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158 lines
5.3 KiB
Go
158 lines
5.3 KiB
Go
package prebuilds
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import (
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"time"
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"github.com/google/uuid"
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"golang.org/x/xerrors"
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"cdr.dev/slog"
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"github.com/coder/coder/v2/coderd/database"
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"github.com/coder/coder/v2/coderd/util/slice"
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"github.com/coder/quartz"
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)
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// GlobalSnapshot represents a full point-in-time snapshot of state relating to prebuilds across all templates.
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type GlobalSnapshot struct {
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Presets []database.GetTemplatePresetsWithPrebuildsRow
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PrebuildSchedules []database.TemplateVersionPresetPrebuildSchedule
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RunningPrebuilds []database.GetRunningPrebuiltWorkspacesRow
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PrebuildsInProgress []database.CountInProgressPrebuildsRow
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PendingPrebuilds []database.CountPendingNonActivePrebuildsRow
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Backoffs []database.GetPresetsBackoffRow
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HardLimitedPresetsMap map[uuid.UUID]database.GetPresetsAtFailureLimitRow
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clock quartz.Clock
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logger slog.Logger
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}
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func NewGlobalSnapshot(
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presets []database.GetTemplatePresetsWithPrebuildsRow,
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prebuildSchedules []database.TemplateVersionPresetPrebuildSchedule,
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runningPrebuilds []database.GetRunningPrebuiltWorkspacesRow,
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prebuildsInProgress []database.CountInProgressPrebuildsRow,
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pendingPrebuilds []database.CountPendingNonActivePrebuildsRow,
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backoffs []database.GetPresetsBackoffRow,
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hardLimitedPresets []database.GetPresetsAtFailureLimitRow,
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clock quartz.Clock,
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logger slog.Logger,
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) GlobalSnapshot {
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hardLimitedPresetsMap := make(map[uuid.UUID]database.GetPresetsAtFailureLimitRow, len(hardLimitedPresets))
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for _, preset := range hardLimitedPresets {
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hardLimitedPresetsMap[preset.PresetID] = preset
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}
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return GlobalSnapshot{
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Presets: presets,
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PrebuildSchedules: prebuildSchedules,
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RunningPrebuilds: runningPrebuilds,
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PrebuildsInProgress: prebuildsInProgress,
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PendingPrebuilds: pendingPrebuilds,
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Backoffs: backoffs,
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HardLimitedPresetsMap: hardLimitedPresetsMap,
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clock: clock,
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logger: logger,
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}
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}
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func (s GlobalSnapshot) FilterByPreset(presetID uuid.UUID) (*PresetSnapshot, error) {
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preset, found := slice.Find(s.Presets, func(preset database.GetTemplatePresetsWithPrebuildsRow) bool {
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return preset.ID == presetID
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})
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if !found {
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return nil, xerrors.Errorf("no preset found with ID %q", presetID)
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}
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prebuildSchedules := slice.Filter(s.PrebuildSchedules, func(schedule database.TemplateVersionPresetPrebuildSchedule) bool {
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return schedule.PresetID == presetID
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})
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// Only include workspaces that have successfully started
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running := slice.Filter(s.RunningPrebuilds, func(prebuild database.GetRunningPrebuiltWorkspacesRow) bool {
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if !prebuild.CurrentPresetID.Valid {
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return false
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}
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return prebuild.CurrentPresetID.UUID == preset.ID
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})
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// Separate running workspaces into non-expired and expired based on the preset's TTL
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nonExpired, expired := filterExpiredWorkspaces(preset, running)
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// Includes in-progress prebuilds only for active template versions.
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// In-progress prebuilds correspond to workspace statuses: 'pending', 'starting', 'stopping', and 'deleting'
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inProgress := slice.Filter(s.PrebuildsInProgress, func(prebuild database.CountInProgressPrebuildsRow) bool {
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return prebuild.PresetID.UUID == preset.ID
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})
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// Includes count of pending prebuilds only for non-active template versions
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pendingCount := 0
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if found, ok := slice.Find(s.PendingPrebuilds, func(prebuild database.CountPendingNonActivePrebuildsRow) bool {
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return prebuild.PresetID.UUID == preset.ID
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}); ok {
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pendingCount = int(found.Count)
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}
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var backoffPtr *database.GetPresetsBackoffRow
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backoff, found := slice.Find(s.Backoffs, func(row database.GetPresetsBackoffRow) bool {
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return row.PresetID == preset.ID
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})
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if found {
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backoffPtr = &backoff
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}
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_, isHardLimited := s.HardLimitedPresetsMap[preset.ID]
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presetSnapshot := NewPresetSnapshot(
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preset,
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prebuildSchedules,
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nonExpired,
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expired,
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inProgress,
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pendingCount,
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backoffPtr,
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isHardLimited,
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s.clock,
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s.logger,
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)
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return &presetSnapshot, nil
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}
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func (s GlobalSnapshot) IsHardLimited(presetID uuid.UUID) bool {
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_, isHardLimited := s.HardLimitedPresetsMap[presetID]
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return isHardLimited
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}
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// filterExpiredWorkspaces splits running workspaces into expired and non-expired
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// based on the preset's TTL and last_invalidated_at timestamp.
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// A prebuild is considered expired if:
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// 1. The preset has been invalidated (last_invalidated_at is set), OR
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// 2. It exceeds the preset's TTL (if TTL is set)
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// If TTL is missing or zero, only last_invalidated_at is checked.
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func filterExpiredWorkspaces(preset database.GetTemplatePresetsWithPrebuildsRow, runningWorkspaces []database.GetRunningPrebuiltWorkspacesRow) (nonExpired []database.GetRunningPrebuiltWorkspacesRow, expired []database.GetRunningPrebuiltWorkspacesRow) {
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for _, prebuild := range runningWorkspaces {
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isExpired := false
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// Check if prebuild was created before last invalidation
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if preset.LastInvalidatedAt.Valid && prebuild.CreatedAt.Before(preset.LastInvalidatedAt.Time) {
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isExpired = true
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}
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// Check TTL expiration if set
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if !isExpired && preset.Ttl.Valid {
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ttl := time.Duration(preset.Ttl.Int32) * time.Second
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if ttl > 0 && time.Since(prebuild.CreatedAt) > ttl {
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isExpired = true
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}
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}
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if isExpired {
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expired = append(expired, prebuild)
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} else {
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nonExpired = append(nonExpired, prebuild)
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}
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}
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return nonExpired, expired
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}
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