Files
coder/tailnet/conn.go
T
Spike Curtis 520c3a8ff7 fix: use TSMP for pings and checking reachability (#11306)
We're seeing some flaky tests related to agent connectivity - https://github.com/coder/coder/actions/runs/7286675441/job/19856270998

I'm pretty sure what happened in this one is that the client opened a connection while the wgengine was in the process of reconfiguring the wireguard device, so the fact that the peer became "active" as a result of traffic being sent was not noticed.

The test calls `AwaitReachable()` but this only tests the disco layer, so it doesn't wait for wireguard to come up.

I think we should be using TSMP for pinging and reachability, since this operates at the IP layer, and therefore requires that wireguard comes up before being successful.

This should also help with the problems we have seen where a TCP connection starts before wireguard is up and the initial round trip has to wait for the 5 second wireguard handshake retry.

fixes: #11294
2024-01-02 15:53:52 +04:00

1077 lines
30 KiB
Go

package tailnet
import (
"context"
"encoding/binary"
"errors"
"fmt"
"net"
"net/http"
"net/netip"
"os"
"reflect"
"strconv"
"sync"
"time"
"github.com/cenkalti/backoff/v4"
"github.com/google/uuid"
"go4.org/netipx"
"golang.org/x/xerrors"
"gvisor.dev/gvisor/pkg/tcpip"
"gvisor.dev/gvisor/pkg/tcpip/adapters/gonet"
"tailscale.com/envknob"
"tailscale.com/ipn/ipnstate"
"tailscale.com/net/connstats"
"tailscale.com/net/dns"
"tailscale.com/net/netmon"
"tailscale.com/net/netns"
"tailscale.com/net/tsdial"
"tailscale.com/net/tstun"
"tailscale.com/tailcfg"
"tailscale.com/tsd"
"tailscale.com/types/ipproto"
"tailscale.com/types/key"
tslogger "tailscale.com/types/logger"
"tailscale.com/types/netlogtype"
"tailscale.com/types/netmap"
"tailscale.com/wgengine"
"tailscale.com/wgengine/filter"
"tailscale.com/wgengine/magicsock"
"tailscale.com/wgengine/netstack"
"tailscale.com/wgengine/router"
"tailscale.com/wgengine/wgcfg/nmcfg"
"cdr.dev/slog"
"github.com/coder/coder/v2/coderd/database/dbtime"
"github.com/coder/coder/v2/cryptorand"
)
var ErrConnClosed = xerrors.New("connection closed")
const (
WorkspaceAgentSSHPort = 1
WorkspaceAgentReconnectingPTYPort = 2
WorkspaceAgentSpeedtestPort = 3
)
// EnvMagicsockDebugLogging enables super-verbose logging for the magicsock
// internals. A logger must be supplied to the connection with the debug level
// enabled.
//
// With this disabled, you still get a lot of output if you have a valid logger
// with the debug level enabled.
const EnvMagicsockDebugLogging = "CODER_MAGICSOCK_DEBUG_LOGGING"
func init() {
// Globally disable network namespacing. All networking happens in
// userspace.
netns.SetEnabled(false)
// Tailscale, by default, "trims" the set of peers down to ones that we are
// "actively" communicating with in an effort to save memory. Since
// Tailscale removed keep-alives, it seems like open but idle connections
// (SSH, port-forward, etc) can get trimmed fairly easily, causing hangs for
// a few seconds while the connection is setup again.
//
// Note that Tailscale.com's use case is very different from ours: in their
// use case, users create one persistent tailnet per device, and it allows
// connections to every other thing in Tailscale that belongs to them. The
// tailnet stays up as long as your laptop or phone is turned on.
//
// Our use case is different: for clients, it's a point-to-point connection
// to a single workspace, and lasts only as long as the connection. For
// agents, it's connections to a small number of clients (CLI or Coderd)
// that are being actively used by the end user.
envknob.Setenv("TS_DEBUG_TRIM_WIREGUARD", "false")
}
type Options struct {
ID uuid.UUID
Addresses []netip.Prefix
DERPMap *tailcfg.DERPMap
DERPHeader *http.Header
// DERPForceWebSockets determines whether websockets is always used for DERP
// connections, rather than trying `Upgrade: derp` first and potentially
// falling back. This is useful for misbehaving proxies that prevent
// fallback due to odd behavior, like Azure App Proxy.
DERPForceWebSockets bool
// BlockEndpoints specifies whether P2P endpoints are blocked.
