libobs: Add surround sound audio support

(This commit also modifies the following modules: UI,
deps/media-playback, coreaudio-encoder, decklink, linux-alsa,
linux-pulseaudio, mac-capture, obs-ffmpeg, obs-filters, obs-libfdk,
obs-outputs, win-dshow, and win-wasapi)

Adds surround sound audio support to the core, core plugins, and user
interface.

Compatible streaming services: Twitch, FB 360 live
Compatible protocols: rtmp / mpeg-ts tcp udp
Compatible file formats: mkv mp4 ts  (others untested)
Compatible codecs: ffmpeg aac, fdk_aac, CoreAudio aac,
		   opus, vorbis, pcm (others untested).
Tested streaming servers: wowza, nginx
	 HLS, mpeg-dash : surround passthrough
Html5 players tested with live surround:
	 videojs, mediaelement, viblast (hls+dash), hls.js
Decklink: on win32, swap channels order for 5.1 7.1
         (due to different channel mapping on wav, mpeg, ffmpeg)
Audio filters: surround working.
Monitoring: surround working (win macOs linux (pulse-audio)).
VST:	 stereo plugins keep in general only the first two channels.
	 surround plugins should work (e.g. mcfx does).
OS: win, macOs, linux (alsa, pulse-audio).
Misc: larger audio bitrates unlocked to accommodate more channels
NB: mf-aac only supports mono and stereo + 5.1 on win 10
         (not implemented due to lack of usefulness)

Closes jp9000/obs-studio#968
This commit is contained in:
pkviet
2017-11-26 03:41:53 -08:00
committed by jp9000
parent 54ecfc8fe7
commit bbac3280c1
30 changed files with 628 additions and 116 deletions
@@ -31,9 +31,17 @@ struct audio_monitor {
static enum speaker_layout pulseaudio_channels_to_obs_speakers(
uint_fast32_t channels)
{
if ((channels >= 1 && channels <= 6) || channels == 8)
return (enum speaker_layout) channels;
return SPEAKERS_UNKNOWN;
switch (channels) {
case 0: return SPEAKERS_UNKNOWN;
case 1: return SPEAKERS_MONO;
case 2: return SPEAKERS_STEREO;
case 3: return SPEAKERS_2POINT1;
case 4: return SPEAKERS_QUAD;
case 5: return SPEAKERS_4POINT1;
case 6: return SPEAKERS_5POINT1;
case 8: return SPEAKERS_7POINT1;
default: return SPEAKERS_UNKNOWN;
}
}
static enum audio_format pulseaudio_to_obs_audio_format(
@@ -2,8 +2,11 @@
#include <mmdeviceapi.h>
#include <audioclient.h>
#define KSAUDIO_SPEAKER_4POINT1 (KSAUDIO_SPEAKER_QUAD|SPEAKER_LOW_FREQUENCY)
#define KSAUDIO_SPEAKER_2POINT1 (KSAUDIO_SPEAKER_STEREO|SPEAKER_LOW_FREQUENCY)
#define KSAUDIO_SPEAKER_SURROUND_AVUTIL \
(KSAUDIO_SPEAKER_STEREO|SPEAKER_FRONT_CENTER)
#define KSAUDIO_SPEAKER_4POINT1 (KSAUDIO_SPEAKER_SURROUND|SPEAKER_LOW_FREQUENCY)
#define safe_release(ptr) \
do { \
+4 -4
View File
@@ -26,7 +26,7 @@ extern "C" {
#endif
#define MAX_AUDIO_MIXES 6
#define MAX_AUDIO_CHANNELS 2
#define MAX_AUDIO_CHANNELS 8
#define AUDIO_OUTPUT_FRAMES 1024
/*
@@ -101,13 +101,13 @@ static inline uint32_t get_audio_channels(enum speaker_layout speakers)
switch (speakers) {
case SPEAKERS_MONO: return 1;
case SPEAKERS_STEREO: return 2;
case SPEAKERS_2POINT1: return 3;
case SPEAKERS_SURROUND:
case SPEAKERS_2POINT1:
case SPEAKERS_SURROUND: return 3;
case SPEAKERS_QUAD: return 4;
case SPEAKERS_4POINT1: return 5;
case SPEAKERS_5POINT1:
case SPEAKERS_5POINT1_SURROUND: return 6;
case SPEAKERS_7POINT1: return 8;
case SPEAKERS_7POINT1:
case SPEAKERS_7POINT1_SURROUND: return 8;
case SPEAKERS_UNKNOWN: return 0;
}