## Summary
Exposes `credential_kind` and `credential_hint` on AI Bridge session
threads, making credential metadata visible in the session detail API.
Each thread in the `/api/v2/aibridge/sessions/{session_id}` response now
includes:
- `credential_kind`: `centralized` or `byok`
- `credential_hint`: masked credential (e.g. `sk-a...pgAA`)
Values are taken from the thread's root interception.
## Changes
- `codersdk/aibridge.go`: Added `CredentialKind` and `CredentialHint`
fields to `AIBridgeThread`
- `coderd/database/db2sdk/db2sdk.go`: Populated from root interception
in `buildAIBridgeThread`
- `SessionTimeline.stories.tsx`: Added fields to mock thread data
the current page has an "Agentic loop completed" block that doesn't
really contain any valuable info that isn't available elsewhere. replace
this with a status indicator
<img width="507" height="300" alt="Screenshot 2026-04-08 at 2 47 40 PM"
src="https://github.com/user-attachments/assets/09cf3772-a52d-485d-a15e-b2257b2d9003"
/>
couple of little design tweaks to make the UI of the Request Logs page
and Sessions pages more consistent:
- decrease size of Request Logs page chevron
- copy Request Logs page chevron animation for Sessions expandable
sections
- use TokenBadges component in RequestLogsRow
- wrap tool call counts in badges
<img width="1393" height="210" alt="Screenshot 2026-04-08 at 1 56 10 PM"
src="https://github.com/user-attachments/assets/97e7acb6-71c7-48d6-b0df-a102c7602cc0"
/>
Frontend for https://github.com/coder/coder/pull/24022.
From that PR's description:
> The agents chat interface displays thumbnails for videos recorded by
the computer use agent. Currently, to display a thumbnail, the frontend
downloads the entire video and shows the first frame.
#24022 adds a thumbnail file id to `wait_agent` tool results, and this
PR displays it instead of fetching the entire video.
## Motivation
During the April 2 dogfood incident, a pod OOM-kill triggered a
reconnection storm: hundreds of chat-stream and agent-RPC websockets all
attempted to reconnect at the same deterministic backoff intervals (1 s,
2 s, 4 s, …). Because every browser tab computed the same delay, the
surviving replicas received a synchronized wall of new connections at
each retry tick, amplifying the overload that caused the first OOM in
the first place.
The root cause of the memory blowup (chatd serialization cost) is a
separate issue. This change addresses the secondary blast-radius
problem: when N clients reconnect in lockstep, the retry storm itself
becomes a capacity threat.
## Change
The shared `createReconnectingWebSocket` utility now applies symmetric
jitter (default ±30%) to the capped exponential-backoff delay before
scheduling the reconnect timer. With 100 clients and a 1 s base delay,
reconnects spread over the 700 ms–1300 ms window instead of all landing
at exactly 1000 ms, and once retries hit `maxMs` the scheduler still
preserves downward spread instead of collapsing back to a single tick.
Two new options are accepted by callers:
- **`jitter`** (0–1 fraction, default `0.3`) — controls the jitter
window. Values are clamped to `[0, 1]`; `0` preserves exact legacy
timing.
- **`random`** (`() => number`, default `Math.random`) — injectable RNG,
primarily a deterministic test seam. Non-finite output falls back to the
midpoint (`0.5`).
The `retryingAt` timestamp surfaced to `ChatStatusCallout` is computed
from the jittered delay, so the countdown shown to users reflects the
actual retry time. The scheduler also keeps `maxMs` as a hard ceiling on
the final delay and saturates exponential overflow at that cap instead
of dropping to `0ms` retries.
No production callers need changes — the default jitter activates
automatically for all four call sites (`AgentsPage` chat-list watcher,
`AgentChatPage` workspace watcher, `useChatStore` per-chat stream,
`useGitWatcher`). The two downstream tests that asserted exact reconnect
timing now pin `Math.random()` to `0.5` so those expectations stay
deterministic.
This pull-request makes a few changes to our `<Badge />` component to
bring it inline with Figma.
* Added all variants to the stories of Figma (they can vary per
badge-type, so its better we track everything).
* Removed the `border` variant of the component, border variants should
be on all `sm` and `md`.
* Added a hover effect to the `default` variant (per-design).
* Resolved issue with sizings of `xs` and `sm` plus resolved
iconography.
