mirror of
https://github.com/coder/coder.git
synced 2026-10-24 01:26:25 +08:00
* feat: HA tailnet coordinator * fixup! feat: HA tailnet coordinator * fixup! feat: HA tailnet coordinator * remove printlns * close all connections on coordinator * impelement high availability feature * fixup! impelement high availability feature * fixup! impelement high availability feature * fixup! impelement high availability feature * fixup! impelement high availability feature * Add replicas * Add DERP meshing to arbitrary addresses * Move packages to highavailability folder * Move coordinator to high availability package * Add flags for HA * Rename to replicasync * Denest packages for replicas * Add test for multiple replicas * Fix coordination test * Add HA to the helm chart * Rename function pointer * Add warnings for HA * Add the ability to block endpoints * Add flag to disable P2P connections * Wow, I made the tests pass * Add replicas endpoint * Ensure close kills replica * Update sql * Add database latency to high availability * Pipe TLS to DERP mesh * Fix DERP mesh with TLS * Add tests for TLS * Fix replica sync TLS * Fix RootCA for replica meshing * Remove ID from replicasync * Fix getting certificates for meshing * Remove excessive locking * Fix linting * Store mesh key in the database * Fix replica key for tests * Fix types gen * Fix unlocking unlocked * Fix race in tests * Update enterprise/derpmesh/derpmesh.go Co-authored-by: Colin Adler <colin1adler@gmail.com> * Rename to syncReplicas * Reuse http client * Delete old replicas on a CRON * Fix race condition in connection tests * Fix linting * Fix nil type * Move pubsub to in-memory for twenty test * Add comment for configuration tweaking * Fix leak with transport * Fix close leak in derpmesh * Fix race when creating server * Remove handler update * Skip test on Windows * Fix DERP mesh test * Wrap HTTP handler replacement in mutex * Fix error message for relay * Fix API handler for normal tests * Fix speedtest * Fix replica resend * Fix derpmesh send * Ping async * Increase wait time of template version jobd * Fix race when closing replica sync * Add name to client * Log the derpmap being used * Don't connect if DERP is empty * Improve agent coordinator logging * Fix lock in coordinator * Fix relay addr * Fix race when updating durations * Fix client publish race * Run pubsub loop in a queue * Store agent nodes in order * Fix coordinator locking * Check for closed pipe Co-authored-by: Colin Adler <colin1adler@gmail.com>
576 lines
14 KiB
Go
576 lines
14 KiB
Go
package tailnet
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import (
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"bytes"
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"context"
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"encoding/json"
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"errors"
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"io"
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"net"
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"sync"
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"time"
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"github.com/google/uuid"
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"golang.org/x/xerrors"
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"cdr.dev/slog"
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"github.com/coder/coder/coderd/database"
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agpl "github.com/coder/coder/tailnet"
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)
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// NewCoordinator creates a new high availability coordinator
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// that uses PostgreSQL pubsub to exchange handshakes.
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func NewCoordinator(logger slog.Logger, pubsub database.Pubsub) (agpl.Coordinator, error) {
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ctx, cancelFunc := context.WithCancel(context.Background())
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coord := &haCoordinator{
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id: uuid.New(),
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log: logger,
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pubsub: pubsub,
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closeFunc: cancelFunc,
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close: make(chan struct{}),
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nodes: map[uuid.UUID]*agpl.Node{},
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agentSockets: map[uuid.UUID]net.Conn{},
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agentToConnectionSockets: map[uuid.UUID]map[uuid.UUID]net.Conn{},
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}
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if err := coord.runPubsub(ctx); err != nil {
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return nil, xerrors.Errorf("run coordinator pubsub: %w", err)
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}
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return coord, nil
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}
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type haCoordinator struct {
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id uuid.UUID
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log slog.Logger
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mutex sync.RWMutex
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pubsub database.Pubsub
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close chan struct{}
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closeFunc context.CancelFunc
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// nodes maps agent and connection IDs their respective node.
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nodes map[uuid.UUID]*agpl.Node
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// agentSockets maps agent IDs to their open websocket.
