## Problem
Subagent chats were receiving git context (branch, remote origin, PR
status) from their parent or sibling chats' git operations. When a git
operation triggers external auth, the workspace agent sends `chat_id`
identifying which chat initiated it — but this was broken at two levels:
1. **Agent side:** `CODER_CHAT_ID` was never injected into process
environments. `chatd` sets `Coder-Chat-Id` HTTP headers and the
agent extracts them for process isolation, but never propagated
`CODER_CHAT_ID` to `cmd.Env`. So `gitaskpass` always sent an empty
`chat_id`.
2. **Server side:** `workspaceAgentsExternalAuth` ignored the `chat_id`
query param. `MarkStale` broadcast git context to **all** chats on
the workspace via `filterChatsByWorkspaceID`.
## Fix
- Inject `CODER_CHAT_ID` into `cmd.Env` in `agentproc` when the chat
ID is known, so `gitaskpass` can read and forward it.
- Read `chat_id` from query params in `workspaceAgentsExternalAuth`
and thread it through `chatGitRef`.
- Refactor `MarkStale` to accept a `MarkStaleParams` struct. When
`ChatID` is provided, target only that specific chat. When empty
(legacy agents, non-chat git operations), fall back to the existing
workspace-wide broadcast.
- Extract `markStaleSingle` helper to deduplicate the upsert+publish
logic.
<details><summary>Investigation notes</summary>
### Data flow before fix
```
chatd → sets Coder-Chat-Id header on agent conn
agent → extracts chatID, stores on process struct
agent → does NOT set CODER_CHAT_ID in cmd.Env ← gap 1
gitaskpass → reads CODER_CHAT_ID (always empty), sends chat_id=""
server handler → ignores chat_id query param ← gap 2
MarkStale → broadcasts to ALL workspace chats
```
### Data flow after fix
```
chatd → sets Coder-Chat-Id header on agent conn
agent → extracts chatID, stores on process struct
agent → sets CODER_CHAT_ID in cmd.Env
gitaskpass → reads CODER_CHAT_ID, sends chat_id=<uuid>
server handler → reads chat_id, passes to MarkStale
MarkStale → targets only that specific chat
```
</details>
## Problem
Every `GET /api/experimental/chats/{chatID}` call was blocking for
200-800ms because the `getChat` handler called `resolveChatDiffStatus`,
which unconditionally hit the git provider API (e.g. GitHub's `GET
/repos/{owner}/{repo}/pulls?head=...`) via `ResolveBranchPullRequest` —
even when the cached diff status was fresh.
This made every chat page load at `/agents/{id}` noticeably slow.
## Root cause
The call chain was:
1. `getChat` → `resolveChatDiffStatus`
2. `resolveChatDiffStatus` → `resolveChatDiffReference` →
`gp.ResolveBranchPullRequest(...)` **(external HTTP call)**
3. Only **after** the external call: `chatDiffStatusIsStale(status,
now)` check
The staleness check happened after the expensive work, so every request
paid the cost regardless of cache freshness.
## Fix
`getChat` now returns the cached `chat_diff_statuses` row directly from
the database. The background `gitsync` worker already keeps these rows
fresh (every `DiffStatusTTL = 120s`), so inline resolution was
redundant.
The `resolveChatDiffContents` endpoint (which fetches actual diff
content) still uses the full resolution path since it needs to make
provider API calls by design.
## Changes
- `getChat` reads cached diff status from DB instead of calling
`resolveChatDiffStatus`
- Remove `resolveChatDiffStatus` (dead code — no production callers)
- Remove `chatDiffStatusIsStale` and `chatDiffStatusTTL` (dead code)
- Remove `RefreshesStaleStatusWithExternalAuth` test (tested the removed
inline refresh path)
<details><summary>Decision log</summary>
- **Why not just add a staleness gate?** The background worker already
handles refreshes on the same schedule. Adding an early-return-if-fresh
would work but leaves dead code for the stale path that's never
exercised in production (the worker gets there first). Removing the
inline path entirely is simpler and eliminates the external API
dependency from the read path.