// If so, only DERPs can establish connections.
BlockEndpoints bool
Logger slog.Logger
ListenPort uint16
}
// NodeID creates a Tailscale NodeID from the last 8 bytes of a UUID. It ensures
// the returned NodeID is always positive.
func NodeID(uid uuid.UUID) tailcfg.NodeID {
id := int64(binary.BigEndian.Uint64(uid[8:]))
// ensure id is positive
y := id >> 63
id = (id ^ y) - y
return tailcfg.NodeID(id)
}
// NewConn constructs a new Wireguard server that will accept connections from the addresses provided.
func NewConn(options *Options) (conn *Conn, err error) {
if options == nil {
options = &Options{}
}
if len(options.Addresses) == 0 {
return nil, xerrors.New("At least one IP range must be provided")
}
if options.DERPMap == nil {
return nil, xerrors.New("DERPMap must be provided")
}
nodePrivateKey := key.NewNode()
nodePublicKey := nodePrivateKey.Public()
netMap := &netmap.NetworkMap{
DERPMap: options.DERPMap,
NodeKey: nodePublicKey,
PrivateKey: nodePrivateKey,
Addresses: options.Addresses,
PacketFilter: []filter.Match{{
// Allow any protocol!
IPProto: []ipproto.Proto{ipproto.TCP, ipproto.UDP, ipproto.ICMPv4, ipproto.ICMPv6, ipproto.SCTP},
// Allow traffic sourced from anywhere.
Srcs: []netip.Prefix{
netip.PrefixFrom(netip.AddrFrom4([4]byte{}), 0),
netip.PrefixFrom(netip.AddrFrom16([16]byte{}), 0),
},
// Allow traffic to route anywhere.
Dsts: []filter.NetPortRange{
{
Net: netip.PrefixFrom(netip.AddrFrom4([4]byte{}), 0),
Ports: filter.PortRange{
First: 0,
Last: 65535,
},
},
{
Net: netip.PrefixFrom(netip.AddrFrom16([16]byte{}), 0),
Ports: filter.PortRange{
First: 0,
Last: 65535,
},
},
},
Caps: []filter.CapMatch{},
}},
}
var nodeID tailcfg.NodeID
// If we're provided with a UUID, use it to populate our node ID.
if options.ID != uuid.Nil {
nodeID = NodeID(options.ID)
} else {
uid, err := cryptorand.Int63()
if err != nil {
return nil, xerrors.Errorf("generate node id: %w", err)
}
nodeID = tailcfg.NodeID(uid)
}
// This is used by functions below to identify the node via key
netMap.SelfNode = &tailcfg.Node{
ID: nodeID,
Key: nodePublicKey,
Addresses: options.Addresses,
AllowedIPs: options.Addresses,
}
wireguardMonitor, err := netmon.New(Logger(options.Logger.Named("net.wgmonitor")))
if err != nil {
return nil, xerrors.Errorf("create wireguard link monitor: %w", err)
}
defer func() {
if err != nil {
wireguardMonitor.Close()
}
}()
dialer := &tsdial.Dialer{
Logf: Logger(options.Logger.Named("net.tsdial")),
}
sys := new(tsd.System)
wireguardEngine, err := wgengine.NewUserspaceEngine(Logger(options.Logger.Named("net.wgengine")), wgengine.Config{
NetMon: wireguardMonitor,
Dialer: dialer,
ListenPort: options.ListenPort,
SetSubsystem: sys.Set,
})
if err != nil {
return nil, xerrors.Errorf("create wgengine: %w", err)
}
defer func() {
if err != nil {
wireguardEngine.Close()
}
}()
dialer.UseNetstackForIP = func(ip netip.Addr) bool {
_, ok := wireguardEngine.PeerForIP(ip)
return ok
}
sys.Set(wireguardEngine)
magicConn := sys.MagicSock.Get()
magicConn.SetDERPForceWebsockets(options.DERPForceWebSockets)
if options.DERPHeader != nil {
magicConn.SetDERPHeader(options.DERPHeader.Clone())
}
if v, ok := os.LookupEnv(EnvMagicsockDebugLogging); ok {
vBool, err := strconv.ParseBool(v)
if err != nil {
options.Logger.Debug(context.Background(), fmt.Sprintf("magicsock debug logging disabled due to invalid value %s=%q, use true or false", EnvMagicsockDebugLogging, v))
} else {
magicConn.SetDebugLoggingEnabled(vBool)
options.Logger.Debug(context.Background(), fmt.Sprintf("magicsock debug logging set by %s=%t", EnvMagicsockDebugLogging, vBool))
}
} else {
options.Logger.Debug(context.Background(), fmt.Sprintf("magicsock debug logging disabled, use %s=true to enable", EnvMagicsockDebugLogging))
}
// Update the keys for the magic connection!