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agentSockets map[uuid.UUID]net.Conn
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// agentToConnectionSockets maps agent IDs to connection IDs of conns that
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// are subscribed to updates for that agent.
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agentToConnectionSockets map[uuid.UUID]map[uuid.UUID]net.Conn
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}
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// Node returns an in-memory node by ID.
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func (c *haCoordinator) Node(id uuid.UUID) *agpl.Node {
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c.mutex.Lock()
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defer c.mutex.Unlock()
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node := c.nodes[id]
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return node
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}
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// ServeClient accepts a WebSocket connection that wants to connect to an agent
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// with the specified ID.
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func (c *haCoordinator) ServeClient(conn net.Conn, id uuid.UUID, agent uuid.UUID) error {
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c.mutex.Lock()
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// When a new connection is requested, we update it with the latest
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// node of the agent. This allows the connection to establish.
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node, ok := c.nodes[agent]
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c.mutex.Unlock()
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if ok {
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data, err := json.Marshal([]*agpl.Node{node})
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if err != nil {
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return xerrors.Errorf("marshal node: %w", err)
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}
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_, err = conn.Write(data)
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if err != nil {
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return xerrors.Errorf("write nodes: %w", err)
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}
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} else {
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err := c.publishClientHello(agent)
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if err != nil {
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return xerrors.Errorf("publish client hello: %w", err)
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}
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}
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c.mutex.Lock()
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connectionSockets, ok := c.agentToConnectionSockets[agent]
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if !ok {
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connectionSockets = map[uuid.UUID]net.Conn{}
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c.agentToConnectionSockets[agent] = connectionSockets
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}
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// Insert this connection into a map so the agent can publish node updates.
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connectionSockets[id] = conn
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c.mutex.Unlock()
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defer func() {
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c.mutex.Lock()
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defer c.mutex.Unlock()
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// Clean all traces of this connection from the map.
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delete(c.nodes, id)
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connectionSockets, ok := c.agentToConnectionSockets[agent]
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if !ok {
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return
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}
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delete(connectionSockets, id)
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if len(connectionSockets) != 0 {
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return
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}
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delete(c.agentToConnectionSockets, agent)
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}()
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decoder := json.NewDecoder(conn)
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// Indefinitely handle messages from the client websocket.
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for {
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err := c.handleNextClientMessage(id, agent, decoder)
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if err != nil {
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if errors.Is(err, io.EOF) || errors.Is(err, io.ErrClosedPipe) {
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return nil
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}
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return xerrors.Errorf("handle next client message: %w", err)
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}
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}
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}
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func (c *haCoordinator) handleNextClientMessage(id, agent uuid.UUID, decoder *json.Decoder) error {
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var node agpl.Node
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err := decoder.Decode(&node)
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if err != nil {
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return xerrors.Errorf("read json: %w", err)
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}
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c.mutex.Lock()
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// Update the node of this client in our in-memory map. If an agent entirely
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// shuts down and reconnects, it needs to be aware of all clients attempting
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// to establish connections.
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c.nodes[id] = &node
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// Write the new node from this client to the actively connected agent.
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agentSocket, ok := c.agentSockets[agent]
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c.mutex.Unlock()
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if !ok {
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// If we don't own the agent locally, send it over pubsub to a node that
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// owns the agent.
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err := c.publishNodesToAgent(agent, []*agpl.Node{&node})
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if err != nil {
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return xerrors.Errorf("publish node to agent")
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}
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return nil
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}
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// Write the new node from this client to the actively
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// connected agent.
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data, err := json.Marshal([]*agpl.Node{&node})
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if err != nil {
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return xerrors.Errorf("marshal nodes: %w", err)
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}
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_, err = agentSocket.Write(data)
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if err != nil {
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if errors.Is(err, io.EOF) || errors.Is(err, io.ErrClosedPipe) {
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return nil
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}
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return xerrors.Errorf("write json: %w", err)
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}
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return nil
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}
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// ServeAgent accepts a WebSocket connection to an agent that listens to
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// incoming connections and publishes node updates.
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func (c *haCoordinator) ServeAgent(conn net.Conn, id uuid.UUID) error {
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// Tell clients on other instances to send a callmemaybe to us.
