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https://github.com/obsproject/obs-studio.git
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text-freetype2: Add Enable Antialiasing option
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@@ -240,39 +240,110 @@ void cache_standard_glyphs(struct ft2_source *srcdata)
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L"!@#$%^&*()-_=+,<.>/?\\|[]{}`~ \'\"\0");
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}
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#define glyph_pos x + (y * slot->bitmap.pitch)
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#define buf_pos (dx + x) + ((dy + y) * texbuf_w)
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FT_Render_Mode get_render_mode(struct ft2_source *srcdata)
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{
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return srcdata->antialiasing ? FT_RENDER_MODE_NORMAL
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: FT_RENDER_MODE_MONO;
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}
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void load_glyph(struct ft2_source *srcdata, const FT_UInt glyph_index,
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const FT_Render_Mode render_mode)
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{
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const FT_Int32 load_mode = render_mode == FT_RENDER_MODE_MONO
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? FT_LOAD_TARGET_MONO
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: FT_LOAD_DEFAULT;
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FT_Load_Glyph(srcdata->font_face, glyph_index, load_mode);
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}
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struct glyph_info *init_glyph(FT_GlyphSlot slot, const uint32_t dx,
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const uint32_t dy, const uint32_t g_w,
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const uint32_t g_h)
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{
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struct glyph_info *glyph = bzalloc(sizeof(struct glyph_info));
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glyph->u = (float)dx / (float)texbuf_w;
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glyph->u2 = (float)(dx + g_w) / (float)texbuf_w;
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glyph->v = (float)dy / (float)texbuf_h;
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glyph->v2 = (float)(dy + g_h) / (float)texbuf_h;
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glyph->w = g_w;
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glyph->h = g_h;
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glyph->yoff = slot->bitmap_top;
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glyph->xoff = slot->bitmap_left;
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glyph->xadv = slot->advance.x >> 6;
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return glyph;
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}
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uint8_t get_pixel_value(const unsigned char *buf_row,
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FT_Render_Mode render_mode, const uint32_t x)
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{
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if (render_mode == FT_RENDER_MODE_NORMAL) {
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return buf_row[x];
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}
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const uint32_t byte_index = x / 8;
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const uint8_t bit_index = x % 8;
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const bool pixel_set = (buf_row[byte_index] >> (7 - bit_index)) & 1;
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return pixel_set ? 255 : 0;
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}
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void rasterize(struct ft2_source *srcdata, FT_GlyphSlot slot,
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const FT_Render_Mode render_mode, const uint32_t dx,
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const uint32_t dy)
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{
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/**
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* The pitch's absolute value is the number of bytes taken by one bitmap
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* row, including padding.
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*
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* Source: https://www.freetype.org/freetype2/docs/reference/ft2-basic_types.html
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*/
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const int pitch = abs(slot->bitmap.pitch);
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for (uint32_t y = 0; y < slot->bitmap.rows; y++) {
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const uint32_t row_start = y * pitch;
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const uint32_t row = (dy + y) * texbuf_w;
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for (uint32_t x = 0; x < slot->bitmap.width; x++) {
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const uint32_t row_pixel_position = dx + x;
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const uint8_t pixel_value =
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get_pixel_value(&slot->bitmap.buffer[row_start],
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render_mode, x);
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srcdata->texbuf[row_pixel_position + row] = pixel_value;
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}
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}
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}
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void cache_glyphs(struct ft2_source *srcdata, wchar_t *cache_glyphs)
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{
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FT_GlyphSlot slot;
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FT_UInt glyph_index = 0;
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if (!srcdata->font_face || !cache_glyphs)
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return;
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slot = srcdata->font_face->glyph;
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FT_GlyphSlot slot = srcdata->font_face->glyph;
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uint32_t dx = srcdata->texbuf_x, dy = srcdata->texbuf_y;
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uint32_t dx = srcdata->texbuf_x;
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uint32_t dy = srcdata->texbuf_y;
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int32_t cached_glyphs = 0;
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size_t len = wcslen(cache_glyphs);
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const size_t len = wcslen(cache_glyphs);