* Resolved issue with icons not showing at all on `xs` variants.
closes CODAGT-122
Add a spacer div that renders only when an assistant message lacks the
action bar, matching the height the action bar would provide.
> 🤖 Generated by Coder Agents
## Problem
Workspaces showed as "Healthy" immediately after creation while the
agent was still downloading, starting, or connecting. If the agent never
connected, the workspace stayed "Healthy" for the entire connection
timeout (~120s), then abruptly flipped to "Unhealthy".
## Root cause
In `db2sdk.WorkspaceAgent`, the health switch had no case for
`WorkspaceAgentConnecting`. Agents in `connecting` status with a
non-`off` lifecycle (e.g. `created` after a fresh build) fell through to
the `default` case and were marked `Healthy = true`.
## Fix
Add an explicit case for `WorkspaceAgentConnecting` that sets `Healthy =
false` with reason `"agent has not yet connected"`. The case is placed
after the existing `!connected + off` case (which correctly catches
stopped agents as "not running") and before the `timeout`/`disconnected`
cases.
```
Status + Lifecycle → Health reason
──────────────────────────────────────────────────────
any !connected + off → "agent is not running"
connecting + created/starting → "agent has not yet connected" ← NEW
timeout + any → "agent is taking too long to connect"
disconnected + any → "agent has lost connection"
connected + start_error → "agent startup script exited with an error"
connected + shutting_down → "agent is shutting down"
connected + ready/starting → healthy
```
The frontend already handles this case — `getAgentHealthIssue()` returns
"Workspace agent is still connecting" with `severity: "info"` for
unhealthy workspaces with connecting agents.
## Test changes
- **Healthy test**: now actually connects the agent via `agenttest.New`
before asserting health (previously passed due to the bug).
- **New Connecting test**: verifies a never-connected agent is correctly
marked unhealthy.
- **Mixed health test**: connects a1 and waits for the mixed state
(`a1.Healthy && !workspace.Healthy`) to avoid a race where both agents
are initially connecting.
- **Sub-agent excluded test**: connects the parent agent and waits for
it to be healthy before creating the sub-agent.
- **TestWorkspaceAgent/Connect**: flipped assertion to `Health.Healthy
== false` for a `dbfake` agent that never connects.
<details>
<summary>Review notes</summary>
### Known follow-up
The `healthy:false` workspace search filter maps to `[disconnected,
timeout]` and does not include `connecting`. This is a pre-existing gap
that is now more consequential — a workspace unhealthy solely due to a
connecting agent won't appear in `healthy:false` results. Worth a
follow-up issue.
### Deep review findings addressed
| Finding | Severity | Status |
|---------|----------|--------|
| Mixed health test race (all 3 reviewers) | P2 | Fixed — tightened
`Eventually` condition |
| `TestWorkspaceAgent/Connect` assertion break | P1 | Fixed — flipped
assertion |
| CLI renders red for connecting agents | Obs | Acknowledged — design
trade-off, accurate but visually strong for transient state |
| Switch case ordering overlap | Obs | Documented with inline comment |
</details>
> 🤖 This PR was created with the help of Coder Agents, and needs a human
review. 🧑💻
Replace Tooltip with `HelpPopover` in the "New workspace" page header.
`HelpPopover` supports interactive content like links and provides
better layout control, making it a better fit for this use case.
Adds backend validation for user secret environment variable names and file paths.
Env name validation enforces POSIX naming rules and blocks a deliberately aggressive denylist of reserved names and prefixes. The denylist errs on the side of blocking too much since it's easier to remove entries later than to add them after users have created conflicting secrets.
File path validation requires paths to start with ~/ or /.
Dev and RC builds now show diagonal warning stripes in the navbar plus a
centered version badge, making it impossible to miss which build you're
running.
**Devel build:** amber "warning" from theme
**RC build:** sky "pending" from theme
> 🤖 Written by a Coder Agent. Will be reviewed by a human.
Adds an optional `CreatedAt` timestamp to `tool-call` and `tool-result`
`ChatMessagePart` variants so the frontend can compute tool execution
duration (`result.created_at - call.created_at`).
Timestamps are recorded at the correct moments in the chatloop:
- **Tool-call**: when the model stream emits the tool call
- **Tool-result**: when tool execution completes (or is interrupted)
These are passed through `PersistedStep.PartCreatedAt` so the
persistence layer can apply accurate timestamps to stored parts.