err = magicConn.SetPrivateKey(nodePrivateKey)
if err != nil {
return nil, xerrors.Errorf("set node private key: %w", err)
}
netMap.SelfNode.DiscoKey = magicConn.DiscoPublicKey()
netStack, err := netstack.Create(
Logger(options.Logger.Named("net.netstack")),
sys.Tun.Get(),
wireguardEngine,
magicConn,
dialer,
sys.DNSManager.Get(),
)
if err != nil {
return nil, xerrors.Errorf("create netstack: %w", err)
}
dialer.NetstackDialTCP = func(ctx context.Context, dst netip.AddrPort) (net.Conn, error) {
return netStack.DialContextTCP(ctx, dst)
}
netStack.ProcessLocalIPs = true
wireguardEngine = wgengine.NewWatchdog(wireguardEngine)
wireguardEngine.SetDERPMap(options.DERPMap)
netMapCopy := *netMap
options.Logger.Debug(context.Background(), "updating network map")
wireguardEngine.SetNetworkMap(&netMapCopy)
localIPSet := netipx.IPSetBuilder{}
for _, addr := range netMap.Addresses {
localIPSet.AddPrefix(addr)
}
localIPs, _ := localIPSet.IPSet()
logIPSet := netipx.IPSetBuilder{}
logIPs, _ := logIPSet.IPSet()
wireguardEngine.SetFilter(filter.New(
netMap.PacketFilter,
localIPs,
logIPs,
nil,
Logger(options.Logger.Named("net.packet-filter")),
))
dialContext, dialCancel := context.WithCancel(context.Background())
server := &Conn{
blockEndpoints: options.BlockEndpoints,
derpForceWebSockets: options.DERPForceWebSockets,
dialContext: dialContext,
dialCancel: dialCancel,
closed: make(chan struct{}),
logger: options.Logger,
magicConn: magicConn,
dialer: dialer,
listeners: map[listenKey]*listener{},
peerMap: map[tailcfg.NodeID]*tailcfg.Node{},
lastDERPForcedWebSockets: map[int]string{},
tunDevice: sys.Tun.Get(),
netMap: netMap,
netStack: netStack,
wireguardMonitor: wireguardMonitor,
wireguardRouter: &router.Config{
LocalAddrs: netMap.Addresses,
},
wireguardEngine: wireguardEngine,
}
defer func() {
if err != nil {
_ = server.Close()
}
}()
wireguardEngine.SetStatusCallback(func(s *wgengine.Status, err error) {
server.logger.Debug(context.Background(), "wireguard status", slog.F("status", s), slog.Error(err))
if err != nil {
return
}
server.lastMutex.Lock()
if s.AsOf.Before(server.lastStatus) {
// Don't process outdated status!
server.lastMutex.Unlock()
return
}
server.lastStatus = s.AsOf
if endpointsEqual(s.LocalAddrs, server.lastEndpoints) {
// No need to update the node if nothing changed!
server.lastMutex.Unlock()
return
}
server.lastEndpoints = append([]tailcfg.Endpoint{}, s.LocalAddrs...)
server.lastMutex.Unlock()
server.sendNode()
})
wireguardEngine.SetNetInfoCallback(func(ni *tailcfg.NetInfo) {
server.logger.Debug(context.Background(), "netinfo callback", slog.F("netinfo", ni))
server.lastMutex.Lock()
if reflect.DeepEqual(server.lastNetInfo, ni) {
server.lastMutex.Unlock()
return
}
server.lastNetInfo = ni.Clone()
server.lastMutex.Unlock()
server.sendNode()
})
magicConn.SetDERPForcedWebsocketCallback(func(region int, reason string) {
server.logger.Debug(context.Background(), "derp forced websocket", slog.F("region", region), slog.F("reason", reason))
server.lastMutex.Lock()
if server.lastDERPForcedWebSockets[region] == reason {
server.lastMutex.Unlock()
return
}
server.lastDERPForcedWebSockets[region] = reason
server.lastMutex.Unlock()
server.sendNode()
})
netStack.GetTCPHandlerForFlow = server.forwardTCP
err = netStack.Start(nil)
if err != nil {
return nil, xerrors.Errorf("start netstack: %w", err)
}
return server, nil
}
func maskUUID(uid uuid.UUID) uuid.UUID {
// This is Tailscale's ephemeral service prefix. This can be changed easily
// later-on, because all of our nodes are ephemeral.
