diff --git a/static/scripts/trackster.js b/static/scripts/trackster.js
index 616987827b7..91ef564a58d 100644
--- a/static/scripts/trackster.js
+++ b/static/scripts/trackster.js
@@ -2012,10 +2012,10 @@ var LineTrack = function (name, view, hda_ldda, dataset_id, prefs) {
};
$.extend(LineTrack.prototype, TiledTrack.prototype, {
add_resize_handle: function () {
- // Add control for resizing
- // Trickery here to deal with the hovering drag handle, can probably be
- // pulled out and reused.
- var track = this;
+ // Add control for resizing
+ // Trickery here to deal with the hovering drag handle, can probably be
+ // pulled out and reused.
+ var track = this;
var in_handle = false;
var in_drag = false;
var drag_control = $( "
" )
@@ -2086,20 +2086,20 @@ $.extend(LineTrack.prototype, TiledTrack.prototype, {
var tile_low = tile_index * DENSITY * resolution,
tile_length = DENSITY * resolution,
- width = Math.ceil( tile_length * w_scale ),
- height = this.height_px;
+ width = Math.ceil( tile_length * w_scale ),
+ height = this.height_px;
- // Create canvas
+ // Create canvas
var canvas = this.view.canvas_manager.new_canvas();
canvas.width = width,
canvas.height = height;
- // Paint line onto full canvas
- var ctx = canvas.getContext("2d");
- var painter = new LinePainter( result.data, tile_low, tile_low + tile_length,
- this.prefs.min_value, this.prefs.max_value, this.prefs.color, this.mode );
- painter.draw( ctx, width, height );
-
+ // Paint line onto full canvas
+ var ctx = canvas.getContext("2d");
+ var painter = new LinePainter( result.data, tile_low, tile_low + tile_length,
+ this.prefs.min_value, this.prefs.max_value, this.prefs.color, this.mode );
+ painter.draw( ctx, width, height );
+
return $(canvas);
}
});
@@ -2170,8 +2170,8 @@ $.extend(FeatureTrack.prototype, TiledTrack.prototype, {
inc_slots.mode = mode;
this.inc_slots[level] = inc_slots;
}
-
- return inc_slots.slot_features( features );
+
+ return inc_slots.slot_features( features );
},
/**
* Draw feature.
@@ -2335,15 +2335,15 @@ $.extend(FeatureTrack.prototype, TiledTrack.prototype, {
*/
draw_tile: function(result, resolution, tile_index, parent_element, w_scale, ref_seq) {
var track = this,
- tile_low = tile_index * DENSITY * resolution,
+ tile_low = tile_index * DENSITY * resolution,
tile_high = ( tile_index + 1 ) * DENSITY * resolution,
tile_span = tile_high - tile_low,
- width = Math.ceil( tile_span * w_scale ),
+ width = Math.ceil( tile_span * w_scale ),
mode = this.mode,
min_height = 25,
left_offset = this.left_offset,
slots,
- required_height;
+ required_height;
// Set display mode if Auto.
if (mode === "Auto") {
@@ -2370,37 +2370,37 @@ $.extend(FeatureTrack.prototype, TiledTrack.prototype, {
}
}
}
-
- // Drawing the summary tree (feature coverage histogram)
- if ( mode === "summary_tree" ) {
- // Set height of parent_element
- required_height = this.summary_draw_height;
- parent_element.parent().css("height", Math.max(this.height_px, required_height) + "px");
- // Add label to container div showing maximum count
- // TODO: this shouldn't be done at the tile level
- this.container_div.find(".yaxislabel").remove();
- var max_label = $("
").addClass('yaxislabel');
- max_label.text( result.max );
- max_label.css({ position: "absolute", top: "22px", left: "10px" });
- max_label.prependTo(this.container_div);
- // Create canvas
- var canvas = this.view.canvas_manager.new_canvas();
- canvas.width = width + left_offset;
- // Extra padding at top of summary tree
- canvas.height = required_height + LABEL_SPACING + CHAR_HEIGHT_PX;
- // Paint summary tree into canvas
- var painter = new SummaryTreePainter( result.data, result.delta, result.max, tile_low, tile_high, this.prefs.show_counts );
- var ctx = canvas.getContext("2d");
- // Deal with left_offset by translating
- ctx.translate( left_offset, 0 );
- painter.draw( ctx, width, required_height );
- // Wrapped canvas element is returned
- return $(canvas);
- }
+
+ // Drawing the summary tree (feature coverage histogram)
