UI: Make select/deselect signals work w/ group items

This commit is contained in:
Clayton Groeneveld
2020-05-19 06:36:00 -05:00
parent efa9ee0f3d
commit 2fe749fc84
4 changed files with 20 additions and 49 deletions
-5
View File
@@ -226,7 +226,6 @@ private:
gs_vertbuffer_t *circle = nullptr;
bool sceneChanging = false;
bool ignoreSelectionUpdate = false;
int previewX = 0, previewY = 0;
int previewCX = 0, previewCY = 0;
@@ -573,8 +572,6 @@ private slots:
void RemoveScene(OBSSource source);
void RenameSources(OBSSource source, QString newName, QString prevName);
void SelectSceneItem(OBSScene scene, OBSSceneItem item, bool select);
void ActivateAudioSource(OBSSource source);
void DeactivateAudioSource(OBSSource source);
@@ -671,8 +668,6 @@ private:
static void SceneReordered(void *data, calldata_t *params);
static void SceneRefreshed(void *data, calldata_t *params);
static void SceneItemAdded(void *data, calldata_t *params);
static void SceneItemSelected(void *data, calldata_t *params);
static void SceneItemDeselected(void *data, calldata_t *params);
static void SourceCreated(void *data, calldata_t *params);
static void SourceRemoved(void *data, calldata_t *params);
static void SourceActivated(void *data, calldata_t *params);