// fd7a:115c:a1e0
uid[0] = 0xfd
uid[1] = 0x7a
uid[2] = 0x11
uid[3] = 0x5c
uid[4] = 0xa1
uid[5] = 0xe0
return uid
}
// IP generates a random IP with a static service prefix.
func IP() netip.Addr {
uid := maskUUID(uuid.New())
return netip.AddrFrom16(uid)
}
// IP generates a new IP from a UUID.
func IPFromUUID(uid uuid.UUID) netip.Addr {
return netip.AddrFrom16(maskUUID(uid))
}
// Conn is an actively listening Wireguard connection.
type Conn struct {
dialContext context.Context
dialCancel context.CancelFunc
mutex sync.Mutex
closed chan struct{}
logger slog.Logger
blockEndpoints bool
derpForceWebSockets bool
dialer *tsdial.Dialer
tunDevice *tstun.Wrapper
peerMap map[tailcfg.NodeID]*tailcfg.Node
netMap *netmap.NetworkMap
netStack *netstack.Impl
magicConn *magicsock.Conn
wireguardMonitor *netmon.Monitor
wireguardRouter *router.Config
wireguardEngine wgengine.Engine
listeners map[listenKey]*listener
lastMutex sync.Mutex
nodeSending bool
nodeChanged bool
// It's only possible to store these values via status functions,
// so the values must be stored for retrieval later on.
lastStatus time.Time
lastEndpoints []tailcfg.Endpoint
lastDERPForcedWebSockets map[int]string
lastNetInfo *tailcfg.NetInfo
nodeCallback func(node *Node)
trafficStats *connstats.Statistics
}
func (c *Conn) MagicsockSetDebugLoggingEnabled(enabled bool) {
c.magicConn.SetDebugLoggingEnabled(enabled)
}
func (c *Conn) SetAddresses(ips []netip.Prefix) error {
c.mutex.Lock()
defer c.mutex.Unlock()
c.netMap.Addresses = ips
netMapCopy := *c.netMap
c.logger.Debug(context.Background(), "updating network map")
c.wireguardEngine.SetNetworkMap(&netMapCopy)
err := c.reconfig()
if err != nil {
return xerrors.Errorf("reconfig: %w", err)
}
return nil
}
func (c *Conn) Addresses() []netip.Prefix {
c.mutex.Lock()
defer c.mutex.Unlock()
return c.netMap.Addresses
}
func (c *Conn) SetNodeCallback(callback func(node *Node)) {
c.lastMutex.Lock()
c.nodeCallback = callback
c.lastMutex.Unlock()
c.sendNode()
}
// SetDERPMap updates the DERPMap of a connection.
func (c *Conn) SetDERPMap(derpMap *tailcfg.DERPMap) {
c.mutex.Lock()
defer c.mutex.Unlock()
c.logger.Debug(context.Background(), "updating derp map", slog.F("derp_map", derpMap))
c.wireguardEngine.SetDERPMap(derpMap)
c.netMap.DERPMap = derpMap
netMapCopy := *c.netMap
c.logger.Debug(context.Background(), "updating network map")
c.wireguardEngine.SetNetworkMap(&netMapCopy)
}
func (c *Conn) SetDERPForceWebSockets(v bool) {
c.magicConn.SetDERPForceWebsockets(v)
}
// SetBlockEndpoints sets whether or not to block P2P endpoints. This setting
// will only apply to new peers.
func (c *Conn) SetBlockEndpoints(blockEndpoints bool) {
c.mutex.Lock()
defer c.mutex.Unlock()
c.blockEndpoints = blockEndpoints
}
// SetDERPRegionDialer updates the dialer to use for connecting to DERP regions.
func (c *Conn) SetDERPRegionDialer(dialer func(ctx context.Context, region *tailcfg.DERPRegion) net.Conn) {
c.magicConn.SetDERPRegionDialer(dialer)
}
// UpdateNodes connects with a set of peers. This can be constantly updated,
// and peers will continually be reconnected as necessary. If replacePeers is
// true, all peers will be removed before adding the new ones.
