UI: Fix compiling error on Ubuntu

Makes sure ceil function uses std namespace
This commit is contained in:
cg2121
2023-05-21 01:48:13 -07:00
committed by Lain
parent 1d45881fcb
commit 20896280b1
+10 -9
View File
@@ -7,6 +7,7 @@
#include <QDropEvent>
#include <QPushButton>
#include <QTimer>
#include <cmath>
SceneTree::SceneTree(QWidget *parent_) : QListWidget(parent_)
{
@@ -81,7 +82,7 @@ void SceneTree::resizeEvent(QResizeEvent *event)
}
int wid = contentsRect().width() - scrollWid - 1;
int items = (int)ceil((float)wid / maxWidth);
int items = (int)std::ceil((float)wid / maxWidth);
int itemWidth = wid / items;
setGridSize(QSize(itemWidth, itemHeight));
@@ -133,10 +134,10 @@ void SceneTree::dropEvent(QDropEvent *event)
QPoint point = event->pos();
#endif
int x = (float)point.x() / wid * ceil(wid / maxWidth);
int x = (float)point.x() / wid * std::ceil(wid / maxWidth);
int y = (point.y() + firstItemY) / itemHeight;
int r = x + y * ceil(wid / maxWidth);
int r = x + y * std::ceil(wid / maxWidth);
QListWidgetItem *item = takeItem(selectedIndexes()[0].row());
insertItem(r, item);
@@ -178,10 +179,10 @@ void SceneTree::RepositionGrid(QDragMoveEvent *event)
QPoint point = event->pos();
#endif
int x = (float)point.x() / wid * ceil(wid / maxWidth);
int x = (float)point.x() / wid * std::ceil(wid / maxWidth);
int y = (point.y() + firstItemY) / itemHeight;
int r = x + y * ceil(wid / maxWidth);
int r = x + y * std::ceil(wid / maxWidth);
int orig = selectedIndexes()[0].row();
for (int i = 0; i < count(); i++) {
@@ -196,8 +197,8 @@ void SceneTree::RepositionGrid(QDragMoveEvent *event)
(i > orig && i > r ? 1 : 0) -
(i > orig && i == r ? 2 : 0);
int xPos = (i + off) % (int)ceil(wid / maxWidth);
int yPos = (i + off) / (int)ceil(wid / maxWidth);
int xPos = (i + off) % (int)std::ceil(wid / maxWidth);
int yPos = (i + off) / (int)std::ceil(wid / maxWidth);
QSize g = gridSize();
QPoint position(xPos * g.width(), yPos * g.height());
@@ -212,8 +213,8 @@ void SceneTree::RepositionGrid(QDragMoveEvent *event)
QModelIndex index = indexFromItem(wItem);
int xPos = i % (int)ceil(wid / maxWidth);
int yPos = i / (int)ceil(wid / maxWidth);
int xPos = i % (int)std::ceil(wid / maxWidth);
int yPos = i / (int)std::ceil(wid / maxWidth);
QSize g = gridSize();
QPoint position(xPos * g.width(), yPos * g.height());