
jw0z96 33a6d2a5fd libobs: Expose blending operation types 2021-12-20 09:06:38 -08:00
VodBox c8e417057a libobs, libobs-d3d11: Add support for NT Handle shared textures
Adds support for using shared textures that were made with the
D3D11_RESOURCE_MISC_SHARED_NTHANDLE flag.

This increases the minimum required Windows version to Windows 8 or the
Platform Update for Windows 7. As official support is only for Win 8+
this does not change official support.
2021-11-20 16:34:28 +13:00
jpark37 f5b65ec5d3 libobs/graphics: Fix gs_generalize_format warning
warning C26819: Unannotated fallthrough between switch labels (es.78).
2021-09-05 20:35:46 -07:00
jpark37 da3375d5a4 libobs: Add gs_generalize_format helper 2021-07-11 08:26:29 -07:00
jpark37 abe1cb1425 libobs: Support premultiplying images on load
Add gs_image_alpha_mode enum for requested alpha handling: straight,
premultiplied with SRGB conversion, and just premultiplied. Both
premultiplied settings behave the same if the image is not SRGB, linear
is assumed.

Add gs_image_file3_t to store the alpha mode.

Add srgb.h file with helper functions.

Clean up vec4.h to use helpers, and remove unused functionality.

Update FFmpeg image loader to perform premultiplication on load.
2021-05-11 03:44:02 -07:00
Kurt Kartaltepe 705a47b0e4 libobs, libobs-opengl: add drm format param
This adds the drmbuf format as a parameter separate from the obs texture
format that will be used. drmbuf's may have a variety of formats that we
need to pass correctly to get a usable texture which may correspond to
multi-platform texture formats.
2021-03-29 17:00:31 -03:00
jpark37 c03320cfc2 libobs: Add function to count GPU adapters
Only implemented for D3D11 for now.
2021-03-12 20:59:31 -08:00
Georges Basile Stavracas Neto f7a55f45fd libobs/graphics: Add Linux-only gs_texture_create_from_dmabuf()
DMA-BUF is a widespread Linux buffer sharing mechanism. It is what's
commonly used zero-copy screen sharing by Wayland compositors.

Add a new 'device_texture_create_from_dmabuf' vfunc to gs_exports,
and stub implementations to libobs-opengl. Add a new public method
gs_texture_create_from_dmabuf() that calls this vfunc.
2021-02-13 19:13:54 -03:00
jpark37 2b652cc763 libobs: gs_duplicator_get_monitor_index
Helper function to find DXGI output index of HMONITOR.
2021-01-26 17:11:04 -08:00
jpark37 66259560e0 libobs: Add dormant SRGB format support
GS_RGBA, GS_BGRX, and GS_BGRA now use TYPELESS DXGI formats, so we can
alias them between UNORM and UNORM_SRGB as necessary. GS_RGBA_UNORM,
GS_BGRX_UNORM, and GS_BGRA_UNORM have been added to support straight
UNORM types, which Windows requires for sharing textures from D3D9 and
OpenGL. The D3D path aliases via views, and GL aliases via
GL_EXT_texture_sRGB_decode/GL_FRAMEBUFFER_SRGB.

A significant amount of code has changed in the D3D/GL backends, but the
concepts are simple. On the D3D side, we need separate SRVs and RTVs to
support nonlinear/linear reads and writes. On the GL side, we need to
set the proper GL parameters to emulate the same.

Add gs_enable_framebuffer_srgb/gs_framebuffer_srgb_enabled to set/get
the framebuffer as SRGB or not.

Add gs_linear_srgb_active/gs_set_linear_srgb to instruct sources that
they should render as SRGB. Legacy sources can ignore this setting
without regression.

Update obs_source_draw to use linear SRGB as needed.

Update render_filter_tex to use linear SRGB as needed.

Add gs_effect_set_texture_srgb next to gs_effect_set_texture to set
texture with SRGB view instead.

Add SRGB helpers for vec4 struct.

