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Add source properties window (very preliminary)
- Add a properties window for sources so that you can now actually edit the settings for sources. Also, display the source by itself in the window (Note: not working on mac, and possibly not working on linux). When changing the settings for a source, it will call obs_source_update on that source when you have modified any values automatically. - Add a properties 'widget', eventually I want to turn this in to a regular nice properties view like you'd see in the designer, but right now it just uses a form layout in a QScrollArea with regular controls to display the properties. It's clunky but works for the time being. - Make it so that swap chains and the main graphics subsystem will automatically use at least one backbuffer if none was specified - Fix bug where displays weren't added to the main display array - Make it so that you can get the properties of a source via the actual pointer of a source/encoder/output in addition to being able to look up properties via identifier. - When registering source types, check for required functions (wasn't doing it before). getheight/getwidth should not be optional if it's a video source as well. - Add an RAII OBSObj wrapper to obs.hpp for non-reference-counted libobs pointers - Add an RAII OBSSignal wrapper to obs.hpp for libobs signals to automatically disconnect them on destruction - Move the "scale and center" calculation in window-basic-main.cpp to its own function and in its own source file - Add an 'update' callback to WASAPI audio sources
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@@ -374,9 +374,9 @@ void OBSBasicSettings::LoadAudioDevices()
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const char *input_id = App()->InputAudioSource();
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const char *output_id = App()->OutputAudioSource();
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obs_properties_t input_props = obs_source_properties(
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obs_properties_t input_props = obs_get_source_properties(
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OBS_SOURCE_TYPE_INPUT, input_id, App()->GetLocale());
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obs_properties_t output_props = obs_source_properties(
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obs_properties_t output_props = obs_get_source_properties(
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OBS_SOURCE_TYPE_INPUT, output_id, App()->GetLocale());
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if (input_props) {
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