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err := c.publishAgentHello(id)
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if err != nil {
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return xerrors.Errorf("publish agent hello: %w", err)
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}
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// Publish all nodes on this instance that want to connect to this agent.
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nodes := c.nodesSubscribedToAgent(id)
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if len(nodes) > 0 {
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data, err := json.Marshal(nodes)
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if err != nil {
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return xerrors.Errorf("marshal json: %w", err)
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}
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_, err = conn.Write(data)
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if err != nil {
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return xerrors.Errorf("write nodes: %w", err)
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}
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}
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// If an old agent socket is connected, we close it
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// to avoid any leaks. This shouldn't ever occur because
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// we expect one agent to be running.
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c.mutex.Lock()
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oldAgentSocket, ok := c.agentSockets[id]
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if ok {
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_ = oldAgentSocket.Close()
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}
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c.agentSockets[id] = conn
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c.mutex.Unlock()
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defer func() {
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c.mutex.Lock()
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defer c.mutex.Unlock()
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delete(c.agentSockets, id)
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delete(c.nodes, id)
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}()
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decoder := json.NewDecoder(conn)
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for {
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node, err := c.handleAgentUpdate(id, decoder)
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if err != nil {
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if errors.Is(err, io.EOF) || errors.Is(err, io.ErrClosedPipe) {
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return nil
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}
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return xerrors.Errorf("handle next agent message: %w", err)
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}
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err = c.publishAgentToNodes(id, node)
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if err != nil {
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return xerrors.Errorf("publish agent to nodes: %w", err)
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}
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}
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}
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func (c *haCoordinator) nodesSubscribedToAgent(agentID uuid.UUID) []*agpl.Node {
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c.mutex.Lock()
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defer c.mutex.Unlock()
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sockets, ok := c.agentToConnectionSockets[agentID]
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if !ok {
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return nil
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}
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nodes := make([]*agpl.Node, 0, len(sockets))
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for targetID := range sockets {
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node, ok := c.nodes[targetID]
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if !ok {
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continue
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}
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nodes = append(nodes, node)
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}
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return nodes
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}
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func (c *haCoordinator) handleClientHello(id uuid.UUID) error {
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c.mutex.Lock()
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node, ok := c.nodes[id]
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c.mutex.Unlock()
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if !ok {
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return nil
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}
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return c.publishAgentToNodes(id, node)
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}
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func (c *haCoordinator) handleAgentUpdate(id uuid.UUID, decoder *json.Decoder) (*agpl.Node, error) {
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var node agpl.Node
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err := decoder.Decode(&node)
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if err != nil {
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return nil, xerrors.Errorf("read json: %w", err)
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}
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c.mutex.Lock()
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oldNode := c.nodes[id]
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if oldNode != nil {
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if oldNode.AsOf.After(node.AsOf) {
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c.mutex.Unlock()
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return oldNode, nil
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}
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}
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c.nodes[id] = &node
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connectionSockets, ok := c.agentToConnectionSockets[id]
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if !ok {
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c.mutex.Unlock()
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return &node, nil
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}
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data, err := json.Marshal([]*agpl.Node{&node})
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if err != nil {
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c.mutex.Unlock()
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return nil, xerrors.Errorf("marshal nodes: %w", err)
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}
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// Publish the new node to every listening socket.
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var wg sync.WaitGroup
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wg.Add(len(connectionSockets))
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for _, connectionSocket := range connectionSockets {
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connectionSocket := connectionSocket
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go func() {
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defer wg.Done()
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_ = connectionSocket.SetWriteDeadline(time.Now().Add(5 * time.Second))
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_, _ = connectionSocket.Write(data)
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}()
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}
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c.mutex.Unlock()
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wg.Wait()
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return &node, nil
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}
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// Close closes all of the open connections in the coordinator and stops the
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// coordinator from accepting new connections.