SSE-published parts also carry `CreatedAt` for real-time display.
Old persisted messages without `created_at` deserialize to `nil` — fully
backward compatible.
<details><summary>Implementation notes (Coder Agents
generated)</summary>
### Why not stamp in `PartFromContent`?
`PartFromContent` is called both for SSE publishing (correct timing) and
during persistence (wrong timing — both tool-call and tool-result would
get the same "persistence time" timestamp, yielding ~0 duration).
Instead, timestamps are captured in the chatloop at the right moments
and carried through `PersistedStep.PartCreatedAt` as a
`map[string]time.Time` keyed by `"call:<id>"` / `"result:<id>"`.
### Interrupted tool calls
`persistInterruptedStep` also stamps `CreatedAt` on synthetic error
results for cancelled/interrupted tool calls, so partial duration is
available.
### Files changed
| File | Change |
|------|--------|
| `codersdk/chats.go` | Add `CreatedAt *time.Time` field |
| `codersdk/chats_test.go` | JSON round-trip test |
| `coderd/database/dbtime/dbtime.go` | Add `TimePtr` helper |
| `coderd/x/chatd/chatloop/chatloop.go` | Track timestamps, pass through
`PersistedStep` |
| `coderd/x/chatd/chatd.go` | Apply timestamps during persistence |
| `coderd/x/chatd/chatprompt/chatprompt_test.go` | Verify
`PartFromContent` does NOT stamp |
| `site/src/api/typesGenerated.ts` | Auto-generated |
</details>
---------
Co-authored-by: Ethan <39577870+ethanndickson@users.noreply.github.com>
Adds client-executed dynamic tools to the chat API. Dynamic tools are
declared by the client at chat creation time, presented to the LLM
alongside built-in tools, but executed by the client rather than chatd.
This enables external systems (Slack bots, IDE extensions, Discord bots,
CI/CD integrations) to plug custom tools into the LLM chat loop without
modifying chatd's built-in tool set.
Modeled after OpenAI's Assistants API: the chat pauses with
`requires_action` status when the LLM calls a dynamic tool, the client
POSTs results back via `POST /chats/{id}/tool-results`, and the chat
resumes.
See [this example](https://github.com/coder/coder-slackbot-poc) as a
reference for how this is used. It's highly-configurable, which would
enable creating chats from webhooks, periodically polling, or running as
a Slackbot.
<details>
<summary>Design context</summary>
### Architecture
The chatloop **exits** when it encounters dynamic tools and
**re-enters** when results arrive. No blocking channels, no pubsub for
tool results, no in-memory registry. The DB is the only coordination
mechanism.
```
Phase 1 (chatloop):
LLM response → execute built-in tools only →
Persist(assistant + built-in results) →
status = requires_action → chatloop exits
Phase 2 (POST /tool-results):
Persist(dynamic tool results) →
status = pending → wakeCh → chatloop re-enters
```
### Validation (POST /tool-results)
1. Chat status must be `requires_action` (409 if not)
2. Read chat's `dynamic_tools` → set of dynamic tool names
3. Read last assistant message → extract tool-call parts matching
dynamic tool names
4. Submitted tool_call_ids must match exactly (400 for missing/extra)
5. Persist tool-result message parts, set status to `pending`, signal
wake
### Idempotency
Tool call IDs scoped per LLM step. State machine (`requires_action` →
`pending`) is the guard. First POST wins, subsequent get 409.
### Mixed tool calls
When the LLM calls both built-in and dynamic tools in one step, built-in
tools execute immediately. Their results are persisted in phase 1.
Dynamic tool results arrive via POST in phase 2. The LLM sees all
results when the chatloop resumes.
</details>
> 🤖 Generated by Coder Agents
- Remove Kyleosophy alternative completion chimes (keeps original chime
intact)
- Extract 5 sub-components from the 717-line god component:
- `PersonalInstructionsSettings` — user prompt textarea form
- `SystemInstructionsSettings` — admin system prompt + TextPreviewDialog
- `VirtualDesktopSettings` — admin desktop toggle
- `WorkspaceAutostopSettings` — admin autostop toggle + duration form
- `RetentionPeriodSettings` — admin retention toggle + number input
- Parent is now a ~160-line layout shell
- `isAnyPromptSaving` coupling preserved via prop
- Add `docs/plans/` to `.gitignore`
> 🤖 Written by a Coder Agent. Reviewed by a human.