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const FT_Render_Mode render_mode = get_render_mode(srcdata);
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for (size_t i = 0; i < len; i++) {
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glyph_index =
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const FT_UInt glyph_index =
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FT_Get_Char_Index(srcdata->font_face, cache_glyphs[i]);
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if (src_glyph != NULL)
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goto skip_glyph;
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if (src_glyph != NULL) {
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continue;
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}
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FT_Load_Glyph(srcdata->font_face, glyph_index, FT_LOAD_DEFAULT);
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FT_Render_Glyph(slot, FT_RENDER_MODE_NORMAL);
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load_glyph(srcdata, glyph_index, render_mode);
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FT_Render_Glyph(slot, render_mode);
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uint32_t g_w = slot->bitmap.width;
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uint32_t g_h = slot->bitmap.rows;
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const uint32_t g_w = slot->bitmap.width;
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const uint32_t g_h = slot->bitmap.rows;
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if (srcdata->max_h < g_h)
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if (srcdata->max_h < g_h) {
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srcdata->max_h = g_h;
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}
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if (dx + g_w >= texbuf_w) {
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dx = 0;
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@@ -285,22 +356,8 @@ void cache_glyphs(struct ft2_source *srcdata, wchar_t *cache_glyphs)
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break;
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}
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src_glyph = bzalloc(sizeof(struct glyph_info));
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src_glyph->u = (float)dx / (float)texbuf_w;
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src_glyph->u2 = (float)(dx + g_w) / (float)texbuf_w;
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src_glyph->v = (float)dy / (float)texbuf_h;
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src_glyph->v2 = (float)(dy + g_h) / (float)texbuf_h;
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src_glyph->w = g_w;
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src_glyph->h = g_h;
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src_glyph->yoff = slot->bitmap_top;
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src_glyph->xoff = slot->bitmap_left;
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src_glyph->xadv = slot->advance.x >> 6;
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for (uint32_t y = 0; y < g_h; y++) {
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for (uint32_t x = 0; x < g_w; x++)
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srcdata->texbuf[buf_pos] =
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slot->bitmap.buffer[glyph_pos];
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}
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src_glyph = init_glyph(slot, dx, dy, g_w, g_h);
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rasterize(srcdata, slot, render_mode, dx, dy);
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dx += (g_w + 1);
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if (dx >= texbuf_w) {
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@@ -309,7 +366,6 @@ void cache_glyphs(struct ft2_source *srcdata, wchar_t *cache_glyphs)
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}
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cached_glyphs++;
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skip_glyph:;
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}
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srcdata->texbuf_x = dx;
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@@ -320,8 +376,7 @@ void cache_glyphs(struct ft2_source *srcdata, wchar_t *cache_glyphs)
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obs_enter_graphics();
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if (srcdata->tex != NULL) {
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gs_texture_t *tmp_texture = NULL;
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tmp_texture = srcdata->tex;
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gs_texture_t *tmp_texture = srcdata->tex;
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srcdata->tex = NULL;
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gs_texture_destroy(tmp_texture);
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}
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@@ -497,18 +552,18 @@ void read_from_end(struct ft2_source *srcdata, const char *filename)
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uint32_t get_ft2_text_width(wchar_t *text, struct ft2_source *srcdata)
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{
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FT_GlyphSlot slot = srcdata->font_face->glyph;
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FT_UInt glyph_index = 0;
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uint32_t w = 0, max_w = 0;
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size_t len;
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if (!text)
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if (!text) {
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return 0;
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}
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len = wcslen(text);
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FT_GlyphSlot slot = srcdata->font_face->glyph;
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uint32_t w = 0, max_w = 0;
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const size_t len = wcslen(text);
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for (size_t i = 0; i < len; i++) {
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glyph_index = FT_Get_Char_Index(srcdata->font_face, text[i]);
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FT_Load_Glyph(srcdata->font_face, glyph_index, FT_LOAD_DEFAULT);
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const FT_UInt glyph_index =
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FT_Get_Char_Index(srcdata->font_face, text[i]);
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load_glyph(srcdata, glyph_index, get_render_mode(srcdata));
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if (text[i] == L'\n')
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w = 0;
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