//
//nolint:revive // Complains about replacePeers.
func (c *Conn) UpdateNodes(nodes []*Node, replacePeers bool) error {
c.mutex.Lock()
defer c.mutex.Unlock()
if c.isClosed() {
return ErrConnClosed
}
status := c.Status()
if replacePeers {
c.netMap.Peers = []*tailcfg.Node{}
c.peerMap = map[tailcfg.NodeID]*tailcfg.Node{}
}
for _, peer := range c.netMap.Peers {
peerStatus, ok := status.Peer[peer.Key]
if !ok {
continue
}
// If this peer was added in the last 5 minutes, assume it
// could still be active.
if time.Since(peer.Created) < 5*time.Minute {
continue
}
// We double-check that it's safe to remove by ensuring no
// handshake has been sent in the past 5 minutes as well. Connections that
// are actively exchanging IP traffic will handshake every 2 minutes.
if time.Since(peerStatus.LastHandshake) < 5*time.Minute {
continue
}
c.logger.Debug(context.Background(), "removing peer, last handshake >5m ago",
slog.F("peer", peer.Key), slog.F("last_handshake", peerStatus.LastHandshake),
)
delete(c.peerMap, peer.ID)
}
for _, node := range nodes {
// If no preferred DERP is provided, we can't reach the node.
if node.PreferredDERP == 0 {
c.logger.Debug(context.Background(), "no preferred DERP, skipping node", slog.F("node", node))
continue
}
c.logger.Debug(context.Background(), "adding node", slog.F("node", node))
peerStatus, ok := status.Peer[node.Key]
peerNode := &tailcfg.Node{
ID: node.ID,
Created: time.Now(),
Key: node.Key,
DiscoKey: node.DiscoKey,
Addresses: node.Addresses,
AllowedIPs: node.AllowedIPs,
Endpoints: node.Endpoints,
DERP: fmt.Sprintf("%s:%d", tailcfg.DerpMagicIP, node.PreferredDERP),
Hostinfo: (&tailcfg.Hostinfo{}).View(),
// Starting KeepAlive messages at the initialization of a connection
// causes a race condition. If we handshake before the peer has our
// node, we'll have wait for 5 seconds before trying again. Ideally,
// the first handshake starts when the user first initiates a
// connection to the peer. After a successful connection we enable
// keep alives to persist the connection and keep it from becoming
// idle. SSH connections don't send send packets while idle, so we
// use keep alives to avoid random hangs while we set up the
// connection again after inactivity.
KeepAlive: ok && peerStatus.Active,
}
if c.blockEndpoints {
peerNode.Endpoints = nil
}
c.peerMap[node.ID] = peerNode
}
c.netMap.Peers = make([]*tailcfg.Node, 0, len(c.peerMap))
for _, peer := range c.peerMap {
c.netMap.Peers = append(c.netMap.Peers, peer.Clone())
}
netMapCopy := *c.netMap
c.logger.Debug(context.Background(), "updating network map")
c.wireguardEngine.SetNetworkMap(&netMapCopy)
err := c.reconfig()
if err != nil {
return xerrors.Errorf("reconfig: %w", err)
}
return nil
}
// PeerSelector is used to select a peer from within a Tailnet.
type PeerSelector struct {
ID tailcfg.NodeID
IP netip.Prefix
}
func (c *Conn) RemovePeer(selector PeerSelector) (deleted bool, err error) {
c.mutex.Lock()
defer c.mutex.Unlock()
if c.isClosed() {
return false, ErrConnClosed
}
deleted = false
for _, peer := range c.peerMap {
if peer.ID == selector.ID {
delete(c.peerMap, peer.ID)
deleted = true
break
}
for _, peerIP := range peer.Addresses {
if peerIP.Bits() == selector.IP.Bits() && peerIP.Addr().Compare(selector.IP.Addr()) == 0 {
delete(c.peerMap, peer.ID)
deleted = true
break
}
}
}
if !deleted {
return false, nil
}
c.netMap.Peers = make([]*tailcfg.Node, 0, len(c.peerMap))
for _, peer := range c.peerMap {
c.netMap.Peers = append(c.netMap.Peers, peer.Clone())
}
netMapCopy := *c.netMap
c.logger.Debug(context.Background(), "updating network map")
c.wireguardEngine.SetNetworkMap(&netMapCopy)
err = c.reconfig()
if err != nil {
return false, xerrors.Errorf("reconfig: %w", err)
}
return true, nil
}
func (c *Conn) reconfig() error {
cfg, err := nmcfg.WGCfg(c.netMap, Logger(c.logger.Named("net.wgconfig")), netmap.AllowSingleHosts, "")
if err != nil {
return xerrors.Errorf("update wireguard config: %w", err)
}
err = c.wireguardEngine.Reconfig(cfg, c.wireguardRouter, &dns.Config{}, &tailcfg.Debug{})
if err != nil {
if c.isClosed() {
return nil
}
if errors.Is(err, wgengine.ErrNoChanges) {
return nil
}
return xerrors.Errorf("reconfig: %w", err)
}
return nil
}
// NodeAddresses returns the addresses of a node from the NetworkMap.
