This commit changes the way that the binary executable of fd is located
during integration tests. Previously, the find_fd_exe function would just
navigate in the parent directory and try to find the binary here. This
method is not appropriate as it assumes that the test directory will have
the same layout as the build directory, which also leaks the build time
configuration.
With this patch, the location of the binary executable is read using the
CARGO_BIN_EXE_fd environment variable. The code at first tries to read
the variable at run time, and if it is not available it then uses the env!
macro which returns the value of the variable exposed at compile time.
This way of reading the binary location makes the code more flexible and
friendlier to cross compile.
This commit closes#1838 .
Signed-off-by: Andreas Stergiopoulos <andreas.stergiopoulos@smile.fr>
This new option can be used instead of piping to `head -n <count>` for
improved performance:
| Command | Mean [ms] | Min [ms] | Max [ms] | Relative |
|:---|---:|---:|---:|---:|
| `fd --max-buffer-time=0 flow.yaml` | 153.9 ± 2.5 | 151.3 | 170.3 | 4.21 ± 5.86 |
| `fd --max-buffer-time=0 flow.yaml \| head -n 1` | 145.3 ± 17.4 | 111.0 | 180.2 | 3.98 ± 5.55 |
| `fd --max-results=1 flow.yaml` | 36.5 ± 50.8 | 7.2 | 145.7 | 1.00 |
Note: there is a large standard deviation on the last result due to the
non-deterministic file system traversal. With `--max-results`, we don't
have to traverse the whole filesystem tree, so it's all about luck.
closes#472closes#476
* Adding support for multiple paths. (panic)
- Started adding multiple file support
- fd panics with multiple files right now
* Moved the ctrlc handler to main.
- Moved the ctrlc handler to main so we can search multiple files
* Tests now allow custom directory setup
- TestEnv::new() now takes two arguments, the directories to create and
the files to create inside those directories.
* rust-fmt changes
* rust-fmt changes
* Moving code around, no need to do everything in one big loop
- PathDisplay was never actually used for anything, removed it during refactor of main
- Removed redundant logic for absolute paths
- Moved code placed needlessly inside a loop in the last commit outside of that loop.
* Moving code around, no need to do everything in one big loop
- PathDisplay was never actually used for anything, removed it during refactor of main
- Removed redundant logic for absolute paths
- Moved code placed needlessly inside a loop in the last commit outside of that loop.
* Removed commented code in testenv
* Refactored walk::scan to accept the path buffer vector. Using the ParallelWalker allows for multithreaded searching of multiple directories
* Moved ctrlc handler back into walker, it is only called once from main now.
* Moved the colored output check back to it's original place
* Removing shell-escape, not sure how it got added...
* Added test for `fd 'a.foo' test1` to show that a.foo is only found in the test1 and not the test2 direcotry
* Removing side effect from walk::scan, `dir_vec` is no longer a mutable reference and an iterator is being used instead.
* Running rustfmt to format code correctly
* Rewrite integration tests in Rust.
* Improve failure output for integration tests.
* Move TestEnv to separate module.
* Remove old integration tests script.
* Re-add integration test for subdirectory.