- **Why keep `resolveChatDiffContents` unchanged?** That endpoint's job
is to fetch the actual diff content from the provider, so external API
calls are inherent to its purpose.
</details>
Unarchiving a root chat now restores descendant chats in the database
and emits lifecycle events for every affected chat so passive sessions
converge without a full refetch.
This keeps archive and unarchive symmetric at both the data and
watch-stream layers by returning the affected chat family from the
database, using those post-update rows for chatd pubsub fanout, and
covering descendant lifecycle delivery with a watch-level regression
test.
Closes#23666
Archiving a chat now transitions pending or running chats to waiting
before setting the archived flag. This publishes a status notification
on `ChatStreamNotifyChannel` so `subscribeChatControl` cancels the
active `processChat` context via `ErrInterrupted` — the same codepath
used by the stop button.
The `processChat` cleanup also skips queued-message auto-promotion when
the chat is archived, so archiving behaves like a hard stop rather than
interrupt-and-continue.
Relates to https://github.com/coder/coder/issues/23666
- Add `chat-access` built-in role granting chat CRUD at User scope
- Exclude `ResourceChat` from member, org member, and org service
account `allPermsExcept` calls
- Allow system, owner, and user-admin to assign the new role
- Migration auto-assigns role to users who have ever created a chat
- Update RBAC test matrix: `memberMe` denied, `chatAccessUser` allowed
**Breaking change**: Members without `chat-access` lose chat creation
ability. Migration covers existing chat creators. Members who have never
created a chat do not get this role automatically applied.
> 🤖 This PR was created by a Coder Agent and reviewed by me.
## Summary
Adds read/unread tracking for chats so users can see which agent
conversations have new assistant messages they haven't viewed.
## Backend Changes
- Adds `last_read_message_id` column to the `chats` table (migration
000439).
- Computes `has_unread` as a virtual column in `GetChatsByOwnerID` using
an `EXISTS` subquery checking for assistant messages beyond the read
cursor.
- Exposes `has_unread` on the `codersdk.Chat` struct and auto-generated
TypeScript types.
- Updates `last_read_message_id` on stream connect/disconnect in
`streamChat`, avoiding per-message API calls during active streaming.
- Uses `context.WithoutCancel` for the deferred disconnect write so the
DB update succeeds even after the client disconnects.
## Frontend Changes
- Bold title (`font-semibold`) for unread chats in the sidebar.
- Small blue dot indicator next to the relative timestamp.
- Suppresses unread indicator for the currently active chat via
`isActive` from NavLink.
## Design Decisions
- Only `assistant` messages count as unread — the user's own messages
don't trigger the indicator.
- No foreign key on `last_read_message_id` since messages can be deleted
(via rollback/truncation) and the column is just a high-water mark.
- Zero API calls during streaming: exactly 2 DB writes per stream
session (connect + disconnect).
- Unread state refreshes on chat list load and window focus. The
`watchChats` WebSocket optimistically marks non-active chats as unread
on `status_change` events, but does not carry a server-computed
`has_unread` field. Navigating to a chat optimistically clears its
unread indicator in the cache.
## Summary
Adds a "Generate new title" action that lets users manually regenerate a
chat's title using richer conversation context than the automatic
first-message title path.