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func (c *haCoordinator) Close() error {
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c.mutex.Lock()
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defer c.mutex.Unlock()
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select {
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case <-c.close:
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return nil
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default:
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}
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close(c.close)
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c.closeFunc()
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wg := sync.WaitGroup{}
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wg.Add(len(c.agentSockets))
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for _, socket := range c.agentSockets {
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socket := socket
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go func() {
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_ = socket.Close()
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wg.Done()
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}()
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}
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for _, connMap := range c.agentToConnectionSockets {
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wg.Add(len(connMap))
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for _, socket := range connMap {
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socket := socket
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go func() {
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_ = socket.Close()
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wg.Done()
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}()
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}
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}
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wg.Wait()
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return nil
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}
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func (c *haCoordinator) publishNodesToAgent(recipient uuid.UUID, nodes []*agpl.Node) error {
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msg, err := c.formatCallMeMaybe(recipient, nodes)
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if err != nil {
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return xerrors.Errorf("format publish message: %w", err)
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}
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err = c.pubsub.Publish("wireguard_peers", msg)
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if err != nil {
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return xerrors.Errorf("publish message: %w", err)
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}
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return nil
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}
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func (c *haCoordinator) publishAgentHello(id uuid.UUID) error {
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msg, err := c.formatAgentHello(id)
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if err != nil {
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return xerrors.Errorf("format publish message: %w", err)
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}
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err = c.pubsub.Publish("wireguard_peers", msg)
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if err != nil {
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return xerrors.Errorf("publish message: %w", err)
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}
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return nil
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}
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func (c *haCoordinator) publishClientHello(id uuid.UUID) error {
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msg, err := c.formatClientHello(id)
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if err != nil {
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return xerrors.Errorf("format client hello: %w", err)
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}
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err = c.pubsub.Publish("wireguard_peers", msg)
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if err != nil {
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return xerrors.Errorf("publish client hello: %w", err)
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}
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return nil
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}
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func (c *haCoordinator) publishAgentToNodes(id uuid.UUID, node *agpl.Node) error {
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msg, err := c.formatAgentUpdate(id, node)
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if err != nil {
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return xerrors.Errorf("format publish message: %w", err)
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}
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err = c.pubsub.Publish("wireguard_peers", msg)
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if err != nil {
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return xerrors.Errorf("publish message: %w", err)
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}
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return nil
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}
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func (c *haCoordinator) runPubsub(ctx context.Context) error {
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messageQueue := make(chan []byte, 64)
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cancelSub, err := c.pubsub.Subscribe("wireguard_peers", func(ctx context.Context, message []byte) {
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select {
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case messageQueue <- message:
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case <-ctx.Done():
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return
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}
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})
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if err != nil {
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return xerrors.Errorf("subscribe wireguard peers")
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}
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go func() {
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for {
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var message []byte
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select {
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case <-ctx.Done():
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return
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case message = <-messageQueue:
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}
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c.handlePubsubMessage(ctx, message)
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}
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}()
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go func() {
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defer cancelSub()
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<-c.close
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}()
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return nil
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}
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func (c *haCoordinator) handlePubsubMessage(ctx context.Context, message []byte) {
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sp := bytes.Split(message, []byte("|"))
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if len(sp) != 4 {
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c.log.Error(ctx, "invalid wireguard peer message", slog.F("msg", string(message)))
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return
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}
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var (
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coordinatorID = sp[0]
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eventType = sp[1]
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agentID = sp[2]
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nodeJSON = sp[3]
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)
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sender, err := uuid.ParseBytes(coordinatorID)
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if err != nil {
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c.log.Error(ctx, "invalid sender id", slog.F("id", string(coordinatorID)), slog.F("msg", string(message)))
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return
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}
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// We sent this message!
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if sender == c.id {
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return
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}
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switch string(eventType) {
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case "callmemaybe":
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agentUUID, err := uuid.ParseBytes(agentID)
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if err != nil {
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c.log.Error(ctx, "invalid agent id", slog.F("id", string(agentID)))
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return
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}
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c.mutex.Lock()
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agentSocket, ok := c.agentSockets[agentUUID]
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if !ok {
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c.mutex.Unlock()
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return
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}
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c.mutex.Unlock()
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// We get a single node over pubsub, so turn into an array.
