diff --git a/plugins/win-capture/game-capture.c b/plugins/win-capture/game-capture.c index 6ce3be8c6..3e3b211cb 100644 --- a/plugins/win-capture/game-capture.c +++ b/plugins/win-capture/game-capture.c @@ -75,8 +75,8 @@ struct game_capture { DWORD thread_id; HWND next_window; HWND window; - float check_interval; - float fps_reset_interval; + float retry_time; + float fps_reset_time; float retry_interval; bool active : 1; bool activate_hook : 1; @@ -951,15 +951,15 @@ static void game_capture_tick(void *data, float seconds) } } - gc->check_interval += seconds; + gc->retry_time += seconds; if (!gc->active) { if (!gc->error_acquiring && - gc->check_interval > gc->retry_interval) { + gc->retry_time > gc->retry_interval) { if (gc->config.capture_any_fullscreen || gc->activate_hook) { try_hook(gc); - gc->check_interval = 0.0f; + gc->retry_time = 0.0f; } } } else { @@ -981,10 +981,10 @@ static void game_capture_tick(void *data, float seconds) obs_leave_graphics(); } - gc->fps_reset_interval += seconds; - if (gc->fps_reset_interval >= gc->retry_interval) { + gc->fps_reset_time += seconds; + if (gc->fps_reset_time >= gc->retry_interval) { reset_frame_interval(gc); - gc->fps_reset_interval = 0.0f; + gc->fps_reset_time = 0.0f; } } }