## Changes
### Backend
- **New endpoint:** `POST
/api/experimental/chats/{chatID}/title/regenerate` returns the updated
Chat with a regenerated title
- **Manual title algorithm:** Extracts useful user/assistant text turns
→ selects first user turn + last 3 turns → builds context with gap
markers → renders prompt with anti-recency guidance → calls lightweight
model → normalizes output
- **Helpers:** `extractManualTitleTurns`,
`selectManualTitleTurnIndexes`, `buildManualTitleContext`,
`renderManualTitlePrompt`, `generateManualTitle` — all private, with the
public `Server.RegenerateChatTitle` method
- **SDK:** `ExperimentalClient.RegenerateChatTitle(ctx, chatID) (Chat,
error)`
- Persists title via existing `UpdateChatByID` and broadcasts
`ChatEventKindTitleChange`
### Frontend
- API client method + React Query mutation with cache invalidation
- "Generate new title" menu item (with wand icon) in both TopBar and
Sidebar dropdown menus
- Loading/disabled state while regeneration is in-flight
- Error toast on failure
- Stories updated for both menus
### Tests
- `quickgen_test.go`: Table-driven tests for all 4 helper functions
(turn extraction, index selection, context building, prompt rendering)
- `exp_chats_test.go`: Handler tests (ChatNotFound,
NotFoundForDifferentUser, NoDaemon)
## Design notes
- The existing auto-title path (`maybeGenerateChatTitle`, `titleInput`)
is completely unchanged
- Manual regeneration uses richer context (first user turn + last 3
turns + gap markers) vs the auto path's single first message
- Endpoint is experimental and marked with `@x-apidocgen {"skip": true}`
https://github.com/user-attachments/assets/bd5d12a1-61b3-4b7d-83b6-317bdfb60b3c
## Summary
Adds pinned chats to the agents page sidebar with server-side
persistence and drag-to-reorder. Users can pin/unpin chats via the
context menu, and pinned chats appear in a dedicated "Pinned" section
above the time-grouped list.
## Database
Migration `000453_chat_pin_order`: adds `pin_order integer DEFAULT 0 NOT
NULL` column on `chats` (0 = unpinned, 1+ = pinned in display order).
Three SQL queries handle pin operations server-side using CTEs with
`ROW_NUMBER()`:
- `PinChatByID`: normalizes existing orders and appends to end
- `UnpinChatByID`: sets target to 0 and compacts remaining pins
- `UpdateChatPinOrder`: shifts neighbors, clamps to `[1, pinned_count]`
All queries exclude archived chats. `ArchiveChatByID` clears `pin_order`
on archive. The handler rejects pinning archived chats with 400.
## Backend
Pin/unpin/reorder go through the existing `PATCH
/api/experimental/chats/{chat}` via the `pin_order` field on
`UpdateChatRequest`. The handler routes based on current pin state:
`pin_order == 0` unpins, `> 0` on an already-pinned chat reorders, `> 0`
on an unpinned chat appends to end.
## Frontend
- `pinChat` / `unpinChat` / `reorderPinnedChat` optimistic mutations
using shared `isChatListQuery` predicate
- Sidebar renders Pinned section above time groups, excludes pinned
chats from time groups
- Pin/Unpin context menu items (hidden for child/delegated chats)
- `@dnd-kit/core` + `@dnd-kit/sortable` for drag-to-reorder with
`MouseSensor`, `TouchSensor`, and `KeyboardSensor`
- Local pin-order override prevents flash on drop; click blocker
prevents NavLink navigation after drag
---
*PR generated with Coder Agents*
*Problem:* `publishChatPubsubEvent` was constructing a partial
`codersdk.Chat` that omitted `LastModelConfigID` and other fields. Go's
zero-value UUID caused the sidebar to show "Default model" for chats
received via SSE.
*Solution:*
- Extracted `convertChat`/`convertChats` from `exp_chats.go` into
`db2sdk.Chat`/`db2sdk.Chats`, alongside existing `ChatMessage`,
`ChatQueuedMessage`, and `ChatDiffStatus` converters.
`publishChatPubsubEvent` now calls `db2sdk.Chat(chat, nil)` instead of
maintaining its own copy of the conversion logic
- Added backend integration test
`TestWatchChats/CreatedEventIncludesAllChatFields`
- Added frontend regression tests for nil-UUID and valid model config ID
cases
> 🤖 Created by Coder Agents, reviewed by this human.
Admins can now control whether the built-in Coder Agents default system
prompt is prepended to their custom instructions, rather than having the
custom prompt silently replace the default.
**Changes:**
- New `include_default_system_prompt` boolean toggle (defaults to `true`
for existing deployments) stored as a site config key — no migration
needed.
- GET `/api/experimental/chats/config/system-prompt` returns the toggle
state, the custom prompt, and a preview of the built-in default.
- PUT persists both the toggle and custom prompt atomically in a single
transaction.