func (c *Conn) NodeAddresses(publicKey key.NodePublic) ([]netip.Prefix, bool) {
c.mutex.Lock()
defer c.mutex.Unlock()
for _, node := range c.netMap.Peers {
if node.Key == publicKey {
return node.Addresses, true
}
}
return nil, false
}
// Status returns the current ipnstate of a connection.
func (c *Conn) Status() *ipnstate.Status {
sb := &ipnstate.StatusBuilder{WantPeers: true}
c.wireguardEngine.UpdateStatus(sb)
return sb.Status()
}
// Ping sends a ping to the Wireguard engine.
// The bool returned is true if the ping was performed P2P.
func (c *Conn) Ping(ctx context.Context, ip netip.Addr) (time.Duration, bool, *ipnstate.PingResult, error) {
errCh := make(chan error, 1)
prChan := make(chan *ipnstate.PingResult, 1)
go c.wireguardEngine.Ping(ip, tailcfg.PingTSMP, func(pr *ipnstate.PingResult) {
if pr.Err != "" {
errCh <- xerrors.New(pr.Err)
return
}
prChan <- pr
})
select {
case err := <-errCh:
return 0, false, nil, err
case <-ctx.Done():
return 0, false, nil, ctx.Err()
case pr := <-prChan:
return time.Duration(pr.LatencySeconds * float64(time.Second)), pr.Endpoint != "", pr, nil
}
}
// DERPMap returns the currently set DERP mapping.
func (c *Conn) DERPMap() *tailcfg.DERPMap {
c.mutex.Lock()
defer c.mutex.Unlock()
return c.netMap.DERPMap
}
// BlockEndpoints returns whether or not P2P is blocked.
func (c *Conn) BlockEndpoints() bool {
c.mutex.Lock()
defer c.mutex.Unlock()
return c.blockEndpoints
}
// AwaitReachable pings the provided IP continually until the
// address is reachable. It's the callers responsibility to provide
// a timeout, otherwise this function will block forever.
func (c *Conn) AwaitReachable(ctx context.Context, ip netip.Addr) bool {
ctx, cancel := context.WithCancel(ctx)
defer cancel() // Cancel all pending pings on exit.
completedCtx, completed := context.WithCancel(context.Background())
defer completed()
run := func() {
// Safety timeout, initially we'll have around 10-20 goroutines
// running in parallel. The exponential backoff will converge
// around ~1 ping / 30s, this means we'll have around 10-20
// goroutines pending towards the end as well.
ctx, cancel := context.WithTimeout(ctx, 5*time.Minute)
defer cancel()
_, _, _, err := c.Ping(ctx, ip)
if err == nil {
completed()
}
}
eb := backoff.NewExponentialBackOff()
eb.MaxElapsedTime = 0
eb.InitialInterval = 50 * time.Millisecond
eb.MaxInterval = 30 * time.Second
// Consume the first interval since
// we'll fire off a ping immediately.
_ = eb.NextBackOff()
t := backoff.NewTicker(eb)
defer t.Stop()
go run()
for {
select {
case <-completedCtx.Done():
return true
case <-t.C:
// Pings can take a while, so we can run multiple
// in parallel to return ASAP.
go run()
case <-ctx.Done():
return false
}
}
}
// Closed is a channel that ends when the connection has
// been closed.
func (c *Conn) Closed() <-chan struct{} {
return c.closed
}
// Close shuts down the Wireguard connection.
func (c *Conn) Close() error {
c.mutex.Lock()
select {
case <-c.closed:
c.mutex.Unlock()
return nil
default:
}
close(c.closed)
c.mutex.Unlock()
var wg sync.WaitGroup
defer wg.Wait()
if c.trafficStats != nil {
wg.Add(1)
go func() {
defer wg.Done()
ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second)
defer cancel()
_ = c.trafficStats.Shutdown(ctx)
}()
}
_ = c.netStack.Close()
c.logger.Debug(context.Background(), "closed netstack")
c.dialCancel()
_ = c.wireguardMonitor.Close()
_ = c.dialer.Close()
// Stops internals, e.g. tunDevice, magicConn and dnsManager.