+ if ( mode === "summary_tree" ) {
+ // Set height of parent_element
+ required_height = this.summary_draw_height;
+ parent_element.parent().css("height", Math.max(this.height_px, required_height) + "px");
+ // Add label to container div showing maximum count
+ // TODO: this shouldn't be done at the tile level
+ this.container_div.find(".yaxislabel").remove();
+ var max_label = $("
").addClass('yaxislabel');
+ max_label.text( result.max );
+ max_label.css({ position: "absolute", top: "22px", left: "10px" });
+ max_label.prependTo(this.container_div);
+ // Create canvas
+ var canvas = this.view.canvas_manager.new_canvas();
+ canvas.width = width + left_offset;
+ // Extra padding at top of summary tree
+ canvas.height = required_height + LABEL_SPACING + CHAR_HEIGHT_PX;
+ // Paint summary tree into canvas
+ var painter = new SummaryTreePainter( result.data, result.delta, result.max, tile_low, tile_high, this.prefs.show_counts );
+ var ctx = canvas.getContext("2d");
+ // Deal with left_offset by translating
+ ctx.translate( left_offset, 0 );
+ painter.draw( ctx, width, required_height );
+ // Wrapped canvas element is returned
+ return $(canvas);
+ }
- // Start dealing with row-by-row tracks
+ // Start dealing with row-by-row tracks
- // y_scale is the height per row
+ // y_scale is the height per row
var y_scale = this.get_y_scale(mode);
// Pack reads, set required height.
@@ -2415,8 +2415,8 @@ $.extend(FeatureTrack.prototype, TiledTrack.prototype, {
//
// Set up for drawing.
//
- var canvas = this.view.canvas_manager.new_canvas();
-
+ var canvas = this.view.canvas_manager.new_canvas();
+
canvas.width = width + left_offset;
canvas.height = required_height;
@@ -2934,14 +2934,14 @@ FeatureSlotter.prototype.slot_features = function( features ) {
// by only having to look at a smaller subset
// if (this.start_end_dct[0] === undefined) { this.start_end_dct[0] = []; }
for (var i = 0, len = features.length; i < len; i++) {
- var feature = features[i],
- feature_uid = feature[0];
- if (inc_slots[feature_uid] !== undefined) {
- highest_slot = Math.max(highest_slot, inc_slots[feature_uid]);
- slotted.push(inc_slots[feature_uid]);
- } else {
- undone.push(i);
- }
+ var feature = features[i],
+ feature_uid = feature[0];
+ if (inc_slots[feature_uid] !== undefined) {
+ highest_slot = Math.max(highest_slot, inc_slots[feature_uid]);
+ slotted.push(inc_slots[feature_uid]);
+ } else {
+ undone.push(i);
+ }
}
// Slot unslotted features.
@@ -2949,106 +2949,106 @@ FeatureSlotter.prototype.slot_features = function( features ) {
// Find the first slot such that current feature doesn't overlap any other features in that slot.
// Returns -1 if no slot was found.
var find_slot = function(f_start, f_end) {
- // TODO: Fix constants
- for (var slot_num = 0; slot_num <= MAX_FEATURE_DEPTH; slot_num++) {
- var has_overlap = false,
- slot = start_end_dct[slot_num];
- if (slot !== undefined) {
- // Iterate through features already in slot to see if current feature will fit.
- for (var k = 0, k_len = slot.length; k < k_len; k++) {
- var s_e = slot[k];
- if (f_end > s_e[0] && f_start < s_e[1]) {
- // There is overlap
- has_overlap = true;
- break;
- }
- }
- }
- if (!has_overlap) {
- return slot_num;
- }
- }
- return -1;
+ // TODO: Fix constants
+ for (var slot_num = 0; slot_num <= MAX_FEATURE_DEPTH; slot_num++) {
+ var has_overlap = false,
+ slot = start_end_dct[slot_num];
+ if (slot !== undefined) {
+ // Iterate through features already in slot to see if current feature will fit.
+ for (var k = 0, k_len = slot.length; k < k_len; k++) {
+ var s_e = slot[k];
+ if (f_end > s_e[0] && f_start < s_e[1]) {
+ // There is overlap
+ has_overlap = true;
+ break;
+ }
+ }
+ }
+ if (!has_overlap) {
+ return slot_num;
+ }
+ }
+ return -1;
};
// Do slotting.
for (var i = 0, len = undone.length; i < len; i++) {
- var feature = features[undone[i]],
- feature_uid = feature[0],
- feature_start = feature[1],
- feature_end = feature[2],
- feature_name = feature[3],
- // Where to start, end drawing on screen.