- `resolvedChatSystemPrompt()` composes `[default?, custom?]` joined by
`\n\n`, falling back to the built-in default on DB errors.
- Settings UI adds a Switch toggle with conditional helper text and a
"Preview" button that shows the built-in default prompt via the existing
`TextPreviewDialog`.
- Comprehensive test coverage: 15 subtests covering toggle behavior,
prompt composition matrix, auth boundaries, and integration with chat
creation.
- Adds `GET /api/experimental/chats/by-workspace` endpoint that returns
workspace_id → latest chat_id mapping
- Modifies FE to fetch this alongside the workspace list, gated on
`agents` experiment and render an "Agent" badge similar to the existing
"Task" badge in `WorkspacesTable`
- Badge links to the "latest chat" linked to the given workspace.
Notes:
- Intentionally uses `fetchWithPostFilter` for RBAC to decouple from
workspaces API — will migrate to `workspaces_expanded` view later.
- If users have multiple chats linked to the same workspace, the badge
will link to the most recently updated one.
> 🤖 This PR was created with the help of Coder Agents, and has been
reviewed by my human. 🧑💻
## Summary
Adds a process-wide cache for three hot database queries in `chatd` that
were hitting Postgres on **every chat turn** despite returning
rarely-changing configuration data:
| Query | Before (50k turns) | After | Reduction |
|---|---|---|---|
| `GetEnabledChatProviders` | ~98.6k calls | ~500-1000 | ~99% |
| `GetChatModelConfigByID` | ~49.2k calls | ~500-1000 | ~98% |
| `GetUserChatCustomPrompt` | ~46.7k calls | ~1000-2000 | ~97% |
These were identified via `coder exp scaletest chat` (5000 concurrent
chats × 10 turns) as the dominant source of Postgres load during chat
processing.
## Design
Follows the established **webpush subscription cache pattern**
(`coderd/webpush/webpush.go`):
- `sync.RWMutex` + `tailscale.com/util/singleflight` (generic) +
generation-based stale prevention + TTL
- 10s TTL for provider/model config, 5s TTL for user prompts
- Negative caching for `sql.ErrNoRows` on user prompts (the common case
— most users don't set custom prompts)
- Deep-clones `ChatModelConfig.Options` (`json.RawMessage` = `[]byte`)
on both store and read paths
### Invalidation
Single pubsub channel (`chat:config_change`) with kind discriminator for
cross-replica cache invalidation. Seven publish points in
`coderd/chats.go` cover all admin mutation endpoints
(create/update/delete for providers and model configs, put for user
prompts).
_This PR was generated with mux and was reviewed by a human_
## Summary
This change removes the steady-state "resolve the latest workspace
agent" query from chat execution.
Instead of asking the database for the latest build's agent on every
turn, a chat now persists the workspace/build/agent binding it actually
uses and reuses that binding across subsequent turns. The common path
becomes "load the bound agent by ID and dial it", with fallback paths to
repair the binding when it is missing, stale, or intentionally changed.
## What changes
- add `workspace_id`, `build_id`, and `agent_id` binding fields to
`chats`
- expose those fields through the chat API / SDK so the execution
context is explicit
- load the persisted binding first in chatd, instead of always resolving
the latest build's agent
- persist a refreshed binding when chatd has to re-resolve the workspace
agent
- keep child / subagent chats on the same bound workspace context by
inheriting the parent binding
- leave `build_id` / `agent_id` unset for flows like `create_workspace`,
then bind them lazily on the next agent-backed turn
## Runtime behavior
The binding is treated as an optimistic cache of the agent a chat should
use:
- if the bound agent still exists and dials successfully, we use it
without a latest-build lookup
- if the bound agent is missing or no longer reachable, chatd
re-resolves against the latest build and persists the new binding
- if a workspace mutation changes the chat's target workspace, the
binding is updated as part of that mutation
To avoid reintroducing a hot-path query, dialing uses lazy validation:
- start dialing the cached agent immediately
- only validate against the latest build if the dial is still pending
after a short delay
- if validation finds a different agent, cancel the stale dial, switch
to the current agent, and persist the repaired binding
## Result
The hot path stops issuing
`GetWorkspaceAgentsInLatestBuildByWorkspaceID` for every user message,
which is the source of the DB pressure this PR is addressing. At the
same time, chats still converge to the correct workspace agent when the
binding becomes stale due to rebuilds or explicit workspace changes.