c.wireguardEngine.Close()
c.mutex.Lock()
for _, l := range c.listeners {
_ = l.closeNoLock()
}
c.listeners = nil
c.mutex.Unlock()
return nil
}
func (c *Conn) isClosed() bool {
select {
case <-c.closed:
return true
default:
return false
}
}
func (c *Conn) sendNode() {
c.lastMutex.Lock()
defer c.lastMutex.Unlock()
if c.nodeSending {
c.nodeChanged = true
return
}
node := c.selfNode()
// Conn.UpdateNodes will skip any nodes that don't have the PreferredDERP
// set to non-zero, since we cannot reach nodes without DERP for discovery.
// Therefore, there is no point in sending the node without this, and we can
// save ourselves from churn in the tailscale/wireguard layer.
if node.PreferredDERP == 0 {
c.logger.Debug(context.Background(), "skipped sending node; no PreferredDERP", slog.F("node", node))
return
}
nodeCallback := c.nodeCallback
if nodeCallback == nil {
return
}
c.nodeSending = true
go func() {
c.logger.Debug(context.Background(), "sending node", slog.F("node", node))
nodeCallback(node)
c.lastMutex.Lock()
c.nodeSending = false
if c.nodeChanged {
c.nodeChanged = false
c.lastMutex.Unlock()
c.sendNode()
return
}
c.lastMutex.Unlock()
}()
}
// Node returns the last node that was sent to the node callback.
func (c *Conn) Node() *Node {
c.lastMutex.Lock()
defer c.lastMutex.Unlock()
return c.selfNode()
}
func (c *Conn) selfNode() *Node {
endpoints := make([]string, 0, len(c.lastEndpoints))
for _, addr := range c.lastEndpoints {
endpoints = append(endpoints, addr.Addr.String())
}
var preferredDERP int
var derpLatency map[string]float64
derpForcedWebsocket := make(map[int]string, 0)
if c.lastNetInfo != nil {
preferredDERP = c.lastNetInfo.PreferredDERP
derpLatency = c.lastNetInfo.DERPLatency
if c.derpForceWebSockets {
// We only need to store this for a single region, since this is
// mostly used for debugging purposes and doesn't actually have a
// code purpose.
derpForcedWebsocket[preferredDERP] = "DERP is configured to always fallback to WebSockets"
} else {
for k, v := range c.lastDERPForcedWebSockets {
derpForcedWebsocket[k] = v
}
}
}
node := &Node{
ID: c.netMap.SelfNode.ID,
AsOf: dbtime.Now(),
Key: c.netMap.SelfNode.Key,
Addresses: c.netMap.SelfNode.Addresses,
AllowedIPs: c.netMap.SelfNode.AllowedIPs,
DiscoKey: c.magicConn.DiscoPublicKey(),
Endpoints: endpoints,
PreferredDERP: preferredDERP,
DERPLatency: derpLatency,
DERPForcedWebsocket: derpForcedWebsocket,
}
c.mutex.Lock()
if c.blockEndpoints {
node.Endpoints = nil
}
c.mutex.Unlock()
return node
}
// This and below is taken _mostly_ verbatim from Tailscale:
// https://github.com/tailscale/tailscale/blob/c88bd53b1b7b2fcf7ba302f2e53dd1ce8c32dad4/tsnet/tsnet.go#L459-L494
// Listen listens for connections only on the Tailscale network.