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_, err = agentSocket.Write(nodeJSON)
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if err != nil {
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if errors.Is(err, io.EOF) || errors.Is(err, io.ErrClosedPipe) {
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return
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}
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c.log.Error(ctx, "send callmemaybe to agent", slog.Error(err))
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return
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}
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case "clienthello":
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agentUUID, err := uuid.ParseBytes(agentID)
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if err != nil {
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c.log.Error(ctx, "invalid agent id", slog.F("id", string(agentID)))
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return
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}
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err = c.handleClientHello(agentUUID)
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if err != nil {
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c.log.Error(ctx, "handle agent request node", slog.Error(err))
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return
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}
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case "agenthello":
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agentUUID, err := uuid.ParseBytes(agentID)
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if err != nil {
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c.log.Error(ctx, "invalid agent id", slog.F("id", string(agentID)))
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return
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}
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nodes := c.nodesSubscribedToAgent(agentUUID)
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if len(nodes) > 0 {
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err := c.publishNodesToAgent(agentUUID, nodes)
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if err != nil {
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c.log.Error(ctx, "publish nodes to agent", slog.Error(err))
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return
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}
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}
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case "agentupdate":
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agentUUID, err := uuid.ParseBytes(agentID)
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if err != nil {
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c.log.Error(ctx, "invalid agent id", slog.F("id", string(agentID)))
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return
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}
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decoder := json.NewDecoder(bytes.NewReader(nodeJSON))
|
|
_, err = c.handleAgentUpdate(agentUUID, decoder)
|
|
if err != nil {
|
|
c.log.Error(ctx, "handle agent update", slog.Error(err))
|
|
return
|
|
}
|
|
default:
|
|
c.log.Error(ctx, "unknown peer event", slog.F("name", string(eventType)))
|
|
}
|
|
}
|
|
|
|
// format: <coordinator id>|callmemaybe|<recipient id>|<node json>
|
|
func (c *haCoordinator) formatCallMeMaybe(recipient uuid.UUID, nodes []*agpl.Node) ([]byte, error) {
|
|
buf := bytes.Buffer{}
|
|
|
|
buf.WriteString(c.id.String() + "|")
|
|
buf.WriteString("callmemaybe|")
|
|
buf.WriteString(recipient.String() + "|")
|
|
err := json.NewEncoder(&buf).Encode(nodes)
|
|
if err != nil {
|
|
return nil, xerrors.Errorf("encode node: %w", err)
|
|
}
|
|
|
|
return buf.Bytes(), nil
|
|
}
|
|
|
|
// format: <coordinator id>|agenthello|<node id>|
|
|
func (c *haCoordinator) formatAgentHello(id uuid.UUID) ([]byte, error) {
|
|
buf := bytes.Buffer{}
|
|
|
|
buf.WriteString(c.id.String() + "|")
|
|
buf.WriteString("agenthello|")
|
|
buf.WriteString(id.String() + "|")
|
|
|
|
return buf.Bytes(), nil
|
|
}
|
|
|
|
// format: <coordinator id>|clienthello|<agent id>|
|
|
func (c *haCoordinator) formatClientHello(id uuid.UUID) ([]byte, error) {
|
|
buf := bytes.Buffer{}
|
|
|
|
buf.WriteString(c.id.String() + "|")
|
|
buf.WriteString("clienthello|")
|
|
buf.WriteString(id.String() + "|")
|
|
|
|
return buf.Bytes(), nil
|
|
}
|
|
|
|
// format: <coordinator id>|agentupdate|<node id>|<node json>
|
|
func (c *haCoordinator) formatAgentUpdate(id uuid.UUID, node *agpl.Node) ([]byte, error) {
|
|
buf := bytes.Buffer{}
|
|
|
|
buf.WriteString(c.id.String() + "|")
|
|
buf.WriteString("agentupdate|")
|
|
buf.WriteString(id.String() + "|")
|
|
err := json.NewEncoder(&buf).Encode(node)
|
|
if err != nil {
|
|
return nil, xerrors.Errorf("encode node: %w", err)
|
|
}
|
|
|
|
return buf.Bytes(), nil
|
|
}
|