win-capture: Always reconfigure audio source when game capture hooks

This commit is contained in:
derrod
2024-03-09 20:13:58 -05:00
committed by Ryan Foster
parent ddeb89f71f
commit 7cacd18e55
+1 -3
View File
@@ -1939,9 +1939,7 @@ static void game_capture_tick(void *data, float seconds)
signal_handler_signal(sh, "hooked", &data);
calldata_free(&data);
// Update audio capture settings if not in window mode
if (gc->audio_source &&
gc->config.mode != CAPTURE_MODE_WINDOW) {
if (gc->audio_source) {
reconfigure_audio_source(gc->audio_source,
gc->window);
}