- f_start = Math.floor( feature_start * w_scale ),
- f_end = Math.ceil( feature_end * w_scale ),
- text_len = this.measureText(feature_name).width,
- text_align;
-
- // Update start, end drawing locations to include feature name.
- // Try to put the name on the left, if not, put on right.
- if (feature_name !== undefined && this.include_label ) {
- // Add gap for label spacing and extra pack space padding
- // TODO: Fix constants
- text_len += (LABEL_SPACING + PACK_SPACING);
- if (f_start - text_len >= 0) {
- f_start -= text_len;
- text_align = "left";
- } else {
- f_end += text_len;
- text_align = "right";
- }
- }
-
- // Find slot.
- var slot_num = find_slot(f_start, f_end);
- /*
- if (slot_num < 0) {
-
- TODO: this is not yet working --
- console.log(feature_uid, "looking for slot with text on the right");
- // Slot not found. If text was on left, try on right and see
- // if slot can be found.
- // TODO: are there any checks we need to do to ensure that text
- // will fit on tile?
- if (text_align === "left") {
- f_start -= text_len;
- f_end -= text_len;
- text_align = "right";
- slot_num = find_slot(f_start, f_end);
- }
- if (slot_num >= 0) {
- console.log(feature_uid, "found slot with text on the right");
- }
+ var feature = features[undone[i]],
+ feature_uid = feature[0],
+ feature_start = feature[1],
+ feature_end = feature[2],
+ feature_name = feature[3],
+ // Where to start, end drawing on screen.
+ f_start = Math.floor( feature_start * w_scale ),
+ f_end = Math.ceil( feature_end * w_scale ),
+ text_len = this.measureText(feature_name).width,
+ text_align;
+
+ // Update start, end drawing locations to include feature name.
+ // Try to put the name on the left, if not, put on right.
+ if (feature_name !== undefined && this.include_label ) {
+ // Add gap for label spacing and extra pack space padding
+ // TODO: Fix constants
+ text_len += (LABEL_SPACING + PACK_SPACING);
+ if (f_start - text_len >= 0) {
+ f_start -= text_len;
+ text_align = "left";
+ } else {
+ f_end += text_len;
+ text_align = "right";
+ }
+ }
+
+ // Find slot.
+ var slot_num = find_slot(f_start, f_end);
+ /*
+ if (slot_num < 0) {
+
+ TODO: this is not yet working --
+ console.log(feature_uid, "looking for slot with text on the right");
+ // Slot not found. If text was on left, try on right and see
+ // if slot can be found.
+ // TODO: are there any checks we need to do to ensure that text
+ // will fit on tile?
+ if (text_align === "left") {
+ f_start -= text_len;
+ f_end -= text_len;
+ text_align = "right";
+ slot_num = find_slot(f_start, f_end);
+ }
+ if (slot_num >= 0) {
+ console.log(feature_uid, "found slot with text on the right");
+ }
- }
- */
- // Do slotting.
- if (slot_num >= 0) {
- // Add current feature to slot.
- if (start_end_dct[slot_num] === undefined) {
- start_end_dct[slot_num] = [];
- }
- start_end_dct[slot_num].push([f_start, f_end]);
- inc_slots[feature_uid] = slot_num;
- highest_slot = Math.max(highest_slot, slot_num);
- }
- else {
- // TODO: remove this warning when skipped features are handled.
- // Show warning for skipped feature.
- //console.log("WARNING: not displaying feature", feature_uid, f_start, f_end);
- }
+ }
+ */
+ // Do slotting.
+ if (slot_num >= 0) {
+ // Add current feature to slot.
+ if (start_end_dct[slot_num] === undefined) {
+ start_end_dct[slot_num] = [];
+ }
+ start_end_dct[slot_num].push([f_start, f_end]);
+ inc_slots[feature_uid] = slot_num;
+ highest_slot = Math.max(highest_slot, slot_num);
+ }
+ else {
+ // TODO: remove this warning when skipped features are handled.
+ // Show warning for skipped feature.
+ //console.log("WARNING: not displaying feature", feature_uid, f_start, f_end);
+ }
}
// Debugging: view slots data.