Problem: previously, the deployment-wide chat template allowlist was never actually wired in from `chatd.go`
- Extracts `parseChatTemplateAllowlist` into shared `coderd/util/xjson.ParseUUIDList`
- Adds `Server.chatTemplateAllowlist()` method that reads the allowlist from DB
- Passes `AllowedTemplateIDs` callback to `ListTemplates`, `ReadTemplate`, and `CreateWorkspace` tool constructors
> 🤖 Created by Coder Agents and reviewed by a human.
## Summary
Adds a general-purpose `map[string]string` label system to chats, stored
as jsonb with a GIN index for efficient containment queries.
This is a standalone foundational feature that will be used by the
upcoming Automations feature for session identity (matching webhook
events to existing chats), replacing the need for bespoke session-key
tables.
## Changes
### Database
- **Migration 000451**: Adds `labels jsonb NOT NULL DEFAULT '{}'` column
to `chats` table with a GIN index (`idx_chats_labels`)
- **`InsertChat`**: Accepts labels on creation via `COALESCE(@labels,
'{}')`
- **`UpdateChatByID`**: Supports partial update —
`COALESCE(sqlc.narg('labels'), labels)` preserves existing labels when
NULL is passed
- **`GetChats`**: New `has_labels` filter using PostgreSQL `@>`
containment operator
- **`GetAuthorizedChats`**: Synced with generated `GetChats` (new column
scan + query param)
### API
- **Create chat** (`POST /chats`): Accepts optional `labels` field,
validated before creation
- **Update chat** (`PATCH /chats/{chat}`): Supports `labels` field for
atomic label replacement
- **List chats** (`GET /chats`): Supports `?label=key:value` query
parameters (multiple are AND-ed)
### SDK
- `Chat`, `CreateChatRequest`, `UpdateChatRequest`, `ListChatsOptions`
all gain `Labels` fields
- `UpdateChatRequest.Labels` is a pointer (`*map[string]string`) so
`nil` means "don't change" vs empty map means "clear all"
### Validation (`coderd/httpapi/labels.go`)
- Max 50 labels per chat
- Key: 1–64 chars, must match `[a-zA-Z0-9][a-zA-Z0-9._/-]*` (supports
namespaced keys like `github.repo`, `automation/pr-number`)
- Value: 1–256 chars
- 13 test cases covering all edge cases
### Chat runtime
- `chatd.CreateOptions` gains `Labels` field, threaded through to
`InsertChat`
- Existing `UpdateChatByID` callers (e.g., quickgen title updates) are
unaffected — NULL labels preserve existing values via COALESCE
- Stores a deployment-wide agents template allowlist in `site_configs`
(`agents_template_allowlist`)
- Adds `GET/PUT /api/experimental/chats/config/template-allowlist`
endpoints
- Filters `list_templates`, `read_template`, and `create_workspace` chat
tools by allowlist, if defined (empty=all allowed)
- Add "Templates" admin settings tab in Agents UI ([what it looks
like](https://624de63c6aacee003aa84340-sitjilsyrr.chromatic.com/?path=/story/pages-agentspage-agentsettingspageview--template-allowlist))
> 🤖 This PR was created with the help of Coder Agents, and has been
reviewed by my human. 🧑💻
- Add `SanitizePromptText` stripping ~24 invisible Unicode codepoints
and collapsing excessive newlines
- Apply at write and read paths for defense-in-depth
- Frontend: warn in both prompt textareas when invisible characters
detected
- Explicit codepoint list (not blanket `unicode.Cf`) to avoid breaking
flag emoji
- 34 Go tests + idempotency meta-test, 11 TS unit tests, 4 Storybook
stories
> This PR was created with the help of Coder Agents, and was reviewed by my human.
