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https://github.com/obsproject/obs-studio.git
synced 2026-10-28 03:44:52 +08:00
Remove audio/video sync reference counter
This is actually unnecessary now that there's a hard limit on the maximum offset in which audio can be inserted. This also assumes too much about the audio; it assumes audio is always on, where as with some devices (such as the elgato) audio is not on until the stream starts, and when the video has already incremented the counter.
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+1
-8
@@ -534,9 +534,7 @@ static inline void handle_ts_jump(obs_source_t source, uint64_t expected,
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source->context.name, diff, expected, ts);
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/* if has video, ignore audio data until reset */
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if (source->info.output_flags & OBS_SOURCE_ASYNC)
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os_atomic_dec_long(&source->av_sync_ref);
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else
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if (!(source->info.output_flags & OBS_SOURCE_ASYNC))
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reset_audio_timing(source, ts);
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}
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@@ -654,9 +652,6 @@ static void source_output_audio_line(obs_source_t source,
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source->next_audio_ts_min = in.timestamp +
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conv_frames_to_time(in.frames);
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if (source->av_sync_ref != 0)
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return;
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in.timestamp += source->timing_adjust + source->sync_offset;
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in.volume = source->user_volume * source->present_volume *
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obs->audio.user_volume * obs->audio.present_volume;
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@@ -1514,7 +1509,6 @@ static bool ready_async_frame(obs_source_t source, uint64_t sys_time)
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/* account for timestamp invalidation */
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if (frame_out_of_bounds(source, frame_time)) {
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source->last_frame_ts = next_frame->timestamp;
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os_atomic_inc_long(&source->av_sync_ref);
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} else {
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frame_offset = frame_time - source->last_frame_ts;
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source->last_frame_ts += frame_offset;
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@@ -1534,7 +1528,6 @@ static bool ready_async_frame(obs_source_t source, uint64_t sys_time)
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if ((next_frame->timestamp - frame_time) > MAX_TIMESTAMP_JUMP) {
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source->last_frame_ts =
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next_frame->timestamp - frame_offset;
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os_atomic_inc_long(&source->av_sync_ref);
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}
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frame_time = next_frame->timestamp;
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