Create GDI-compatible textures without SRGB support. Doesn't seem to
work with SRGB formats.
2021-01-21 07:42:13 -08:00
PatTheMav 61ea6e0247 libobs: Add texture sharing support for macOS/OpenGL 2020-12-18 17:44:03 +01:00
jpark37 2d547cf669 libobs: Allow wrapping D3D11 object with gs_texture_t
This can be useful for reading from textures provided by middleware.
2020-11-24 14:39:56 -08:00
jp9000 8ecfb405ce Revert "win-capture, libobs: Show names of displays in Display Capture"
This reverts commit 9931f22ff4.
2020-03-19 06:43:57 -07:00
Matt Gajownik 9931f22ff4 win-capture, libobs: Show names of displays in Display Capture 2020-03-09 11:13:59 +11:00
jpark37 f27f858ab3 libobs: Support device loss registration
Complex external systems using the D3D11 device may need to perform
their own device loss handling, the upcoming Windows Graphics Capture
support for example.
2020-02-22 21:02:33 -08:00
jpark37 8f6984e345 libobs: Add support for volume textures
Also fix some mip calculations along the way.
2019-12-15 14:38:26 -08:00
jpark37 ade65df2aa libobs: Add gs_begin_frame for duplicators
We really shouldn't be resetting duplicator state as part of gs_flush.
gs_begin_scene is not ideal because it is called twice per frame, and
only after duplicators have been ticked. Even though it makes no
user-facing difference, it makes more logical sense to reset at the top
of the frame than the bottom.
2019-10-10 21:06:01 -07:00
jp9000 bf41fd5a6b libobs: Add graphics API to get graphics object pointer 2019-08-29 12:43:10 -07:00
Kurt Kartaltepe 491b6ec035 Revert "libobs-opengl: Add GS_RGBX format"
This reverts commit d940b9e580.
2019-08-11 18:30:28 -07:00
Jim 0546d18855 Merge pull request #1934 from kkartaltepe/alpha-linux
linux-capture: Correct XCompCap glxFBConfigs alpha check
2019-08-11 05:00:35 -07:00
jpark37 0e12d8189c libobs: Add GPU timestamp query support
This change only wraps the functionality. I have rough code to exercise
the the query functionality, but that part is not really clean enough to
submit.
2019-07-27 13:31:07 -07:00
Kurt Kartaltepe d940b9e580 libobs-opengl: Add GS_RGBX format 2019-07-08 20:27:13 -07:00
jp9000 f53df7da64 clang-format: Apply formatting
Code submissions have continually suffered from formatting
inconsistencies that constantly have to be addressed.  Using
clang-format simplifies this by making code formatting more consistent,
and allows automation of the code formatting so that maintainers can
focus more on the code itself instead of code formatting.
2019-06-23 23:49:10 -07:00
James Park 2996a6c06b libobs/graphics: Support debug markers
Add support for debug markers via D3DPERF API and KHR_debug. This makes
it easier to understand RenderDoc captures.

D3DPERF is preferred to ID3DUserDefinedAnnotation because it supports
colors. d3d9.lib is now linked in to support this.

This feature is disabled by default, and is controlled by
GS_USE_DEBUG_MARKERS.

From: obsproject/obs-studio#1799
2019-04-08 02:05:37 -07:00
jp9000 93fc61fa82 libobs/graphics: Add NV12 texture support 2019-02-07 17:00:46 -08:00
jp9000 b64d7d71d0 libobs/graphics: Add texture sharing functions 2019-02-07 17:00:46 -08:00
Alex Anderson e0cd45be9b libobs: Add additional gs_effect_get_ functions
Adds api functions to extract gs_eparam_t values, including
gs_effect_get_val(), gs_effect_get_val_size(),
gs_effect_get_default_val() and gs_effect_get_default_val_size()
2018-09-08 05:22:12 -07:00
Alex Anderson af67086912 libobs: Add HLSL annotation parsing
Gives the ability to retrieve param annotations. Blocks wrapped in <>
following a parameter.

For example:
float slider < float max_value = 10.0; float min_value = 0.0; >;

These blocks are not for shading purposes but to help describe the
shader's gui as in the example above.

Adds graphics api functions for retrieving annotations:
size_t gs_param_get_num_annotations(const gs_eparam_t *param);

gs_eparam_t *gs_param_get_annotation_by_idx(const gs_eparam_t *param,
		size_t annotation);

gs_eparam_t *gs_param_get_annotation_by_name(const gs_eparam_t *param,
		const char *name);
2018-09-08 05:22:12 -07:00
jp9000 66f993d214 libobs: Exclude certain declarations from SWIG processing
Prevents SWIG from being able to process certain declarations that would
cause binding generation errors/warnings.
2018-01-03 17:04:04 -08:00
jp9000 78411de75e libobs/graphics: Add gs_effect_set_color
Convenience function for setting a color (in hex format, e.g.
0xAARRGGBB)
2017-12-01 12:05:52 -08:00
jp9000 c111fa68b8 libobs: Add vertex/index buffer "direct" flush functions
(Note: This commit also modifies libobs-d3d11 and libobs-opengl)

Allows the ability to flush data directly without having to use the
buffer's internal data.

Allows the caller to manage his/her own vertex/index buffer data if
desired, working around the design flaw of having to rely on a
vertex/index buffer's internal data.
2017-11-27 03:00:20 -08:00
jp9000 a46f0b4808 libobs: Add option to duplicate vertex/index buffer data
Prevents from having to pass ownership of buffer data from caller when
using gs_vertexbuffer_create() or gs_indexbuffer_create() (which is a
design flaw).
2017-11-27 02:45:33 -08:00
Ryan Foster be98cee2a0 Fix various typos across multiple modules 2017-04-25 22:39:42 -04:00
jp9000 0bc0db1207 libobs/graphics: Add gs_draw_sprite_subregion function
Allows rendering only a subregion of a specific sprite.
2016-09-19 07:03:57 -07:00
jp9000 4dc0024198 libobs/graphics: Add ability to set shader texture sampler
(Note: This also modifies libobs-d3d11 and libobs-opengl)

Allows overriding the sampler for a specific shader parameter.
2016-06-29 04:15:38 -07:00
John Bradley 431a02459d libobs/graphics: Add int vector support to shaders 2016-03-21 21:22:28 -07:00
jp9000 9f63554e69 libobs: Add gs_create_texture_file_data function
Allows loading the file to memory first so the graphics subsystem
doesn't necessarily have to be locked when loading image files.
2016-01-23 07:17:48 -08:00
jp9000 ccfd57d100 libobs/graphics: Rename inconsistent function names
Renames functions:
gs_shader_setmatrix3 -> gs_shader_set_matrix3
gs_voltexture_getdepth -> gs_voltexture_get_depth
2015-10-21 07:46:43 -07:00