func (c *Conn) Listen(network, addr string) (net.Listener, error) {
host, port, err := net.SplitHostPort(addr)
if err != nil {
return nil, xerrors.Errorf("tailnet: split host port for listen: %w", err)
}
lk := listenKey{network, host, port}
ln := &listener{
s: c,
key: lk,
addr: addr,
closed: make(chan struct{}),
conn: make(chan net.Conn),
}
c.mutex.Lock()
if c.isClosed() {
c.mutex.Unlock()
return nil, ErrConnClosed
}
if c.listeners == nil {
c.listeners = map[listenKey]*listener{}
}
if _, ok := c.listeners[lk]; ok {
c.mutex.Unlock()
return nil, xerrors.Errorf("tailnet: listener already open for %s, %s", network, addr)
}
c.listeners[lk] = ln
c.mutex.Unlock()
return ln, nil
}
func (c *Conn) DialContextTCP(ctx context.Context, ipp netip.AddrPort) (*gonet.TCPConn, error) {
c.logger.Debug(ctx, "dial tcp", slog.F("addr_port", ipp))
return c.netStack.DialContextTCP(ctx, ipp)
}
func (c *Conn) DialContextUDP(ctx context.Context, ipp netip.AddrPort) (*gonet.UDPConn, error) {
c.logger.Debug(ctx, "dial udp", slog.F("addr_port", ipp))
return c.netStack.DialContextUDP(ctx, ipp)
}
func (c *Conn) forwardTCP(src, dst netip.AddrPort) (handler func(net.Conn), opts []tcpip.SettableSocketOption, intercept bool) {
logger := c.logger.Named("tcp").With(slog.F("src", src.String()), slog.F("dst", dst.String()))
c.mutex.Lock()
ln, ok := c.listeners[listenKey{"tcp", "", fmt.Sprint(dst.Port())}]
c.mutex.Unlock()
if !ok {
return nil, nil, false
}
// See: https://github.com/tailscale/tailscale/blob/c7cea825aea39a00aca71ea02bab7266afc03e7c/wgengine/netstack/netstack.go#L888
if dst.Port() == WorkspaceAgentSSHPort || dst.Port() == 22 {
opt := tcpip.KeepaliveIdleOption(72 * time.Hour)
opts = append(opts, &opt)
}
return func(conn net.Conn) {
t := time.NewTimer(time.Second)
defer t.Stop()
select {
case ln.conn <- conn:
logger.Info(context.Background(), "accepted connection")
return
case <-ln.closed:
logger.Info(context.Background(), "listener closed; closing connection")
case <-c.closed:
logger.Info(context.Background(), "tailnet closed; closing connection")
case <-t.C:
logger.Info(context.Background(), "listener timed out accepting; closing connection")
}
_ = conn.Close()
}, opts, true
}
// SetConnStatsCallback sets a callback to be called after maxPeriod or
// maxConns, whichever comes first. Multiple calls overwrites the callback.
func (c *Conn) SetConnStatsCallback(maxPeriod time.Duration, maxConns int, dump func(start, end time.Time, virtual, physical map[netlogtype.Connection]netlogtype.Counts)) {
connStats := connstats.NewStatistics(maxPeriod, maxConns, dump)
shutdown := func(s *connstats.Statistics) {
ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second)
defer cancel()
_ = s.Shutdown(ctx)
}
c.mutex.Lock()
if c.isClosed() {
c.mutex.Unlock()
shutdown(connStats)
return
}
old := c.trafficStats
c.trafficStats = connStats
c.mutex.Unlock()
// Make sure to shutdown the old callback.
if old != nil {
shutdown(old)
}
c.tunDevice.SetStatistics(connStats)
}
func (c *Conn) MagicsockServeHTTPDebug(w http.ResponseWriter, r *http.Request) {
c.magicConn.ServeHTTPDebug(w, r)
}
type listenKey struct {
network string
host string
port string
}
type listener struct {
s *Conn
key listenKey
addr string
conn chan net.Conn
closed chan struct{}
}
func (ln *listener) Accept() (net.Conn, error) {
var c net.Conn
select {
case c = <-ln.conn:
case <-ln.closed:
return nil, xerrors.Errorf("tailnet: %w", net.ErrClosed)
}
return c, nil
}
func (ln *listener) Addr() net.Addr { return addr{ln} }
func (ln *listener) Close() error {
ln.s.mutex.Lock()
defer ln.s.mutex.Unlock()
return ln.closeNoLock()
}
func (ln *listener) closeNoLock() error {
if v, ok := ln.s.listeners[ln.key]; ok && v == ln {
delete(ln.s.listeners, ln.key)
close(ln.closed)
}
return nil
}
type addr struct{ ln *listener }
func (a addr) Network() string { return a.ln.key.network }
func (a addr) String() string { return a.ln.addr }
// Logger converts the Tailscale logging function to use slog.
func Logger(logger slog.Logger) tslogger.Logf {
return tslogger.Logf(func(format string, args ...any) {
slog.Helper()
logger.Debug(context.Background(), fmt.Sprintf(format, args...))
})
}
func endpointsEqual(x, y []tailcfg.Endpoint) bool {
if len(x) != len(y) {
return false
}
for i := range x {
if x[i] != y[i] {
return false
}
}
return true
}