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developer-roadmap/roadmaps/datastructures-and-algorithms/content/a-algorithm@AabJqPUwFVBVS02YPDPvL.md

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A* Algorithm

A* is a pathfinding and graph traversal algorithm that finds the shortest path between two nodes. It combines the guarantees of Dijkstra's algorithm with a heuristic that estimates the remaining distance, guiding the search toward the goal and exploring far fewer nodes in practice.