* docs: use coder modules in offline deployments
* fix typos
* Update offline installation instructions with Artifactory support for Coder modules
* Review suggestions
- Adds column `favorite` to workspaces table
- Adds API endpoints to favorite/unfavorite workspaces
- Modifies sorting order to return owners' favorite workspaces first
Fixes 2 related issues:
1. wsconncache had incorrect logic to test whether to send DERPMap updates, sending if the maps were equivalent, instead of if they were _not equivalent_.
2. configmaps used a bugged check to test equality between DERPMaps, since it contains a map and the map entries are serialized in random order. Instead, we avoid comparing the protobufs and instead depend on the existing function that compares `tailcfg.DERPMap`. This also has the effect of reducing the number of times we convert to and from protobuf.
fixes#10531
Adds a check for `version` on connection to the Agent API websocket endpoint. This is primarily for future-proofing, so that up-level agents get a sensible error if they connect to a back-level Coderd.
It also refactors the location of the `CurrentVersion` variables, to be part of the `proto` packages, since the versions refer to the APIs defined therein.
Adds support to `ServerTailnet` to set all peers lost before attempting to reconnect to the coordinator. In practice, this only really affects `wsproxy` since coderd has a local connection to the coordinator that only goes down if we're shutting down or change licenses.
These will show up when configuring the application along with the
client ID and everything else. Should make it easier to configure the
application, otherwise you will have to go look up the URLs in the
docs (which are not yet written).
Co-authored-by: Steven Masley <stevenmasley@gmail.com>
Rather than passing all the deployment values. This is to make it
easier to generate API keys as part of the oauth flow.
I also added and fixed a test for when the lifetime is set and the
default and expiration are unset.
Co-authored-by: Steven Masley <stevenmasley@gmail.com>
Use TSMP ping for reachability, but leave Disco ping for when we call Ping() since we often use that to determine whether we have a direct connection.
Also adds unit tests to make sure Ping() returns direct connection vs DERP correctly.
Adds support to Coordination to call SetAllPeersLost() when it is closed. This ensure that when we disconnect from a Coordinator, we set all peers lost.
This covers CoderSDK (CLI client) and Agent. Next PR will cover MultiAgent (notably, `wsproxy`).
We don't have visibility into some feature usage, so this adds a lot of fields missing from `database.Template` to `telemetry.Template`. Deprecation message is not collected, just whether it's set or not.
adds setAllPeersLost to the configMaps subcomponent of tailnet.Conn --- we'll call this when we disconnect from a coordinator so we'll eventually clean up peers if they disconnect while we are retrying the coordinator connection (or we don't succeed in reconnecting to the coordinator).
This one is huge, and I'm sorry.
The problem is that once I change `tailnet.Conn` to start doing v2 behavior, I kind of have to change it everywhere, including in CoderSDK (CLI), the agent, wsproxy, and ServerTailnet.
There is still a bit more cleanup to do, and I need to add code so that when we lose connection to the Coordinator, we mark all peers as LOST, but that will be in a separate PR since this is big enough!