/*
for (var i = 0; i < MAX_FEATURE_DEPTH; i++) {
- var slot = start_end_dct[i];
- if (slot !== undefined) {
- console.log(i, "*************");
- for (var k = 0, k_len = slot.length; k < k_len; k++) {
- console.log("\t", slot[k][0], slot[k][1]);
- }
- }
+ var slot = start_end_dct[i];
+ if (slot !== undefined) {
+ console.log(i, "*************");
+ for (var k = 0, k_len = slot.length; k < k_len; k++) {
+ console.log("\t", slot[k][0], slot[k][1]);
+ }
+ }
}
*/
return highest_slot + 1;
@@ -3074,36 +3074,36 @@ var SummaryTreePainter = function( data, delta, max, view_start, view_end, show_
SummaryTreePainter.prototype.draw = function( ctx, width, height ) {
var view_start = this.view_start,
- view_range = this.view_end - this.view_start,
- w_scale = width / view_range;
+ view_range = this.view_end - this.view_start,
+ w_scale = width / view_range;
var points = this.data, delta = this.delta, max = this.max,
- // Set base Y so that max label and data do not overlap. Base Y is where rectangle bases
- // start. However, height of each rectangle is relative to required_height; hence, the
- // max rectangle is required_height.
- base_y = height + LABEL_SPACING + CHAR_HEIGHT_PX;
- delta_x_px = Math.ceil(delta * w_scale);
+ // Set base Y so that max label and data do not overlap. Base Y is where rectangle bases
+ // start. However, height of each rectangle is relative to required_height; hence, the
+ // max rectangle is required_height.
+ base_y = height + LABEL_SPACING + CHAR_HEIGHT_PX;
+ delta_x_px = Math.ceil(delta * w_scale);
ctx.save();
for (var i = 0, len = points.length; i < len; i++) {
-
- var x = Math.floor( (points[i][0] - view_start) * w_scale );
- var y = points[i][1];
-
- if (!y) { continue; }
- var y_px = y / max * height;
-
- ctx.fillStyle = "black";
- ctx.fillRect( x, base_y - y_px, delta_x_px, y_px );
-
- // Draw number count if it can fit the number with some padding, otherwise things clump up
- var text_padding_req_x = 4;
- if (this.show_counts && (ctx.measureText(y).width + text_padding_req_x) < delta_x_px) {
- ctx.fillStyle = "#666";
- ctx.textAlign = "center";
- ctx.fillText(y, x + (delta_x_px/2), 10);
- }
+
+ var x = Math.floor( (points[i][0] - view_start) * w_scale );
+ var y = points[i][1];
+
+ if (!y) { continue; }
+ var y_px = y / max * height;
+
+ ctx.fillStyle = "black";
+ ctx.fillRect( x, base_y - y_px, delta_x_px, y_px );
+
+ // Draw number count if it can fit the number with some padding, otherwise things clump up
+ var text_padding_req_x = 4;
+ if (this.show_counts && (ctx.measureText(y).width + text_padding_req_x) < delta_x_px) {
+ ctx.fillStyle = "#666";
+ ctx.textAlign = "center";
+ ctx.fillText(y, x + (delta_x_px/2), 10);
+ }
}
ctx.restore();
@@ -3124,16 +3124,16 @@ var LinePainter = function( data, view_start, view_end, min_value, max_value, co
LinePainter.prototype.draw = function( ctx, width, height ) {
var
- in_path = false,
- min_value = this.min_value,
- max_value = this.max_value,
- vertical_range = max_value - min_value,
- height_px = height,
- view_start = this.view_start,
- view_range = this.view_end - this.view_start,
- w_scale = width / view_range,
- mode = this.mode,
- data = this.data;
+ in_path = false,
+ min_value = this.min_value,
+ max_value = this.max_value,
+ vertical_range = max_value - min_value,
+ height_px = height,
+ view_start = this.view_start,
+ view_range = this.view_end - this.view_start,
+ w_scale = width / view_range,
+ mode = this.mode,
+ data = this.data;