Fixes https://github.com/coder/coder/issues/23910
Adds periodic cleanup of chats and chat files to the dbpurge background
goroutine, with a configurable retention period exposed in the Agent
settings UI.
> 🤖 Written by a Coder Agent. Reviewed by a human.
I said I wouldn't but the illustrious @jakehwll added a ResizeObserver
recently so imma do that too.
This makes `<ExpandableText>` determine if it should be expandable or
not on resize
This pull-request resolves an regression where the spread was overriding
the required styles from the `react-window` virtualised rows. This was
causing the scroll to act a little crazy.
Migrated LogLine and Logs components from Emotion CSS-in-JS to Tailwind
CSS classes.
- Replaced Emotion `css` prop and theme-based styling with Tailwind
utility classes in `LogLine` and `LogLinePrefix` components
- Converted CSS-in-JS styles object to conditional Tailwind classes
using the `cn` utility function
- Updated log level styling (error, debug, warn) to use Tailwind classes
with design token references
- Migrated the Logs container component styling from Emotion to Tailwind
classes
- Removed Emotion imports and theme dependencies
Refactored the tab overflow hook by renaming `useTabOverflowKebabMenu`
to `useKebabMenu` and removing the configurable `alwaysVisibleTabsCount`
parameter.
- Renamed `useTabOverflowKebabMenu` to `useKebabMenu` and moved it to a
new file
- Removed the `alwaysVisibleTabsCount` parameter and hardcoded it to 1
tab as `ALWAYS_VISIBLE_TABS_COUNT`
- Removed the `utils/index.ts` export file for the Tabs component
- Updated the import in `AgentRow.tsx` to use the new hook name and
removed the `alwaysVisibleTabsCount` prop
- Refactored the internal logic to use a more functional approach with
`reduce` instead of imperative loops
- Added better performance optimizations to prevent unnecessary
re-renders
This PR improves the agent log download functionality by replacing the
single download button with a comprehensive dropdown menu system.
- Replaced single download button with a dropdown menu offering multiple
download options
- Added ability to download all logs or individual log sources
separately
- Updated download button to show chevron icon indicating dropdown
functionality
- Enhanced download options with appropriate icons for each log source
<img width="370" height="305" alt="image"
src="https://github.com/user-attachments/assets/ddf025f5-f936-499a-9165-6e81b62d6860"
/>
Previously, after creating a provider config in the agents provider
editor, the Save changes button stayed enabled for the lifetime of the
mounted form. The form kept the pre-create local baseline, so the
freshly-saved values still looked dirty.
Key `ProviderForm` by provider config identity so React remounts the
form when a config is created and re-establishes the pristine state from
the saved provider values.
Audit and connection log pages were timing out due to expensive COUNT(*)
queries over large tables. This commit adds opt-in count capping: requests can
return a `count_cap` field signaling that the count was truncated at a threshold,
avoiding full table scans that caused page timeouts.
Text-cast UUID comparisons in regosql-generated authorization queries
also contributed to the slowdown by preventing index usage for connection
and audit log queries. These now emit native UUID operators.
Frontend changes handle the capped state in usePaginatedQuery and
PaginationWidget, optionally displaying a capped count in the pagination
UI (e.g. "Showing 2,076 to 2,100 of 2,000+ logs")
Related to:
https://linear.app/codercom/issue/PLAT-31/connectionaudit-log-performance-issue
This pull-request ensures we have a stable test where the content
doesn't change every time we have a new storybook artifact by setting it
to a consistent date.
Closes https://github.com/coder/internal/issues/1454
- Use async `findByLabelText` instead of sync `getByLabelText` in
`ProviderAccordionCards` story
- Same bug fixed in #23999 for three other stories but missed for this
one
> 🤖 Written by a Coder Agent. Will be reviewed by a human.
Needed by #23833
Adds a `chat_file_links` association table to track which files are
associated with each chat.
- `AppendChatFileIDs` query links a file to a chat with deduplication
- `GetChatFileMetadataByIDs` query returns lightweight file metadata by
IDs
- Tool-created files (e.g. `propose_plan`) are linked to the chat after
insert
- User-uploaded files are linked to the chat when the referencing
message is sent
- Single-chat GET endpoint hydrates `files: ChatFileMetadata[]` on the
response
> 🤖 Created by Coder Agents and massaged into shape by a human.