## What
Adds per-user per-model auto-compaction threshold overrides. Users can
now customize the percentage of context window usage that triggers chat
compaction, independently for each enabled model.
## Why
The compaction threshold was previously only configurable at the
deployment level (`chat_model_configs.compression_threshold`). Different
users have different preferences — some want aggressive compaction to
keep costs low, others prefer higher thresholds to retain more context.
This gives users control without requiring admin intervention.
## Architecture
**Storage:** Reuses the existing `user_configs` table (no migration
needed). Overrides are stored as key/value pairs with keys shaped
`chat_compaction_threshold:<modelConfigID>` and integer percent values.
**API:** Three new experimental endpoints under
`/api/experimental/chats/config/`:
- `GET /user-compaction-thresholds` — list all overrides for the current
user
- `PUT /user-compaction-thresholds/{modelConfig}` — upsert an override
(validates model exists and is enabled, validates 0–100 range)
- `DELETE /user-compaction-thresholds/{modelConfig}` — clear an override
(idempotent)
**Runtime resolution:** In `coderd/chatd/chatd.go`, a new
`resolveUserCompactionThreshold()` helper runs at the start of each chat
turn (inside `runChat()`), after the model config is resolved but before
`CompactionOptions` is built. If a valid override exists, it replaces
`modelConfig.CompressionThreshold`. The threshold source
(`user_override` vs `model_default`) is logged with each compaction
event.
**Precedence:** `effectiveThreshold = userOverride ??
modelConfig.CompressionThreshold`
**UI:** New "Context Compaction" subsection in the Agents → Settings →
Behavior tab, placed after Personal Instructions. Shows one row per
enabled model with the system default, a number input for the override,
and Save/Reset controls.
## Testing
- 9 API subtests covering CRUD, validation (boundary values 0/100,
out-of-range rejection), upsert behavior, idempotent delete, user
isolation, and non-existent model config
- 4 dbauthz tests (16 scenarios) verifying `ActionReadPersonal` /
`ActionUpdatePersonal` on all query methods
- 4 Storybook stories with play functions (Default, WithOverrides,
Loading, Error)
<details>
<summary>Implementation plan</summary>
### Phase 1 — Tests
- Backend API tests in `coderd/chats_test.go` (9 subtests)
- Database auth wrapper tests in
`coderd/database/dbauthz/dbauthz_test.go` (4 methods)
- Frontend stories in `UserCompactionThresholdSettings.stories.tsx` (4
stories)
### Phase 2 — Backend preference surface
- 4 SQL queries in `coderd/database/queries/users.sql` (list, get,
upsert, delete)
- `make gen` to propagate into generated artifacts
- Auth/metrics wrappers in dbauthz and dbmetrics
- SDK types and client methods in `codersdk/chats.go`
- HTTP handlers and routes in `coderd/chats.go` and `coderd/coderd.go`
- Key prefix constant shared between handlers and runtime
### Phase 3 — Runtime override
- `resolveUserCompactionThreshold()` helper in `coderd/chatd/chatd.go`
- Override injection in `runChat()` before building `CompactionOptions`
- `threshold_source` field added to compaction log
### Phase 4 — Settings UI
- API client methods and React Query hooks in `site/src/api/`
- `UserCompactionThresholdSettings` component extracted from
`SettingsPageContent`
- Per-model mutation tracking (only the active row disables during save)
- 100% warning, "System default" label, helpful empty state copy
### Phase 5 — Refactor and review fixes
- Consolidated key prefix constant in `codersdk`
- Explicit PUT range validation (not just struct tags)
- GET handler gracefully skips malformed rows instead of 500
- Boundary value, upsert, and non-existent model config tests
- UX improvements: per-model mutation state, aria-live on errors
</details>
- Moves `coderd/chatd/`, `coderd/gitsync/`, `enterprise/coderd/chatd/`
under `x/` parent directories to signal instability
- Adds `Experimental:` glue code comments in `coderd/coderd.go`
> 🤖 This PR was created with the help of Coder Agents, and was
reviewed by my human. 🧑💻