diff --git a/curriculum/challenges/english/15-javascript-algorithms-and-data-structures-22/learn-basic-javascript-by-building-a-role-playing-game/62aa1eec891ed731db227a36.md b/curriculum/challenges/english/15-javascript-algorithms-and-data-structures-22/learn-basic-javascript-by-building-a-role-playing-game/62aa1eec891ed731db227a36.md index a3ad193f983..184f03a6d71 100644 --- a/curriculum/challenges/english/15-javascript-algorithms-and-data-structures-22/learn-basic-javascript-by-building-a-role-playing-game/62aa1eec891ed731db227a36.md +++ b/curriculum/challenges/english/15-javascript-algorithms-and-data-structures-22/learn-basic-javascript-by-building-a-role-playing-game/62aa1eec891ed731db227a36.md @@ -22,7 +22,7 @@ if (score > 0) { } // ternary operator -score > 0 ? score : default_score +return score > 0 ? score : default_score ``` In `getMonsterAttackValue`, change `return hit` to a ternary operator that returns `hit` if `hit` is greater than `0`, or returns `0` if it is not.