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* refactor: clean to roadmap content * refactor: move shared helpers into scripts/lib
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User Specified Errors
User specified errors can be created by extending the base Error object, a built-in error class. When creating errors in this manner, you should pass a message string that describes the error. This message can be accessed through the message property on the object. The Error object also contains a name and a stack property that indicate the name of the error and the point in the code at which it is created.
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