ctx.save();
@@ -3142,72 +3142,72 @@ LinePainter.prototype.draw = function( ctx, width, height ) {
// Line at 0.0
if ( mode !== "Intensity" ) {
- ctx.beginPath();
- ctx.moveTo( 0, y_zero );
- ctx.lineTo( width, y_zero );
- // ctx.lineWidth = 0.5;
- ctx.fillStyle = "#aaa";
- ctx.stroke();
+ ctx.beginPath();
+ ctx.moveTo( 0, y_zero );
+ ctx.lineTo( width, y_zero );
+ // ctx.lineWidth = 0.5;
+ ctx.fillStyle = "#aaa";
+ ctx.stroke();
}
ctx.beginPath();
ctx.fillStyle = this.color;
var x_scaled, y, delta_x_px;
if (data.length > 1) {
- delta_x_px = Math.ceil((data[1][0] - data[0][0]) * w_scale);
+ delta_x_px = Math.ceil((data[1][0] - data[0][0]) * w_scale);
} else {
- delta_x_px = 10;
+ delta_x_px = 10;
}
for (var i = 0, len = data.length; i < len; i++) {
- x_scaled = Math.round((data[i][0] - view_start) * w_scale);
- y = data[i][1];
- if (y === null) {
- if (in_path && mode === "Filled") {
- ctx.lineTo(x_scaled, height_px);
- }
- in_path = false;
- continue;
- }
- if (y < min_value) {
- y = min_value;
- } else if (y > max_value) {
- y = max_value;
- }
+ x_scaled = Math.round((data[i][0] - view_start) * w_scale);
+ y = data[i][1];
+ if (y === null) {
+ if (in_path && mode === "Filled") {
+ ctx.lineTo(x_scaled, height_px);
+ }
+ in_path = false;
+ continue;
+ }
+ if (y < min_value) {
+ y = min_value;
+ } else if (y > max_value) {
+ y = max_value;
+ }
- if (mode === "Histogram") {
- // y becomes the bar height in pixels, which is the negated for canvas coords
- y = Math.round( y / vertical_range * height_px );
- ctx.fillRect(x_scaled, y_zero, delta_x_px, - y );
- } else if (mode === "Intensity" ) {
- y = 255 - Math.floor( (y - min_value) / vertical_range * 255 );
- ctx.fillStyle = "rgb(" +y+ "," +y+ "," +y+ ")";
- ctx.fillRect(x_scaled, 0, delta_x_px, height_px);
- } else {
- // console.log(y, track.min_value, track.vertical_range, (y - track.min_value) / track.vertical_range * track.height_px);
- y = Math.round( height_px - (y - min_value) / vertical_range * height_px );
- // console.log(canvas.get(0).height, canvas.get(0).width);
- if (in_path) {
- ctx.lineTo(x_scaled, y);
- } else {
- in_path = true;
- if (mode === "Filled") {
- ctx.moveTo(x_scaled, height_px);
- ctx.lineTo(x_scaled, y);
- } else {
- ctx.moveTo(x_scaled, y);
- }
- }
- }
+ if (mode === "Histogram") {
+ // y becomes the bar height in pixels, which is the negated for canvas coords
+ y = Math.round( y / vertical_range * height_px );
+ ctx.fillRect(x_scaled, y_zero, delta_x_px, - y );
+ } else if (mode === "Intensity" ) {
+ y = 255 - Math.floor( (y - min_value) / vertical_range * 255 );
+ ctx.fillStyle = "rgb(" +y+ "," +y+ "," +y+ ")";
+ ctx.fillRect(x_scaled, 0, delta_x_px, height_px);
+ } else {
+ // console.log(y, track.min_value, track.vertical_range, (y - track.min_value) / track.vertical_range * track.height_px);
+ y = Math.round( height_px - (y - min_value) / vertical_range * height_px );
+ // console.log(canvas.get(0).height, canvas.get(0).width);
+ if (in_path) {
+ ctx.lineTo(x_scaled, y);
+ } else {
+ in_path = true;
+ if (mode === "Filled") {
+ ctx.moveTo(x_scaled, height_px);
+ ctx.lineTo(x_scaled, y);
+ } else {
+ ctx.moveTo(x_scaled, y);
+ }
+ }
+ }
}
if (mode === "Filled") {
- if (in_path) {
- ctx.lineTo( x_scaled, y_zero );
- ctx.lineTo( 0, y_zero );
- }
- ctx.fill();
+ if (in_path) {
+ ctx.lineTo( x_scaled, y_zero );
+ ctx.lineTo( 0, y_zero );
+ }
+ ctx.fill();
} else {
- ctx.stroke();
+ ctx.stroke();
}
ctx.restore();
-}
\ No newline at end of file
+}